Felcast Hood of the Feverflare

  • Baleful
  • Item Level 650
  • Binds when picked up
  • Cloth Head
  • 82 Armour
  • +201 Intellect
  • +302 Stamina
  • +124 Haste
  • +140 Mastery
    • Durability 85 / 85
    • Requires Level 100
    • Sell Price: 7 23 16

Trophy-Skull Choker

  • Item Level 655
  • Binds when picked up
  • Miscellaneous Neck
  • +119 Intellect
  • +178 Stamina
  • +79 Critical Strike
  • +79 Haste
    • Requires Level 100
    • Sell Price: 12 81 51

Felcast Mantle of the Impatient

  • Baleful Warforged
  • Item Level 675
  • Binds when picked up
  • Cloth Shoulder
  • 90 Armour
  • +190 Intellect
  • +286 Stamina
  • +254 Haste
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 6 91 49

Purifier's Silken Cape of the Aurora

  • Item Level 630
  • Binds when picked up
  • Back
  • 44 Armour
  • +94 Intellect
  • +141 Stamina
  • +58 Haste
  • +66 Versatility
    • Requires Level 100
    • Sell Price: 20 60 36

Ebonflame Robes

Last Season's Shirt

  • Item Level 1
  • Binds when picked up
  • Unique
  • Miscellaneous Shirt

Argent Crusader's Tabard

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard
  • Use: Teleports the caster to the Argent Tournament Grounds.

Bracers of Searing Heat

  • Item Level 655
  • Binds when picked up
  • Cloth Wrists
  • 46 Armour
  • +119 Intellect
  • +178 Stamina
  • +75 Critical Strike
  • +82 Haste
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 19 37 24

Goop-Proof Gloves

  • Item Level 685
  • Binds when picked up
  • Cloth Hands
  • 81 Armour
  • +209 Intellect
  • +314 Stamina
  • +193 Critical Strike
  • +86 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 21 93 15

Felcast Cord of the Feverflare

  • Baleful
  • Item Level 650
  • Binds when picked up
  • Cloth Waist
  • 57 Armour
  • +151 Intellect
  • +226 Stamina
  • +111 Haste
  • +83 Mastery
    • Durability 50 / 50
    • Requires Level 100
    • Sell Price: 4 71 41

Exceptional Windcrystal Leggings

  • Item Level 645
  • Binds when picked up
  • Cloth Legs
  • 86 Armour
  • +192 Intellect
  • +288 Stamina
  • +128 Haste
  • +128 Mastery
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 38 32 77

Ebonflame Sandals

Darkflame Loop

  • Heroic
  • Item Level 630
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +94 Intellect
  • +141 Stamina
  • +60 Haste
  • +65 Mastery
    • Requires Level 100
    • Sell Price: 16 5 27

Timeless Solium Band of the Archmage

  • Item Level 680
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +150 Intellect
  • +225 Stamina
  • +78 Versatility
  • +113 Mastery
    • Requires Level 100
    • Sell Price: 2 50

Tormented Insignia of Dreams

  • Item Level 600
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +107 Versatility
  • Use: Grants 800 Versatility for 20 sec.
    • Requires Level 92
    • Sell Price: 25 95 42

Turbulent Relic of Mendacity

  • Item Level 630
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +106 Versatility
  • Use: Grants 1060 Mastery for 15 sec.
    • Requires Level 100
    • Sell Price: 26 14 37

Grandiose Spire of the Quickblade

  • Item Level 645
  • Binds when picked up
  • Staff Two-Hand
  • Speed 3.30 455 - 683 Damage
  • (172.42 damage per second)
  • +1239 Intellect
  • +288 Stamina
  • +128 Critical Strike
  • +128 Versatility
    • Enchanted: Mark of Warsong
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 70 42 60
Off Hand (empty slot)
242,220
Health
160,000
Mana
3,294
Intellect
4,037
Stamina
10%
Critical Strike
13%
Haste
23%
Mastery
2%
Versatility
Talents
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Shadowy Insight
Shadowy Insight
(Passive)
Passive

Shadow Word: Pain periodic damage has a 10% chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
90
Misery
Misery
(Passive)
Passive

Vampiric Touch also applies Shadow Word: Pain to the target.
100
Circle of Healing
Circle of Healing
(40 yd range, Instant, 15 sec cooldown)
5% of base mana
40 yd range
Instant
15 sec cooldown

Heals up to 5 injured allies within 30 yards of the target for 15,616.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Power Word: Solace
Power Word: Solace
(40 yd range, Instant, 12 sec cooldown)
40 yd range
Instant
12 sec cooldown

Strikes an enemy with heavenly power, dealing 18,919 Holy damage and restoring 1.00% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Grace
Grace
(Passive)
Passive

Increases your non-Atonement healing and absorption by 30% on targets with Atonement.
Choose a Specialization
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Shadowy Insight
Shadowy Insight
(Passive)
Passive

Shadow Word: Pain periodic damage has a 10% chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
90
Misery
Misery
(Passive)
Passive

Vampiric Touch also applies Shadow Word: Pain to the target.
100
Circle of Healing
Circle of Healing
(40 yd range, Instant, 15 sec cooldown)
5% of base mana
40 yd range
Instant
15 sec cooldown

Heals up to 5 injured allies within 30 yards of the target for 15,616.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Shadowy Insight
Shadowy Insight
(Passive)
Passive

Shadow Word: Pain periodic damage has a 10% chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
90
Misery
Misery
(Passive)
Passive

Vampiric Touch also applies Shadow Word: Pain to the target.
100
Circle of Healing
Circle of Healing
(40 yd range, Instant, 15 sec cooldown)
5% of base mana
40 yd range
Instant
15 sec cooldown

Heals up to 5 injured allies within 30 yards of the target for 15,616.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Power Word: Solace
Power Word: Solace
(40 yd range, Instant, 12 sec cooldown)
40 yd range
Instant
12 sec cooldown

Strikes an enemy with heavenly power, dealing 18,919 Holy damage and restoring 1.00% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Grace
Grace
(Passive)
Passive

Increases your non-Atonement healing and absorption by 30% on targets with Atonement.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Power Word: Solace
Power Word: Solace
(40 yd range, Instant, 12 sec cooldown)
40 yd range
Instant
12 sec cooldown

Strikes an enemy with heavenly power, dealing 18,919 Holy damage and restoring 1.00% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Grace
Grace
(Passive)
Passive

Increases your non-Atonement healing and absorption by 30% on targets with Atonement.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
5,405
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating