Light's Vanguard Helm

Chain of the Unmaker

  • Titanforged
  • Item Level 955
  • Binds when picked up
  • Miscellaneous Neck
  • +3057 Stamina
  • +2692 Critical Strike
  • +1404 Haste
    • Enchanted: Mark of the Trained Soldier
    • Requires Level 110
    • Sell Price: 27 21 24

Light's Vanguard Shoulderplates

Light's Vanguard Greatcloak

Light's Vanguard Breastplate

Precious' Ribbon

  • Item Level 1
  • Transmogrified to:
    Hidden Shirt
  • Binds when picked up
  • Miscellaneous Shirt
  • Equip: A ribbon of affection.
    • Sell Price: 62 50

Tabard of the Lightbringer

  • Item Level 80
  • Transmogrified to:
    Hidden Tabard
  • Binds when equipped
  • Unique
  • Miscellaneous Tabard
  • Use: Suffuses the wearer with the Light.
  • "May you always bring light into dark places."
    • Requires Level 80

Varimathras' Shattered Manacles

  • Heroic
  • Item Level 945
  • Transmogrified to:
    Bracers of the Dread Hunter
  • Binds when picked up
  • Plate Wrists
  • 368 Armour
  • +1856 Strength or Intellect
  • +2785 Stamina
  • +620 Critical Strike
  • +479 Haste
  • Indestructible
    • +200 Critical Strike
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 31 36 29

Fists of the Legion

  • Mythic 15
  • Item Level 940
  • Transmogrified to:
    Flameguard Gauntlets
  • Binds when picked up
  • Plate Hands
  • 520 Armour
  • +2362 Strength or Intellect
  • +3544 Stamina
  • +504 Haste
  • +935 Mastery
    • Enchanted: Legion Herbalism
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 20 80 63

Chain of Thrayn

  • Item Level 1,000
  • Transmogrified to:
    Judgment Belt
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Plate Waist
  • 535 Armour
  • +4133 Strength or Intellect
  • +6199 Stamina
  • +643 Critical Strike
  • +1158 Haste
  • Equip: Avenging Wrath increases healing done by an additional 50% and increases damage done by an additional 10%.
  • "The prayer of an ancient Valhalas champion resonates through the links: 'If you stand in the light, you will never stand alone.'"
    • Durability 70 / 70
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 46 98 73

Keelhauler Legplates

  • Mythic 15
  • Item Level 940
  • Transmogrified to:
    Legplates of Blazing Light
  • Binds when picked up
  • Plate Legs
  • 729 Armour
  • +3150 Strength or Intellect
  • +4726 Stamina
  • +712 Critical Strike
  • +1206 Haste
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 43 23 9

Burning Coven Sabatons

  • Warforged
  • Item Level 935
  • Transmogrified to:
    Magma Tempered Boots
  • Binds when picked up
  • Plate Feet
  • 566 Armour
  • +2255 Strength or Intellect
  • +3383 Stamina
  • +847 Haste
  • +565 Mastery
    • +200 Critical Strike
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 44 60 69

Val'kyr Ascension Signet

  • Mythic 15 Titanforged
  • Item Level 965
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +3355 Stamina
  • +2611 Critical Strike
  • +1741 Mastery
    • Enchanted: +200 Critical Strike
    • Requires Level 110
    • Sell Price: 26 11 18

Soul of the Highlord

  • Item Level 1,000
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +4649 Stamina
  • +1230 Critical Strike
  • +922 Haste
  • +1538 Mastery
    • Enchanted: +200 Versatility
    • +150 Versatility
  • "The Order of the Silver Hand reside in the Sanctum of Light. They are the united might of the Argent Crusade, the Hand of Argus, the Sunwalkers, and the Blood Knights."
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 57 76 19

Hunger of the Pack

  • Mythic 15
  • Item Level 940
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +2994 Agility or Strength
  • +1370 Critical Strike
  • Equip: Increases your movement speed by 6% for 10 sec when you kill a target that gives experience or honor.
    • Requires Level 110
    • Sell Price: 36 40 72

Shadow-Singed Fang

  • Raid Finder
  • Item Level 915
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • Equip: Your melee and ranged abilities have a chance to increase your Strength or Agility by 4548 for 12 sec.
  • Equip: Your autoattacks have a chance to increase your Critical Strike by 4548 for 12 sec.
    • Requires Level 110
    • Sell Price: 56 5 7

Ashbringer

  • Item Level 955
  • Binds when picked up
  • Unique
  • Sword Two-Hand
  • Speed 3.60 16,736 - 27,895 Damage
  • (6,199 damage per second)
  • +511 Strength
  • +766 Stamina
  • +346 Critical Strike
  • +332 Mastery
  • Equip: Grants you the Wake of Ashes ability, which deals massive damage to enemies in an area.
  • "So it was that over the course of time, the man and the weapon seemed as one. Ashbringer became a name of legend, attributed not just to the fearsome blade but also to the relentless knight who wielded it."
    • Sell Price: 215 18 36
Off Hand (empty slot)
5,086,500
Health
Health
5,086,500
220,000
Mana
Mana
220,000
42,322
Strength
Strength42,322
84,775
Stamina
Stamina84,775
37%
Critical Strike
Critical Strike36.79%
Total Rating:12,717
20%
Haste
Haste19.54%
Total Rating:7,328
38%
Mastery
Mastery38.02%
Total Rating:5,491
3%
Versatility
Versatility2.63%
Total Rating:1,247
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 267,551 Physical damage. Maximum 2 charges. Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage. Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 366,529 Holy damage and restores health equal to the damage done. Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield. Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 32 sec. Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%. Maximum 15 stacks.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
61,600 Mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 73,119 Holy damage to enemies and heals up to 6 allies for 21,206.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
17,600 Mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you. While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of Virtue
Beacon of Virtue
(40 yd range, Instant, 15 sec cooldown)
22,000 Mana
40 yd range
Instant
15 sec cooldown

Apply a Beacon of Light to your target and 3 injured allies within 30 yards for 8 sec. Your heals will heal all of them for 40% of the amount healed. Your Flash of Light and Holy Light on the targets will also refund 30% of their Mana cost.
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 53,099 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
17,600 Mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blessing of Spellwarding
Blessing of Spellwarding
(40 yd range, Instant, 3 min cooldown)
33,000 Mana
40 yd range
Instant
3 min cooldown

Places a blessing on a party or raid member, protecting them from all magical attacks for 10 sec. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health. While you are standing in your Consecration, Hand of the Protector's healing is increased by 20%.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 3,448 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500. Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 267,551 Physical damage. Maximum 2 charges. Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage. Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 366,529 Holy damage and restores health equal to the damage done. Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield. Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 32 sec. Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%. Maximum 15 stacks.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 267,551 Physical damage. Maximum 2 charges. Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage. Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 366,529 Holy damage and restores health equal to the damage done. Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield. Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 32 sec. Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%. Maximum 15 stacks.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
61,600 Mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 73,119 Holy damage to enemies and heals up to 6 allies for 21,206.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
17,600 Mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you. While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of Virtue
Beacon of Virtue
(40 yd range, Instant, 15 sec cooldown)
22,000 Mana
40 yd range
Instant
15 sec cooldown

Apply a Beacon of Light to your target and 3 injured allies within 30 yards for 8 sec. Your heals will heal all of them for 40% of the amount healed. Your Flash of Light and Holy Light on the targets will also refund 30% of their Mana cost.
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
61,600 Mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 73,119 Holy damage to enemies and heals up to 6 allies for 21,206.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
17,600 Mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you. While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of Virtue
Beacon of Virtue
(40 yd range, Instant, 15 sec cooldown)
22,000 Mana
40 yd range
Instant
15 sec cooldown

Apply a Beacon of Light to your target and 3 injured allies within 30 yards for 8 sec. Your heals will heal all of them for 40% of the amount healed. Your Flash of Light and Holy Light on the targets will also refund 30% of their Mana cost.
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 53,099 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
17,600 Mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blessing of Spellwarding
Blessing of Spellwarding
(40 yd range, Instant, 3 min cooldown)
33,000 Mana
40 yd range
Instant
3 min cooldown

Places a blessing on a party or raid member, protecting them from all magical attacks for 10 sec. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health. While you are standing in your Consecration, Hand of the Protector's healing is increased by 20%.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 3,448 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500. Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 53,099 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
17,600 Mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blessing of Spellwarding
Blessing of Spellwarding
(40 yd range, Instant, 3 min cooldown)
33,000 Mana
40 yd range
Instant
3 min cooldown

Places a blessing on a party or raid member, protecting them from all magical attacks for 10 sec. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health. While you are standing in your Consecration, Hand of the Protector's healing is increased by 20%.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 3,448 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500. Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Legion Raid Progression
View Raid History
LFR
7/7
100%
Normal
7/7
100%
Heroic
7/7
100%
Mythic
0/7
0%
The Emerald Nightmare
LFR
7/7
100%
9 x
Nythendra
5 x
Elerethe Renferal
6 x
Il'gynoth, The Heart of Corruption
10 x
Ursoc
9 x
Dragons of Nightmare
8 x
Cenarius
6 x
Xavius
The Emerald Nightmare
Normal
7/7
100%
12 x
Nythendra
11 x
Elerethe Renferal
11 x
Il'gynoth, The Heart of Corruption
11 x
Ursoc
11 x
Dragons of Nightmare
10 x
Cenarius
10 x
Xavius
The Emerald Nightmare
Heroic
7/7
100%
18 x
Nythendra
16 x
Elerethe Renferal
17 x
Il'gynoth, The Heart of Corruption
18 x
Ursoc
19 x
Dragons of Nightmare
15 x
Cenarius
13 x
Xavius
The Emerald Nightmare
Mythic
0/7
0%
0 x
Nythendra
0 x
Elerethe Renferal
0 x
Il'gynoth, The Heart of Corruption
0 x
Ursoc
0 x
Dragons of Nightmare
0 x
Cenarius
0 x
Xavius
LFR
3/3
100%
Normal
3/3
100%
Heroic
3/3
100%
Mythic
0/3
0%
Trial of Valor
LFR
3/3
100%
8 x
Odyn
7 x
Guarm
7 x
Helya
Trial of Valor
Normal
3/3
100%
6 x
Odyn
5 x
Guarm
4 x
Helya
Trial of Valor
Heroic
3/3
100%
7 x
Odyn
7 x
Guarm
7 x
Helya
Trial of Valor
Mythic
0/3
0%
0 x
Odyn
0 x
Guarm
0 x
Helya
Level 110
LFR
10/10
100%
Normal
10/10
100%
Heroic
10/10
100%
Mythic
1/10
10%
The Nighthold
LFR
10/10
100%
5 x
Skorpyron
6 x
Chronomatic Anomaly
6 x
Trilliax
7 x
Spellblade Aluriel
1 x
Tichondrius
1 x
Krosus
6 x
High Botanist Tel'arn
6 x
Star Augur Etraeus
1 x
Grand Magistrix Elisande
5 x
Gul'dan
The Nighthold
Normal
10/10
100%
14 x
Skorpyron
14 x
Chronomatic Anomaly
14 x
Trilliax
14 x
Spellblade Aluriel
15 x
Tichondrius
14 x
Krosus
14 x
High Botanist Tel'arn
14 x
Star Augur Etraeus
14 x
Grand Magistrix Elisande
15 x
Gul'dan
The Nighthold
Heroic
10/10
100%
18 x
Skorpyron
18 x
Chronomatic Anomaly
15 x
Trilliax
11 x
Spellblade Aluriel
11 x
Tichondrius
12 x
Krosus
8 x
High Botanist Tel'arn
8 x
Star Augur Etraeus
11 x
Grand Magistrix Elisande
8 x
Gul'dan
The Nighthold
Mythic
1/10
10%
1 x
Skorpyron
0 x
Chronomatic Anomaly
0 x
Trilliax
0 x
Spellblade Aluriel
0 x
Tichondrius
0 x
Krosus
0 x
High Botanist Tel'arn
0 x
Star Augur Etraeus
0 x
Grand Magistrix Elisande
0 x
Gul'dan
LFR
4/9
44%
Normal
9/9
100%
Heroic
9/9
100%
Mythic
0/9
0%
Tomb of Sargeras
LFR
4/9
44%
1 x
Goroth
0 x
Demonic Inquisition
2 x
Harjatan
0 x
Sisters of the Moon
1 x
Mistress Sassz'ine
0 x
The Desolate Host
0 x
Maiden of Vigilance
0 x
Fallen Avatar
1 x
Kil'jaeden
Tomb of Sargeras
Normal
9/9
100%
4 x
Goroth
4 x
Demonic Inquisition
4 x
Harjatan
3 x
Sisters of the Moon
4 x
Mistress Sassz'ine
3 x
The Desolate Host
3 x
Maiden of Vigilance
2 x
Fallen Avatar
2 x
Kil'jaeden
Tomb of Sargeras
Heroic
9/9
100%
10 x
Goroth
9 x
Demonic Inquisition
8 x
Harjatan
3 x
Sisters of the Moon
6 x
Mistress Sassz'ine
4 x
The Desolate Host
3 x
Maiden of Vigilance
3 x
Fallen Avatar
2 x
Kil'jaeden
Tomb of Sargeras
Mythic
0/9
0%
0 x
Goroth
0 x
Demonic Inquisition
0 x
Harjatan
0 x
Sisters of the Moon
0 x
Mistress Sassz'ine
0 x
The Desolate Host
0 x
Maiden of Vigilance
0 x
Fallen Avatar
0 x
Kil'jaeden
LFR
9/11
82%
Normal
11/11
100%
Heroic
8/11
73%
Mythic
0/11
0%
Antorus, the Burning Throne
LFR
9/11
82%
5 x
Garothi Worldbreaker
5 x
Felhounds of Sargeras
4 x
Antoran High Command
2 x
Portal Keeper Hasabel
2 x
The Defense of Eonar
2 x
Imonar the Soulhunter
1 x
Kin'garoth
1 x
Varimathras
1 x
The Coven of Shivarra
0 x
Aggramar
0 x
Argus the Unmaker
Antorus, the Burning Throne
Normal
11/11
100%
4 x
Garothi Worldbreaker
4 x
Felhounds of Sargeras
4 x
Antoran High Command
4 x
Portal Keeper Hasabel
4 x
The Defense of Eonar
4 x
Imonar the Soulhunter
4 x
Kin'garoth
4 x
Varimathras
4 x
The Coven of Shivarra
4 x
Aggramar
4 x
Argus the Unmaker
Antorus, the Burning Throne
Heroic
8/11
73%
3 x
Garothi Worldbreaker
3 x
Felhounds of Sargeras
2 x
Antoran High Command
2 x
Portal Keeper Hasabel
2 x
The Defense of Eonar
2 x
Imonar the Soulhunter
2 x
Kin'garoth
2 x
Varimathras
0 x
The Coven of Shivarra
0 x
Aggramar
0 x
Argus the Unmaker
Antorus, the Burning Throne
Mythic
0/11
0%
0 x
Garothi Worldbreaker
0 x
Felhounds of Sargeras
0 x
Antoran High Command
0 x
Portal Keeper Hasabel
0 x
The Defense of Eonar
0 x
Imonar the Soulhunter
0 x
Kin'garoth
0 x
Varimathras
0 x
The Coven of Shivarra
0 x
Aggramar
0 x
Argus the Unmaker
Player vs Player
View More PvP Stats
Prestige
Level 4
Honor
Level 21
Honorable Kills
18,479
949
Games
15
Wins
10
Win %
67%
2v2
Rating
1727
Games
62
Wins
35
Win %
56%
3v3
Rating
0
Games
0
Wins
0
Win %
-
Battlegrounds
Rating