Overseer's Riot Helmet

  • Mythic
  • Item Level 340
  • Transmogrified to:
    Hidden Helm
  • Binds when picked up
  • Plate Head
  • 415 Armour
  • +411 Strength or Intellect
  • +698 Stamina
  • Active Azerite Powers:
  • - Tradewinds
  • Your spells and abilities have a chance to grant you 230 Mastery for 15 sec. When this effect expires it jumps once to a nearby ally, granting them 115 Mastery for 8 sec.
    • Durability 100 / 100
    • Requires Level 120
    • Sell Price: 39 53 21

Heart of Azeroth

  • Item Level 325
  • Azerite Power Level 16
  • Binds when picked up
  • Unique
  • Miscellaneous Neck
  • +106 Agility or Strength or Intellect
  • +165 Stamina
  • +186 Critical Strike
  • +186 Haste
  • +186 Mastery
  • Equip: Harnesses the energy of raw Azerite, awakening exceptional pieces of armor that possess latent powers.
  • "A living symbol of hope, borne by the champions of a dying planet. The fate of Azeroth will be shared by all her children."
    • Requires Level 110

Shoalbreach Pauldrons

  • Item Level 325
  • Transmogrified to:
    Shoulderplates of the Chosen Dead
  • Binds when picked up
  • Plate Shoulder
  • 352 Armour
  • +268 Strength or Intellect
  • +446 Stamina
  • Active Azerite Powers:
  • - Tidal Surge
  • Your damaging spells and abilities have a chance to release a tidal surge, dealing 455 Frost damage to your target and slowing their movement speed by 0% for 6 sec.
    • Durability 85 / 85
    • Requires Level 120
    • Sell Price: 39 4 62

Raal's Bib

  • Heroic Warforged
  • Item Level 330
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 65 Armour
  • +111 Agility or Strength or Intellect
  • +173 Stamina
  • +63 Critical Strike
  • +44 Haste
    • Requires Level 120
    • Sell Price: 37 53 13

Chestguard of the Deep Denizen

  • Heroic
  • Item Level 325
  • Transmogrified to:
    Chestplate of the Chosen Dead
  • Binds when picked up
  • Plate Chest
  • 469 Armour
  • +357 Strength or Intellect
  • +594 Stamina
  • Active Azerite Powers:
  • - Secrets of the Deep
  • Your spells and abilities have a chance to create a Surging Droplet nearby. Collecting it increases your primary stat by 115 for 18 sec. Rarely, a Void Droplet will be created, increasing your primary stat by 230 for 18 sec instead.
    • Durability 140 / 140
    • Requires Level 120
    • Sell Price: 50 32 68
Shirt (empty slot)
Tabard (empty slot)

Concealed Fencing Plates

  • Mythic Warforged
  • Item Level 345
  • Transmogrified to:
    Wristclamps of the Chosen Dead
  • Binds when picked up
  • Plate Wrists
  • 230 Armour
  • +127 Strength or Intellect
  • +204 Stamina
  • +43 Critical Strike
  • +72 Versatility
    • Enchanted: Cooled Hearthing
    • Durability 55 / 55
    • Requires Level 120
    • Sell Price: 24 63 77

Risen Lord's Oversized Gauntlets

  • Mythic
  • Item Level 340
  • Transmogrified to:
    Handguards of the Chosen Dead
  • Binds when picked up
  • Plate Hands
  • 320 Armour
  • +162 Strength or Intellect
  • +258 Stamina
  • +65 Critical Strike
  • +85 Versatility
    • Durability 55 / 55
    • Requires Level 120
    • Sell Price: 26 83 40

Belt of the Unrelenting Gale

  • Heroic Warforged
  • Item Level 335
  • Transmogrified to:
    Waistplate of the Chosen Dead
  • Binds when picked up
  • Plate Waist
  • 279 Armour
  • +155 Strength or Intellect
  • +244 Stamina
  • +64 Critical Strike
  • +82 Haste
  • +62 Leech
    • Durability 55 / 55
    • Requires Level 120
    • Sell Price: 25 79 63

Leadplate Legguards

  • Mythic Warforged
  • Item Level 345
  • Transmogrified to:
    Legplates of the Chosen Dead
  • Binds when picked up
  • Plate Legs
  • 461 Armour
  • +226 Strength or Intellect
  • +362 Stamina
  • +120 Critical Strike
  • +85 Mastery
    • Durability 120 / 120
    • Requires Level 120
    • Sell Price: 52 23 15

Fatty Hooves of Gory Comfort

  • Heroic Titanforged
  • Item Level 340
  • Transmogrified to:
    Treads of the Chosen Dead
  • Binds when picked up
  • Plate Feet
  • 352 Armour
  • +162 Strength or Intellect
  • +258 Stamina
  • +85 Versatility
  • +65 Mastery
    • Durability 80 / 80
    • Requires Level 120
    • Sell Price: 39 24 8

Spearfisher's Band

  • Item Level 320
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +156 Stamina
  • +145 Critical Strike
  • +172 Mastery
    • Enchanted: +27 Critical Strike
    • Requires Level 120
    • Sell Price: 30 55 86

Golden Empire Signet

  • Warforged
  • Item Level 325
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +165 Stamina
  • +149 Versatility
  • +177 Mastery
    • Enchanted: +27 Critical Strike
    • Prismatic Socket
    • Requires Level 120
    • Sell Price: 31 83 68

Emblem of Zandalar

  • Titanforged
  • Item Level 330
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +187 Agility or Strength or Intellect
  • Equip: Your spells and abilities have a chance to grant you 414 Haste for 8 sec.
    • Requires Level 120
    • Sell Price: 43 73 24

Gilded Loa Figurine

  • Item Level 325
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +133 Versatility
  • Equip: Your spells and abilities have a chance to increase your primary stat by 492 for 10 sec.
    • Requires Level 120
    • Sell Price: 43 57 31

Sea-Scourge Greatblade

  • Item Level 300
  • Transmogrified to:
    Ashbringer
  • Binds when picked up
  • Sword Two-Hand
  • Speed 3.60 302 - 504 Damage
  • (111.94 damage per second)
  • +149 Strength
  • +223 Stamina
  • +94 Critical Strike
  • +66 Versatility
    • Enchanted: Gale-Force Striking
    • Prismatic Socket
    • Durability 100 / 100
    • Requires Level 120
    • Sell Price: 85 80 9
Off Hand (empty slot)
98,040
Health
Health
98,040
20,000
Mana
Mana
20,000
4,051
Strength
Strength4,051
4,902
Stamina
Stamina4,902
17%
Critical Strike
Critical Strike17.13%
Total Rating:801
4%
Haste
Haste4.10%
Total Rating:279
27%
Mastery
Mastery27.29%
Total Rating:652
7%
Versatility
Versatility6.94%
Total Rating:590
Specialization
Player vs Player Talents
15
Righteous Verdict
Righteous Verdict
(Passive)
Passive

Templar's Verdict increases the damage of your next Templar's Verdict by 15% for 6 sec.

30
Fires of Justice
Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 15% and grants it a 15% chance to make your next ability consume 1 less Holy Power.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.

60
Wake of Ashes
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

Lash out at your enemies, dealing 4,542 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.

75
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.

90
Word of Glory
Word of Glory
(40 yd range, Instant)
3 Holy Power
40 yd range
Instant

Heals a friendly target and the 2 most injured targets within 30 yards for 8,494.

100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Call upon the Light and begin a crusade, increasing your damage done and Haste by 3% for 25 sec. Each Holy Power spent during Crusade increases damage done and Haste by an additional 3%. Maximum 10 stacks.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Unbound Freedom
Unbound Freedom
(Passive)
Passive

Blessing of Freedom also increases movement speed by 30%.

Seraphim's Blessing
Seraphim's Blessing
(Passive)
Passive

When you or nearby allies within 40 yards drop below 40% health, your next Flash of Light cast within 5 sec is instant with 50% increased healing. This effect cannot occur more than once every 15 sec.

Lawbringer
Lawbringer
(Passive)
Passive

Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.

Specialization
Player vs Player Talents
15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.

30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.

45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
400 Mana
30 yd range
1.7 sec cast
15 sec cooldown

Forces an enemy target to meditate, incapacitating them for 1 min. Usable against Humanoids, Demons, Undead, Dragonkin, and Giants.

60
Devotion Aura
Devotion Aura
(Passive)
Passive

Damage dealt to allies within 10 yards is reduced by up to 10%, diminishing as more allies enter the aura. While Aura Mastery is active, all affected allies gain 20% damage reduction.

75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.

90
Avenging Crusader
Avenging Crusader
(Instant, 2 min cooldown)
2,000 Mana
Instant
2 min cooldown

You become the ultimate crusader of light, increasing your Crusader Strike, Judgment, and auto-attack damage by 30%. Crusader Strike and Judgment cool down 30% faster and heal up to 3 injured allies for 250% of the damage they deal. Lasts 20 sec.

100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
125 Mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 30% reduced effectiveness.

Specialization
Player vs Player Talents
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 230 Holy damage to enemies and weakening them, reducing the damage you take from their next auto attack by 12%.

30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.

45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
320 Mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.

60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.

75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 6,264, increased by up to 200% based on your missing health.

90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Your Consecration is 15% larger, and enemies within it have 50% reduced movement speed.

100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by up to 3%.

Specialization
Retribution Talents
15
Righteous Verdict
Righteous Verdict
(Passive)
Passive

Templar's Verdict increases the damage of your next Templar's Verdict by 15% for 6 sec.

30
Fires of Justice
Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 15% and grants it a 15% chance to make your next ability consume 1 less Holy Power.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.

60
Wake of Ashes
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

Lash out at your enemies, dealing 4,542 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.

75
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.

90
Word of Glory
Word of Glory
(40 yd range, Instant)
3 Holy Power
40 yd range
Instant

Heals a friendly target and the 2 most injured targets within 30 yards for 8,494.

100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Call upon the Light and begin a crusade, increasing your damage done and Haste by 3% for 25 sec. Each Holy Power spent during Crusade increases damage done and Haste by an additional 3%. Maximum 10 stacks.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Unbound Freedom
Unbound Freedom
(Passive)
Passive

Blessing of Freedom also increases movement speed by 30%.

Seraphim's Blessing
Seraphim's Blessing
(Passive)
Passive

When you or nearby allies within 40 yards drop below 40% health, your next Flash of Light cast within 5 sec is instant with 50% increased healing. This effect cannot occur more than once every 15 sec.

Lawbringer
Lawbringer
(Passive)
Passive

Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.

Retribution Talents
15
Righteous Verdict
Righteous Verdict
(Passive)
Passive

Templar's Verdict increases the damage of your next Templar's Verdict by 15% for 6 sec.

30
Fires of Justice
Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 15% and grants it a 15% chance to make your next ability consume 1 less Holy Power.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.

60
Wake of Ashes
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

Lash out at your enemies, dealing 4,542 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.

75
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.

90
Word of Glory
Word of Glory
(40 yd range, Instant)
3 Holy Power
40 yd range
Instant

Heals a friendly target and the 2 most injured targets within 30 yards for 8,494.

100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Call upon the Light and begin a crusade, increasing your damage done and Haste by 3% for 25 sec. Each Holy Power spent during Crusade increases damage done and Haste by an additional 3%. Maximum 10 stacks.

15
Righteous Verdict
Righteous Verdict
(Passive)
Passive

Templar's Verdict increases the damage of your next Templar's Verdict by 15% for 6 sec.

30
Fires of Justice
Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 15% and grants it a 15% chance to make your next ability consume 1 less Holy Power.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.

60
Wake of Ashes
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

Lash out at your enemies, dealing 4,542 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.

75
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.

90
Word of Glory
Word of Glory
(40 yd range, Instant)
3 Holy Power
40 yd range
Instant

Heals a friendly target and the 2 most injured targets within 30 yards for 8,494.

100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Call upon the Light and begin a crusade, increasing your damage done and Haste by 3% for 25 sec. Each Holy Power spent during Crusade increases damage done and Haste by an additional 3%. Maximum 10 stacks.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Unbound Freedom
Unbound Freedom
(Passive)
Passive

Blessing of Freedom also increases movement speed by 30%.

Seraphim's Blessing
Seraphim's Blessing
(Passive)
Passive

When you or nearby allies within 40 yards drop below 40% health, your next Flash of Light cast within 5 sec is instant with 50% increased healing. This effect cannot occur more than once every 15 sec.

Lawbringer
Lawbringer
(Passive)
Passive

Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Unbound Freedom
Unbound Freedom
(Passive)
Passive

Blessing of Freedom also increases movement speed by 30%.

Seraphim's Blessing
Seraphim's Blessing
(Passive)
Passive

When you or nearby allies within 40 yards drop below 40% health, your next Flash of Light cast within 5 sec is instant with 50% increased healing. This effect cannot occur more than once every 15 sec.

Lawbringer
Lawbringer
(Passive)
Passive

Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Unbound Freedom
Unbound Freedom
(Passive)
Passive

Blessing of Freedom also increases movement speed by 30%.

Seraphim's Blessing
Seraphim's Blessing
(Passive)
Passive

When you or nearby allies within 40 yards drop below 40% health, your next Flash of Light cast within 5 sec is instant with 50% increased healing. This effect cannot occur more than once every 15 sec.

Lawbringer
Lawbringer
(Passive)
Passive

Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.

Specialization
Holy Talents
15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.

30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.

45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
400 Mana
30 yd range
1.7 sec cast
15 sec cooldown

Forces an enemy target to meditate, incapacitating them for 1 min. Usable against Humanoids, Demons, Undead, Dragonkin, and Giants.

60
Devotion Aura
Devotion Aura
(Passive)
Passive

Damage dealt to allies within 10 yards is reduced by up to 10%, diminishing as more allies enter the aura. While Aura Mastery is active, all affected allies gain 20% damage reduction.

75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.

90
Avenging Crusader
Avenging Crusader
(Instant, 2 min cooldown)
2,000 Mana
Instant
2 min cooldown

You become the ultimate crusader of light, increasing your Crusader Strike, Judgment, and auto-attack damage by 30%. Crusader Strike and Judgment cool down 30% faster and heal up to 3 injured allies for 250% of the damage they deal. Lasts 20 sec.

100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
125 Mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 30% reduced effectiveness.

Player vs Player Talents
Holy Talents
15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.

30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.

45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
400 Mana
30 yd range
1.7 sec cast
15 sec cooldown

Forces an enemy target to meditate, incapacitating them for 1 min. Usable against Humanoids, Demons, Undead, Dragonkin, and Giants.

60
Devotion Aura
Devotion Aura
(Passive)
Passive

Damage dealt to allies within 10 yards is reduced by up to 10%, diminishing as more allies enter the aura. While Aura Mastery is active, all affected allies gain 20% damage reduction.

75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.

90
Avenging Crusader
Avenging Crusader
(Instant, 2 min cooldown)
2,000 Mana
Instant
2 min cooldown

You become the ultimate crusader of light, increasing your Crusader Strike, Judgment, and auto-attack damage by 30%. Crusader Strike and Judgment cool down 30% faster and heal up to 3 injured allies for 250% of the damage they deal. Lasts 20 sec.

100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
125 Mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 30% reduced effectiveness.

15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.

30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.

45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
400 Mana
30 yd range
1.7 sec cast
15 sec cooldown

Forces an enemy target to meditate, incapacitating them for 1 min. Usable against Humanoids, Demons, Undead, Dragonkin, and Giants.

60
Devotion Aura
Devotion Aura
(Passive)
Passive

Damage dealt to allies within 10 yards is reduced by up to 10%, diminishing as more allies enter the aura. While Aura Mastery is active, all affected allies gain 20% damage reduction.

75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.

90
Avenging Crusader
Avenging Crusader
(Instant, 2 min cooldown)
2,000 Mana
Instant
2 min cooldown

You become the ultimate crusader of light, increasing your Crusader Strike, Judgment, and auto-attack damage by 30%. Crusader Strike and Judgment cool down 30% faster and heal up to 3 injured allies for 250% of the damage they deal. Lasts 20 sec.

100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
125 Mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 30% reduced effectiveness.

Player vs Player Talents
Specialization
Protection Talents
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 230 Holy damage to enemies and weakening them, reducing the damage you take from their next auto attack by 12%.

30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.

45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
320 Mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.

60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.

75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 6,264, increased by up to 200% based on your missing health.

90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Your Consecration is 15% larger, and enemies within it have 50% reduced movement speed.

100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by up to 3%.

Player vs Player Talents
Protection Talents
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 230 Holy damage to enemies and weakening them, reducing the damage you take from their next auto attack by 12%.

30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.

45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
320 Mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.

60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.

75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 6,264, increased by up to 200% based on your missing health.

90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Your Consecration is 15% larger, and enemies within it have 50% reduced movement speed.

100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by up to 3%.

15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 230 Holy damage to enemies and weakening them, reducing the damage you take from their next auto attack by 12%.

30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.

45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
320 Mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.

60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.

75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 6,264, increased by up to 200% based on your missing health.

90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Your Consecration is 15% larger, and enemies within it have 50% reduced movement speed.

100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by up to 3%.

Player vs Player Talents
Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Mythic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Player vs Player
View More PvP Stats
Honor
Level 86
Honorable Kills
2,923
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 86
Honorable Kills
2,923
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.