Helm of the Champion

  • Item Level 280
  • Transmogrified to:
    Hidden Helm
  • Binds when picked up
  • Mail Head
  • 175 Armour
  • +235 Agility or Intellect
  • +376 Stamina
  • Active Azerite Powers:
  • - Champion of Azeroth
  • Your spells and abilities have a chance to increase all secondary stats by 6 for 1 min, stacking up to 4 times.
    • Durability 85 / 85
    • Requires Level 101
    • Sell Price: 36 68 57

Heart of Azeroth

  • Item Level 280
  • Azerite Power Level 1
  • Binds when picked up
  • Unique
  • Miscellaneous Neck
  • +69 Agility or Strength or Intellect
  • +104 Stamina
  • +129 Critical Strike
  • +129 Haste
  • +129 Mastery
  • Equip: Harnesses the energy of raw Azerite, awakening exceptional pieces of armor that possess latent powers.
  • "A living symbol of hope, borne by the champions of a dying planet. The fate of Azeroth will be shared by all her children."
    • Requires Level 110

Pauldrons of Colossal Burden

  • Heroic Warforged
  • Item Level 245
  • Transmogrified to:
    Mantle of the Witch Doctor
  • Binds when picked up
  • Mail Shoulder
  • 76 Armour
  • +67 Agility or Intellect
  • +100 Stamina
  • +27 Critical Strike
  • +39 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 48 93 62

Drape of Venerated Spirits

Mardum Chain Vest

  • Mythic 15 Titanforged
  • Item Level 240
  • Transmogrified to:
    Ro'shak's Molten Chain
  • Binds when picked up
  • Mail Chest
  • 98 Armour
  • +85 Agility or Intellect
  • +128 Stamina
  • +53 Critical Strike
  • +34 Versatility
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 34 20 77
Shirt (empty slot)
Tabard (empty slot)

Scalding Shatterguards

  • Warforged
  • Item Level 215
  • Transmogrified to:
    Bracers of the Pristine Purifier
  • Binds when picked up
  • Mail Wrists
  • 37 Armour
  • +38 Agility or Intellect
  • +57 Stamina
  • +16 Haste
  • +28 Mastery
    • +11 Critical Strike
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 31 25

Gloves of Venerated Spirits

Burning Chain Waistguard

  • Mythic 15 Titanforged
  • Item Level 240
  • Transmogrified to:
    Links of the Disintegrator
  • Binds when picked up
  • Mail Waist
  • 55 Armour
  • +64 Agility or Intellect
  • +95 Stamina
  • +26 Critical Strike
  • +38 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 21 53 12

Leggings of Venerated Spirits

The Deceiver's Blood Pact

  • Item Level 265
  • Transmogrified to:
    Kor'kron Dark Shaman Treads
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Mail Feet
  • 79 Armour
  • +80 Agility or Intellect
  • +121 Stamina
  • +46 Critical Strike
  • +25 Haste
  • Equip: Earth Shock has a 20% chance to refund all of the Maelstrom spent.
  • "Ner'zhul, Elder Shaman of the Shadowmoon Clan, wanted to save his people and finally obtain the power and respect he so dearly desired. But he was deceived..."
    • Durability 95 / 95
    • Classes: Shaman
    • Requires Level 101
    • Sell Price: 70 3 89

Seal of Saltheril

  • Mythic 10 Titanforged
  • Item Level 230
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +65 Stamina
  • +98 Haste
  • +58 Mastery
    • Enchanted: +9 Critical Strike
    • +11 Critical Strike
    • Requires Level 110
    • Sell Price: 25 70 8

Seal of the Nazjatar Empire

  • Mythic 15
  • Item Level 220
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +60 Stamina
  • +96 Critical Strike
  • +51 Haste
    • Enchanted: +9 Critical Strike
    • +11 Critical Strike
    • Requires Level 110
    • Sell Price: 26 8 41

Dreadstone of Endless Shadows

  • Mythic 15 Titanforged
  • Item Level 245
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +85 Intellect
  • Equip: Your damaging and healing spells have a chance to increase your Mastery, Haste, or Critical Strike by 140 for 8 sec.
    • Requires Level 110
    • Sell Price: 37 23 43

Terminus Signaling Beacon

  • Heroic
  • Item Level 225
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +59 Mastery
  • Use: Call a Legion ship to bombard the target's location for 9 sec, dealing 6213 Fire damage to all targets within 12 yds, including the ship.
    • Requires Level 110
    • Sell Price: 50 89 50

The Fist of Ra-den

  • Item Level 231
  • Transmogrified to:
    Fist of Subtlety
  • Binds when picked up
  • Unique
  • Fist Weapon Main-Hand
  • Speed 2.60 47 - 68 Damage
  • (22.12 damage per second)
  • +39 Intellect
  • +58 Stamina
  • +21 Critical Strike
  • +20 Mastery
  • Equip: Grants the Stormkeeper ability, which massively empowers your Lightning Bolts or Chain Lightnings.
  • "To seal Al'Akir's demise, Master Ra slammed his fist into the mountaintop. The heavens split wide, and all the fire and fury they contained crashed down atop the Windlord's head."
    • Classes: Shaman
    • Sell Price: 173 69 5

The Highkeeper's Ward

  • Item Level 231
  • Transmogrified to:
    Furnace of the Great Machine
  • Binds when picked up
  • Unique
  • Shield Off-Hand
  • 416 Armour
  • +44 Strength
  • +136 Intellect
  • +66 Stamina
  • +24 Critical Strike
  • +23 Mastery
  • "Ra and Helya crafted a shield, the Highkeeper's Ward, to act as a key to the Elemental Plane. It thrummed with the energies of the four elements, which Ra could call upon whenever he desired."
    • Classes: Shaman
    • Sell Price: 114 64 69
35,720
Health
Health
35,720
100
Maelstrom
Maelstrom
100
1,716
Intellect
Intellect1,716
1,786
Stamina
Stamina1,786
34%
Critical Strike
Critical Strike33.60%
Total Rating:504
22%
Haste
Haste21.87%
Total Rating:364
68%
Mastery
Mastery67.67%
Total Rating:495
2%
Versatility
Versatility2.45%
Total Rating:51
Specialization
Player vs Player Talents
15
Exposed Elements
Exposed Elements
(Passive)
Passive

Earth Shock now increases the damage of your next Lightning Bolt on the target by 75%.

30
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant

Summons four totems that increase your combat capabilities for 2 min. Resonance Totem Generates 1 Maelstrom every 1 sec. Storm Totem Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 5%. Ember Totem Increases Flame Shock damage over time by 10%. Tailwind Totem Increases your Haste by 2%.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
High Voltage
High Voltage
(Passive)
Passive

Lightning Bolt and Chain Lightning have a 50% of normal chance to cause a second Elemental Overload.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Icefury
Icefury
(40 yd range, 2 sec cast, 30 sec cooldown)
40 yd range
2 sec cast
30 sec cooldown

Hurls frigid ice at the target, dealing 812 Frost damage and causing your next 4 Frost Shocks to deal 100% increased damage. Generates 15 Maelstom.

100
Unlimited Power
Unlimited Power
(Passive)
Passive

When your spells cause an elemental overload, you gain 2% Haste for 10 sec. Gaining a stack does not refresh the duration.

Specialization
Player vs Player Talents
15
Undulation
Undulation
(Passive)
Passive

Every third Healing Wave or Healing Surge you cast heals for an additional 50%.

30
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 580 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
Earthen Wall Totem
Earthen Wall Totem
(40 yd range, Instant, 1 min cooldown)
440 Mana
40 yd range
Instant
1 min cooldown

Summons a totem with 29,220 health for 15 sec. 527 damage from each attack against allies within 10 yards of the totem is redirected to the totem.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Flash Flood
Flash Flood
(Passive)
Passive

When you consume Tidal Waves, the cast time of your next heal is reduced by 20%.

100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Water Ascendant for 15 sec, causing all healing you deal to be duplicated and distributed evenly among nearby allies.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Rippling Waters
Rippling Waters
(Passive)
Passive

Riptide has 1 additional charge. Riptide Heals for 1,187 when the spell ends its duration, is refreshed on the target, or is dispelled.

Calming Waters
Calming Waters
(Passive)
Passive

Interrupts reduce the duration of the next successful silence or interrupt cast upon you within 10 sec by 50%.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Specialization
Player vs Player Talents
Specialization
Elemental Talents
15
Exposed Elements
Exposed Elements
(Passive)
Passive

Earth Shock now increases the damage of your next Lightning Bolt on the target by 75%.

30
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant

Summons four totems that increase your combat capabilities for 2 min. Resonance Totem Generates 1 Maelstrom every 1 sec. Storm Totem Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 5%. Ember Totem Increases Flame Shock damage over time by 10%. Tailwind Totem Increases your Haste by 2%.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
High Voltage
High Voltage
(Passive)
Passive

Lightning Bolt and Chain Lightning have a 50% of normal chance to cause a second Elemental Overload.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Icefury
Icefury
(40 yd range, 2 sec cast, 30 sec cooldown)
40 yd range
2 sec cast
30 sec cooldown

Hurls frigid ice at the target, dealing 812 Frost damage and causing your next 4 Frost Shocks to deal 100% increased damage. Generates 15 Maelstom.

100
Unlimited Power
Unlimited Power
(Passive)
Passive

When your spells cause an elemental overload, you gain 2% Haste for 10 sec. Gaining a stack does not refresh the duration.

Player vs Player Talents
Elemental Talents
15
Exposed Elements
Exposed Elements
(Passive)
Passive

Earth Shock now increases the damage of your next Lightning Bolt on the target by 75%.

30
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant

Summons four totems that increase your combat capabilities for 2 min. Resonance Totem Generates 1 Maelstrom every 1 sec. Storm Totem Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 5%. Ember Totem Increases Flame Shock damage over time by 10%. Tailwind Totem Increases your Haste by 2%.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
High Voltage
High Voltage
(Passive)
Passive

Lightning Bolt and Chain Lightning have a 50% of normal chance to cause a second Elemental Overload.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Icefury
Icefury
(40 yd range, 2 sec cast, 30 sec cooldown)
40 yd range
2 sec cast
30 sec cooldown

Hurls frigid ice at the target, dealing 812 Frost damage and causing your next 4 Frost Shocks to deal 100% increased damage. Generates 15 Maelstom.

100
Unlimited Power
Unlimited Power
(Passive)
Passive

When your spells cause an elemental overload, you gain 2% Haste for 10 sec. Gaining a stack does not refresh the duration.

15
Exposed Elements
Exposed Elements
(Passive)
Passive

Earth Shock now increases the damage of your next Lightning Bolt on the target by 75%.

30
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant

Summons four totems that increase your combat capabilities for 2 min. Resonance Totem Generates 1 Maelstrom every 1 sec. Storm Totem Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 5%. Ember Totem Increases Flame Shock damage over time by 10%. Tailwind Totem Increases your Haste by 2%.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
High Voltage
High Voltage
(Passive)
Passive

Lightning Bolt and Chain Lightning have a 50% of normal chance to cause a second Elemental Overload.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Icefury
Icefury
(40 yd range, 2 sec cast, 30 sec cooldown)
40 yd range
2 sec cast
30 sec cooldown

Hurls frigid ice at the target, dealing 812 Frost damage and causing your next 4 Frost Shocks to deal 100% increased damage. Generates 15 Maelstom.

100
Unlimited Power
Unlimited Power
(Passive)
Passive

When your spells cause an elemental overload, you gain 2% Haste for 10 sec. Gaining a stack does not refresh the duration.

Player vs Player Talents
Specialization
Restoration Talents
15
Undulation
Undulation
(Passive)
Passive

Every third Healing Wave or Healing Surge you cast heals for an additional 50%.

30
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 580 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
Earthen Wall Totem
Earthen Wall Totem
(40 yd range, Instant, 1 min cooldown)
440 Mana
40 yd range
Instant
1 min cooldown

Summons a totem with 29,220 health for 15 sec. 527 damage from each attack against allies within 10 yards of the totem is redirected to the totem.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Flash Flood
Flash Flood
(Passive)
Passive

When you consume Tidal Waves, the cast time of your next heal is reduced by 20%.

100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Water Ascendant for 15 sec, causing all healing you deal to be duplicated and distributed evenly among nearby allies.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Rippling Waters
Rippling Waters
(Passive)
Passive

Riptide has 1 additional charge. Riptide Heals for 1,187 when the spell ends its duration, is refreshed on the target, or is dispelled.

Calming Waters
Calming Waters
(Passive)
Passive

Interrupts reduce the duration of the next successful silence or interrupt cast upon you within 10 sec by 50%.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Restoration Talents
15
Undulation
Undulation
(Passive)
Passive

Every third Healing Wave or Healing Surge you cast heals for an additional 50%.

30
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 580 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
Earthen Wall Totem
Earthen Wall Totem
(40 yd range, Instant, 1 min cooldown)
440 Mana
40 yd range
Instant
1 min cooldown

Summons a totem with 29,220 health for 15 sec. 527 damage from each attack against allies within 10 yards of the totem is redirected to the totem.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Flash Flood
Flash Flood
(Passive)
Passive

When you consume Tidal Waves, the cast time of your next heal is reduced by 20%.

100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Water Ascendant for 15 sec, causing all healing you deal to be duplicated and distributed evenly among nearby allies.

15
Undulation
Undulation
(Passive)
Passive

Every third Healing Wave or Healing Surge you cast heals for an additional 50%.

30
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 580 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
Earthen Wall Totem
Earthen Wall Totem
(40 yd range, Instant, 1 min cooldown)
440 Mana
40 yd range
Instant
1 min cooldown

Summons a totem with 29,220 health for 15 sec. 527 damage from each attack against allies within 10 yards of the totem is redirected to the totem.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Flash Flood
Flash Flood
(Passive)
Passive

When you consume Tidal Waves, the cast time of your next heal is reduced by 20%.

100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Water Ascendant for 15 sec, causing all healing you deal to be duplicated and distributed evenly among nearby allies.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Rippling Waters
Rippling Waters
(Passive)
Passive

Riptide has 1 additional charge. Riptide Heals for 1,187 when the spell ends its duration, is refreshed on the target, or is dispelled.

Calming Waters
Calming Waters
(Passive)
Passive

Interrupts reduce the duration of the next successful silence or interrupt cast upon you within 10 sec by 50%.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Rippling Waters
Rippling Waters
(Passive)
Passive

Riptide has 1 additional charge. Riptide Heals for 1,187 when the spell ends its duration, is refreshed on the target, or is dispelled.

Calming Waters
Calming Waters
(Passive)
Passive

Interrupts reduce the duration of the next successful silence or interrupt cast upon you within 10 sec by 50%.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Rippling Waters
Rippling Waters
(Passive)
Passive

Riptide has 1 additional charge. Riptide Heals for 1,187 when the spell ends its duration, is refreshed on the target, or is dispelled.

Calming Waters
Calming Waters
(Passive)
Passive

Interrupts reduce the duration of the next successful silence or interrupt cast upon you within 10 sec by 50%.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Specialization
Enhancement Talents
Player vs Player Talents
Enhancement Talents
Player vs Player Talents
Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Mythic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Player vs Player
View More PvP Stats
Honor
Level 8
Honorable Kills
6,047
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 8
Honorable Kills
6,047
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.