Demon Warder Helm

  • Item Level 695
  • Transmogrified to:
    Crimson Beholder Eye
  • Binds when picked up
  • Plate Head
  • 308 Armour
  • +306 Strength or Intellect
  • +459 Stamina
  • +116 Versatility
  • +291 Mastery
    • Durability 70 / 70
    • Sell Price: 20 27 93

Lightbender Locket of the Aurora

  • Item Level 645
  • Binds when picked up
  • Miscellaneous Neck
  • +108 Agility or Strength
  • +162 Stamina
  • +74 Haste
  • +68 Versatility
    • Requires Level 100
    • Sell Price: 16 84 25

Rakeesh's Pauldron

  • Item Level 713
  • Transmogrified to:
    Blood-Stained Pauldrons
  • Binds when picked up
  • Plate Shoulder
  • 301 Armour
  • +271 Strength or Intellect
  • +407 Stamina
  • +258 Critical Strike
  • +103 Mastery
    • Durability 85 / 85
    • Sell Price: 23 17 93

Cape of Valarjar Courage

  • Item Level 720
  • Transmogrified to:
    Drape of the Burning Signal
  • Binds when picked up
  • Back
  • 84 Armour
  • +217 Agility or Strength or Intellect
  • +326 Stamina
  • +145 Versatility
  • +145 Mastery
    • Requires Level 101
    • Sell Price: 29 48 58

Thunderpeak Chestguard

  • Item Level 685
  • Transmogrified to:
    Gilded Crimson Chestplate
  • Binds when picked up
  • Plate Chest
  • 368 Armour
  • +279 Strength or Intellect
  • +418 Stamina
  • +138 Critical Strike
  • +233 Haste
    • Durability 115 / 115
    • Sell Price: 26 50 41
Shirt (empty slot)
Tabard (empty slot)

Thunderpeak Bracers

  • Item Level 685
  • Transmogrified to:
    Bracers of Inner Knowledge
  • Binds when picked up
  • Plate Wrists
  • 161 Armour
  • +157 Strength or Intellect
  • +235 Stamina
  • +82 Critical Strike
  • +127 Mastery
    • Durability 40 / 40
    • Sell Price: 13 86 7

Thunderpeak Gauntlets

  • Item Level 693
  • Transmogrified to:
    Bloodscale Gauntlets
  • Binds when picked up
  • Plate Hands
  • 236 Armour
  • +225 Strength or Intellect
  • +338 Stamina
  • +175 Critical Strike
  • +124 Mastery
    • Durability 40 / 40
    • Sell Price: 14 10 32

Ettinbone Girdle of the Aurora

  • Item Level 670
  • Transmogrified to:
    Bloodscale Belt
  • Binds when equipped
  • Plate Waist
  • 198 Armour
  • +182 Strength or Intellect
  • +273 Stamina
  • +69 Haste
  • +173 Versatility
    • Durability 40 / 40
    • Requires Level 101
    • Sell Price: 13 3 81

Legplates of Arcanic Absorbtion

  • Item Level 640
  • Transmogrified to:
    Bloodscale Legguards
  • Binds when picked up
  • Plate Legs
  • 283 Armour
  • +184 Strength or Intellect
  • +275 Stamina
  • +135 Critical Strike
  • +102 Haste
  • Indestructible
    • Prismatic Socket
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 37 93 37

Nar'thalas Sabatons

  • Item Level 709
  • Transmogrified to:
    Ogre-Eater Treads
  • Binds when picked up
  • Plate Feet
  • 272 Armour
  • +261 Strength or Intellect
  • +392 Stamina
  • +241 Critical Strike
  • +107 Versatility
    • Durability 65 / 65
    • Sell Price: 21 2 61

Signet of Stormwind

  • Item Level 700
  • Binds when picked up
  • Miscellaneous Finger
  • +271 Stamina
  • +206 Critical Strike
  • +206 Haste
  • +206 Mastery
  • "Granted to heroes of the Alliance shipping out to the battle of the Broken Shore."
    • Requires Level 98
    • Sell Price: 19 23 50

Grunt's Rusty Ring

  • Warforged
  • Item Level 646
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +109 Strength
  • +164 Stamina
  • +83 Critical Strike
  • +55 Haste
    • Requires Level 100
    • Sell Price: 23 6 49

The Jailer's Key

  • Item Level 715
  • Binds when picked up
  • Miscellaneous Trinket
  • +351 Strength
  • +351 Critical Strike
    • Sell Price: 22 26 49

Huntmaster's Injector

  • Item Level 713
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +344 Versatility
  • Equip: Your spells and abilities have a chance to increase your Critical Strike, Haste, or Mastery by 506 for 10 sec, whichever is highest.
    • Sell Price: 28 15 55

Ashbringer

  • Item Level 759
  • Transmogrified to:
    Bryntroll, the Bone Arbiter
  • Binds when picked up
  • Unique
  • Sword Two-Hand
  • Speed 3.60 2,873 - 4,311 Damage
  • (997.64 damage per second)
  • +555 Strength
  • +833 Stamina
  • +376 Critical Strike
  • +361 Mastery
  • Equip: Grants you the Wake of Ashes ability, which deals massive damage to enemies in an area.
  • "So it was that over the course of time, the man and the weapon seemed as one. Ashbringer became a name of legend, attributed not just to the fearsome blade but also to the relentless knight who wielded it."
    • Sell Price: 215 18 36
Off Hand (empty slot)
473,340
Health
86,000
Mana
8,389
Strength
7,889
Stamina
20%
Critical Strike
6%
Haste
27%
Mastery
6%
Versatility
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 94,442 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 26,562 Holy damage instantly and every 1.7 sec for 10.5 sec.

Generates 2 Holy Power.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 94,442 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 26,562 Holy damage instantly and every 1.7 sec for 10.5 sec.

Generates 2 Holy Power.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 94,442 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 26,562 Holy damage instantly and every 1.7 sec for 10.5 sec.

Generates 2 Holy Power.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
Holy
Invokes the power of the Light to protect and to heal.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
13,725
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating