Nightsfall Helmet

  • Titanforged
  • Item Level 865
  • Transmogrified to:
    Hidden Helm
  • Binds when picked up
  • Plate Head
  • 573 Armour
  • +1566 Strength or Intellect
  • +2349 Stamina
  • +983 Haste
  • +466 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 25 14 2

Pendant of the Watchful Eye

  • Mythic 6 Warforged
  • Item Level 865
  • Binds when picked up
  • Miscellaneous Neck
  • +1321 Stamina
  • +698 Critical Strike
  • +1339 Haste
    • Enchanted: Mark of the Hidden Satyr
    • Requires Level 110
    • Sell Price: 17 94 33

Pauldrons of Shifting Runes

  • Heroic
  • Item Level 865
  • Binds when picked up
  • Plate Shoulder
  • 529 Armour
  • +1174 Strength or Intellect
  • +1762 Stamina
  • +613 Critical Strike
  • +473 Versatility
    • Enchanted: Gemfinding
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 43 60 59

Whisper of the Nathrezim

  • Item Level 910
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Back
  • 161 Armour
  • +1340 Strength or Intellect
  • +2010 Stamina
  • +620 Critical Strike
  • +344 Haste
    • Enchanted: +200 Strength
  • Equip: Templar's Verdict and Divine Storm increase the damage of your next Templar's Verdict or Divine Storm within 4 sec by 15%.
  • "Pitiful... Is that the best you can do?"
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 66 64 49

Polished Jade Chestguard

  • Mythic Warforged
  • Item Level 845
  • Binds when picked up
  • Plate Chest
  • 675 Armour
  • +1299 Strength or Intellect
  • +1949 Stamina
  • +903 Haste
  • +441 Mastery
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 39 41 1

Captain Sanders' Shirt

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
    • Sell Price: 1 37

Tabard of Brute Force

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard

Wristclamps of Mad Dreams

  • Heroic
  • Item Level 865
  • Binds when picked up
  • Plate Wrists
  • 309 Armour
  • +880 Strength or Intellect
  • +1321 Stamina
  • +494 Critical Strike
  • +320 Haste
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 29 50 19

Greystone Gauntlets

  • Titanforged
  • Item Level 875
  • Binds when picked up
  • Plate Hands
  • 451 Armour
  • +1289 Strength or Intellect
  • +1934 Stamina
  • +322 Critical Strike
  • +806 Haste
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 17 8 64

Waistplate of Nameless Horror

  • Heroic
  • Item Level 865
  • Binds when picked up
  • Plate Waist
  • 397 Armour
  • +1174 Strength or Intellect
  • +1762 Stamina
  • +427 Critical Strike
  • +660 Haste
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 28 65 84

Wracksoul Legplates

  • Mythic 5 Titanforged
  • Item Level 865
  • Binds when picked up
  • Plate Legs
  • 617 Armour
  • +1566 Strength or Intellect
  • +2349 Stamina
  • +1004 Critical Strike
  • +445 Haste
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 32 87 34

Valkyra Protector Greatboots

  • Mythic 2
  • Item Level 845
  • Transmogrified to:
    Felforged Warboots
  • Binds when picked up
  • Plate Feet
  • 464 Armour
  • +975 Strength or Intellect
  • +1463 Stamina
  • +656 Haste
  • +353 Mastery
    • +375 Critical Strike
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 32 13 26

Band of Fused Coral

  • Mythic 5
  • Item Level 850
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1149 Stamina
  • +550 Critical Strike
  • +1376 Haste
    • Enchanted: +200 Critical Strike
    • +500 Strength
    • Requires Level 110
    • Sell Price: 26 97 90

Jeweled Signet of Melandrus

  • Mythic 5 Warforged
  • Item Level 860
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1261 Stamina
  • +915 Critical Strike
  • +1086 Haste
    • Enchanted: +200 Critical Strike
  • Equip: Increases your autoattack damage by 10%.
    • Requires Level 110
    • Sell Price: 25 33 55

Horn of Valor

  • Mythic
  • Item Level 840
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +943 Versatility
  • Use: Sound the horn, increasing your primary stat by 2332 for 30 sec.
  • "The strongest Vrykul are awaited by Odyn at the Halls of Valor, to become Valarjar. They fight eternal, shiny and gold."
    • Requires Level 110
    • Sell Price: 35 6 88

Ethereal Urn

  • Mythic Warforged
  • Item Level 880
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1712 Agility or Strength or Intellect
  • +1095 Mastery
  • Use: Instantly remove all Fear effects.
    • Requires Level 110
    • Sell Price: 51 78 14

Ashbringer

  • Item Level 894
  • Binds when picked up
  • Unique
  • Sword Two-Hand
  • Speed 3.60 10,111 - 15,168 Damage
  • (3,511 damage per second)
  • +2052 Strength
  • +3077 Stamina
  • +821 Critical Strike
  • +788 Mastery
  • Equip: Grants you the Wake of Ashes ability, which deals massive damage to enemies in an area.
  • "So it was that over the course of time, the man and the weapon seemed as one. Ashbringer became a name of legend, attributed not just to the fearsome blade but also to the relentless knight who wielded it."
    • Sell Price: 215 18 36
Off Hand (empty slot)
2,139,840
Health
220,000
Mana
27,727
Strength
35,664
Stamina
26%
Critical Strike
26%
Haste
25%
Mastery
3%
Versatility
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 50,172 Physical damage. Lasts 10 sec.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 13,841 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 50,172 Physical damage. Lasts 10 sec.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 50,172 Physical damage. Lasts 10 sec.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 13,841 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 13,841 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 16
Honorable Kills
8,229
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating