Light's Vanguard Helm

String of Extracted Incisors

  • Mythic Titanforged
  • Item Level 950
  • Binds when picked up
  • Miscellaneous Neck
  • +2917 Stamina
  • +2384 Haste
  • +1589 Versatility
    • Enchanted: Mark of the Hidden Satyr
    • Requires Level 110
    • Sell Price: 25 19 90

Light's Vanguard Shoulderplates

Whisper of the Nathrezim

  • Item Level 1,000
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Back
  • 222 Armour
  • +3099 Strength or Intellect
  • +4649 Stamina
  • +868 Critical Strike
  • +482 Haste
    • Enchanted: +200 Strength
  • Equip: Templar's Verdict and Divine Storm increase the damage of your next Templar's Verdict or Divine Storm within 4 sec by 15%.
  • "Pitiful... Is that the best you can do?"
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 66 64 49

Light's Vanguard Breastplate

Precious' Ribbon

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
  • Equip: A ribbon of affection.
    • Sell Price: 62 50

Tabard of the Lightbringer

  • Item Level 80
  • Transmogrified to:
    August Celestials Tabard
  • Binds when equipped
  • Unique
  • Miscellaneous Tabard
  • Use: Suffuses the wearer with the Light.
  • "May you always bring light into dark places."
    • Requires Level 80

Exo-Mesh Carpalform Armplates Mk. VII

  • Mythic 15 Titanforged
  • Item Level 960
  • Transmogrified to:
    Aegisjalmur, the Armguards of Awe
  • Binds when picked up
  • Plate Wrists
  • 381 Armour
  • +2135 Strength or Intellect
  • +3203 Stamina
  • +481 Haste
  • +681 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 20 27 25

Ravencrest Bonecrush Gauntlets

  • Mythic 15 Titanforged
  • Item Level 985
  • Transmogrified to:
    Lightning Emperor's Gauntlets
  • Binds when picked up
  • Plate Hands
  • 575 Armour
  • +3593 Strength or Intellect
  • +5391 Stamina
  • +1180 Critical Strike
  • +523 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 20 4 20

Nathrezim Battle Girdle

  • Mythic Warforged
  • Item Level 970
  • Transmogrified to:
    Bubbling Anima Belt
  • Binds when picked up
  • Plate Waist
  • 501 Armour
  • +3124 Strength or Intellect
  • +4687 Stamina
  • +690 Critical Strike
  • +920 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 31 94 90

Light's Vanguard Legplates

Doomwalker Warboots

  • Mythic Warforged
  • Item Level 970
  • Transmogrified to:
    Ice-Scored Treads
  • Binds when picked up
  • Plate Feet
  • 612 Armour
  • +3124 Strength or Intellect
  • +4687 Stamina
  • +977 Critical Strike
  • +632 Haste
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 44 43 89

Sullied Seal of the Pantheon

  • Heroic
  • Item Level 955
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +3057 Stamina
  • +1755 Versatility
  • +2341 Mastery
    • Enchanted: +200 Critical Strike
    • Requires Level 110
    • Sell Price: 38 15 75

Soul of the Highlord

  • Item Level 1,000
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +4649 Stamina
  • +1230 Critical Strike
  • +922 Haste
  • +1538 Mastery
    • Enchanted: +200 Haste
    • +200 Haste
  • "The Order of the Silver Hand reside in the Sanctum of Light. They are the united might of the Argent Crusade, the Hand of Argus, the Sunwalkers, and the Blood Knights."
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 57 76 19

Seeping Scourgewing

  • Heroic
  • Item Level 945
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1397 Versatility
  • Equip: Your melee attacks have a chance to deal 164886 Shadow damage to the target. If there are no other enemies within 0 yds of them, this deals an additional 176663 damage.
    • Requires Level 110
    • Sell Price: 53 84 95

Horn of Valor

  • Mythic 15
  • Item Level 940
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1370 Versatility
  • Use: Sound the horn, increasing your primary stat by 2332 for 30 sec.
  • "The strongest Vrykul are awaited by Odyn at the Halls of Valor, to become Valarjar. They fight eternal, shiny and gold."
    • Requires Level 110
    • Sell Price: 35 6 88

Ashbringer

  • Item Level 982
  • Binds when picked up
  • Unique
  • Sword Two-Hand
  • Speed 3.60 21,524 - 35,876 Damage
  • (7,972 damage per second)
  • +511 Strength
  • +766 Stamina
  • +346 Critical Strike
  • +332 Mastery
  • Equip: Grants you the Wake of Ashes ability, which deals massive damage to enemies in an area.
  • "So it was that over the course of time, the man and the weapon seemed as one. Ashbringer became a name of legend, attributed not just to the fearsome blade but also to the relentless knight who wielded it."
    • Sell Price: 215 18 36
Off Hand (empty slot)
5,910,720
Health
Health
5,910,720
220,000
Mana
Mana
220,000
41,406
Strength
Strength41,406
98,512
Stamina
Stamina98,512
24%
Critical Strike
Critical Strike24.46%
Total Rating:7,386
20%
Haste
Haste20.01%
Total Rating:7,505
53%
Mastery
Mastery53.39%
Total Rating:9,003
15%
Versatility
Versatility14.63%
Total Rating:6,949
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Greater Judgment
Greater Judgment
(Passive)
Passive

Your Judgment ability hits 2 additional nearby enemies, and always deals a critical strike against targets above 50% health.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
17,600 Mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 117,911 Physical damage. Lasts 10 sec.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield. Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 32 sec. Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%. Maximum 15 stacks.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
61,600 Mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 73,119 Holy damage to enemies and heals up to 6 allies for 21,206.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
17,600 Mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you. While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 8,483.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
6,875 Mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
View Talent Details
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 53,099 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
17,600 Mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Knight Templar
Knight Templar
(Passive)
Passive

Reduces the cooldown of Divine Steed by 50% and reduces all damage taken while mounted on your Divine Steed by 20%.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 8,309.
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500. Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Greater Judgment
Greater Judgment
(Passive)
Passive

Your Judgment ability hits 2 additional nearby enemies, and always deals a critical strike against targets above 50% health.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
17,600 Mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 117,911 Physical damage. Lasts 10 sec.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield. Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 32 sec. Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%. Maximum 15 stacks.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Greater Judgment
Greater Judgment
(Passive)
Passive

Your Judgment ability hits 2 additional nearby enemies, and always deals a critical strike against targets above 50% health.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
17,600 Mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 117,911 Physical damage. Lasts 10 sec.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield. Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 32 sec. Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%. Maximum 15 stacks.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
61,600 Mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 73,119 Holy damage to enemies and heals up to 6 allies for 21,206.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
17,600 Mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you. While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 8,483.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
6,875 Mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
61,600 Mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 73,119 Holy damage to enemies and heals up to 6 allies for 21,206.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
17,600 Mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you. While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 8,483.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
6,875 Mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Talents
View Talent Details
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 53,099 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
17,600 Mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Knight Templar
Knight Templar
(Passive)
Passive

Reduces the cooldown of Divine Steed by 50% and reduces all damage taken while mounted on your Divine Steed by 20%.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 8,309.
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500. Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 53,099 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
17,600 Mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Knight Templar
Knight Templar
(Passive)
Passive

Reduces the cooldown of Divine Steed by 50% and reduces all damage taken while mounted on your Divine Steed by 20%.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 8,309.
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500. Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Legion Raid Progression
View Raid History
LFR
7/7
100%
Normal
7/7
100%
Heroic
7/7
100%
Mythic
7/7
100%
The Emerald Nightmare
LFR
7/7
100%
3 x
Nythendra
3 x
Elerethe Renferal
3 x
Il'gynoth, The Heart of Corruption
6 x
Ursoc
7 x
Dragons of Nightmare
7 x
Cenarius
5 x
Xavius
The Emerald Nightmare
Normal
7/7
100%
5 x
Nythendra
5 x
Elerethe Renferal
5 x
Il'gynoth, The Heart of Corruption
5 x
Ursoc
5 x
Dragons of Nightmare
5 x
Cenarius
5 x
Xavius
The Emerald Nightmare
Heroic
7/7
100%
10 x
Nythendra
10 x
Elerethe Renferal
10 x
Il'gynoth, The Heart of Corruption
10 x
Ursoc
10 x
Dragons of Nightmare
10 x
Cenarius
10 x
Xavius
The Emerald Nightmare
Mythic
7/7
100%
4 x
Nythendra
3 x
Elerethe Renferal
2 x
Il'gynoth, The Heart of Corruption
3 x
Ursoc
3 x
Dragons of Nightmare
3 x
Cenarius
2 x
Xavius
LFR
0/3
0%
Normal
3/3
100%
Heroic
3/3
100%
Mythic
3/3
100%
Trial of Valor
LFR
0/3
0%
0 x
Odyn
0 x
Guarm
0 x
Helya
Trial of Valor
Normal
3/3
100%
6 x
Odyn
5 x
Guarm
5 x
Helya
Trial of Valor
Heroic
3/3
100%
9 x
Odyn
9 x
Guarm
9 x
Helya
Trial of Valor
Mythic
3/3
100%
1 x
Odyn
1 x
Guarm
1 x
Helya
Level 110
LFR
10/10
100%
Normal
10/10
100%
Heroic
10/10
100%
Mythic
10/10
100%
The Nighthold
LFR
10/10
100%
7 x
Skorpyron
7 x
Chronomatic Anomaly
7 x
Trilliax
4 x
Spellblade Aluriel
4 x
Tichondrius
4 x
Krosus
4 x
High Botanist Tel'arn
4 x
Star Augur Etraeus
4 x
Grand Magistrix Elisande
6 x
Gul'dan
The Nighthold
Normal
10/10
100%
11 x
Skorpyron
11 x
Chronomatic Anomaly
11 x
Trilliax
11 x
Spellblade Aluriel
11 x
Tichondrius
11 x
Krosus
11 x
High Botanist Tel'arn
11 x
Star Augur Etraeus
11 x
Grand Magistrix Elisande
11 x
Gul'dan
The Nighthold
Heroic
10/10
100%
20 x
Skorpyron
18 x
Chronomatic Anomaly
18 x
Trilliax
17 x
Spellblade Aluriel
17 x
Tichondrius
17 x
Krosus
16 x
High Botanist Tel'arn
17 x
Star Augur Etraeus
16 x
Grand Magistrix Elisande
16 x
Gul'dan
The Nighthold
Mythic
10/10
100%
7 x
Skorpyron
7 x
Chronomatic Anomaly
7 x
Trilliax
7 x
Spellblade Aluriel
7 x
Tichondrius
7 x
Krosus
5 x
High Botanist Tel'arn
3 x
Star Augur Etraeus
15 x
Grand Magistrix Elisande
13 x
Gul'dan
LFR
9/9
100%
Normal
9/9
100%
Heroic
9/9
100%
Mythic
7/9
78%
Tomb of Sargeras
LFR
9/9
100%
5 x
Goroth
5 x
Demonic Inquisition
5 x
Harjatan
5 x
Sisters of the Moon
5 x
Mistress Sassz'ine
5 x
The Desolate Host
4 x
Maiden of Vigilance
4 x
Fallen Avatar
2 x
Kil'jaeden
Tomb of Sargeras
Normal
9/9
100%
7 x
Goroth
7 x
Demonic Inquisition
6 x
Harjatan
6 x
Sisters of the Moon
6 x
Mistress Sassz'ine
6 x
The Desolate Host
6 x
Maiden of Vigilance
6 x
Fallen Avatar
6 x
Kil'jaeden
Tomb of Sargeras
Heroic
9/9
100%
19 x
Goroth
19 x
Demonic Inquisition
19 x
Harjatan
19 x
Sisters of the Moon
19 x
Mistress Sassz'ine
18 x
The Desolate Host
17 x
Maiden of Vigilance
17 x
Fallen Avatar
14 x
Kil'jaeden
Tomb of Sargeras
Mythic
7/9
78%
12 x
Goroth
11 x
Demonic Inquisition
12 x
Harjatan
7 x
Sisters of the Moon
2 x
Mistress Sassz'ine
5 x
The Desolate Host
1 x
Maiden of Vigilance
0 x
Fallen Avatar
0 x
Kil'jaeden
LFR
6/11
55%
Normal
11/11
100%
Heroic
11/11
100%
Mythic
4/11
36%
Antorus, the Burning Throne
LFR
6/11
55%
4 x
Garothi Worldbreaker
4 x
Felhounds of Sargeras
4 x
Antoran High Command
1 x
Portal Keeper Hasabel
1 x
The Defense of Eonar
1 x
Imonar the Soulhunter
0 x
Kin'garoth
0 x
Varimathras
0 x
The Coven of Shivarra
0 x
Aggramar
0 x
Argus the Unmaker
Antorus, the Burning Throne
Normal
11/11
100%
8 x
Garothi Worldbreaker
7 x
Felhounds of Sargeras
7 x
Antoran High Command
7 x
Portal Keeper Hasabel
7 x
The Defense of Eonar
8 x
Imonar the Soulhunter
8 x
Kin'garoth
7 x
Varimathras
7 x
The Coven of Shivarra
7 x
Aggramar
7 x
Argus the Unmaker
Antorus, the Burning Throne
Heroic
11/11
100%
7 x
Garothi Worldbreaker
7 x
Felhounds of Sargeras
7 x
Antoran High Command
8 x
Portal Keeper Hasabel
7 x
The Defense of Eonar
8 x
Imonar the Soulhunter
8 x
Kin'garoth
8 x
Varimathras
8 x
The Coven of Shivarra
8 x
Aggramar
8 x
Argus the Unmaker
Antorus, the Burning Throne
Mythic
4/11
36%
6 x
Garothi Worldbreaker
4 x
Felhounds of Sargeras
2 x
Antoran High Command
2 x
Portal Keeper Hasabel
0 x
The Defense of Eonar
0 x
Imonar the Soulhunter
0 x
Kin'garoth
0 x
Varimathras
0 x
The Coven of Shivarra
0 x
Aggramar
0 x
Argus the Unmaker
Player vs Player
View More PvP Stats
Prestige
Level 16
Honor
Level 15
Honorable Kills
20,918
0
Games
0
Wins
0
Win %
-
2v2
Rating
0
Games
0
Wins
0
Win %
-
3v3
Rating
576
Games
6
Wins
3
Win %
50%
Battlegrounds
Rating