Shellbreaker Warhelm

  • Item Level 300
  • Transmogrified to:
    Hidden Helm
  • Binds when picked up
  • Plate Head
  • 303 Armour
  • +283 Strength or Intellect
  • +454 Stamina
  • Active Azerite Powers:
  • - Cankerous Wounds
  • Festering Strike deals 342 additional damage and has a 0% increased chance of applying 3 Festering Wounds.
  • - Gemhide
  • When dealt damage greater than 0% of your maximum health, gain 0.4205 Avoidance and 319 Armor for 10 sec.
    • Durability 85 / 85
    • Requires Level 120
    • Sell Price: 36 21 96

Heart of Azeroth

  • Item Level 321
  • Azerite Power Level 14
  • Binds when picked up
  • Unique
  • Miscellaneous Neck
  • +102 Agility or Strength or Intellect
  • +158 Stamina
  • +183 Critical Strike
  • +183 Haste
  • +183 Mastery
  • Equip: Harnesses the energy of raw Azerite, awakening exceptional pieces of armor that possess latent powers.
  • "A living symbol of hope, borne by the champions of a dying planet. The fate of Azeroth will be shared by all her children."
    • Requires Level 110

Lockjaw Shoulderplate

  • Heroic
  • Item Level 325
  • Binds when picked up
  • Plate Shoulder
  • 352 Armour
  • +268 Strength or Intellect
  • +446 Stamina
  • Active Azerite Powers:
  • - Last Surprise
  • When your ghouls expire, they explode in viscera dealing 1148 Shadow damage to nearby enemies.
    • Durability 85 / 85
    • Requires Level 120
    • Sell Price: 37 53 13

Turncoat's Cape

  • Heroic
  • Item Level 325
  • Binds when picked up
  • Back
  • 63 Armour
  • +106 Agility or Strength or Intellect
  • +165 Stamina
  • +43 Critical Strike
  • +60 Mastery
    • Requires Level 120
    • Sell Price: 37 38 95

Breastplate of the Vengeful

  • Item Level 310
  • Transmogrified to:
    World-Defiler's Cuirass
  • Binds when picked up
  • Plate Chest
  • 416 Armour
  • +311 Strength or Intellect
  • +507 Stamina
  • Active Azerite Powers:
  • - Cankerous Wounds
  • Festering Strike deals 459 additional damage and has a 0% increased chance of applying 3 Festering Wounds.
  • - Vampiric Speed
  • When an enemy you harmed dies, you heal for 1862 and gain 145 Speed for 6 sec.
    • Durability 140 / 140
    • Requires Level 120
    • Sell Price: 51 66 83

Precious' Ribbon

  • Item Level 1
  • Transmogrified to:
    Hidden Shirt
  • Binds when picked up
  • Miscellaneous Shirt
  • Equip: A ribbon of affection.
    • Sell Price: 62 50

Tabard of Brute Force

  • Item Level 1
  • Transmogrified to:
    Hidden Tabard
  • Binds when picked up
  • Miscellaneous Tabard

Valyri's Fire-Proof Bracers

  • Heroic
  • Item Level 325
  • Binds when picked up
  • Plate Wrists
  • 205 Armour
  • +106 Strength or Intellect
  • +165 Stamina
  • +60 Versatility
  • +43 Mastery
  • +40 Fire Resistance
    • Prismatic Socket
    • Durability 50 / 50
    • Requires Level 120
    • Sell Price: 24 63 77

Risen Lord's Oversized Gauntlets

  • Item Level 310
  • Transmogrified to:
    World-Defiler's Gauntlets
  • Binds when picked up
  • Plate Hands
  • 260 Armour
  • +123 Strength or Intellect
  • +187 Stamina
  • +55 Critical Strike
  • +72 Versatility
    • Durability 50 / 50
    • Requires Level 120
    • Sell Price: 26 83 40

Honorable Combatant's Plate Waistguard of the Peerless

  • Item Level 310
  • Transmogrified to:
    Hidden Belt
  • Binds when equipped
  • Plate Waist
  • 234 Armour
  • +123 Strength or Intellect
  • +187 Stamina
  • +54 Critical Strike
  • +73 Mastery
    • Durability 55 / 55
    • Requires Level 120
    • Sell Price: 26 46 6

Honorable Combatant's Plate Greaves of the Feverflare

  • Item Level 300
  • Transmogrified to:
    World-Defiler's Tuille
  • Binds when equipped
  • Plate Legs
  • 327 Armour
  • +149 Strength or Intellect
  • +223 Stamina
  • +80 Haste
  • +80 Mastery
    • Durability 100 / 100
    • Requires Level 120
    • Sell Price: 52 24 68

Honorable Combatant's Plate Boots of the Aurora

  • Item Level 300
  • Transmogrified to:
    Griftah's Authentic Troll Shoes
  • Binds when equipped
  • Plate Feet
  • 257 Armour
  • +111 Strength or Intellect
  • +167 Stamina
  • +42 Haste
  • +77 Versatility
    • Durability 65 / 65
    • Requires Level 120
    • Sell Price: 38 68 89

Charged Sandstone Band

  • Heroic Warforged
  • Item Level 330
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +173 Stamina
  • +192 Critical Strike
  • +143 Mastery
  • +57 Speed
    • Requires Level 120
    • Sell Price: 31 4 50

Owlseye Loop of the Aurora

  • Item Level 300
  • Binds when equipped
  • Unique-Equipped
  • Miscellaneous Finger
  • +125 Stamina
  • +161 Haste
  • +120 Versatility
    • Enchanted: +27 Haste
    • +30 Haste
    • Requires Level 120
    • Sell Price: 30 77 46

Emblem of Zandalar

  • Item Level 300
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +141 Agility or Strength or Intellect
  • Equip: Your spells and abilities have a chance to grant you 414 Haste for 8 sec.
    • Requires Level 120
    • Sell Price: 43 73 24

Dinobone Charm

  • Warforged
  • Item Level 320
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +129 Critical Strike
    • +30 Haste
  • Equip: Your spells and abilities have a chance to increase your primary stat by 256 for 7 sec.
    • Requires Level 120
    • Sell Price: 43 88 73

Wildtusk Ivory Headcracker

  • Item Level 298
  • Transmogrified to:
    Arcanite Ripper
  • Binds when picked up
  • Mace Two-Hand
  • Speed 3.60 346 - 445 Damage
  • (109.86 damage per second)
  • +146 Strength
  • +219 Stamina
  • +80 Critical Strike
  • +76 Haste
    • Enchanted: Rune of the Fallen Crusader
    • Durability 100 / 100
    • Sell Price: 63 33 70
Off Hand (empty slot)
82,360
Health
Health
82,360
1,000
Runic Power
Runic Power
1,000
3,574
Strength
Strength3,574
4,118
Stamina
Stamina4,118
15%
Critical Strike
Critical Strike14.81%
Total Rating:706
9%
Haste
Haste8.81%
Total Rating:599
35%
Mastery
Mastery35.25%
Total Rating:552
4%
Versatility
Versatility3.87%
Total Rating:329
Specialization
Player vs Player Talents
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown

Drains 5,408 health from the target over 2.5 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.

57
Consumption
Consumption
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown

Strikes all enemies in front of you with a hungering attack that deals 1,223 Physical damage and heals you for 100% of that damage.

58
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 1%.

60
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Reduces the cooldown of Anti-Magic Shell by 15 sec and increases its duration and amount absorbed by 30%.

75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec.

90
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.

100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec. If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.

Specialization
Player vs Player Talents
56
Clawing Shadows
Clawing Shadows
(30 yd range, Instant)
1 Rune
30 yd range
Instant

Deals 1,232 Shadow damage and causes 1 Festering Wound to burst.

57
Ebon Fever
Ebon Fever
(Passive)
Passive

Virulent Plague deals 15% more damage over time in half the duration.

58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.

60
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown

Rip out an enemy's soul, dealing 2,772 Shadow damage over 8 sec. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, you gain 10% Haste for 8 sec. Generates 2 Runes.

75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown

Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.

90
Epidemic
Epidemic
(Instant)
30 Runic Power
Instant

Causes each of your Virulent Plagues to flare up, dealing 616 Shadow damage to the infected enemy, and an additional 246 Shadow damage to all other enemies near them.

100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown

Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.

Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

111
Ghoulish Monstrosity
Ghoulish Monstrosity
(Passive)
Passive

Ghouls summoned by Army of the Dead leap together to form a single ghoulish monstrosity. Reduces the cooldown of Army of the Dead by 4 min.

Unholy Mutation
Unholy Mutation
(Passive)
Passive

Virulent Plague now erupts for 400% of normal eruption damage when dispelled or it expires. Targets struck by this eruption have their movement speed reduced by 50% for 6 sec.

Wandering Plague
Wandering Plague
(Passive, 8 sec cooldown)
Passive
8 sec cooldown

Outbreak also infects the target with Wandering Plague, causing 1,408 Shadow damage over 8 sec. When Wandering Plague's duration ends or is dispelled, it jumps to a nearby enemy within 30 yards afflicted by one of your diseases. Lasts for 3 jumps. You can only have one Wandering Plague active at any one time.

Specialization
Player vs Player Talents
56
Cold Heart
Cold Heart
(Passive)
Passive

Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 317 Frost damage. Stacks up to 20 times.

57
Runic Attenuation
Runic Attenuation
(Passive)
Passive

Auto attacks have a chance to generate 3 Runic Power.

58
Death's Reach
Death's Reach
(Passive)
Passive

Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.

60
Frozen Pulse
Frozen Pulse
(Passive)
Passive

While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 142 Frost damage on all nearby enemies.

75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown

Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.

90
Gathering Storm
Gathering Storm
(Passive)
Passive

Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.

100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
15 Runic Power per sec
Instant
2 min cooldown

Continuously deal 1,836 Frost damage every 1 sec to enemies in a cone in front of you. Deals reduced damage to secondary targets. You will continue breathing until your Runic Power is exhausted or you cancel the effect.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Decomposing Aura
Decomposing Aura
(Passive)
Passive

All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Frozen Center
Frozen Center
(Passive)
Passive

Your Remorseless Winter also freezes all targets within 10 yards, rooting them in place for 4 sec when cast.

Specialization
Blood Talents
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown

Drains 5,408 health from the target over 2.5 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.

57
Consumption
Consumption
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown

Strikes all enemies in front of you with a hungering attack that deals 1,223 Physical damage and heals you for 100% of that damage.

58
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 1%.

60
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Reduces the cooldown of Anti-Magic Shell by 15 sec and increases its duration and amount absorbed by 30%.

75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec.

90
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.

100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec. If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.

Player vs Player Talents
Blood Talents
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown

Drains 5,408 health from the target over 2.5 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.

57
Consumption
Consumption
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown

Strikes all enemies in front of you with a hungering attack that deals 1,223 Physical damage and heals you for 100% of that damage.

58
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 1%.

60
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Reduces the cooldown of Anti-Magic Shell by 15 sec and increases its duration and amount absorbed by 30%.

75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec.

90
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.

100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec. If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.

56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown

Drains 5,408 health from the target over 2.5 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.

57
Consumption
Consumption
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown

Strikes all enemies in front of you with a hungering attack that deals 1,223 Physical damage and heals you for 100% of that damage.

58
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 1%.

60
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Reduces the cooldown of Anti-Magic Shell by 15 sec and increases its duration and amount absorbed by 30%.

75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec.

90
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.

100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec. If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.

Player vs Player Talents
Specialization
Unholy Talents
56
Clawing Shadows
Clawing Shadows
(30 yd range, Instant)
1 Rune
30 yd range
Instant

Deals 1,232 Shadow damage and causes 1 Festering Wound to burst.

57
Ebon Fever
Ebon Fever
(Passive)
Passive

Virulent Plague deals 15% more damage over time in half the duration.

58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.

60
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown

Rip out an enemy's soul, dealing 2,772 Shadow damage over 8 sec. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, you gain 10% Haste for 8 sec. Generates 2 Runes.

75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown

Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.

90
Epidemic
Epidemic
(Instant)
30 Runic Power
Instant

Causes each of your Virulent Plagues to flare up, dealing 616 Shadow damage to the infected enemy, and an additional 246 Shadow damage to all other enemies near them.

100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown

Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.

Player vs Player Talents
Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

111
Ghoulish Monstrosity
Ghoulish Monstrosity
(Passive)
Passive

Ghouls summoned by Army of the Dead leap together to form a single ghoulish monstrosity. Reduces the cooldown of Army of the Dead by 4 min.

Unholy Mutation
Unholy Mutation
(Passive)
Passive

Virulent Plague now erupts for 400% of normal eruption damage when dispelled or it expires. Targets struck by this eruption have their movement speed reduced by 50% for 6 sec.

Wandering Plague
Wandering Plague
(Passive, 8 sec cooldown)
Passive
8 sec cooldown

Outbreak also infects the target with Wandering Plague, causing 1,408 Shadow damage over 8 sec. When Wandering Plague's duration ends or is dispelled, it jumps to a nearby enemy within 30 yards afflicted by one of your diseases. Lasts for 3 jumps. You can only have one Wandering Plague active at any one time.

Unholy Talents
56
Clawing Shadows
Clawing Shadows
(30 yd range, Instant)
1 Rune
30 yd range
Instant

Deals 1,232 Shadow damage and causes 1 Festering Wound to burst.

57
Ebon Fever
Ebon Fever
(Passive)
Passive

Virulent Plague deals 15% more damage over time in half the duration.

58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.

60
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown

Rip out an enemy's soul, dealing 2,772 Shadow damage over 8 sec. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, you gain 10% Haste for 8 sec. Generates 2 Runes.

75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown

Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.

90
Epidemic
Epidemic
(Instant)
30 Runic Power
Instant

Causes each of your Virulent Plagues to flare up, dealing 616 Shadow damage to the infected enemy, and an additional 246 Shadow damage to all other enemies near them.

100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown

Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.

56
Clawing Shadows
Clawing Shadows
(30 yd range, Instant)
1 Rune
30 yd range
Instant

Deals 1,232 Shadow damage and causes 1 Festering Wound to burst.

57
Ebon Fever
Ebon Fever
(Passive)
Passive

Virulent Plague deals 15% more damage over time in half the duration.

58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.

60
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown

Rip out an enemy's soul, dealing 2,772 Shadow damage over 8 sec. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, you gain 10% Haste for 8 sec. Generates 2 Runes.

75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown

Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.

90
Epidemic
Epidemic
(Instant)
30 Runic Power
Instant

Causes each of your Virulent Plagues to flare up, dealing 616 Shadow damage to the infected enemy, and an additional 246 Shadow damage to all other enemies near them.

100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown

Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.

Player vs Player Talents
Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

111
Ghoulish Monstrosity
Ghoulish Monstrosity
(Passive)
Passive

Ghouls summoned by Army of the Dead leap together to form a single ghoulish monstrosity. Reduces the cooldown of Army of the Dead by 4 min.

Unholy Mutation
Unholy Mutation
(Passive)
Passive

Virulent Plague now erupts for 400% of normal eruption damage when dispelled or it expires. Targets struck by this eruption have their movement speed reduced by 50% for 6 sec.

Wandering Plague
Wandering Plague
(Passive, 8 sec cooldown)
Passive
8 sec cooldown

Outbreak also infects the target with Wandering Plague, causing 1,408 Shadow damage over 8 sec. When Wandering Plague's duration ends or is dispelled, it jumps to a nearby enemy within 30 yards afflicted by one of your diseases. Lasts for 3 jumps. You can only have one Wandering Plague active at any one time.

Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

111
Ghoulish Monstrosity
Ghoulish Monstrosity
(Passive)
Passive

Ghouls summoned by Army of the Dead leap together to form a single ghoulish monstrosity. Reduces the cooldown of Army of the Dead by 4 min.

Unholy Mutation
Unholy Mutation
(Passive)
Passive

Virulent Plague now erupts for 400% of normal eruption damage when dispelled or it expires. Targets struck by this eruption have their movement speed reduced by 50% for 6 sec.

Wandering Plague
Wandering Plague
(Passive, 8 sec cooldown)
Passive
8 sec cooldown

Outbreak also infects the target with Wandering Plague, causing 1,408 Shadow damage over 8 sec. When Wandering Plague's duration ends or is dispelled, it jumps to a nearby enemy within 30 yards afflicted by one of your diseases. Lasts for 3 jumps. You can only have one Wandering Plague active at any one time.

Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

111
Ghoulish Monstrosity
Ghoulish Monstrosity
(Passive)
Passive

Ghouls summoned by Army of the Dead leap together to form a single ghoulish monstrosity. Reduces the cooldown of Army of the Dead by 4 min.

Unholy Mutation
Unholy Mutation
(Passive)
Passive

Virulent Plague now erupts for 400% of normal eruption damage when dispelled or it expires. Targets struck by this eruption have their movement speed reduced by 50% for 6 sec.

Wandering Plague
Wandering Plague
(Passive, 8 sec cooldown)
Passive
8 sec cooldown

Outbreak also infects the target with Wandering Plague, causing 1,408 Shadow damage over 8 sec. When Wandering Plague's duration ends or is dispelled, it jumps to a nearby enemy within 30 yards afflicted by one of your diseases. Lasts for 3 jumps. You can only have one Wandering Plague active at any one time.

Specialization
Frost Talents
56
Cold Heart
Cold Heart
(Passive)
Passive

Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 317 Frost damage. Stacks up to 20 times.

57
Runic Attenuation
Runic Attenuation
(Passive)
Passive

Auto attacks have a chance to generate 3 Runic Power.

58
Death's Reach
Death's Reach
(Passive)
Passive

Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.

60
Frozen Pulse
Frozen Pulse
(Passive)
Passive

While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 142 Frost damage on all nearby enemies.

75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown

Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.

90
Gathering Storm
Gathering Storm
(Passive)
Passive

Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.

100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
15 Runic Power per sec
Instant
2 min cooldown

Continuously deal 1,836 Frost damage every 1 sec to enemies in a cone in front of you. Deals reduced damage to secondary targets. You will continue breathing until your Runic Power is exhausted or you cancel the effect.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Decomposing Aura
Decomposing Aura
(Passive)
Passive

All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Frozen Center
Frozen Center
(Passive)
Passive

Your Remorseless Winter also freezes all targets within 10 yards, rooting them in place for 4 sec when cast.

Frost Talents
56
Cold Heart
Cold Heart
(Passive)
Passive

Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 317 Frost damage. Stacks up to 20 times.

57
Runic Attenuation
Runic Attenuation
(Passive)
Passive

Auto attacks have a chance to generate 3 Runic Power.

58
Death's Reach
Death's Reach
(Passive)
Passive

Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.

60
Frozen Pulse
Frozen Pulse
(Passive)
Passive

While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 142 Frost damage on all nearby enemies.

75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown

Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.

90
Gathering Storm
Gathering Storm
(Passive)
Passive

Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.

100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
15 Runic Power per sec
Instant
2 min cooldown

Continuously deal 1,836 Frost damage every 1 sec to enemies in a cone in front of you. Deals reduced damage to secondary targets. You will continue breathing until your Runic Power is exhausted or you cancel the effect.

56
Cold Heart
Cold Heart
(Passive)
Passive

Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 317 Frost damage. Stacks up to 20 times.

57
Runic Attenuation
Runic Attenuation
(Passive)
Passive

Auto attacks have a chance to generate 3 Runic Power.

58
Death's Reach
Death's Reach
(Passive)
Passive

Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.

60
Frozen Pulse
Frozen Pulse
(Passive)
Passive

While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 142 Frost damage on all nearby enemies.

75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown

Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.

90
Gathering Storm
Gathering Storm
(Passive)
Passive

Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.

100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
15 Runic Power per sec
Instant
2 min cooldown

Continuously deal 1,836 Frost damage every 1 sec to enemies in a cone in front of you. Deals reduced damage to secondary targets. You will continue breathing until your Runic Power is exhausted or you cancel the effect.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Decomposing Aura
Decomposing Aura
(Passive)
Passive

All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Frozen Center
Frozen Center
(Passive)
Passive

Your Remorseless Winter also freezes all targets within 10 yards, rooting them in place for 4 sec when cast.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Decomposing Aura
Decomposing Aura
(Passive)
Passive

All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Frozen Center
Frozen Center
(Passive)
Passive

Your Remorseless Winter also freezes all targets within 10 yards, rooting them in place for 4 sec when cast.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Decomposing Aura
Decomposing Aura
(Passive)
Passive

All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Frozen Center
Frozen Center
(Passive)
Passive

Your Remorseless Winter also freezes all targets within 10 yards, rooting them in place for 4 sec when cast.

Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Mythic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Player vs Player
View More PvP Stats
Honor
Level 81
Honorable Kills
22,928
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 81
Honorable Kills
22,928
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.