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Merrymaker
Joyaux
4935
401 ilvl
120 Human Unholy Death Knight
❮PASTIS PETANQUE ARENE❯
Archimonde
Character
Achievements
Collections
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No results found
Sinister Gladiator's Plate Greathelm
415
37
Heart of Azeroth
397
Ridgeplate Pauldrons
385
Sinister Gladiator's Shawl
405
Sinister Gladiator's Plate Chestguard
415
White Tuxedo Shirt
1
Sinister Gladiator's Tabard
120
Sinister Gladiator's Plate Vambraces
405
Sinister Gladiator's Plate Gauntlets
395
Sinister Gladiator's Plate Girdle
410
Shoalbreach Legguards
400
Sinister Gladiator's Plate Warboots
415
Dread Gladiator's Seal
+37 Haste
370
Seal of the Regal Loa
+37 Haste
395
Sinister Gladiator's Maledict
395
Sinister Gladiator's Insignia
405
Jeweled Sharksplitter
Rune of the Fallen Crusader
410
Sinister Gladiator's Plate Greathelm
Duelist
Item Level 415
Transmogrified to:
Crown of the Lich Lord
Binds when picked up
Plate
Head
686 Armour
+826 Strength or Intellect
+1871 Stamina
Active Azerite Powers:
- Cankerous Wounds
Festering Strike deals 5811 additional damage and has a 1% increased chance of applying 3 Festering Wounds.
- Helchains
Dark Transformations ignites you and your pet with flaming chains that deal 1395 Fire damage every sec to enemies between you for 0 sec.
- Lifespeed
Increases your Haste by 70 and your Avoidance by 35.
Durability 100 / 100
Races:
Human
,
Human
,
Dwarf
,
Dwarf
,
Night Elf
,
Night Elf
,
Gnome
,
Gnome
,
Draenei
,
Draenei
,
Worgen
,
Pandaren
,
Void Elf
,
Lightforged Draenei
,
Mag'har Orc
Requires Level 120
Sell Price:
1
Back
Sinister Gladiator's Plate Greathelm
Duelist
Item Level 415
Transmogrified to:
Crown of the Lich Lord
Binds when picked up
Plate
Head
686 Armour
+826 Strength or Intellect
+1871 Stamina
Active Azerite Powers:
- Cankerous Wounds
Festering Strike deals 5811 additional damage and has a 1% increased chance of applying 3 Festering Wounds.
- Helchains
Dark Transformations ignites you and your pet with flaming chains that deal 1395 Fire damage every sec to enemies between you for 0 sec.
- Lifespeed
Increases your Haste by 70 and your Avoidance by 35.
Durability 100 / 100
Races:
Human
,
Human
,
Dwarf
,
Dwarf
,
Night Elf
,
Night Elf
,
Gnome
,
Gnome
,
Draenei
,
Draenei
,
Worgen
,
Pandaren
,
Void Elf
,
Lightforged Draenei
,
Mag'har Orc
Requires Level 120
Sell Price:
1
Heart of Azeroth
Item Level 397
Azerite Power Level 37
Binds when picked up
Unique
Miscellaneous
Neck
+207 Agility or Strength or Intellect
+355 Stamina
+259 Critical Strike
+259 Haste
+259 Mastery
Equip: Harnesses the energy of raw Azerite, awakening exceptional pieces of armor that possess latent powers.
"A living symbol of hope, borne by the champions of a dying planet. The fate of Azeroth will be shared by all her children."
Requires Level 110
Back
37
Heart of Azeroth
Item Level 397
Azerite Power Level 37
Binds when picked up
Unique
Miscellaneous
Neck
+207 Agility or Strength or Intellect
+355 Stamina
+259 Critical Strike
+259 Haste
+259 Mastery
Equip: Harnesses the energy of raw Azerite, awakening exceptional pieces of armor that possess latent powers.
"A living symbol of hope, borne by the champions of a dying planet. The fate of Azeroth will be shared by all her children."
Requires Level 110
Ridgeplate Pauldrons
Item Level 385
Transmogrified to:
Shoulderguards of the Lich Lord
Binds when picked up
Plate
Shoulder
513 Armour
+469 Strength or Intellect
+1019 Stamina
Active Azerite Powers:
- Helchains
Dark Transformations ignites you and your pet with flaming chains that deal 1331 Fire damage every sec to enemies between you for 0 sec.
- Last Surprise
When your ghouls expire, they explode in viscera dealing 3576 Shadow damage to nearby enemies.
- Heed My Call
Your damaging abilities have a chance to deal 8543 Nature damage to your target, and 3661 Nature damage to enemies within 3 yards of that target.
- Runic Barrier
Anti-Magic Shell absorbs 38271 additional damage and its duration is increased to 0 seconds.
Durability 100 / 100
Requires Level 120
Sell Price:
1
Back
Ridgeplate Pauldrons
Item Level 385
Transmogrified to:
Shoulderguards of the Lich Lord
Binds when picked up
Plate
Shoulder
513 Armour
+469 Strength or Intellect
+1019 Stamina
Active Azerite Powers:
- Helchains
Dark Transformations ignites you and your pet with flaming chains that deal 1331 Fire damage every sec to enemies between you for 0 sec.
- Last Surprise
When your ghouls expire, they explode in viscera dealing 3576 Shadow damage to nearby enemies.
- Heed My Call
Your damaging abilities have a chance to deal 8543 Nature damage to your target, and 3661 Nature damage to enemies within 3 yards of that target.
- Runic Barrier
Anti-Magic Shell absorbs 38271 additional damage and its duration is increased to 0 seconds.
Durability 100 / 100
Requires Level 120
Sell Price:
1
Sinister Gladiator's Shawl
Elite
Item Level 405
Transmogrified to:
Hidden Cloak
Binds when picked up
Back
106 Armour
+222 Agility or Strength or Intellect
+386 Stamina
+87 Haste
+62 Mastery
Races:
Human
,
Human
,
Dwarf
,
Dwarf
,
Night Elf
,
Night Elf
,
Gnome
,
Gnome
,
Draenei
,
Draenei
,
Worgen
,
Pandaren
,
Void Elf
,
Lightforged Draenei
,
Mag'har Orc
Requires Level 120
Sell Price:
52
58
65
Back
Sinister Gladiator's Shawl
Elite
Item Level 405
Transmogrified to:
Hidden Cloak
Binds when picked up
Back
106 Armour
+222 Agility or Strength or Intellect
+386 Stamina
+87 Haste
+62 Mastery
Races:
Human
,
Human
,
Dwarf
,
Dwarf
,
Night Elf
,
Night Elf
,
Gnome
,
Gnome
,
Draenei
,
Draenei
,
Worgen
,
Pandaren
,
Void Elf
,
Lightforged Draenei
,
Mag'har Orc
Requires Level 120
Sell Price:
52
58
65
Sinister Gladiator's Plate Chestguard
Duelist
Item Level 415
Transmogrified to:
Chestguard of the Lich Lord
Binds when picked up
Plate
Chest
845 Armour
+826 Strength or Intellect
+1871 Stamina
Active Azerite Powers:
- Harrowing Decay
Death Coil infects the target with Harrowing Decay, dealing 7 Shadow damage over 4 sec.
- Cankerous Wounds
Festering Strike deals 5811 additional damage and has a 1% increased chance of applying 3 Festering Wounds.
- Heed My Call
Your damaging abilities have a chance to deal 8949 Nature damage to your target, and 3835 Nature damage to enemies within 3 yards of that target.
Durability 165 / 165
Races:
Human
,
Human
,
Dwarf
,
Dwarf
,
Night Elf
,
Night Elf
,
Gnome
,
Gnome
,
Draenei
,
Draenei
,
Worgen
,
Pandaren
,
Void Elf
,
Lightforged Draenei
,
Mag'har Orc
Requires Level 120
Sell Price:
1
Back
Sinister Gladiator's Plate Chestguard
Duelist
Item Level 415
Transmogrified to:
Chestguard of the Lich Lord
Binds when picked up
Plate
Chest
845 Armour
+826 Strength or Intellect
+1871 Stamina
Active Azerite Powers:
- Harrowing Decay
Death Coil infects the target with Harrowing Decay, dealing 7 Shadow damage over 4 sec.
- Cankerous Wounds
Festering Strike deals 5811 additional damage and has a 1% increased chance of applying 3 Festering Wounds.
- Heed My Call
Your damaging abilities have a chance to deal 8949 Nature damage to your target, and 3835 Nature damage to enemies within 3 yards of that target.
Durability 165 / 165
Races:
Human
,
Human
,
Dwarf
,
Dwarf
,
Night Elf
,
Night Elf
,
Gnome
,
Gnome
,
Draenei
,
Draenei
,
Worgen
,
Pandaren
,
Void Elf
,
Lightforged Draenei
,
Mag'har Orc
Requires Level 120
Sell Price:
1
White Tuxedo Shirt
Item Level 1
Transmogrified to:
Hidden Shirt
Binds when equipped
Miscellaneous
Shirt
Spring Tuxedo (1/2)
Black Tuxedo Pants
White Tuxedo Shirt
(2) Set: Spring Tuxedo
Back
White Tuxedo Shirt
Item Level 1
Transmogrified to:
Hidden Shirt
Binds when equipped
Miscellaneous
Shirt
Spring Tuxedo (1/2)
Black Tuxedo Pants
White Tuxedo Shirt
(2) Set: Spring Tuxedo
Sinister Gladiator's Tabard
Battle For Azeroth Season 2
Item Level 120
Transmogrified to:
Tabard of the Lightbringer
Binds when picked up
Miscellaneous
Tabard
Races:
Human
,
Human
,
Dwarf
,
Dwarf
,
Night Elf
,
Night Elf
,
Gnome
,
Gnome
,
Draenei
,
Draenei
,
Worgen
,
Pandaren
,
Void Elf
,
Lightforged Draenei
,
Mag'har Orc
Sell Price:
2
Back
Sinister Gladiator's Tabard
Battle For Azeroth Season 2
Item Level 120
Transmogrified to:
Tabard of the Lightbringer
Binds when picked up
Miscellaneous
Tabard
Races:
Human
,
Human
,
Dwarf
,
Dwarf
,
Night Elf
,
Night Elf
,
Gnome
,
Gnome
,
Draenei
,
Draenei
,
Worgen
,
Pandaren
,
Void Elf
,
Lightforged Draenei
,
Mag'har Orc
Sell Price:
2
Sinister Gladiator's Plate Vambraces
Elite
Item Level 405
Transmogrified to:
Bracers of the Lich Lord
Binds when picked up
Plate
Wrists
344 Armour
+222 Strength or Intellect
+386 Stamina
+51 Haste
+98 Mastery
Durability 55 / 55
Races:
Human
,
Human
,
Dwarf
,
Dwarf
,
Night Elf
,
Night Elf
,
Gnome
,
Gnome
,
Draenei
,
Draenei
,
Worgen
,
Pandaren
,
Void Elf
,
Lightforged Draenei
,
Mag'har Orc
Requires Level 120
Sell Price:
36
53
48
Back
Sinister Gladiator's Plate Vambraces
Elite
Item Level 405
Transmogrified to:
Bracers of the Lich Lord
Binds when picked up
Plate
Wrists
344 Armour
+222 Strength or Intellect
+386 Stamina
+51 Haste
+98 Mastery
Durability 55 / 55
Races:
Human
,
Human
,
Dwarf
,
Dwarf
,
Night Elf
,
Night Elf
,
Gnome
,
Gnome
,
Draenei
,
Draenei
,
Worgen
,
Pandaren
,
Void Elf
,
Lightforged Draenei
,
Mag'har Orc
Requires Level 120
Sell Price:
36
53
48
Sinister Gladiator's Plate Gauntlets
Rival
Item Level 395
Transmogrified to:
Grasps of the Lich Lord
Binds when picked up
Plate
Hands
458 Armour
+270 Strength or Intellect
+462 Stamina
+60 Critical Strike
+131 Haste
+82 Speed
Durability 55 / 55
Races:
Human
,
Human
,
Dwarf
,
Dwarf
,
Night Elf
,
Night Elf
,
Gnome
,
Gnome
,
Draenei
,
Draenei
,
Worgen
,
Pandaren
,
Void Elf
,
Lightforged Draenei
,
Mag'har Orc
Requires Level 120
Sell Price:
35
19
9
Back
Sinister Gladiator's Plate Gauntlets
Rival
Item Level 395
Transmogrified to:
Grasps of the Lich Lord
Binds when picked up
Plate
Hands
458 Armour
+270 Strength or Intellect
+462 Stamina
+60 Critical Strike
+131 Haste
+82 Speed
Durability 55 / 55
Races:
Human
,
Human
,
Dwarf
,
Dwarf
,
Night Elf
,
Night Elf
,
Gnome
,
Gnome
,
Draenei
,
Draenei
,
Worgen
,
Pandaren
,
Void Elf
,
Lightforged Draenei
,
Mag'har Orc
Requires Level 120
Sell Price:
35
19
9
Sinister Gladiator's Plate Girdle
Duelist
Item Level 410
Transmogrified to:
Hidden Belt
Binds when picked up
Plate
Waist
458 Armour
+311 Strength or Intellect
+543 Stamina
+123 Haste
+80 Versatility
Durability 55 / 55
Races:
Human
,
Human
,
Dwarf
,
Dwarf
,
Night Elf
,
Night Elf
,
Gnome
,
Gnome
,
Draenei
,
Draenei
,
Worgen
,
Pandaren
,
Void Elf
,
Lightforged Draenei
,
Mag'har Orc
Requires Level 120
Sell Price:
38
2
3
Back
Sinister Gladiator's Plate Girdle
Duelist
Item Level 410
Transmogrified to:
Hidden Belt
Binds when picked up
Plate
Waist
458 Armour
+311 Strength or Intellect
+543 Stamina
+123 Haste
+80 Versatility
Durability 55 / 55
Races:
Human
,
Human
,
Dwarf
,
Dwarf
,
Night Elf
,
Night Elf
,
Gnome
,
Gnome
,
Draenei
,
Draenei
,
Worgen
,
Pandaren
,
Void Elf
,
Lightforged Draenei
,
Mag'har Orc
Requires Level 120
Sell Price:
38
2
3
Shoalbreach Legguards
Titanforged
Item Level 400
Transmogrified to:
Legplates of the Lich Lord
Binds when picked up
Plate
Legs
664 Armour
+378 Strength or Intellect
+651 Stamina
+119 Haste
+141 Versatility
Durability 120 / 120
Requires Level 120
Sell Price:
50
64
45
Back
Shoalbreach Legguards
Titanforged
Item Level 400
Transmogrified to:
Legplates of the Lich Lord
Binds when picked up
Plate
Legs
664 Armour
+378 Strength or Intellect
+651 Stamina
+119 Haste
+141 Versatility
Durability 120 / 120
Requires Level 120
Sell Price:
50
64
45
Sinister Gladiator's Plate Warboots
Rival Titanforged
Item Level 415
Transmogrified to:
Treads of the Lich Lord
Binds when picked up
Plate
Feet
581 Armour
+326 Strength or Intellect
+574 Stamina
+136 Haste
+71 Mastery
+40 Haste
Durability 80 / 80
Races:
Human
,
Human
,
Dwarf
,
Dwarf
,
Night Elf
,
Night Elf
,
Gnome
,
Gnome
,
Draenei
,
Draenei
,
Worgen
,
Pandaren
,
Void Elf
,
Lightforged Draenei
,
Mag'har Orc
Requires Level 120
Sell Price:
51
39
16
Back
Sinister Gladiator's Plate Warboots
Rival Titanforged
Item Level 415
Transmogrified to:
Treads of the Lich Lord
Binds when picked up
Plate
Feet
581 Armour
+326 Strength or Intellect
+574 Stamina
+136 Haste
+71 Mastery
+40 Haste
Durability 80 / 80
Races:
Human
,
Human
,
Dwarf
,
Dwarf
,
Night Elf
,
Night Elf
,
Gnome
,
Gnome
,
Draenei
,
Draenei
,
Worgen
,
Pandaren
,
Void Elf
,
Lightforged Draenei
,
Mag'har Orc
Requires Level 120
Sell Price:
51
39
16
Dread Gladiator's Seal
Duelist
Item Level 370
Binds when picked up
Unique-Equipped
Miscellaneous
Finger
+266 Stamina
+162 Haste
+243 Versatility
Enchanted: +37 Haste
Requires Level 120
Sell Price:
43
24
87
Back
Dread Gladiator's Seal
Duelist
Item Level 370
Binds when picked up
Unique-Equipped
Miscellaneous
Finger
+266 Stamina
+162 Haste
+243 Versatility
Enchanted: +37 Haste
Requires Level 120
Sell Price:
43
24
87
Seal of the Regal Loa
Mythic 9
Item Level 395
Binds when picked up
Unique-Equipped
Miscellaneous
Finger
+348 Stamina
+174 Haste
+275 Versatility
Enchanted: +37 Haste
+40 Haste
Requires Level 120
Sell Price:
31
28
96
Back
Seal of the Regal Loa
Mythic 9
Item Level 395
Binds when picked up
Unique-Equipped
Miscellaneous
Finger
+348 Stamina
+174 Haste
+275 Versatility
Enchanted: +37 Haste
+40 Haste
Requires Level 120
Sell Price:
31
28
96
Sinister Gladiator's Maledict
Rival
Item Level 395
Binds when picked up
Unique-Equipped
Miscellaneous
Trinket
+343 Agility or Strength or Intellect
Use: After 1.5 sec, launch void energy at the target, dealing 54924 Shadow damage and absorbing up to 105083 healing for 6 sec.
Requires Level 120
Sell Price:
61
81
71
Back
Sinister Gladiator's Maledict
Rival
Item Level 395
Binds when picked up
Unique-Equipped
Miscellaneous
Trinket
+343 Agility or Strength or Intellect
Use: After 1.5 sec, launch void energy at the target, dealing 54924 Shadow damage and absorbing up to 105083 healing for 6 sec.
Requires Level 120
Sell Price:
61
81
71
Sinister Gladiator's Insignia
Duelist Warforged
Item Level 405
Binds when picked up
Unique-Equipped
Miscellaneous
Trinket
+190 Versatility
Equip: Your spells and abilities have a chance to grant 372 primary stat for 20 sec.
Requires Level 120
Sell Price:
63
89
72
Back
Sinister Gladiator's Insignia
Duelist Warforged
Item Level 405
Binds when picked up
Unique-Equipped
Miscellaneous
Trinket
+190 Versatility
Equip: Your spells and abilities have a chance to grant 372 primary stat for 20 sec.
Requires Level 120
Sell Price:
63
89
72
Jeweled Sharksplitter
Mythic 10 Warforged
Item Level 410
Transmogrified to:
Apocalypse
Binds when picked up
Sword
Two-Hand
Speed 3.60
842 - 1,406 Damage
(312.08 damage per second)
+415 Strength
+725 Stamina
+145 Haste
+125 Versatility
Enchanted: Rune of the Fallen Crusader
Durability 120 / 120
Requires Level 120
Sell Price:
89
86
92
Back
Jeweled Sharksplitter
Mythic 10 Warforged
Item Level 410
Transmogrified to:
Apocalypse
Binds when picked up
Sword
Two-Hand
Speed 3.60
842 - 1,406 Damage
(312.08 damage per second)
+415 Strength
+725 Stamina
+145 Haste
+125 Versatility
Enchanted: Rune of the Fallen Crusader
Durability 120 / 120
Requires Level 120
Sell Price:
89
86
92
Off Hand (empty slot)
Back
Off Hand (empty slot)
Export character image
225,900
Health
Health
225,900
Back
Health
225,900
1,000
Runic Power
Runic Power
1,000
Back
Runic Power
1,000
6,490
Strength
Strength
6,490
Back
Strength
6,490
11,295
Stamina
Stamina
11,295
Back
Stamina
11,295
8%
Critical Strike
Critical Strike
8.49%
Total Rating:
251
Back
Critical Strike
8.49%
Total Rating:
251
22%
Haste
Haste
22.01%
Total Rating:
1,497
Back
Haste
22.01%
Total Rating:
1,497
31%
Mastery
Mastery
31.28%
Total Rating:
425
Back
Mastery
31.28%
Total Rating:
425
13%
Versatility
Versatility
12.65%
Total Rating:
1,075
Back
Versatility
12.65%
Total Rating:
1,075
Specialization
View Talent Details
Player vs Player Talents
Unholy
Frost
Blood
56
Infected Claws
Infected Claws
(Passive)
Passive
Your ghoul's Claw attack has a 30% chance to cause a Festering Wound on the target.
57
Ebon Fever
Ebon Fever
(Passive)
Passive
Virulent Plague deals 15% more damage over time in half the duration.
58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
60
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown
Rip out an enemy's soul, dealing 6,903 Shadow damage over 8 sec. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, you gain 10% Haste for 8 sec. Generates 2 Runes.
75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown
Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.
90
Epidemic
Epidemic
(Instant)
30 Runic Power
Instant
Causes each of your Virulent Plagues to flare up, dealing 1,534 Shadow damage to the infected enemy, and an additional 614 Shadow damage to all other enemies near them.
100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown
Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Anti-Magic Zone
Anti-Magic Zone
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown
Places an Anti-Magic Zone for 10 sec that reduces spell damage taken by party or raid members by 60%.
Raise Abomination
Raise Abomination
(40 yd range, Instant, 1.5 min cooldown)
40 yd range
Instant
1.5 min cooldown
Raises an Abomination for 25 sec which wanders and attacks enemies near where it was summoned, applying Festering Wound when it melees targets, and affecting all those nearby with Virulent Plague.
Necrotic Strike
Necrotic Strike
(Melee Range, Instant)
1 Rune
Melee Range
Instant
A vicious strike that deals 3,710 Plague damage, and converts 1 Festering Wound into a Necrotic Wound, absorbing up to 7% of the target's maximum health in healing recieved.
Specialization
View Talent Details
Player vs Player Talents
Unholy
Frost
Blood
56
Icy Talons
Icy Talons
(Passive)
Passive
Your Runic Power spending abilities increase your melee attack speed by 5% for 6 sec, stacking up to 3 times.
57
Runic Attenuation
Runic Attenuation
(Passive)
Passive
Auto attacks have a chance to generate 3 Runic Power.
58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
60
Frozen Pulse
Frozen Pulse
(Passive)
Passive
While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 373 Frost damage on all nearby enemies.
75
Permafrost
Permafrost
(Passive)
Passive
Your auto attack damage grants you an absorb shield equal to 40% of the damage dealt.
90
Gathering Storm
Gathering Storm
(Passive)
Passive
Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.
100
Icecap
Icecap
(Passive)
Passive
Your Frost Strike and Obliterate critical strikes reduce the remaining cooldown of Pillar of Frost by 1 sec.
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Deathchill
Deathchill
(Passive)
Passive
Your Remorseless Winter and Chains of Ice apply Deathchill, rooting the target in place for 4 sec. Remorseless Winter All targets within 5 yards are afflicted with Deathchill when Remorseless Winter is cast. Chains of Ice When you Chains of Ice a target already afflicted by your Chains of Ice they will be afflicted by Deathchill.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Heartstop Aura
Heartstop Aura
(Passive)
Passive
Decreases the cooldown recovery rate of abilities by 30% to all enemies within 8 yards.
Specialization
View Talent Details
Player vs Player Talents
Unholy
Frost
Blood
56
Heartbreaker
Heartbreaker
(Passive)
Passive
Heart Strike generates 2 additional Runic Power per target hit.
57
Hemostasis
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
58
Ossuary
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
60
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
1 Rune
Instant
1.5 sec cooldown
Reduces all damage taken by 30% for 4 sec.
75
Grip of the Dead
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
90
Bloodworms
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
100
Purgatory
Purgatory
(Passive)
Passive
An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec. If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Death Chain
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown
Chains 3 enemies together, dealing 2,480 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.
Dark Simulacrum
Dark Simulacrum
(40 yd range, Instant, 20 sec cooldown)
40 yd range
Instant
20 sec cooldown
Places a dark ward on an enemy player that persists for 12 sec, triggering when the enemy next spends mana on a spell, and allowing the Death Knight to unleash an exact duplicate of that spell.
Specialization
View Talent Details
Unholy Talents
56
Infected Claws
Infected Claws
(Passive)
Passive
Your ghoul's Claw attack has a 30% chance to cause a Festering Wound on the target.
57
Ebon Fever
Ebon Fever
(Passive)
Passive
Virulent Plague deals 15% more damage over time in half the duration.
58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
60
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown
Rip out an enemy's soul, dealing 6,903 Shadow damage over 8 sec. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, you gain 10% Haste for 8 sec. Generates 2 Runes.
75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown
Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.
90
Epidemic
Epidemic
(Instant)
30 Runic Power
Instant
Causes each of your Virulent Plagues to flare up, dealing 1,534 Shadow damage to the infected enemy, and an additional 614 Shadow damage to all other enemies near them.
100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown
Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.
Player vs Player Talents
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Anti-Magic Zone
Anti-Magic Zone
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown
Places an Anti-Magic Zone for 10 sec that reduces spell damage taken by party or raid members by 60%.
Raise Abomination
Raise Abomination
(40 yd range, Instant, 1.5 min cooldown)
40 yd range
Instant
1.5 min cooldown
Raises an Abomination for 25 sec which wanders and attacks enemies near where it was summoned, applying Festering Wound when it melees targets, and affecting all those nearby with Virulent Plague.
Necrotic Strike
Necrotic Strike
(Melee Range, Instant)
1 Rune
Melee Range
Instant
A vicious strike that deals 3,710 Plague damage, and converts 1 Festering Wound into a Necrotic Wound, absorbing up to 7% of the target's maximum health in healing recieved.
Unholy Talents
56
Infected Claws
Infected Claws
(Passive)
Passive
Your ghoul's Claw attack has a 30% chance to cause a Festering Wound on the target.
57
Ebon Fever
Ebon Fever
(Passive)
Passive
Virulent Plague deals 15% more damage over time in half the duration.
58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
60
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown
Rip out an enemy's soul, dealing 6,903 Shadow damage over 8 sec. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, you gain 10% Haste for 8 sec. Generates 2 Runes.
75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown
Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.
90
Epidemic
Epidemic
(Instant)
30 Runic Power
Instant
Causes each of your Virulent Plagues to flare up, dealing 1,534 Shadow damage to the infected enemy, and an additional 614 Shadow damage to all other enemies near them.
100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown
Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.
56
Infected Claws
Infected Claws
(Passive)
Passive
Your ghoul's Claw attack has a 30% chance to cause a Festering Wound on the target.
57
Ebon Fever
Ebon Fever
(Passive)
Passive
Virulent Plague deals 15% more damage over time in half the duration.
58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
60
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown
Rip out an enemy's soul, dealing 6,903 Shadow damage over 8 sec. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, you gain 10% Haste for 8 sec. Generates 2 Runes.
75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown
Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.
90
Epidemic
Epidemic
(Instant)
30 Runic Power
Instant
Causes each of your Virulent Plagues to flare up, dealing 1,534 Shadow damage to the infected enemy, and an additional 614 Shadow damage to all other enemies near them.
100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown
Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.
Player vs Player Talents
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Anti-Magic Zone
Anti-Magic Zone
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown
Places an Anti-Magic Zone for 10 sec that reduces spell damage taken by party or raid members by 60%.
Raise Abomination
Raise Abomination
(40 yd range, Instant, 1.5 min cooldown)
40 yd range
Instant
1.5 min cooldown
Raises an Abomination for 25 sec which wanders and attacks enemies near where it was summoned, applying Festering Wound when it melees targets, and affecting all those nearby with Virulent Plague.
Necrotic Strike
Necrotic Strike
(Melee Range, Instant)
1 Rune
Melee Range
Instant
A vicious strike that deals 3,710 Plague damage, and converts 1 Festering Wound into a Necrotic Wound, absorbing up to 7% of the target's maximum health in healing recieved.
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Anti-Magic Zone
Anti-Magic Zone
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown
Places an Anti-Magic Zone for 10 sec that reduces spell damage taken by party or raid members by 60%.
Raise Abomination
Raise Abomination
(40 yd range, Instant, 1.5 min cooldown)
40 yd range
Instant
1.5 min cooldown
Raises an Abomination for 25 sec which wanders and attacks enemies near where it was summoned, applying Festering Wound when it melees targets, and affecting all those nearby with Virulent Plague.
Necrotic Strike
Necrotic Strike
(Melee Range, Instant)
1 Rune
Melee Range
Instant
A vicious strike that deals 3,710 Plague damage, and converts 1 Festering Wound into a Necrotic Wound, absorbing up to 7% of the target's maximum health in healing recieved.
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Anti-Magic Zone
Anti-Magic Zone
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown
Places an Anti-Magic Zone for 10 sec that reduces spell damage taken by party or raid members by 60%.
Raise Abomination
Raise Abomination
(40 yd range, Instant, 1.5 min cooldown)
40 yd range
Instant
1.5 min cooldown
Raises an Abomination for 25 sec which wanders and attacks enemies near where it was summoned, applying Festering Wound when it melees targets, and affecting all those nearby with Virulent Plague.
Necrotic Strike
Necrotic Strike
(Melee Range, Instant)
1 Rune
Melee Range
Instant
A vicious strike that deals 3,710 Plague damage, and converts 1 Festering Wound into a Necrotic Wound, absorbing up to 7% of the target's maximum health in healing recieved.
Specialization
View Talent Details
Frost Talents
56
Icy Talons
Icy Talons
(Passive)
Passive
Your Runic Power spending abilities increase your melee attack speed by 5% for 6 sec, stacking up to 3 times.
57
Runic Attenuation
Runic Attenuation
(Passive)
Passive
Auto attacks have a chance to generate 3 Runic Power.
58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
60
Frozen Pulse
Frozen Pulse
(Passive)
Passive
While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 373 Frost damage on all nearby enemies.
75
Permafrost
Permafrost
(Passive)
Passive
Your auto attack damage grants you an absorb shield equal to 40% of the damage dealt.
90
Gathering Storm
Gathering Storm
(Passive)
Passive
Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.
100
Icecap
Icecap
(Passive)
Passive
Your Frost Strike and Obliterate critical strikes reduce the remaining cooldown of Pillar of Frost by 1 sec.
Player vs Player Talents
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Deathchill
Deathchill
(Passive)
Passive
Your Remorseless Winter and Chains of Ice apply Deathchill, rooting the target in place for 4 sec. Remorseless Winter All targets within 5 yards are afflicted with Deathchill when Remorseless Winter is cast. Chains of Ice When you Chains of Ice a target already afflicted by your Chains of Ice they will be afflicted by Deathchill.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Heartstop Aura
Heartstop Aura
(Passive)
Passive
Decreases the cooldown recovery rate of abilities by 30% to all enemies within 8 yards.
Frost Talents
56
Icy Talons
Icy Talons
(Passive)
Passive
Your Runic Power spending abilities increase your melee attack speed by 5% for 6 sec, stacking up to 3 times.
57
Runic Attenuation
Runic Attenuation
(Passive)
Passive
Auto attacks have a chance to generate 3 Runic Power.
58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
60
Frozen Pulse
Frozen Pulse
(Passive)
Passive
While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 373 Frost damage on all nearby enemies.
75
Permafrost
Permafrost
(Passive)
Passive
Your auto attack damage grants you an absorb shield equal to 40% of the damage dealt.
90
Gathering Storm
Gathering Storm
(Passive)
Passive
Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.
100
Icecap
Icecap
(Passive)
Passive
Your Frost Strike and Obliterate critical strikes reduce the remaining cooldown of Pillar of Frost by 1 sec.
56
Icy Talons
Icy Talons
(Passive)
Passive
Your Runic Power spending abilities increase your melee attack speed by 5% for 6 sec, stacking up to 3 times.
57
Runic Attenuation
Runic Attenuation
(Passive)
Passive
Auto attacks have a chance to generate 3 Runic Power.
58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
60
Frozen Pulse
Frozen Pulse
(Passive)
Passive
While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 373 Frost damage on all nearby enemies.
75
Permafrost
Permafrost
(Passive)
Passive
Your auto attack damage grants you an absorb shield equal to 40% of the damage dealt.
90
Gathering Storm
Gathering Storm
(Passive)
Passive
Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.
100
Icecap
Icecap
(Passive)
Passive
Your Frost Strike and Obliterate critical strikes reduce the remaining cooldown of Pillar of Frost by 1 sec.
Player vs Player Talents
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Deathchill
Deathchill
(Passive)
Passive
Your Remorseless Winter and Chains of Ice apply Deathchill, rooting the target in place for 4 sec. Remorseless Winter All targets within 5 yards are afflicted with Deathchill when Remorseless Winter is cast. Chains of Ice When you Chains of Ice a target already afflicted by your Chains of Ice they will be afflicted by Deathchill.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Heartstop Aura
Heartstop Aura
(Passive)
Passive
Decreases the cooldown recovery rate of abilities by 30% to all enemies within 8 yards.
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Deathchill
Deathchill
(Passive)
Passive
Your Remorseless Winter and Chains of Ice apply Deathchill, rooting the target in place for 4 sec. Remorseless Winter All targets within 5 yards are afflicted with Deathchill when Remorseless Winter is cast. Chains of Ice When you Chains of Ice a target already afflicted by your Chains of Ice they will be afflicted by Deathchill.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Heartstop Aura
Heartstop Aura
(Passive)
Passive
Decreases the cooldown recovery rate of abilities by 30% to all enemies within 8 yards.
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Deathchill
Deathchill
(Passive)
Passive
Your Remorseless Winter and Chains of Ice apply Deathchill, rooting the target in place for 4 sec. Remorseless Winter All targets within 5 yards are afflicted with Deathchill when Remorseless Winter is cast. Chains of Ice When you Chains of Ice a target already afflicted by your Chains of Ice they will be afflicted by Deathchill.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Heartstop Aura
Heartstop Aura
(Passive)
Passive
Decreases the cooldown recovery rate of abilities by 30% to all enemies within 8 yards.
Specialization
View Talent Details
Blood Talents
56
Heartbreaker
Heartbreaker
(Passive)
Passive
Heart Strike generates 2 additional Runic Power per target hit.
57
Hemostasis
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
58
Ossuary
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
60
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
1 Rune
Instant
1.5 sec cooldown
Reduces all damage taken by 30% for 4 sec.
75
Grip of the Dead
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
90
Bloodworms
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
100
Purgatory
Purgatory
(Passive)
Passive
An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec. If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Player vs Player Talents
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Death Chain
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown
Chains 3 enemies together, dealing 2,480 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.
Dark Simulacrum
Dark Simulacrum
(40 yd range, Instant, 20 sec cooldown)
40 yd range
Instant
20 sec cooldown
Places a dark ward on an enemy player that persists for 12 sec, triggering when the enemy next spends mana on a spell, and allowing the Death Knight to unleash an exact duplicate of that spell.
Blood Talents
56
Heartbreaker
Heartbreaker
(Passive)
Passive
Heart Strike generates 2 additional Runic Power per target hit.
57
Hemostasis
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
58
Ossuary
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
60
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
1 Rune
Instant
1.5 sec cooldown
Reduces all damage taken by 30% for 4 sec.
75
Grip of the Dead
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
90
Bloodworms
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
100
Purgatory
Purgatory
(Passive)
Passive
An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec. If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
56
Heartbreaker
Heartbreaker
(Passive)
Passive
Heart Strike generates 2 additional Runic Power per target hit.
57
Hemostasis
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
58
Ossuary
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
60
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
1 Rune
Instant
1.5 sec cooldown
Reduces all damage taken by 30% for 4 sec.
75
Grip of the Dead
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
90
Bloodworms
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
100
Purgatory
Purgatory
(Passive)
Passive
An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec. If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Player vs Player Talents
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Death Chain
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown
Chains 3 enemies together, dealing 2,480 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.
Dark Simulacrum
Dark Simulacrum
(40 yd range, Instant, 20 sec cooldown)
40 yd range
Instant
20 sec cooldown
Places a dark ward on an enemy player that persists for 12 sec, triggering when the enemy next spends mana on a spell, and allowing the Death Knight to unleash an exact duplicate of that spell.
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Death Chain
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown
Chains 3 enemies together, dealing 2,480 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.
Dark Simulacrum
Dark Simulacrum
(40 yd range, Instant, 20 sec cooldown)
40 yd range
Instant
20 sec cooldown
Places a dark ward on an enemy player that persists for 12 sec, triggering when the enemy next spends mana on a spell, and allowing the Death Knight to unleash an exact duplicate of that spell.
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Death Chain
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown
Chains 3 enemies together, dealing 2,480 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.
Dark Simulacrum
Dark Simulacrum
(40 yd range, Instant, 20 sec cooldown)
40 yd range
Instant
20 sec cooldown
Places a dark ward on an enemy player that persists for 12 sec, triggering when the enemy next spends mana on a spell, and allowing the Death Knight to unleash an exact duplicate of that spell.
Back
Infected Claws
(Passive)
Passive
Your ghoul's Claw attack has a 30% chance to cause a Festering Wound on the target.
Back
Ebon Fever
(Passive)
Passive
Virulent Plague deals 15% more damage over time in half the duration.
Back
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
Back
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown
Rip out an enemy's soul, dealing 6,903 Shadow damage over 8 sec. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, you gain 10% Haste for 8 sec. Generates 2 Runes.
Back
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown
Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.
Back
Epidemic
(Instant)
30 Runic Power
Instant
Causes each of your Virulent Plagues to flare up, dealing 1,534 Shadow damage to the infected enemy, and an additional 614 Shadow damage to all other enemies near them.
Back
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown
Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.
Back
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Back
Anti-Magic Zone
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown
Places an Anti-Magic Zone for 10 sec that reduces spell damage taken by party or raid members by 60%.
Back
Raise Abomination
(40 yd range, Instant, 1.5 min cooldown)
40 yd range
Instant
1.5 min cooldown
Raises an Abomination for 25 sec which wanders and attacks enemies near where it was summoned, applying Festering Wound when it melees targets, and affecting all those nearby with Virulent Plague.
Back
Necrotic Strike
(Melee Range, Instant)
1 Rune
Melee Range
Instant
A vicious strike that deals 3,710 Plague damage, and converts 1 Festering Wound into a Necrotic Wound, absorbing up to 7% of the target's maximum health in healing recieved.
Back
Icy Talons
(Passive)
Passive
Your Runic Power spending abilities increase your melee attack speed by 5% for 6 sec, stacking up to 3 times.
Back
Runic Attenuation
(Passive)
Passive
Auto attacks have a chance to generate 3 Runic Power.
Back
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
Back
Frozen Pulse
(Passive)
Passive
While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 373 Frost damage on all nearby enemies.
Back
Permafrost
(Passive)
Passive
Your auto attack damage grants you an absorb shield equal to 40% of the damage dealt.
Back
Gathering Storm
(Passive)
Passive
Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.
Back
Icecap
(Passive)
Passive
Your Frost Strike and Obliterate critical strikes reduce the remaining cooldown of Pillar of Frost by 1 sec.
Back
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Back
Deathchill
(Passive)
Passive
Your Remorseless Winter and Chains of Ice apply Deathchill, rooting the target in place for 4 sec. Remorseless Winter All targets within 5 yards are afflicted with Deathchill when Remorseless Winter is cast. Chains of Ice When you Chains of Ice a target already afflicted by your Chains of Ice they will be afflicted by Deathchill.
Back
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Back
Heartstop Aura
(Passive)
Passive
Decreases the cooldown recovery rate of abilities by 30% to all enemies within 8 yards.
Back
Heartbreaker
(Passive)
Passive
Heart Strike generates 2 additional Runic Power per target hit.
Back
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
Back
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
Back
Rune Tap
(Instant, 1.5 sec cooldown)
1 Rune
Instant
1.5 sec cooldown
Reduces all damage taken by 30% for 4 sec.
Back
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
Back
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
Back
Purgatory
(Passive)
Passive
An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec. If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Back
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Back
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Back
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown
Chains 3 enemies together, dealing 2,480 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.
Back
Dark Simulacrum
(40 yd range, Instant, 20 sec cooldown)
40 yd range
Instant
20 sec cooldown
Places a dark ward on an enemy player that persists for 12 sec, triggering when the enemy next spends mana on a spell, and allowing the Death Knight to unleash an exact duplicate of that spell.
Mythic Keystone Dungeons
Battle for Azeroth Season 2
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 2
9
Atal'Dazar
00:29:22
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Back
9
Atal'Dazar
00:29:22
Joyaux
Siaz
Brunkemeld
Neverhotabtw
Zarokann
8
Freehold
00:34:22
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Back
8
Freehold
00:34:22
Joyaux
Brouwban
Tesseract
Sindrener
Kaeb
6
The Underrot
00:20:52
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Back
6
The Underrot
00:20:52
Joyaux
Brouwban
Tesseract
Sindrener
Kaeb
5
Temple of Sethraliss
00:27:55
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Back
5
Temple of Sethraliss
00:27:55
Joyaux
Brouwban
Lesaboteur
Sindrener
Kaeb
9
Atal'Dazar
00:29:22
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Back
9
Atal'Dazar
00:29:22
Joyaux
Siaz
Brunkemeld
Neverhotabtw
Zarokann
8
Freehold
00:34:22
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Back
8
Freehold
00:34:22
Joyaux
Brouwban
Tesseract
Sindrener
Kaeb
6
The Underrot
00:20:52
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Back
6
The Underrot
00:20:52
Joyaux
Brouwban
Tesseract
Sindrener
Kaeb
5
Temple of Sethraliss
00:27:55
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Back
5
Temple of Sethraliss
00:27:55
Joyaux
Brouwban
Lesaboteur
Sindrener
Kaeb
Player vs Player
View More PvP Stats
Honor
Level 425
Honorable Kills
26,728
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 425
Honorable Kills
26,728
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Elite
2472
102 games played
75 games won
74% win rate
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
Rival
1960
52 games played
33 games won
63% win rate
Back
Seasonal Match History
Games
Wins
Win %
2v2
102
75
74%
3v3
0
0
-
10v10
52
33
63%
2v2
Games
102
Wins
75
Win %
74%
3v3
Games
0
Wins
0
Win %
-
Battlegrounds
Games
52
Wins
33
Win %
63%
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