Sinister Felborne Helmet

  • Warforged
  • Item Level 706
  • Upgrade Level: 0/2
  • Binds when picked up
  • Mail Head
  • 206 Armour
  • +339 Agility or Intellect
  • +509 Stamina
  • +303 Critical Strike
  • +148 Haste
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 33 89 8

Darklight Necklace

  • Mythic Warforged
  • Item Level 706
  • Binds when equipped
  • Miscellaneous Neck
  • +191 Agility
  • +286 Stamina
  • +127 Critical Strike
  • +127 Haste
  • +109 Avoidance
    • Enchanted: +75 Critical Strike
    • Requires Level 100
    • Sell Price: 16 69 8

Thorignir Javelin Mantle

  • Item Level 709
  • Binds when picked up
  • Mail Shoulder
  • 193 Armour
  • +261 Agility or Intellect
  • +392 Stamina
  • +204 Critical Strike
  • +144 Haste
    • Durability 85 / 85
    • Sell Price: 26 12 56

Whitewater Safety Blanket

  • Item Level 715
  • Binds when picked up
  • Back
  • 81 Armour
  • +207 Agility or Strength or Intellect
  • +311 Stamina
  • +91 Critical Strike
  • +185 Mastery
    • Sell Price: 24 62

Flamescale Mail

  • Item Level 715
  • Binds when picked up
  • Mail Chest
  • 264 Armour
  • +369 Agility or Intellect
  • +553 Stamina
  • +172 Critical Strike
  • +319 Mastery
  • Equip: Warming Up.
  • "Usually quenched by the sea."
    • Durability 140 / 140
    • Requires Level 98
    • Sell Price: 28 55 92

Artisan Officer's Shirt

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
    • Sell Price: 40

Renowned Guild Tabard

  • Item Level 1
  • Binds to Battle.net account
  • Miscellaneous Tabard
  • Equip: You champion the causes of your guild. All guild reputation gains are increased by 100%.
    • Sell Price: 62 50

Chain Wristguards of the Stricken

  • Heroic
  • Item Level 710
  • Upgrade Level: 0/2
  • Binds when picked up
  • Mail Wrists
  • 113 Armour
  • +198 Agility or Intellect
  • +297 Stamina
  • +160 Critical Strike
  • +103 Mastery
    • +50 Critical Strike
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 26 50

Whitewater Gloves

  • Item Level 705
  • Binds when picked up
  • Mail Hands
  • 158 Armour
  • +252 Agility or Intellect
  • +378 Stamina
  • +225 Critical Strike
  • +110 Haste
    • Durability 40 / 40
    • Sell Price: 13 20 55

Earthgrasp Girdle

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Mail Waist
  • 139 Armour
  • +241 Agility or Intellect
  • +361 Stamina
  • +149 Haste
  • +168 Versatility
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 20 50 3

Leggings of the Savage Hunt

Die-Cast Ringmail Sabatons

  • Heroic
  • Item Level 705
  • Upgrade Level: 0/2
  • Binds when picked up
  • Mail Feet
  • 174 Armour
  • +252 Agility or Intellect
  • +378 Stamina
  • +117 Critical Strike
  • +218 Versatility
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 35 60 36

Staunch Warbrave Loop

  • Item Level 705
  • Binds when picked up
  • Miscellaneous Finger
  • +283 Stamina
  • +413 Critical Strike
  • +215 Versatility
    • Sell Price: 17 10 48

Spellbound Runic Band of Unrelenting Slaughter

  • Item Level 715
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +207 Agility
  • +311 Stamina
  • +144 Critical Strike
  • +128 Versatility
    • Enchanted: +50 Mastery
  • Equip: Your attacks have a chance to grant Archmage's Greater Incandescence for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 50

Meaty Dragonspine Trophy

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +288 Agility
  • Equip: Your attacks have a chance to grant 1603 Haste for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 36 25 67

Humming Blackiron Trigger

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +342 Agility
  • Equip: Your attacks have a chance to trigger Detonation for 10 sec. While Detonation is active, you gain 105 Critical Strike every 0.5 sec, stacking up to 20 times. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 34 28 38

Thas'dorah, Legacy of the Windrunners

  • Item Level 750
  • Binds when picked up
  • Unique
  • Bow Ranged
  • Speed 3.00 2,752 - 2,753 Damage
  • (917.33 damage per second)
  • +511 Agility
  • +766 Stamina
  • +346 Critical Strike
  • +332 Mastery
  • Equip: Grants access to the Windburst ability, which deals massive damage to a target and increases allies' movement speed in the arrow's path.
  • "When it was retrieved from the Sunwell, the bow radiated power. Talanas was humbled by the gift. He named the weapon Thas'dorah, "Valor of the Forest.""
    • Sell Price: 225 54 52
Off Hand (empty slot)
126,420
Health
130
Focus
2,092
Agility
2,107
Stamina
29%
Critical Strike
6%
Haste
9%
Mastery
4%
Versatility
Talents
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
View Talent Details
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
15
Animal Instincts
Animal Instincts
(Passive)
Passive

Flanking Strike also reduces the remaining cooldown by 2.6 sec of a random one of the following abilities:

Flanking Strike
Mongoose Bite
Aspect of the Eagle
Harpoon
30
A Murder of Crows
A Murder of Crows
(40 yd range, Instant, 1 min cooldown)
30 Focus
40 yd range
Instant
1 min cooldown

Summons a flock of crows to attack your target over the next 15 sec. If the target dies while under attack, A Murder of Crows' cooldown is reset.
45
Disengage
Disengage
(Instant, 1 sec cooldown)
Instant
1 sec cooldown

Leap backwards.
60
Steel Trap
Steel Trap
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Hurls a Steel Trap to the target location that immobilizes the first enemy that approaches for 30 sec and deals 361,695 bleed damage over 30 sec. Other damage may break the immobilization effect. Limit 1. Trap will exist for 1 min.

Waylay: Fully arms after 2 sec, dealing 500% increased damage if triggered by an enemy that is not in combat.
75
Ranger's Net
Ranger's Net
(40 yd range, Instant, 1 sec cooldown)
30 Focus
40 yd range
Instant
1 sec cooldown

Hurls a net at the enemy, rooting the target for 3 sec and reducing movement speed by 50% for 15 sec. Damage may break the effect.
90
Dragonsfire Grenade
Dragonsfire Grenade
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown

Hurls a dragonsfire grenade at the target that explodes into flames, inflicting 308,652 Fire damage over 8 sec and reducing movement speed by 20%. The volatile flames on the target also scorch nearby enemies.
100
Expert Trapper
Expert Trapper
(Passive)
Passive

All of your traps are improved in the following ways:

Freezing Trap
When Freezing Trap's incapacitate effect ends, the victim and all nearby enemies' movement speed is reduced by 50% for 4 sec.

Explosive Trap
Increases Explosive Trap's damage to the triggering enemy by 75%.

Tar Trap
Enemies moving through the tar have a chance to be rooted in place for 4 sec.

Steel Trap
Your Steel Trap also deals an immediate 120,566 Bleed damage when triggered.

Caltrops
Increases Caltrops damage by 50%.
View Talent Details
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Lone Wolf
Lone Wolf
(Passive)
Passive

Increases your damage by 18%, but you can no longer use Call Pet.
30
Lock and Load
Lock and Load
(Passive)
Passive

Your ranged auto attacks have a 8% chance to trigger Lock and Load, causing your next two Aimed Shots to cost no Focus and be instant.
45
Farstrider
Farstrider
(Passive)
Passive

Your ability critical strikes have a 15% chance to reset the remaining cooldown on Disengage.
60
Patient Sniper
Patient Sniper
(Passive)
Passive

Gain the patience of a veteran sniper, increasing the damage bonus of Vulnerable by 10% every 1 sec.
75
Binding Shot
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.6 sec, dealing an average of 376,483 Physical damage to all enemies in front of you. Usable while moving.
100
Sidewinders
Sidewinders
(40 yd range, Instant)
40 yd range
Instant

Launches Sidewinders that travel toward the target, weaving back and forth and dealing 114,586 Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.

Generates 40 Focus.

Also replaces Multi-Shot.
Choose a Specialization
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
Talents
View Talent Details
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
15
Animal Instincts
Animal Instincts
(Passive)
Passive

Flanking Strike also reduces the remaining cooldown by 2.6 sec of a random one of the following abilities:

Flanking Strike
Mongoose Bite
Aspect of the Eagle
Harpoon
30
A Murder of Crows
A Murder of Crows
(40 yd range, Instant, 1 min cooldown)
30 Focus
40 yd range
Instant
1 min cooldown

Summons a flock of crows to attack your target over the next 15 sec. If the target dies while under attack, A Murder of Crows' cooldown is reset.
45
Disengage
Disengage
(Instant, 1 sec cooldown)
Instant
1 sec cooldown

Leap backwards.
60
Steel Trap
Steel Trap
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Hurls a Steel Trap to the target location that immobilizes the first enemy that approaches for 30 sec and deals 361,695 bleed damage over 30 sec. Other damage may break the immobilization effect. Limit 1. Trap will exist for 1 min.

Waylay: Fully arms after 2 sec, dealing 500% increased damage if triggered by an enemy that is not in combat.
75
Ranger's Net
Ranger's Net
(40 yd range, Instant, 1 sec cooldown)
30 Focus
40 yd range
Instant
1 sec cooldown

Hurls a net at the enemy, rooting the target for 3 sec and reducing movement speed by 50% for 15 sec. Damage may break the effect.
90
Dragonsfire Grenade
Dragonsfire Grenade
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown

Hurls a dragonsfire grenade at the target that explodes into flames, inflicting 308,652 Fire damage over 8 sec and reducing movement speed by 20%. The volatile flames on the target also scorch nearby enemies.
100
Expert Trapper
Expert Trapper
(Passive)
Passive

All of your traps are improved in the following ways:

Freezing Trap
When Freezing Trap's incapacitate effect ends, the victim and all nearby enemies' movement speed is reduced by 50% for 4 sec.

Explosive Trap
Increases Explosive Trap's damage to the triggering enemy by 75%.

Tar Trap
Enemies moving through the tar have a chance to be rooted in place for 4 sec.

Steel Trap
Your Steel Trap also deals an immediate 120,566 Bleed damage when triggered.

Caltrops
Increases Caltrops damage by 50%.
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
15
Animal Instincts
Animal Instincts
(Passive)
Passive

Flanking Strike also reduces the remaining cooldown by 2.6 sec of a random one of the following abilities:

Flanking Strike
Mongoose Bite
Aspect of the Eagle
Harpoon
30
A Murder of Crows
A Murder of Crows
(40 yd range, Instant, 1 min cooldown)
30 Focus
40 yd range
Instant
1 min cooldown

Summons a flock of crows to attack your target over the next 15 sec. If the target dies while under attack, A Murder of Crows' cooldown is reset.
45
Disengage
Disengage
(Instant, 1 sec cooldown)
Instant
1 sec cooldown

Leap backwards.
60
Steel Trap
Steel Trap
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Hurls a Steel Trap to the target location that immobilizes the first enemy that approaches for 30 sec and deals 361,695 bleed damage over 30 sec. Other damage may break the immobilization effect. Limit 1. Trap will exist for 1 min.

Waylay: Fully arms after 2 sec, dealing 500% increased damage if triggered by an enemy that is not in combat.
75
Ranger's Net
Ranger's Net
(40 yd range, Instant, 1 sec cooldown)
30 Focus
40 yd range
Instant
1 sec cooldown

Hurls a net at the enemy, rooting the target for 3 sec and reducing movement speed by 50% for 15 sec. Damage may break the effect.
90
Dragonsfire Grenade
Dragonsfire Grenade
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown

Hurls a dragonsfire grenade at the target that explodes into flames, inflicting 308,652 Fire damage over 8 sec and reducing movement speed by 20%. The volatile flames on the target also scorch nearby enemies.
100
Expert Trapper
Expert Trapper
(Passive)
Passive

All of your traps are improved in the following ways:

Freezing Trap
When Freezing Trap's incapacitate effect ends, the victim and all nearby enemies' movement speed is reduced by 50% for 4 sec.

Explosive Trap
Increases Explosive Trap's damage to the triggering enemy by 75%.

Tar Trap
Enemies moving through the tar have a chance to be rooted in place for 4 sec.

Steel Trap
Your Steel Trap also deals an immediate 120,566 Bleed damage when triggered.

Caltrops
Increases Caltrops damage by 50%.
Talents
View Talent Details
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Lone Wolf
Lone Wolf
(Passive)
Passive

Increases your damage by 18%, but you can no longer use Call Pet.
30
Lock and Load
Lock and Load
(Passive)
Passive

Your ranged auto attacks have a 8% chance to trigger Lock and Load, causing your next two Aimed Shots to cost no Focus and be instant.
45
Farstrider
Farstrider
(Passive)
Passive

Your ability critical strikes have a 15% chance to reset the remaining cooldown on Disengage.
60
Patient Sniper
Patient Sniper
(Passive)
Passive

Gain the patience of a veteran sniper, increasing the damage bonus of Vulnerable by 10% every 1 sec.
75
Binding Shot
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.6 sec, dealing an average of 376,483 Physical damage to all enemies in front of you. Usable while moving.
100
Sidewinders
Sidewinders
(40 yd range, Instant)
40 yd range
Instant

Launches Sidewinders that travel toward the target, weaving back and forth and dealing 114,586 Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.

Generates 40 Focus.

Also replaces Multi-Shot.
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Lone Wolf
Lone Wolf
(Passive)
Passive

Increases your damage by 18%, but you can no longer use Call Pet.
30
Lock and Load
Lock and Load
(Passive)
Passive

Your ranged auto attacks have a 8% chance to trigger Lock and Load, causing your next two Aimed Shots to cost no Focus and be instant.
45
Farstrider
Farstrider
(Passive)
Passive

Your ability critical strikes have a 15% chance to reset the remaining cooldown on Disengage.
60
Patient Sniper
Patient Sniper
(Passive)
Passive

Gain the patience of a veteran sniper, increasing the damage bonus of Vulnerable by 10% every 1 sec.
75
Binding Shot
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.6 sec, dealing an average of 376,483 Physical damage to all enemies in front of you. Usable while moving.
100
Sidewinders
Sidewinders
(40 yd range, Instant)
40 yd range
Instant

Launches Sidewinders that travel toward the target, weaving back and forth and dealing 114,586 Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.

Generates 40 Focus.

Also replaces Multi-Shot.
Hunter Pets
Tigrou
Uncollected
Tigrou
Verredeau
Uncollected
Verredeau
Chien du Magma
Uncollected
Chien du Magma
Chaussette
Uncollected
Chaussette
Quilen
Uncollected
Quilen
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
25,804
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating