Nazmani Warplate Faceguard

  • Item Level 285
  • Transmogrified to:
    Diadem of the Highborne
  • Binds when picked up
  • Plate Head
  • 275 Armour
  • +246 Strength or Intellect
  • +394 Stamina
  • Active Azerite Powers:
  • - Blood Rite
  • Your spells and abilities have a chance to increase your Haste by 259 for 15 sec. Killing an enemy refreshes the duration of this effect.
  • - Vampiric Speed
  • When an enemy you harmed dies, you heal for 1862 and gain 145 Speed for 6 sec.
    • Durability 85 / 85
    • Sell Price: 37 8 67

Heart of Azeroth

  • Item Level 296
  • Azerite Power Level 9
  • Binds when picked up
  • Unique
  • Miscellaneous Neck
  • +80 Agility or Strength or Intellect
  • +121 Stamina
  • +154 Critical Strike
  • +154 Haste
  • +154 Mastery
  • Equip: Harnesses the energy of raw Azerite, awakening exceptional pieces of armor that possess latent powers.
  • "A living symbol of hope, borne by the champions of a dying planet. The fate of Azeroth will be shared by all her children."
    • Requires Level 110

Nazmani Warplate Spaulders

  • Item Level 285
  • Binds when picked up
  • Plate Shoulder
  • 254 Armour
  • +185 Strength or Intellect
  • +296 Stamina
  • Active Azerite Powers:
  • - Cankerous Wounds
  • Festering Strike deals 459 additional damage and has a 0% increased chance of applying 3 Festering Wounds.
  • - Resounding Protection
  • Every 30 sec, gain an absorb shield for 2499 for 30 sec.
    • Durability 85 / 85
    • Sell Price: 39 50 91

Akunda Adherent's Cloak

  • Item Level 253
  • Binds when picked up
  • Back
  • 21 Armour
  • +54 Agility or Strength or Intellect
  • +81 Stamina
  • +27 Haste
  • +25 Mastery
    • Sell Price: 28 33 3

Groggy Brawler's Chestplate

  • Item Level 285
  • Binds when picked up
  • Plate Chest
  • 338 Armour
  • +246 Strength or Intellect
  • +394 Stamina
  • Active Azerite Powers:
  • - Festering Doom
  • Death Coil causes your next Festering Strike to deal an additional 342 damage.
  • - Gemhide
  • When dealt damage greater than 0% of your maximum health, gain 0.4205 Avoidance and 319 Armor for 10 sec.
    • Durability 140 / 140
    • Requires Level 120
    • Sell Price: 48 81 68

Undercity Doublet

Tabard of the Lightbringer

  • Item Level 80
  • Transmogrified to:
    Warden's Tabard
  • Binds when equipped
  • Unique
  • Miscellaneous Tabard
  • Use: Suffuses the wearer with the Light.
  • "May you always bring light into dark places."
    • Requires Level 80

Exiled Veteran's Vambraces

  • Item Level 250
  • Binds when picked up
  • Plate Wrists
  • 68 Armour
  • +53 Strength or Intellect
  • +79 Stamina
  • +26 Critical Strike
  • +24 Versatility
    • Durability 40 / 40
    • Sell Price: 18 57 21

Sandclaw Handguards

Exiled Veteran's Girdle

  • Item Level 250
  • Binds when picked up
  • Plate Waist
  • 88 Armour
  • +70 Strength or Intellect
  • +105 Stamina
  • +37 Haste
  • +31 Mastery
    • Durability 40 / 40
    • Sell Price: 19 4 19

Nazmani Warplate Legplates

  • Item Level 245
  • Binds when picked up
  • Plate Legs
  • 132 Armour
  • +89 Strength or Intellect
  • +134 Stamina
  • +42 Critical Strike
  • +46 Versatility
    • Durability 85 / 85
    • Sell Price: 34 93 12

Brineshell Footguards

  • Item Level 252
  • Binds when picked up
  • Plate Feet
  • 109 Armour
  • +72 Strength or Intellect
  • +107 Stamina
  • +33 Critical Strike
  • +36 Versatility
    • Durability 65 / 65
    • Requires Level 120
    • Sell Price: 38 48 99

Glompmaw's Ring

  • Item Level 231
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +66 Stamina
  • +81 Haste
  • +76 Versatility
  • Equip: Increases swim speed by 15%.
    • Requires Level 120
    • Sell Price: 31 27 82

Ring of Akunda's Chosen

  • Item Level 245
  • Binds when picked up
  • Miscellaneous Finger
  • +75 Stamina
  • +78 Haste
  • +92 Versatility
    • Sell Price: 21 85 25

Crawg Gnawed Femur

  • Item Level 238
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +61 Mastery
  • Equip: Your damaging spells and abilities have a chance to throw a large bone at your target, dealing 3907 damage.
    • Requires Level 120
    • Sell Price: 44 73 95

Dread Aspirant's Insignia

  • Item Level 238
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +61 Versatility
  • Equip: Your damaging spells and abilities have a chance to grant 192 primary stat for 20 sec.
    • Requires Level 110
    • Sell Price: 41 54 60

Xombo's Prized Greataxe

  • Item Level 259
  • Binds when picked up
  • Axe Two-Hand
  • Speed 3.60 178 - 372 Damage
  • (76.39 damage per second)
  • +101 Strength
  • +152 Stamina
  • +44 Versatility
  • +49 Mastery
    • Enchanted: Rune of the Fallen Crusader
    • Durability 85 / 85
    • Sell Price: 63 27 90
Off Hand (empty slot)
55,740
Health
Health
55,740
1,000
Runic Power
Runic Power
1,000
2,287
Strength
Strength2,287
2,787
Stamina
Stamina2,787
11%
Critical Strike
Critical Strike10.75%
Total Rating:230
10%
Haste
Haste10.16%
Total Rating:384
36%
Mastery
Mastery36.50%
Total Rating:329
8%
Versatility
Versatility8.02%
Total Rating:379
Specialization
Player vs Player Talents
56
Clawing Shadows
Clawing Shadows
(30 yd range, Instant)
1 Rune
30 yd range
Instant

Deals 1,232 Shadow damage and causes 1 Festering Wound to burst.

57
Ebon Fever
Ebon Fever
(Passive)
Passive

Virulent Plague deals 15% more damage over time in half the duration.

58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.

60
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown

Rip out an enemy's soul, dealing 2,772 Shadow damage over 8 sec. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, you gain 10% Haste for 8 sec. Generates 2 Runes.

75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown

Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.

90
Defile
Defile
(30 yd range, Instant, 20 sec cooldown)
1 Rune
30 yd range
Instant
20 sec cooldown

Defile the targeted ground, dealing 1,694 Shadow damage to all enemies over 10 sec. While you remain within your Defile, your Scourge Strike will hit all enemies near the target. If any enemies are standing in the Defile, it grows in size every sec.

100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown

Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Unholy Mutation
Unholy Mutation
(Passive)
Passive

Virulent Plague now erupts for 400% of normal eruption damage when dispelled or it expires. Targets struck by this eruption have their movement speed reduced by 50% for 6 sec.

Wandering Plague
Wandering Plague
(Passive, 8 sec cooldown)
Passive
8 sec cooldown

Outbreak also infects the target with Wandering Plague, causing 948 Shadow damage over 8 sec. When Wandering Plague's duration ends or is dispelled, it jumps to a nearby enemy within 30 yards afflicted by one of your diseases. Lasts for 3 jumps. You can only have one Wandering Plague active at any one time.

Pandemic
Pandemic
(Passive)
Passive

When you use Outbreak, all enemies within 25 yards afflicted by your diseases take 486 Shadow damage and the duration of your diseases on them are refreshed.

Specialization
Player vs Player Talents
56
Cold Heart
Cold Heart
(Passive)
Passive

Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 317 Frost damage. Stacks up to 20 times.

57
Runic Attenuation
Runic Attenuation
(Passive)
Passive

Auto attacks have a chance to generate 3 Runic Power.

58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.

60
Frostscythe
Frostscythe
(8 yd range, Instant)
1 Rune
8 yd range
Instant

A sweeping attack that strikes all enemies in front of you for 443 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.

75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown

Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.

90
Glacial Advance
Glacial Advance
(Instant, 6 sec cooldown)
30 Runic Power
Instant
6 sec cooldown

Summon glacial spikes from the ground that advance forward, each dealing 1,329 Frost damage and applying Razorice to enemies near their eruption point.

100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
15 Runic Power per sec
Instant
2 min cooldown

Continuously deal 1,836 Frost damage every 1 sec to enemies in a cone in front of you. Deals reduced damage to secondary targets. You will continue breathing until your Runic Power is exhausted or you cancel the effect.

Specialization
Player vs Player Talents
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown

Drains 5,408 health from the target over 2.5 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.

57
Hemostasis
Hemostasis
(Passive)
Passive

Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.

58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.

60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.

75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown

Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.

90
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.

100
Red Thirst
Red Thirst
(Passive)
Passive

Reduces the cooldown on Vampiric Blood by 1 sec per 10 Runic Power spent.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Blood for Blood
Blood for Blood
(Instant)
Instant

Sacrifices 15% of your total health to increase the damage done by your Heart Strike by 60% for 12 sec.

Last Dance
Last Dance
(Passive)
Passive

Reduces the cooldown of your Dancing Rune Weapon by 50%.

Death Chain
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown

Chains 3 enemies together, dealing 844 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.

Specialization
Unholy Talents
56
Clawing Shadows
Clawing Shadows
(30 yd range, Instant)
1 Rune
30 yd range
Instant

Deals 1,232 Shadow damage and causes 1 Festering Wound to burst.

57
Ebon Fever
Ebon Fever
(Passive)
Passive

Virulent Plague deals 15% more damage over time in half the duration.

58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.

60
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown

Rip out an enemy's soul, dealing 2,772 Shadow damage over 8 sec. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, you gain 10% Haste for 8 sec. Generates 2 Runes.

75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown

Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.

90
Defile
Defile
(30 yd range, Instant, 20 sec cooldown)
1 Rune
30 yd range
Instant
20 sec cooldown

Defile the targeted ground, dealing 1,694 Shadow damage to all enemies over 10 sec. While you remain within your Defile, your Scourge Strike will hit all enemies near the target. If any enemies are standing in the Defile, it grows in size every sec.

100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown

Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Unholy Mutation
Unholy Mutation
(Passive)
Passive

Virulent Plague now erupts for 400% of normal eruption damage when dispelled or it expires. Targets struck by this eruption have their movement speed reduced by 50% for 6 sec.

Wandering Plague
Wandering Plague
(Passive, 8 sec cooldown)
Passive
8 sec cooldown

Outbreak also infects the target with Wandering Plague, causing 948 Shadow damage over 8 sec. When Wandering Plague's duration ends or is dispelled, it jumps to a nearby enemy within 30 yards afflicted by one of your diseases. Lasts for 3 jumps. You can only have one Wandering Plague active at any one time.

Pandemic
Pandemic
(Passive)
Passive

When you use Outbreak, all enemies within 25 yards afflicted by your diseases take 486 Shadow damage and the duration of your diseases on them are refreshed.

Unholy Talents
56
Clawing Shadows
Clawing Shadows
(30 yd range, Instant)
1 Rune
30 yd range
Instant

Deals 1,232 Shadow damage and causes 1 Festering Wound to burst.

57
Ebon Fever
Ebon Fever
(Passive)
Passive

Virulent Plague deals 15% more damage over time in half the duration.

58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.

60
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown

Rip out an enemy's soul, dealing 2,772 Shadow damage over 8 sec. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, you gain 10% Haste for 8 sec. Generates 2 Runes.

75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown

Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.

90
Defile
Defile
(30 yd range, Instant, 20 sec cooldown)
1 Rune
30 yd range
Instant
20 sec cooldown

Defile the targeted ground, dealing 1,694 Shadow damage to all enemies over 10 sec. While you remain within your Defile, your Scourge Strike will hit all enemies near the target. If any enemies are standing in the Defile, it grows in size every sec.

100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown

Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.

56
Clawing Shadows
Clawing Shadows
(30 yd range, Instant)
1 Rune
30 yd range
Instant

Deals 1,232 Shadow damage and causes 1 Festering Wound to burst.

57
Ebon Fever
Ebon Fever
(Passive)
Passive

Virulent Plague deals 15% more damage over time in half the duration.

58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.

60
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown

Rip out an enemy's soul, dealing 2,772 Shadow damage over 8 sec. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, you gain 10% Haste for 8 sec. Generates 2 Runes.

75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown

Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.

90
Defile
Defile
(30 yd range, Instant, 20 sec cooldown)
1 Rune
30 yd range
Instant
20 sec cooldown

Defile the targeted ground, dealing 1,694 Shadow damage to all enemies over 10 sec. While you remain within your Defile, your Scourge Strike will hit all enemies near the target. If any enemies are standing in the Defile, it grows in size every sec.

100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown

Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Unholy Mutation
Unholy Mutation
(Passive)
Passive

Virulent Plague now erupts for 400% of normal eruption damage when dispelled or it expires. Targets struck by this eruption have their movement speed reduced by 50% for 6 sec.

Wandering Plague
Wandering Plague
(Passive, 8 sec cooldown)
Passive
8 sec cooldown

Outbreak also infects the target with Wandering Plague, causing 948 Shadow damage over 8 sec. When Wandering Plague's duration ends or is dispelled, it jumps to a nearby enemy within 30 yards afflicted by one of your diseases. Lasts for 3 jumps. You can only have one Wandering Plague active at any one time.

Pandemic
Pandemic
(Passive)
Passive

When you use Outbreak, all enemies within 25 yards afflicted by your diseases take 486 Shadow damage and the duration of your diseases on them are refreshed.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Unholy Mutation
Unholy Mutation
(Passive)
Passive

Virulent Plague now erupts for 400% of normal eruption damage when dispelled or it expires. Targets struck by this eruption have their movement speed reduced by 50% for 6 sec.

Wandering Plague
Wandering Plague
(Passive, 8 sec cooldown)
Passive
8 sec cooldown

Outbreak also infects the target with Wandering Plague, causing 948 Shadow damage over 8 sec. When Wandering Plague's duration ends or is dispelled, it jumps to a nearby enemy within 30 yards afflicted by one of your diseases. Lasts for 3 jumps. You can only have one Wandering Plague active at any one time.

Pandemic
Pandemic
(Passive)
Passive

When you use Outbreak, all enemies within 25 yards afflicted by your diseases take 486 Shadow damage and the duration of your diseases on them are refreshed.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Unholy Mutation
Unholy Mutation
(Passive)
Passive

Virulent Plague now erupts for 400% of normal eruption damage when dispelled or it expires. Targets struck by this eruption have their movement speed reduced by 50% for 6 sec.

Wandering Plague
Wandering Plague
(Passive, 8 sec cooldown)
Passive
8 sec cooldown

Outbreak also infects the target with Wandering Plague, causing 948 Shadow damage over 8 sec. When Wandering Plague's duration ends or is dispelled, it jumps to a nearby enemy within 30 yards afflicted by one of your diseases. Lasts for 3 jumps. You can only have one Wandering Plague active at any one time.

Pandemic
Pandemic
(Passive)
Passive

When you use Outbreak, all enemies within 25 yards afflicted by your diseases take 486 Shadow damage and the duration of your diseases on them are refreshed.

Specialization
Frost Talents
56
Cold Heart
Cold Heart
(Passive)
Passive

Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 317 Frost damage. Stacks up to 20 times.

57
Runic Attenuation
Runic Attenuation
(Passive)
Passive

Auto attacks have a chance to generate 3 Runic Power.

58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.

60
Frostscythe
Frostscythe
(8 yd range, Instant)
1 Rune
8 yd range
Instant

A sweeping attack that strikes all enemies in front of you for 443 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.

75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown

Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.

90
Glacial Advance
Glacial Advance
(Instant, 6 sec cooldown)
30 Runic Power
Instant
6 sec cooldown

Summon glacial spikes from the ground that advance forward, each dealing 1,329 Frost damage and applying Razorice to enemies near their eruption point.

100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
15 Runic Power per sec
Instant
2 min cooldown

Continuously deal 1,836 Frost damage every 1 sec to enemies in a cone in front of you. Deals reduced damage to secondary targets. You will continue breathing until your Runic Power is exhausted or you cancel the effect.

Player vs Player Talents
Frost Talents
56
Cold Heart
Cold Heart
(Passive)
Passive

Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 317 Frost damage. Stacks up to 20 times.

57
Runic Attenuation
Runic Attenuation
(Passive)
Passive

Auto attacks have a chance to generate 3 Runic Power.

58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.

60
Frostscythe
Frostscythe
(8 yd range, Instant)
1 Rune
8 yd range
Instant

A sweeping attack that strikes all enemies in front of you for 443 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.

75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown

Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.

90
Glacial Advance
Glacial Advance
(Instant, 6 sec cooldown)
30 Runic Power
Instant
6 sec cooldown

Summon glacial spikes from the ground that advance forward, each dealing 1,329 Frost damage and applying Razorice to enemies near their eruption point.

100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
15 Runic Power per sec
Instant
2 min cooldown

Continuously deal 1,836 Frost damage every 1 sec to enemies in a cone in front of you. Deals reduced damage to secondary targets. You will continue breathing until your Runic Power is exhausted or you cancel the effect.

56
Cold Heart
Cold Heart
(Passive)
Passive

Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 317 Frost damage. Stacks up to 20 times.

57
Runic Attenuation
Runic Attenuation
(Passive)
Passive

Auto attacks have a chance to generate 3 Runic Power.

58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.

60
Frostscythe
Frostscythe
(8 yd range, Instant)
1 Rune
8 yd range
Instant

A sweeping attack that strikes all enemies in front of you for 443 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.

75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown

Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.

90
Glacial Advance
Glacial Advance
(Instant, 6 sec cooldown)
30 Runic Power
Instant
6 sec cooldown

Summon glacial spikes from the ground that advance forward, each dealing 1,329 Frost damage and applying Razorice to enemies near their eruption point.

100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
15 Runic Power per sec
Instant
2 min cooldown

Continuously deal 1,836 Frost damage every 1 sec to enemies in a cone in front of you. Deals reduced damage to secondary targets. You will continue breathing until your Runic Power is exhausted or you cancel the effect.

Player vs Player Talents
Specialization
Blood Talents
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown

Drains 5,408 health from the target over 2.5 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.

57
Hemostasis
Hemostasis
(Passive)
Passive

Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.

58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.

60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.

75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown

Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.

90
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.

100
Red Thirst
Red Thirst
(Passive)
Passive

Reduces the cooldown on Vampiric Blood by 1 sec per 10 Runic Power spent.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Blood for Blood
Blood for Blood
(Instant)
Instant

Sacrifices 15% of your total health to increase the damage done by your Heart Strike by 60% for 12 sec.

Last Dance
Last Dance
(Passive)
Passive

Reduces the cooldown of your Dancing Rune Weapon by 50%.

Death Chain
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown

Chains 3 enemies together, dealing 844 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.

Blood Talents
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown

Drains 5,408 health from the target over 2.5 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.

57
Hemostasis
Hemostasis
(Passive)
Passive

Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.

58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.

60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.

75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown

Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.

90
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.

100
Red Thirst
Red Thirst
(Passive)
Passive

Reduces the cooldown on Vampiric Blood by 1 sec per 10 Runic Power spent.

56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown

Drains 5,408 health from the target over 2.5 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.

57
Hemostasis
Hemostasis
(Passive)
Passive

Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.

58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.

60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.

75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown

Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.

90
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.

100
Red Thirst
Red Thirst
(Passive)
Passive

Reduces the cooldown on Vampiric Blood by 1 sec per 10 Runic Power spent.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Blood for Blood
Blood for Blood
(Instant)
Instant

Sacrifices 15% of your total health to increase the damage done by your Heart Strike by 60% for 12 sec.

Last Dance
Last Dance
(Passive)
Passive

Reduces the cooldown of your Dancing Rune Weapon by 50%.

Death Chain
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown

Chains 3 enemies together, dealing 844 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Blood for Blood
Blood for Blood
(Instant)
Instant

Sacrifices 15% of your total health to increase the damage done by your Heart Strike by 60% for 12 sec.

Last Dance
Last Dance
(Passive)
Passive

Reduces the cooldown of your Dancing Rune Weapon by 50%.

Death Chain
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown

Chains 3 enemies together, dealing 844 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Blood for Blood
Blood for Blood
(Instant)
Instant

Sacrifices 15% of your total health to increase the damage done by your Heart Strike by 60% for 12 sec.

Last Dance
Last Dance
(Passive)
Passive

Reduces the cooldown of your Dancing Rune Weapon by 50%.

Death Chain
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown

Chains 3 enemies together, dealing 844 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.

Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Mythic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Player vs Player
View More PvP Stats
Honor
Level 11
Honorable Kills
805
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 11
Honorable Kills
805
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.