Darckli's Dragonfire Diadem

  • Item Level 910
  • Transmogrified to:
    Power Generator Hood
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Cloth Head
  • 262 Armour
  • +2382 Intellect
  • +3573 Stamina
  • +1103 Critical Strike
  • +612 Haste
  • Equip: Increases Dragon's Breath's damage by 100% and range by 25 yards.
  • "Among Archmage Darckli's innumerable achievements was mastering the art of breathing dragonfire directly from his mouth."
    • Durability 120 / 120
    • Classes: Mage
    • Requires Level 101
    • Sell Price: 65 82 97

Stormcharged Choker

  • Mythic 10 Titanforged
  • Item Level 880
  • Binds when picked up
  • Miscellaneous Neck
  • +1519 Stamina
  • +1781 Critical Strike
  • +816 Mastery
    • Enchanted: Mark of the Hidden Satyr
    • +150 Critical Strike
    • Requires Level 110
    • Sell Price: 16 95 37

Chaos-Scarred Mantle

  • Item Level 870
  • Transmogrified to:
    Shoulderpads of Twisted Fate
  • Binds when picked up
  • Cloth Shoulder
  • 210 Armour
  • +1231 Intellect
  • +1846 Stamina
  • +744 Critical Strike
  • +364 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 45 69 26

Gossamer-Spun Greatcloak

  • Heroic Warforged
  • Item Level 875
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 142 Armour
  • +967 Agility or Strength or Intellect
  • +1450 Stamina
  • +350 Critical Strike
  • +496 Mastery
  • +362 Leech
    • Enchanted: +200 Intellect
    • Requires Level 110
    • Sell Price: 44 38 75

Fearless Gladiator's Silk Robe of the Peerless

Sightless Mantle

  • Item Level 1
  • Binds when picked up
  • Unique
  • Miscellaneous Shirt
Tabard (empty slot)

Helhound Hair Bracers

  • Heroic Warforged
  • Item Level 880
  • Binds when picked up
  • Cloth Wrists
  • 127 Armour
  • +1013 Intellect
  • +1519 Stamina
  • +339 Versatility
  • +524 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 30 1 1

Silken Bloodscent Gloves

  • Mythic 10 Titanforged
  • Item Level 880
  • Transmogrified to:
    Handwraps of Delusional Power
  • Binds when picked up
  • Cloth Hands
  • 181 Armour
  • +1351 Intellect
  • +2027 Stamina
  • +748 Critical Strike
  • +402 Haste
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 21 11 17

Koralon's Burning Touch

  • Item Level 910
  • Transmogrified to:
    Diviner's Cinch
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Cloth Waist
  • 181 Armour
  • +1786 Intellect
  • +2680 Stamina
  • +735 Critical Strike
  • +551 Haste
  • Equip: Scorch deals 350% increased damage and is a guaranteed Critical Strike against enemies below 30% health.
  • "Deep within the vault protected by Wintergrasp, Koralon the Flame Watcher was furious when intruders entered."
    • Durability 70 / 70
    • Classes: Mage
    • Requires Level 101
    • Sell Price: 44 71 85

Rising Ocean Legwraps

  • Mythic 11 Titanforged
  • Item Level 890
  • Transmogrified to:
    "Super Sterlized" Blastguard Legwraps
  • Binds when picked up
  • Cloth Legs
  • 263 Armour
  • +1977 Intellect
  • +2965 Stamina
  • +659 Critical Strike
  • +932 Mastery
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 40 15 36

Cozy Dryad Hoof-Socks

  • Titanforged
  • Item Level 875
  • Transmogrified to:
    Einhorn's Galoshes
  • Binds when picked up
  • Cloth Feet
  • 196 Armour
  • +1289 Intellect
  • +1934 Stamina
  • +371 Critical Strike
  • +758 Haste
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 43 77 24

Ring of Exclusive Servitude

  • Warforged
  • Item Level 880
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1519 Stamina
  • +891 Critical Strike
  • +1707 Versatility
  • +445 Leech
    • Enchanted: +200 Critical Strike
    • Requires Level 110
    • Sell Price: 37 40 48

Pugilist's Powerful Punching Ring

Aran's Relaxing Ruby

  • Mythic
  • Item Level 860
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1016 Mastery
  • Equip: Your ranged attacks and spells have a chance to create a Flame Wreath beneath your target. After 6 sec, or if they move out of the ring, it explodes for 97 Fire damage to all enemies within 12 yds.
  • "Marked with a raven silhouette."
    • Requires Level 101
    • Sell Price: 47 96 1

Unstable Horrorslime

  • Heroic
  • Item Level 865
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1036 Critical Strike
  • Equip: Your ranged attacks and spells have a chance to summon a Volatile Ichor, which creeps towards the target and explodes on contact, dealing 99500 Nature damage within 8 yards.
    • Requires Level 110
    • Sell Price: 46 47 29

Felo'melorn

  • Item Level 897
  • Transmogrified to:
    Slayer of the Lifeless
  • Binds when picked up
  • Unique
  • Sword Main-Hand
  • Speed 2.60 2,553 - 4,743 Damage
  • (1,403 damage per second)
  • +904 Intellect
  • +1356 Stamina
  • +350 Haste
  • +350 Mastery
  • Equip: Grants the Phoenix's Flames ability, which hurls destructive fire at all enemies near your target.
  • "...not elven weapons. Not when they are reforged with magic, and hatred, and a burning need for revenge. No, Arthas. Felo'melorn is stronger than ever-as am I. - Kael'thas Sunstrider"
    • Sell Price: 171 67 83

Heart of the Phoenix

  • Item Level 897
  • Binds when picked up
  • Miscellaneous Held in Off-Hand
  • +1187 Intellect
  • +1781 Stamina
  • +282 Critical Strike
  • +637 Haste
  • "When the fighting was done, Dath'Remar stood painted in demon blood. As night fell, we knew that more battles remained, and yet, with this elf and this blade among us, we held out hope that victory did not lie beyond our grasp."
    • Sell Price: 106 30 47
2,879,220
Health
1,100,000
Mana
36,499
Intellect
47,987
Stamina
38%
Critical Strike
9%
Haste
17%
Mastery
4%
Versatility
Talents
Fire
Ignite enemies with balls of fire and combustive flames.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, and Fire Blast critical strikes reduce the remaining cooldown on Combustion by 1 sec.
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage.
30
Ice Floes
Ice Floes
(Instant)
Instant

Makes your next Mage spell with a cast time shorter than 10 sec castable while moving. Unaffected by the global cooldown and castable while casting. Max 3 charges.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Choose a Specialization
Fire
Ignite enemies with balls of fire and combustive flames.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
Talents
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, and Fire Blast critical strikes reduce the remaining cooldown on Combustion by 1 sec.
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, and Fire Blast critical strikes reduce the remaining cooldown on Combustion by 1 sec.
Talents
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage.
30
Ice Floes
Ice Floes
(Instant)
Instant

Makes your next Mage spell with a cast time shorter than 10 sec castable while moving. Unaffected by the global cooldown and castable while casting. Max 3 charges.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage.
30
Ice Floes
Ice Floes
(Instant)
Instant

Makes your next Mage spell with a cast time shorter than 10 sec castable while moving. Unaffected by the global cooldown and castable while casting. Max 3 charges.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 3
Honor
Level 41
Honorable Kills
153,838
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating