Plainsthunder Helm

  • Item Level 600
  • Binds when picked up
  • Plate Head
  • 235 Armour
  • +126 Strength or Intellect
  • +189 Stamina
  • +85 Critical Strike
  • +82 Versatility
    • Durability 85 / 85
    • Sell Price: 14 68 37

Sabermaw Mauler's Gorget

  • Item Level 588
  • Binds when picked up
  • Miscellaneous Neck
  • +64 Strength
  • +95 Stamina
  • +36 Haste
  • +46 Mastery
    • Sell Price: 8 45 40

Stonecrag Pauldrons of the Quickblade

  • Item Level 593
  • Binds when equipped
  • Plate Shoulder
  • 199 Armour
  • +89 Strength or Intellect
  • +133 Stamina
  • +68 Critical Strike
  • +45 Versatility
    • Durability 70 / 70
    • Requires Level 100
    • Sell Price: 18 39 19

Gar'rok's Weathered Cloak

  • Item Level 598
  • Binds when picked up
  • Back
  • 35 Armour
  • +70 Strength
  • +105 Stamina
  • +44 Critical Strike
  • +48 Versatility
    • Sell Price: 14 10 16

Primal Combatant's Plate Breastplate

Shirt (empty slot)
Tabard (empty slot)

Plainsthunder Bracers

  • Item Level 602
  • Binds when picked up
  • Plate Wrists
  • 127 Armour
  • +73 Strength or Intellect
  • +109 Stamina
  • +50 Critical Strike
  • +46 Versatility
    • Durability 40 / 40
    • Sell Price: 10 15 75

Plainsthunder Gauntlets

  • Item Level 593
  • Binds when picked up
  • Plate Hands
  • 166 Armour
  • +89 Strength or Intellect
  • +133 Stamina
  • +58 Versatility
  • +60 Mastery
    • Durability 40 / 40
    • Sell Price: 9 88 49

Plainsthunder Waistguard

  • Item Level 602
  • Binds when picked up
  • Plate Waist
  • 163 Armour
  • +97 Strength or Intellect
  • +145 Stamina
  • +65 Critical Strike
  • +65 Haste
    • Durability 40 / 40
    • Sell Price: 9 82 58

"Super Sterilized" Blastguard Legplates

  • Item Level 588
  • Binds when picked up
  • Plate Legs
  • 218 Armour
  • +113 Strength or Intellect
  • +170 Stamina
  • +57 Critical Strike
  • +86 Mastery
  • "DISCLAIMER: Sterilization through cauterization"
    • Durability 100 / 100
    • Sell Price: 22 76 71

Plainsthunder Warboots

  • Item Level 593
  • Binds when picked up
  • Plate Feet
  • 182 Armour
  • +89 Strength or Intellect
  • +133 Stamina
  • +62 Critical Strike
  • +55 Mastery
    • Durability 55 / 55
    • Sell Price: 14 45 13

Talon Guard Bloodsworn Ring

  • Item Level 592
  • Binds when picked up
  • Miscellaneous Finger
  • +66 Strength
  • +99 Stamina
  • +44 Critical Strike
  • +44 Versatility
    • Sell Price: 14 28 53

Seal of the Rising Tides

  • Item Level 600
  • Binds when picked up
  • Miscellaneous Finger
  • +71 Strength
  • +107 Stamina
  • +48 Critical Strike
  • +46 Haste
    • Sell Price: 11 85 81

Knight's Badge

  • Stage 1 of 6
  • Item Level 640
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Miscellaneous Trinket
  • +229 Versatility
  • Equip: Each time your attacks hit, you have a chance to gain 1396 critical strike for 20 sec. (15% chance, 115 sec cooldown)
    • Requires Level 91
    • Sell Price: 1

Watch Commander Branson's Lapel

  • Item Level 583
  • Binds when picked up
  • Miscellaneous Trinket
  • +103 Mastery
  • Equip: Your harmful abilitlies have a chance to cause you to summon a spectral guardian to fight by your side for 12 sec.
  • "Courses with a familiar dark power."
    • Sell Price: 19 55

Mighty Gorian Greatsword

  • Item Level 598
  • Binds when picked up
  • Sword Two-Hand
  • Speed 3.60 642 - 963 Damage
  • (222.92 damage per second)
  • +124 Strength
  • +186 Stamina
  • +84 Versatility
  • +81 Mastery
    • Durability 100 / 100
    • Sell Price: 42 71 80
Off Hand (empty slot)
163,260
Health
32,000
Mana
2,811
Strength
2,721
Stamina
10%
Critical Strike
1%
Haste
26%
Mastery
5%
Versatility
Talents
Protection
Uses Holy magic to shield himself and defend allies from attackers.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
View Talent Details
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
45
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
100
Choose a Specialization
Protection
Uses Holy magic to shield himself and defend allies from attackers.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Talents
View Talent Details
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
45
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
100
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
45
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
104
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating