Cowl of the Ternion Glory

  • Heroic
  • Item Level 569
  • Upgrade Level: 4/4
  • Binds when picked up
  • Cloth Head
  • 40 Armour
  • +83 Intellect
  • +142 Stamina
  • +62 Critical Strike
  • +49 Mastery
    • +20 Intellect and chance on beneficial spell to make your spells cost no mana for 4 sec.
    • +5 Intellect and +10 Critical Strike
    • Socket Bonus: +11 Intellect
    • Durability 100 / 100
    • Classes: Priest
    • Requires Level 90
    • Sell Price: 27 41 98

Lost Necklace of the Mogu Empress

  • Mythic
  • Item Level 582
  • Upgrade Level: 4/4
  • Binds when picked up
  • Miscellaneous Neck
  • +60 Intellect
  • +90 Stamina
  • +43 Versatility
  • +34 Mastery
    • Requires Level 90
    • Sell Price: 17 9 30

Rime-Rift Shoulders

  • Mythic Warforged
  • Item Level 588
  • Upgrade Level: 4/4
  • Binds when picked up
  • Cloth Shoulder
  • 47 Armour
  • -86 Intellect
  • +127 Stamina
  • -33 Critical Strike
  • -29 Mastery
    • Enchanted: +20 Intellect and +5 Critical Strike
    • +20 Critical Strike
    • +20 Critical Strike
    • Socket Bonus: +8 Intellect
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 29 21 84

Jina-Kang, Kindness of Chi-Ji

  • Item Level 616
  • Upgrade Level: 4/4
  • Binds when picked up
  • Back
  • 40 Armour
  • -8 Intellect
  • +124 Stamina
  • +17 Haste
  • +17 Versatility
  • +17 Mastery
    • Enchanted: +15 Intellect
    • +5 Intellect and +10 Critical Strike
    • Socket Bonus: +4 Intellect
  • Equip: Your helpful spells have a chance to grant you Spirit of Chi-Ji, increasing all healing done by 5% and causing all overhealing on players to be redistributed to up to 5 nearby injured friends, for 10 sec. (Approximately 0.58 procs per minute)
    • Requires Level 90

Robes of the Ternion Glory

  • Heroic
  • Item Level 569
  • Upgrade Level: 4/4
  • Binds when picked up
  • Cloth Chest
  • 49 Armour
  • +83 Intellect
  • +142 Stamina
  • +57 Critical Strike
  • +57 Mastery
    • Enchanted: +25 Versatility
    • +5 Intellect and +10 Critical Strike
    • +5 Intellect and +10 Critical Strike
    • +5 Intellect and +10 Critical Strike
    • Socket Bonus: +11 Intellect
    • Durability 165 / 165
    • Classes: Priest
    • Requires Level 90
    • Sell Price: 36 62 95
Shirt (empty slot)

Tabard of the Argent Dawn

  • Item Level 60
  • Binds when picked up
  • Unique
  • Miscellaneous Tabard

Bracers of Sonic Projection

  • Mythic
  • Item Level 582
  • Upgrade Level: 4/4
  • Binds when picked up
  • Cloth Wrists
  • 25 Armour
  • +60 Intellect
  • +90 Stamina
  • +40 Critical Strike
  • +40 Haste
    • Enchanted: +16 Intellect
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 18 44 59

Fusespark Gloves

  • Mythic Warforged
  • Item Level 588
  • Upgrade Level: 4/4
  • Binds when picked up
  • Cloth Hands
  • 39 Armour
  • -86 Intellect
  • +127 Stamina
  • -46 Critical Strike
  • -14 Mastery
    • Enchanted: +25 Mastery
    • +5 Intellect and +10 Critical Strike
    • +20 Critical Strike
    • Socket Bonus: +8 Intellect
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 19 62 76

Sash of the Last Guardian

  • Mythic
  • Item Level 582
  • Upgrade Level: 4/4
  • Binds when picked up
  • Cloth Waist
  • 33 Armour
  • +72 Intellect
  • +120 Stamina
  • +41 Critical Strike
  • +54 Mastery
    • +20 Critical Strike
    • +20 Critical Strike
    • +20 Critical Strike
    • Socket Bonus: +8 Intellect
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 19 28 63

Legwraps of the Ternion Glory

  • Heroic
  • Item Level 569
  • Upgrade Level: 4/4
  • Binds when picked up
  • Cloth Legs
  • 43 Armour
  • +87 Intellect
  • +142 Stamina
  • +64 Critical Strike
  • +51 Mastery
    • Enchanted: +19 Intellect and +11 Versatility
    • +20 Critical Strike
    • +20 Critical Strike
    • Socket Bonus: +8 Intellect
    • Durability 120 / 120
    • Classes: Priest
    • Requires Level 90
    • Sell Price: 36 62 95

Toxic Tornado Treads

  • Mythic
  • Item Level 582
  • Upgrade Level: 4/4
  • Binds when picked up
  • Cloth Feet
  • 40 Armour
  • -10 Intellect
  • +120 Stamina
  • -7 Critical Strike
  • +25 Mastery
    • Enchanted: +10 Mastery & Minor Speed Increase
    • +20 Critical Strike
    • Socket Bonus: +4 Critical Strike
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 19 96 82

Seal of Eternal Sorrow

  • Heroic
  • Item Level 569
  • Upgrade Level: 4/4
  • Binds when picked up
  • Unique-Equipped: Seal of Eternal Sorrow (1)
  • Miscellaneous Finger
  • -33 Intellect
  • +80 Stamina
  • -29 Versatility
  • +12 Mastery
    • +20 Critical Strike
    • Socket Bonus: +4 Critical Strike
    • Requires Level 90
    • Sell Price: 16 85 73

Amaranthine Signet of the Wavecrest

  • Timeless
  • Item Level 551
  • Upgrade Level: 4/4
  • Binds when picked up
  • Miscellaneous Finger
  • +45 Intellect
  • +68 Stamina
  • +25 Critical Strike
  • +25 Mastery
    • Requires Level 90
    • Sell Price: 11 98 62

Lightning-Imbued Chalice

  • Heroic
  • Item Level 543
  • Upgrade Level: 2/2
  • Binds when picked up
  • Unique-Equipped: Lightning-Imbued Chalice (1)
  • Miscellaneous Trinket
  • +71 Intellect
  • Equip: Your healing spells have a chance to grant you Infinite Power. Once you have accumulated 6 Infinite Power, you will instantly heal the most injured nearby party member for 2575. (Approximately 6.62 procs per minute)
    • Requires Level 90
    • Sell Price: 25 39 83

Horridon's Last Gasp

  • Heroic
  • Item Level 543
  • Upgrade Level: 2/2
  • Binds when picked up
  • Unique-Equipped: Horridon's Last Gasp (1)
  • Miscellaneous Trinket
  • +71 Intellect
  • Equip: Your healing spells have a chance to grant 73 mana per 2 sec over 10 sec. (Approximately 1.10 procs per minute)
    • Requires Level 90
    • Sell Price: 25 39 83

Lever of the Megantholithic Apparatus

  • Mythic
  • Item Level 582
  • Upgrade Level: 4/4
  • Binds when picked up
  • Staff Two-Hand
  • Speed 3.30 253 - 380 Damage
  • (95.91 damage per second)
  • +27 Intellect
  • +160 Stamina
  • +14 Critical Strike
  • +43 Haste
    • Enchanted: Jade Spirit
    • +5 Intellect and +10 Critical Strike
    • Socket Bonus: +4 Intellect
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 50 37 60
Off Hand (empty slot)
110,330
Health
78,000
Mana
1,909
Intellect
2,006
Stamina
28%
Critical Strike
4%
Haste
36%
Mastery
0%
Versatility
Talents
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Misery
Misery
(Passive)
Passive

Vampiric Touch also applies Shadow Word: Pain to the target.
100
Choose a Specialization
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Misery
Misery
(Passive)
Passive

Vampiric Touch also applies Shadow Word: Pain to the target.
100
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Misery
Misery
(Passive)
Passive

Vampiric Touch also applies Shadow Word: Pain to the target.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
3,394
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating