Use:
Awakens the powers of all the Savage Hallows worn by you and your allies, increasing damage dealt by 0% for 15 sec.
When this effect ends, each empowered player unleashes a blast of light that strikes all enemies within 20 yards of the initiating player's location, inflicting damage equal to 0% of all damage they dealt while empowered. (2 min shared cooldown)
"One of the three Savage Hallows created by Archmage Khadgar."
Requires Level 100
Sell Price:
50
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Nithramus, the All-Seer
Item Level 738
Binds when picked up
Unique-Equipped
Miscellaneous
Finger
+257 Intellect
+386 Stamina
+134 Versatility
+193 Mastery
Enchanted: +50 Mastery
Use:
Awakens the powers of all the Savage Hallows worn by you and your allies, increasing damage dealt by 0% for 15 sec.
When this effect ends, each empowered player unleashes a blast of light that strikes all enemies within 20 yards of the initiating player's location, inflicting damage equal to 0% of all damage they dealt while empowered. (2 min shared cooldown)
"One of the three Savage Hallows created by Archmage Khadgar."
Requires Level 100
Sell Price:
50
Seal of the Traitorous Councilor
Heroic
Item Level 710
Upgrade Level: 0/2
Binds when picked up
Unique-Equipped
Miscellaneous
Finger
+198 Intellect
+297 Stamina
+103 Critical Strike
+160 Haste
Enchanted: +50 Mastery
Requires Level 100
Sell Price:
28966
Back
Seal of the Traitorous Councilor
Heroic
Item Level 710
Upgrade Level: 0/2
Binds when picked up
Unique-Equipped
Miscellaneous
Finger
+198 Intellect
+297 Stamina
+103 Critical Strike
+160 Haste
Enchanted: +50 Mastery
Requires Level 100
Sell Price:
28966
Prophecy of Fear
Item Level 700
Upgrade Level: 0/2
Binds when picked up
Unique-Equipped
Miscellaneous
Trinket
+284 Intellect
+137 Leech
+50 Haste
Equip:
Your direct spell damage has a chance to apply Mark of Doom for 10 sec. Direct spell damage you do against the Marked target triggers an explosion for 5079 Shadow damage. (Approximately 1.50 procs per minute)
Equip:
Your direct spell damage has a chance to apply Mark of Doom for 10 sec. Direct spell damage you do against the Marked target triggers an explosion for 5079 Shadow damage. (Approximately 1.50 procs per minute)
Equip:
Your damaging spells have a chance to fire a beam of blacklight in the target's direction, dealing 8992 Shadow damage to all targets that it passes through. (Approximately 5.22 procs per minute)
Equip:
Your damaging spells have a chance to fire a beam of blacklight in the target's direction, dealing 8992 Shadow damage to all targets that it passes through. (Approximately 5.22 procs per minute)
Calls down a meteor which lands at the target location after 3 sec, dealing 713,260 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 181,560 Fire damage over 8 sec to all enemies in the area.
Back
Meteor
(40 yd range, Instant, 45 sec cooldown)
11,000 Mana
40 yd range
Instant
45 sec cooldown
Calls down a meteor which lands at the target location after 3 sec, dealing 713,260 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 181,560 Fire damage over 8 sec to all enemies in the area.
Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 836,433 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.
Requires 5 Icicles to cast.
Passive:
Ice Lance no longer launches Icicles.
Back
Glacial Spike
(40 yd range, 3 sec cast)
11,000 Mana
40 yd range
3 sec cast
Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 836,433 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.
Requires 5 Icicles to cast.
Passive:
Ice Lance no longer launches Icicles.
Calls down a meteor which lands at the target location after 3 sec, dealing 713,260 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 181,560 Fire damage over 8 sec to all enemies in the area.
Back
Meteor
(40 yd range, Instant, 45 sec cooldown)
11,000 Mana
40 yd range
Instant
45 sec cooldown
Calls down a meteor which lands at the target location after 3 sec, dealing 713,260 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 181,560 Fire damage over 8 sec to all enemies in the area.
Fire
Ignite enemies with balls of fire and combustive flames.
Calls down a meteor which lands at the target location after 3 sec, dealing 713,260 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 181,560 Fire damage over 8 sec to all enemies in the area.
Back
Meteor
(40 yd range, Instant, 45 sec cooldown)
11,000 Mana
40 yd range
Instant
45 sec cooldown
Calls down a meteor which lands at the target location after 3 sec, dealing 713,260 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 181,560 Fire damage over 8 sec to all enemies in the area.
Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 836,433 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.
Requires 5 Icicles to cast.
Passive:
Ice Lance no longer launches Icicles.
Back
Glacial Spike
(40 yd range, 3 sec cast)
11,000 Mana
40 yd range
3 sec cast
Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 836,433 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.
Requires 5 Icicles to cast.
Passive:
Ice Lance no longer launches Icicles.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 836,433 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.
Requires 5 Icicles to cast.
Passive:
Ice Lance no longer launches Icicles.
Back
Glacial Spike
(40 yd range, 3 sec cast)
11,000 Mana
40 yd range
3 sec cast
Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 836,433 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.
Requires 5 Icicles to cast.
Passive:
Ice Lance no longer launches Icicles.