Bartered Vrykul Hood

  • Item Level 300
  • Transmogrified to:
    Navigator's Crown
  • Binds when picked up
  • Cloth Head
  • 82 Armour
  • +283 Intellect
  • +454 Stamina
  • Active Azerite Powers:
  • - Glacial Assault
  • Flurry has a 10% chance each strike to call down an icy comet, crashing into your target and nearby enemies for 408 Frost damage.
  • - Resounding Protection
  • Every 30 sec, gain an absorb shield for 2320 for 30 sec.
    • Durability 85 / 85
    • Sell Price: 37 67 42

Heart of Azeroth

  • Item Level 304
  • Azerite Power Level 13
  • Binds when picked up
  • Unique
  • Miscellaneous Neck
  • +87 Agility or Strength or Intellect
  • +131 Stamina
  • +165 Critical Strike
  • +165 Haste
  • +165 Mastery
  • Equip: Harnesses the energy of raw Azerite, awakening exceptional pieces of armor that possess latent powers.
  • "A living symbol of hope, borne by the champions of a dying planet. The fate of Azeroth will be shared by all her children."
    • Requires Level 110

Bloodbough Mantle

  • Item Level 295
  • Binds when picked up
  • Cloth Shoulder
  • 73 Armour
  • +203 Intellect
  • +325 Stamina
  • Active Azerite Powers:
  • - Blightborne Infusion
  • Your spells and abilities have a chance to draw a Wandering Soul from Thros to serve you for 14 sec. The Soul increases your Critical Strike by 205.
    • Durability 85 / 85
    • Requires Level 120
    • Sell Price: 38 47 86

Proudmoore Battalion Cloak

  • Item Level 290
  • Transmogrified to:
    Mud-Slicked Capote
  • Binds when picked up
  • Back
  • 47 Armour
  • +76 Agility or Strength or Intellect
  • +114 Stamina
  • +37 Haste
  • +40 Versatility
    • Sell Price: 27 3 69

Squallshaper Vestments

  • Item Level 310
  • Binds when picked up
  • Cloth Chest
  • 112 Armour
  • +311 Intellect
  • +507 Stamina
  • Active Azerite Powers:
  • - Tidal Surge
  • Your damaging spells and abilities have a chance to release a tidal surge, dealing 455 Frost damage to your target and slowing their movement speed by 0% for 6 sec.
    • Durability 140 / 140
    • Requires Level 120
    • Sell Price: 50 45 87
Shirt (empty slot)
Tabard (empty slot)

Honorable Combatant's Satin Bracers of the Peerless

  • Item Level 300
  • Binds when equipped
  • Cloth Wrists
  • 44 Armour
  • +84 Intellect
  • +125 Stamina
  • +64 Critical Strike
  • +25 Mastery
    • Durability 50 / 50
    • Requires Level 120
    • Sell Price: 25 4 19

Fen Spirit Handwraps

  • Titanforged
  • Item Level 320
  • Binds when picked up
  • Cloth Hands
  • 77 Armour
  • +135 Intellect
  • +208 Stamina
  • +76 Critical Strike
  • +59 Haste
    • Prismatic Socket
    • Durability 50 / 50
    • Requires Level 120
    • Sell Price: 26 3 76

Tidespeaker Waistwrap

  • Item Level 298
  • Transmogrified to:
    Parrot-Trainer Sash
  • Binds when picked up
  • Cloth Waist
  • 56 Armour
  • +109 Intellect
  • +164 Stamina
  • +60 Haste
  • +56 Versatility
    • Durability 50 / 50
    • Sell Price: 18 36 71

Squallshaper Leggings

  • Item Level 290
  • Binds when picked up
  • Cloth Legs
  • 83 Armour
  • +136 Intellect
  • +204 Stamina
  • +63 Haste
  • +75 Versatility
    • Durability 100 / 100
    • Requires Level 120
    • Sell Price: 49 73 6

Bloodbough Slippers

  • Item Level 300
  • Binds when picked up
  • Cloth Feet
  • 69 Armour
  • +111 Intellect
  • +167 Stamina
  • +57 Critical Strike
  • +62 Mastery
    • Durability 65 / 65
    • Requires Level 120
    • Sell Price: 37 92 61

Zeth'jir Seacaller Signet

  • Item Level 286
  • Binds when picked up
  • Miscellaneous Finger
  • +110 Stamina
  • +118 Versatility
  • +125 Mastery
    • Sell Price: 22 29 69

Zandalari Band

  • Item Level 295
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +120 Stamina
  • +144 Versatility
  • +122 Mastery
    • Requires Level 120
    • Sell Price: 31 72 32

Rikal's Ritual Beads

  • Item Level 298
  • Binds when picked up
  • Miscellaneous Trinket
  • +139 Agility or Strength or Intellect
  • Equip: Your spells and abilities have a chance to grant you 96 Haste and 0% Swim Speed for 20 sec.
    • Sell Price: 31 53 64

Gilded Loa Figurine

  • Item Level 295
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +106 Versatility
    • Prismatic Socket
  • Equip: Your spells and abilities have a chance to increase your primary stat by 492 for 10 sec.
    • Requires Level 120
    • Sell Price: 43 57 31

Storm's Wake Baton

  • Item Level 298
  • Transmogrified to:
    Primal Gladiator's Touch of Defeat
  • Binds when picked up
  • Wand Ranged
  • Speed 2.00 62 - 104 Nature Damage
  • (41.50 damage per second)
  • +73 Intellect
  • +110 Stamina
  • +40 Haste
  • +37 Mastery
    • Durability 90 / 90
    • Sell Price: 61 36 60

Salvage-Hunter's Torch

  • Item Level 294
  • Transmogrified to:
    Tesseract Timepiece
  • Binds when picked up
  • Miscellaneous Held in Off-Hand
  • +244 Intellect
  • +119 Stamina
  • +43 Haste
  • +39 Mastery
    • Sell Price: 31 99 9
75,940
Health
Health
75,940
100,000
Mana
Mana
100,000
3,941
Intellect
Intellect3,941
3,797
Stamina
Stamina3,797
10%
Critical Strike
Critical Strike9.53%
Total Rating:326
6%
Haste
Haste6.26%
Total Rating:426
15%
Mastery
Mastery15.42%
Total Rating:534
6%
Versatility
Versatility6.34%
Total Rating:539
Specialization
Player vs Player Talents
15
Bone Chilling
Bone Chilling
(Passive)
Passive

Whenever you attempt to chill a target, you gain Bone Chilling, increasing spell damage you deal by 0.5% for 8 sec, stacking up to 10 times.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Ebonbolt
Ebonbolt
(40 yd range, 2.5 sec cast, 45 sec cooldown)
40 yd range
2.5 sec cast
45 sec cooldown

Launch a bolt of ice at the enemy, dealing 2,358 Frost damage and granting you Brain Freeze.

75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduce the target's movement speed by an additional 15%.

90
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage. Your Ebonbolt and Glacial Spike also hit a second nearby target for 80% of its damage.

100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
200 Mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 3,772 damage plus all of the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect. Requires 5 Icicles to cast. Passive: Ice Lance no longer launches Icicles.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Ice Form
Ice Form
(Instant, 1 min cooldown)
Instant
1 min cooldown

Your body turns into Ice, increasing your Frostbolt damage done by 30% and granting immunity to stun and knockback effects. Lasts 12 sec.

Deep Shatter
Deep Shatter
(Passive)
Passive

Your Frostbolt deals 150% additional damage to Frozen targets.

Frostbite
Frostbite
(Passive)
Passive

Gives your Chill effects a 15% chance to freeze the target for 4 sec.

Specialization
Player vs Player Talents
15
Rule of Threes
Rule of Threes
(Passive)
Passive

When you gain your third Arcane Charge, the cost of your next Arcane Blast or Arcane Missiles is reduced by 100%.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Resonance
Resonance
(Passive)
Passive

Arcane Barrage deals 10% increased damage per target it hits.

75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.

90
Reverberate
Reverberate
(Passive)
Passive

If Arcane Explosion hits at least 3 targets, it has a 40% chance to generate an extra Arcane Charge.

100
Time Anomaly
Time Anomaly
(Passive)
Passive

At any moment, you have a chance to gain Arcane Power for 8 sec, gain Evocation for 1 sec, or gain 4 Arcane Charges.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Arcane Empowerment
Arcane Empowerment
(Passive)
Passive

Clearcasting can now stack 2 additional times, and increases the damage of Arcane Missiles by 5% per stack. Clearcasting no longer reduces the mana cost of Arcane Explosion.

Mass Invisibility
Mass Invisibility
(Instant, 1 min cooldown)
Instant
1 min cooldown

You and your allies within 40 yards instantly become invisible for 5 sec. Dealing damage will cancel the effect.

Prismatic Cloak
Prismatic Cloak
(Passive)
Passive

After you Shimmer, you take 50% less magical damage for 2 sec.

Specialization
Player vs Player Talents
15
Firestarter
Firestarter
(Passive)
Passive

Your Fireball and Pyroblast spells always deal a critical strike when the target is above 90% health.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.

75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.

90
Conflagration
Conflagration
(Passive)
Passive

Fireball applies Conflagration to the target, dealing an additional 102 Fire damage over 8 sec. Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 88 Fire damage to nearby enemies.

100
Pyroclasm
Pyroclasm
(Passive)
Passive

Consuming Hot Streak has a 15% chance to make your next non-instant Pyroblast cast within 15 sec deal 225% additional damage. Maximum 2 charges.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Tinder
Tinder
(Passive)
Passive

If you have not cast Fireball for 8 sec, your next Fireball will deal 30% increased damage with a 50% reduced cast time.

Temporal Shield
Temporal Shield
(Instant, 45 sec cooldown)
3,000 Mana
Instant
45 sec cooldown

Envelops you in a temporal shield for 6 sec. 100% of all damage taken while shielded will be instantly restored when the shield ends.

Firestarter
Firestarter
(Passive)
Passive

Your Fireball reduces the cooldown of your Combustion by 5 sec.

Specialization
Frost Talents
15
Bone Chilling
Bone Chilling
(Passive)
Passive

Whenever you attempt to chill a target, you gain Bone Chilling, increasing spell damage you deal by 0.5% for 8 sec, stacking up to 10 times.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Ebonbolt
Ebonbolt
(40 yd range, 2.5 sec cast, 45 sec cooldown)
40 yd range
2.5 sec cast
45 sec cooldown

Launch a bolt of ice at the enemy, dealing 2,358 Frost damage and granting you Brain Freeze.

75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduce the target's movement speed by an additional 15%.

90
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage. Your Ebonbolt and Glacial Spike also hit a second nearby target for 80% of its damage.

100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
200 Mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 3,772 damage plus all of the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect. Requires 5 Icicles to cast. Passive: Ice Lance no longer launches Icicles.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Ice Form
Ice Form
(Instant, 1 min cooldown)
Instant
1 min cooldown

Your body turns into Ice, increasing your Frostbolt damage done by 30% and granting immunity to stun and knockback effects. Lasts 12 sec.

Deep Shatter
Deep Shatter
(Passive)
Passive

Your Frostbolt deals 150% additional damage to Frozen targets.

Frostbite
Frostbite
(Passive)
Passive

Gives your Chill effects a 15% chance to freeze the target for 4 sec.

Frost Talents
15
Bone Chilling
Bone Chilling
(Passive)
Passive

Whenever you attempt to chill a target, you gain Bone Chilling, increasing spell damage you deal by 0.5% for 8 sec, stacking up to 10 times.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Ebonbolt
Ebonbolt
(40 yd range, 2.5 sec cast, 45 sec cooldown)
40 yd range
2.5 sec cast
45 sec cooldown

Launch a bolt of ice at the enemy, dealing 2,358 Frost damage and granting you Brain Freeze.

75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduce the target's movement speed by an additional 15%.

90
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage. Your Ebonbolt and Glacial Spike also hit a second nearby target for 80% of its damage.

100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
200 Mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 3,772 damage plus all of the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect. Requires 5 Icicles to cast. Passive: Ice Lance no longer launches Icicles.

15
Bone Chilling
Bone Chilling
(Passive)
Passive

Whenever you attempt to chill a target, you gain Bone Chilling, increasing spell damage you deal by 0.5% for 8 sec, stacking up to 10 times.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Ebonbolt
Ebonbolt
(40 yd range, 2.5 sec cast, 45 sec cooldown)
40 yd range
2.5 sec cast
45 sec cooldown

Launch a bolt of ice at the enemy, dealing 2,358 Frost damage and granting you Brain Freeze.

75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduce the target's movement speed by an additional 15%.

90
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage. Your Ebonbolt and Glacial Spike also hit a second nearby target for 80% of its damage.

100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
200 Mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 3,772 damage plus all of the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect. Requires 5 Icicles to cast. Passive: Ice Lance no longer launches Icicles.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Ice Form
Ice Form
(Instant, 1 min cooldown)
Instant
1 min cooldown

Your body turns into Ice, increasing your Frostbolt damage done by 30% and granting immunity to stun and knockback effects. Lasts 12 sec.

Deep Shatter
Deep Shatter
(Passive)
Passive

Your Frostbolt deals 150% additional damage to Frozen targets.

Frostbite
Frostbite
(Passive)
Passive

Gives your Chill effects a 15% chance to freeze the target for 4 sec.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Ice Form
Ice Form
(Instant, 1 min cooldown)
Instant
1 min cooldown

Your body turns into Ice, increasing your Frostbolt damage done by 30% and granting immunity to stun and knockback effects. Lasts 12 sec.

Deep Shatter
Deep Shatter
(Passive)
Passive

Your Frostbolt deals 150% additional damage to Frozen targets.

Frostbite
Frostbite
(Passive)
Passive

Gives your Chill effects a 15% chance to freeze the target for 4 sec.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Ice Form
Ice Form
(Instant, 1 min cooldown)
Instant
1 min cooldown

Your body turns into Ice, increasing your Frostbolt damage done by 30% and granting immunity to stun and knockback effects. Lasts 12 sec.

Deep Shatter
Deep Shatter
(Passive)
Passive

Your Frostbolt deals 150% additional damage to Frozen targets.

Frostbite
Frostbite
(Passive)
Passive

Gives your Chill effects a 15% chance to freeze the target for 4 sec.

Specialization
Arcane Talents
15
Rule of Threes
Rule of Threes
(Passive)
Passive

When you gain your third Arcane Charge, the cost of your next Arcane Blast or Arcane Missiles is reduced by 100%.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Resonance
Resonance
(Passive)
Passive

Arcane Barrage deals 10% increased damage per target it hits.

75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.

90
Reverberate
Reverberate
(Passive)
Passive

If Arcane Explosion hits at least 3 targets, it has a 40% chance to generate an extra Arcane Charge.

100
Time Anomaly
Time Anomaly
(Passive)
Passive

At any moment, you have a chance to gain Arcane Power for 8 sec, gain Evocation for 1 sec, or gain 4 Arcane Charges.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Arcane Empowerment
Arcane Empowerment
(Passive)
Passive

Clearcasting can now stack 2 additional times, and increases the damage of Arcane Missiles by 5% per stack. Clearcasting no longer reduces the mana cost of Arcane Explosion.

Mass Invisibility
Mass Invisibility
(Instant, 1 min cooldown)
Instant
1 min cooldown

You and your allies within 40 yards instantly become invisible for 5 sec. Dealing damage will cancel the effect.

Prismatic Cloak
Prismatic Cloak
(Passive)
Passive

After you Shimmer, you take 50% less magical damage for 2 sec.

Arcane Talents
15
Rule of Threes
Rule of Threes
(Passive)
Passive

When you gain your third Arcane Charge, the cost of your next Arcane Blast or Arcane Missiles is reduced by 100%.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Resonance
Resonance
(Passive)
Passive

Arcane Barrage deals 10% increased damage per target it hits.

75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.

90
Reverberate
Reverberate
(Passive)
Passive

If Arcane Explosion hits at least 3 targets, it has a 40% chance to generate an extra Arcane Charge.

100
Time Anomaly
Time Anomaly
(Passive)
Passive

At any moment, you have a chance to gain Arcane Power for 8 sec, gain Evocation for 1 sec, or gain 4 Arcane Charges.

15
Rule of Threes
Rule of Threes
(Passive)
Passive

When you gain your third Arcane Charge, the cost of your next Arcane Blast or Arcane Missiles is reduced by 100%.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Resonance
Resonance
(Passive)
Passive

Arcane Barrage deals 10% increased damage per target it hits.

75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.

90
Reverberate
Reverberate
(Passive)
Passive

If Arcane Explosion hits at least 3 targets, it has a 40% chance to generate an extra Arcane Charge.

100
Time Anomaly
Time Anomaly
(Passive)
Passive

At any moment, you have a chance to gain Arcane Power for 8 sec, gain Evocation for 1 sec, or gain 4 Arcane Charges.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Arcane Empowerment
Arcane Empowerment
(Passive)
Passive

Clearcasting can now stack 2 additional times, and increases the damage of Arcane Missiles by 5% per stack. Clearcasting no longer reduces the mana cost of Arcane Explosion.

Mass Invisibility
Mass Invisibility
(Instant, 1 min cooldown)
Instant
1 min cooldown

You and your allies within 40 yards instantly become invisible for 5 sec. Dealing damage will cancel the effect.

Prismatic Cloak
Prismatic Cloak
(Passive)
Passive

After you Shimmer, you take 50% less magical damage for 2 sec.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Arcane Empowerment
Arcane Empowerment
(Passive)
Passive

Clearcasting can now stack 2 additional times, and increases the damage of Arcane Missiles by 5% per stack. Clearcasting no longer reduces the mana cost of Arcane Explosion.

Mass Invisibility
Mass Invisibility
(Instant, 1 min cooldown)
Instant
1 min cooldown

You and your allies within 40 yards instantly become invisible for 5 sec. Dealing damage will cancel the effect.

Prismatic Cloak
Prismatic Cloak
(Passive)
Passive

After you Shimmer, you take 50% less magical damage for 2 sec.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Arcane Empowerment
Arcane Empowerment
(Passive)
Passive

Clearcasting can now stack 2 additional times, and increases the damage of Arcane Missiles by 5% per stack. Clearcasting no longer reduces the mana cost of Arcane Explosion.

Mass Invisibility
Mass Invisibility
(Instant, 1 min cooldown)
Instant
1 min cooldown

You and your allies within 40 yards instantly become invisible for 5 sec. Dealing damage will cancel the effect.

Prismatic Cloak
Prismatic Cloak
(Passive)
Passive

After you Shimmer, you take 50% less magical damage for 2 sec.

Specialization
Fire Talents
15
Firestarter
Firestarter
(Passive)
Passive

Your Fireball and Pyroblast spells always deal a critical strike when the target is above 90% health.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.

75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.

90
Conflagration
Conflagration
(Passive)
Passive

Fireball applies Conflagration to the target, dealing an additional 102 Fire damage over 8 sec. Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 88 Fire damage to nearby enemies.

100
Pyroclasm
Pyroclasm
(Passive)
Passive

Consuming Hot Streak has a 15% chance to make your next non-instant Pyroblast cast within 15 sec deal 225% additional damage. Maximum 2 charges.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Tinder
Tinder
(Passive)
Passive

If you have not cast Fireball for 8 sec, your next Fireball will deal 30% increased damage with a 50% reduced cast time.

Temporal Shield
Temporal Shield
(Instant, 45 sec cooldown)
3,000 Mana
Instant
45 sec cooldown

Envelops you in a temporal shield for 6 sec. 100% of all damage taken while shielded will be instantly restored when the shield ends.

Firestarter
Firestarter
(Passive)
Passive

Your Fireball reduces the cooldown of your Combustion by 5 sec.

Fire Talents
15
Firestarter
Firestarter
(Passive)
Passive

Your Fireball and Pyroblast spells always deal a critical strike when the target is above 90% health.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.

75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.

90
Conflagration
Conflagration
(Passive)
Passive

Fireball applies Conflagration to the target, dealing an additional 102 Fire damage over 8 sec. Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 88 Fire damage to nearby enemies.

100
Pyroclasm
Pyroclasm
(Passive)
Passive

Consuming Hot Streak has a 15% chance to make your next non-instant Pyroblast cast within 15 sec deal 225% additional damage. Maximum 2 charges.

15
Firestarter
Firestarter
(Passive)
Passive

Your Fireball and Pyroblast spells always deal a critical strike when the target is above 90% health.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.

75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.

90
Conflagration
Conflagration
(Passive)
Passive

Fireball applies Conflagration to the target, dealing an additional 102 Fire damage over 8 sec. Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 88 Fire damage to nearby enemies.

100
Pyroclasm
Pyroclasm
(Passive)
Passive

Consuming Hot Streak has a 15% chance to make your next non-instant Pyroblast cast within 15 sec deal 225% additional damage. Maximum 2 charges.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Tinder
Tinder
(Passive)
Passive

If you have not cast Fireball for 8 sec, your next Fireball will deal 30% increased damage with a 50% reduced cast time.

Temporal Shield
Temporal Shield
(Instant, 45 sec cooldown)
3,000 Mana
Instant
45 sec cooldown

Envelops you in a temporal shield for 6 sec. 100% of all damage taken while shielded will be instantly restored when the shield ends.

Firestarter
Firestarter
(Passive)
Passive

Your Fireball reduces the cooldown of your Combustion by 5 sec.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Tinder
Tinder
(Passive)
Passive

If you have not cast Fireball for 8 sec, your next Fireball will deal 30% increased damage with a 50% reduced cast time.

Temporal Shield
Temporal Shield
(Instant, 45 sec cooldown)
3,000 Mana
Instant
45 sec cooldown

Envelops you in a temporal shield for 6 sec. 100% of all damage taken while shielded will be instantly restored when the shield ends.

Firestarter
Firestarter
(Passive)
Passive

Your Fireball reduces the cooldown of your Combustion by 5 sec.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Tinder
Tinder
(Passive)
Passive

If you have not cast Fireball for 8 sec, your next Fireball will deal 30% increased damage with a 50% reduced cast time.

Temporal Shield
Temporal Shield
(Instant, 45 sec cooldown)
3,000 Mana
Instant
45 sec cooldown

Envelops you in a temporal shield for 6 sec. 100% of all damage taken while shielded will be instantly restored when the shield ends.

Firestarter
Firestarter
(Passive)
Passive

Your Fireball reduces the cooldown of your Combustion by 5 sec.

Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Mythic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Player vs Player
View More PvP Stats
Honor
Level 142
Honorable Kills
57,951
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 142
Honorable Kills
57,951
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.