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Kostolomka
the Immortal
6620
396 ilvl
120 Blood Elf Blood Death Knight
❮Banda Zlih Bureka❯
Burning Blade
Character
Achievements
Collections
Dungeons & Raids
Player vs Player
Reputation
Character
Character
Achievements
Collections
Dungeons & Raids
Player vs Player
Reputation
No results found
Bone-Fetished Faceguard
390
39
Heart of Azeroth
401
Bone-Fetished Shoulderplates
385
Turncoat's Cape
400
Dunecrawler Chestplate
390
Phosphorescent Armplates
385
Dunecrawler Crushers
405
Sewer Grate Girdle
400
Deathguard's Greaves
410
Stoneroot Stompers
400
Golden Empire Signet
+27 Versatility
390
Seal of the Regal Loa
+27 Versatility
390
Mchimba's Ritual Bandages
400
Ritual Feather of Unng Ak
390
Crash of Tides
Rune of the Fallen Crusader
400
Bone-Fetished Faceguard
Item Level 390
Binds when picked up
Plate
Head
575 Armour
+655 Strength or Intellect
+1189 Stamina
Active Azerite Powers:
- Bones of the Damned
Marrowrend has a chance to grant an extra charge of Bone Shield. Bone Shield increases your Armor by 72.
- Bloody Runeblade
When Crimson Scourge activates, you gain 571 Haste for 5 sec, and immediately gain 5 Runic Power.
- Winds of War
Taking damage grants you 19 Dodge for 3 sec, stacking up to 5 times.
- Runic Barrier
Anti-Magic Shell absorbs 21720 additional damage and its duration is increased to 0 seconds.
Durability 100 / 100
Requires Level 120
Sell Price:
1
Back
Bone-Fetished Faceguard
Item Level 390
Binds when picked up
Plate
Head
575 Armour
+655 Strength or Intellect
+1189 Stamina
Active Azerite Powers:
- Bones of the Damned
Marrowrend has a chance to grant an extra charge of Bone Shield. Bone Shield increases your Armor by 72.
- Bloody Runeblade
When Crimson Scourge activates, you gain 571 Haste for 5 sec, and immediately gain 5 Runic Power.
- Winds of War
Taking damage grants you 19 Dodge for 3 sec, stacking up to 5 times.
- Runic Barrier
Anti-Magic Shell absorbs 21720 additional damage and its duration is increased to 0 seconds.
Durability 100 / 100
Requires Level 120
Sell Price:
1
Heart of Azeroth
Item Level 401
Azerite Power Level 39
Binds when picked up
Unique
Miscellaneous
Neck
+215 Agility or Strength or Intellect
+370 Stamina
+263 Critical Strike
+263 Haste
+263 Mastery
Equip: Harnesses the energy of raw Azerite, awakening exceptional pieces of armor that possess latent powers.
"A living symbol of hope, borne by the champions of a dying planet. The fate of Azeroth will be shared by all her children."
Requires Level 110
Back
39
Heart of Azeroth
Item Level 401
Azerite Power Level 39
Binds when picked up
Unique
Miscellaneous
Neck
+215 Agility or Strength or Intellect
+370 Stamina
+263 Critical Strike
+263 Haste
+263 Mastery
Equip: Harnesses the energy of raw Azerite, awakening exceptional pieces of armor that possess latent powers.
"A living symbol of hope, borne by the champions of a dying planet. The fate of Azeroth will be shared by all her children."
Requires Level 110
Bone-Fetished Shoulderplates
Item Level 385
Transmogrified to:
Pristine Lightforge Spaulders
Binds when picked up
Plate
Shoulder
513 Armour
+469 Strength or Intellect
+1019 Stamina
Active Azerite Powers:
- Eternal Rune Weapon
Dancing Rune Weapon grants you 214 Strength, and each rune spent increases its duration by 0.0 sec, up to a maximum of 0 sec.
- Bone Spike Graveyard
Casting Death and Decay impales enemies with bone spikes, inflicting 1259 Physical damage and healing you for 1574 per enemy.
- Azerite Veins
Taking damage has a chance to grant you Azerite Veins, healing you for 8552 every 2.8 sec. Lasts 18 sec or until you are fully healed.
- Resounding Protection
Every 30 sec, gain an absorb shield for 14104 for 30 sec.
Durability 100 / 100
Requires Level 120
Sell Price:
1
Back
Bone-Fetished Shoulderplates
Item Level 385
Transmogrified to:
Pristine Lightforge Spaulders
Binds when picked up
Plate
Shoulder
513 Armour
+469 Strength or Intellect
+1019 Stamina
Active Azerite Powers:
- Eternal Rune Weapon
Dancing Rune Weapon grants you 214 Strength, and each rune spent increases its duration by 0.0 sec, up to a maximum of 0 sec.
- Bone Spike Graveyard
Casting Death and Decay impales enemies with bone spikes, inflicting 1259 Physical damage and healing you for 1574 per enemy.
- Azerite Veins
Taking damage has a chance to grant you Azerite Veins, healing you for 8552 every 2.8 sec. Lasts 18 sec or until you are fully healed.
- Resounding Protection
Every 30 sec, gain an absorb shield for 14104 for 30 sec.
Durability 100 / 100
Requires Level 120
Sell Price:
1
Turncoat's Cape
Mythic 7 Warforged
Item Level 400
Binds when picked up
Back
102 Armour
+212 Agility or Strength or Intellect
+367 Stamina
+60 Critical Strike
+86 Mastery
+40 Strength
Requires Level 120
Sell Price:
37
38
95
Back
Turncoat's Cape
Mythic 7 Warforged
Item Level 400
Binds when picked up
Back
102 Armour
+212 Agility or Strength or Intellect
+367 Stamina
+60 Critical Strike
+86 Mastery
+40 Strength
Requires Level 120
Sell Price:
37
38
95
Dunecrawler Chestplate
Item Level 390
Transmogrified to:
Polished Breastplate of Valor
Binds when picked up
Plate
Chest
707 Armour
+655 Strength or Intellect
+1189 Stamina
Active Azerite Powers:
- Eternal Rune Weapon
Dancing Rune Weapon grants you 214 Strength, and each rune spent increases its duration by 0.0 sec, up to a maximum of 0 sec.
- Bones of the Damned
Marrowrend has a chance to grant an extra charge of Bone Shield. Bone Shield increases your Armor by 72.
- Heed My Call
Your damaging abilities have a chance to deal 4848 Nature damage to your target, and 2078 Nature damage to enemies within 3 yards of that target.
- Resounding Protection
Every 30 sec, gain an absorb shield for 14104 for 30 sec.
Durability 165 / 165
Requires Level 120
Sell Price:
1
Back
Dunecrawler Chestplate
Item Level 390
Transmogrified to:
Polished Breastplate of Valor
Binds when picked up
Plate
Chest
707 Armour
+655 Strength or Intellect
+1189 Stamina
Active Azerite Powers:
- Eternal Rune Weapon
Dancing Rune Weapon grants you 214 Strength, and each rune spent increases its duration by 0.0 sec, up to a maximum of 0 sec.
- Bones of the Damned
Marrowrend has a chance to grant an extra charge of Bone Shield. Bone Shield increases your Armor by 72.
- Heed My Call
Your damaging abilities have a chance to deal 4848 Nature damage to your target, and 2078 Nature damage to enemies within 3 yards of that target.
- Resounding Protection
Every 30 sec, gain an absorb shield for 14104 for 30 sec.
Durability 165 / 165
Requires Level 120
Sell Price:
1
Shirt (empty slot)
Back
Shirt (empty slot)
Tabard (empty slot)
Back
Tabard (empty slot)
Phosphorescent Armplates
Mythic 6
Item Level 385
Binds when picked up
Plate
Wrists
299 Armour
+185 Strength or Intellect
+312 Stamina
+78 Critical Strike
+60 Mastery
+40 Haste
Durability 55 / 55
Requires Level 120
Sell Price:
26
45
81
Back
Phosphorescent Armplates
Mythic 6
Item Level 385
Binds when picked up
Plate
Wrists
299 Armour
+185 Strength or Intellect
+312 Stamina
+78 Critical Strike
+60 Mastery
+40 Haste
Durability 55 / 55
Requires Level 120
Sell Price:
26
45
81
Dunecrawler Crushers
Titanforged
Item Level 405
Binds when picked up
Plate
Hands
491 Armour
+297 Strength or Intellect
+516 Stamina
+112 Critical Strike
+86 Haste
Durability 55 / 55
Requires Level 120
Sell Price:
24
90
64
Back
Dunecrawler Crushers
Titanforged
Item Level 405
Binds when picked up
Plate
Hands
491 Armour
+297 Strength or Intellect
+516 Stamina
+112 Critical Strike
+86 Haste
Durability 55 / 55
Requires Level 120
Sell Price:
24
90
64
Sewer Grate Girdle
Mythic 7 Warforged
Item Level 400
Binds when picked up
Plate
Waist
427 Armour
+283 Strength or Intellect
+488 Stamina
+81 Critical Strike
+114 Mastery
Durability 55 / 55
Requires Level 120
Sell Price:
25
60
58
Back
Sewer Grate Girdle
Mythic 7 Warforged
Item Level 400
Binds when picked up
Plate
Waist
427 Armour
+283 Strength or Intellect
+488 Stamina
+81 Critical Strike
+114 Mastery
Durability 55 / 55
Requires Level 120
Sell Price:
25
60
58
Deathguard's Greaves
Warforged
Item Level 410
Transmogrified to:
Malicious Zealot's Legplates
Binds when picked up
Plate
Legs
713 Armour
+415 Strength or Intellect
+725 Stamina
+158 Versatility
+112 Mastery
Durability 120 / 120
Races:
Orc
,
Orc
,
Undead
,
Undead
,
Tauren
,
Tauren
,
Troll
,
Troll
,
Goblin
,
Blood Elf
,
Blood Elf
,
Pandaren
,
Nightborne
,
Highmountain Tauren
,
Dark Iron Dwarf
Requires Level 120
Sell Price:
56
45
82
Back
Deathguard's Greaves
Warforged
Item Level 410
Transmogrified to:
Malicious Zealot's Legplates
Binds when picked up
Plate
Legs
713 Armour
+415 Strength or Intellect
+725 Stamina
+158 Versatility
+112 Mastery
Durability 120 / 120
Races:
Orc
,
Orc
,
Undead
,
Undead
,
Tauren
,
Tauren
,
Troll
,
Troll
,
Goblin
,
Blood Elf
,
Blood Elf
,
Pandaren
,
Nightborne
,
Highmountain Tauren
,
Dark Iron Dwarf
Requires Level 120
Sell Price:
56
45
82
Stoneroot Stompers
Heroic
Item Level 400
Transmogrified to:
Muck-Ridden Galoshes
Binds when picked up
Plate
Feet
521 Armour
+283 Strength or Intellect
+488 Stamina
+140 Critical Strike
+56 Versatility
Durability 80 / 80
Requires Level 120
Sell Price:
51
17
30
Back
Stoneroot Stompers
Heroic
Item Level 400
Transmogrified to:
Muck-Ridden Galoshes
Binds when picked up
Plate
Feet
521 Armour
+283 Strength or Intellect
+488 Stamina
+140 Critical Strike
+56 Versatility
Durability 80 / 80
Requires Level 120
Sell Price:
51
17
30
Golden Empire Signet
Titanforged
Item Level 390
Binds when picked up
Unique-Equipped
Miscellaneous
Finger
+329 Stamina
+201 Versatility
+239 Mastery
Enchanted: +27 Versatility
Requires Level 120
Sell Price:
31
83
68
Back
Golden Empire Signet
Titanforged
Item Level 390
Binds when picked up
Unique-Equipped
Miscellaneous
Finger
+329 Stamina
+201 Versatility
+239 Mastery
Enchanted: +27 Versatility
Requires Level 120
Sell Price:
31
83
68
Seal of the Regal Loa
Mythic 7
Item Level 390
Binds when picked up
Unique-Equipped
Miscellaneous
Finger
+329 Stamina
+171 Haste
+269 Versatility
Enchanted: +27 Versatility
Requires Level 120
Sell Price:
31
28
96
Back
Seal of the Regal Loa
Mythic 7
Item Level 390
Binds when picked up
Unique-Equipped
Miscellaneous
Finger
+329 Stamina
+171 Haste
+269 Versatility
Enchanted: +27 Versatility
Requires Level 120
Sell Price:
31
28
96
Mchimba's Ritual Bandages
Mythic 7 Warforged
Item Level 400
Binds when picked up
Unique-Equipped
Miscellaneous
Trinket
+359 Agility or Strength
Use: Wrap yourself in ritual bandages, absorbing 403 damage for 6 sec.
Requires Level 120
Sell Price:
43
78
67
Back
Mchimba's Ritual Bandages
Mythic 7 Warforged
Item Level 400
Binds when picked up
Unique-Equipped
Miscellaneous
Trinket
+359 Agility or Strength
Use: Wrap yourself in ritual bandages, absorbing 403 damage for 6 sec.
Requires Level 120
Sell Price:
43
78
67
Ritual Feather of Unng Ak
Warforged
Item Level 390
Binds when picked up
Unique-Equipped
Miscellaneous
Trinket
+327 Strength
Use: Increase your Mastery by 255 for 16 sec.
Requires Level 120
Sell Price:
41
71
81
Back
Ritual Feather of Unng Ak
Warforged
Item Level 390
Binds when picked up
Unique-Equipped
Miscellaneous
Trinket
+327 Strength
Use: Increase your Mastery by 255 for 16 sec.
Requires Level 120
Sell Price:
41
71
81
Crash of Tides
Heroic
Item Level 400
Transmogrified to:
Dawnbreaker
Binds when picked up
Axe
Two-Hand
Speed 3.60
665 - 1,383 Damage
(284.31 damage per second)
+378 Strength
+651 Stamina
+141 Critical Strike
+119 Versatility
Enchanted: Rune of the Fallen Crusader
Durability 120 / 120
Requires Level 120
Sell Price:
131
92
89
Back
Crash of Tides
Heroic
Item Level 400
Transmogrified to:
Dawnbreaker
Binds when picked up
Axe
Two-Hand
Speed 3.60
665 - 1,383 Damage
(284.31 damage per second)
+378 Strength
+651 Stamina
+141 Critical Strike
+119 Versatility
Enchanted: Rune of the Fallen Crusader
Durability 120 / 120
Requires Level 120
Sell Price:
131
92
89
Off Hand (empty slot)
Back
Off Hand (empty slot)
Export character image
306,120
Health
Health
306,120
Back
Health
306,120
1,250
Runic Power
Runic Power
1,250
Back
Runic Power
1,250
6,068
Strength
Strength
6,068
Back
Strength
6,068
15,306
Stamina
Stamina
15,306
Back
Stamina
15,306
17%
Critical Strike
Critical Strike
17.08%
Total Rating:
798
Back
Critical Strike
17.08%
Total Rating:
798
7%
Haste
Haste
7.10%
Total Rating:
483
Back
Haste
7.10%
Total Rating:
483
38%
Mastery
Mastery
38.14%
Total Rating:
797
Back
Mastery
38.14%
Total Rating:
797
10%
Versatility
Versatility
10.08%
Total Rating:
857
Back
Versatility
10.08%
Total Rating:
857
Specialization
View Talent Details
Player vs Player Talents
Blood
Frost
Unholy
56
Heartbreaker
Heartbreaker
(Passive)
Passive
Heart Strike generates 2 additional Runic Power per target hit.
57
Hemostasis
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
58
Ossuary
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
60
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
1 Rune
Instant
1.5 sec cooldown
Reduces all damage taken by 30% for 4 sec.
75
Grip of the Dead
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
90
Bloodworms
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown
A whirl of bone and gore batters nearby enemies, dealing 1,369 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Blood for Blood
Blood for Blood
(Instant)
Instant
Sacrifices 15% of your total health to increase the damage done by your Heart Strike by 60% for 12 sec.
Last Dance
Last Dance
(Passive)
Passive
Reduces the cooldown and duration of your Dancing Rune Weapon by 50%.
Murderous Intent
Murderous Intent
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown
You focus the assault on this target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Focused Assault.
Specialization
View Talent Details
Player vs Player Talents
Blood
Frost
Unholy
56
Cold Heart
Cold Heart
(Passive)
Passive
Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 828 Frost damage. Stacks up to 20 times.
57
Runic Attenuation
Runic Attenuation
(Passive)
Passive
Auto attacks have a chance to generate 3 Runic Power.
58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
60
Frozen Pulse
Frozen Pulse
(Passive)
Passive
While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 373 Frost damage on all nearby enemies.
75
Permafrost
Permafrost
(Passive)
Passive
Your auto attack damage grants you an absorb shield equal to 40% of the damage dealt.
90
Frostwyrm's Fury
Frostwyrm's Fury
(Instant, 3 min cooldown)
Instant
3 min cooldown
Summons a frostwyrm who breathes on all enemies within 40 yd in front of you, dealing 25,140 Frost damage and slowing movement speed by 50% for 10 sec.
100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
15 Runic Power per sec
Instant
2 min cooldown
Continuously deal 4,040 Frost damage every 1 sec to enemies in a cone in front of you. Deals reduced damage to secondary targets. You will continue breathing until your Runic Power is exhausted or you cancel the effect.
Specialization
View Talent Details
Player vs Player Talents
Blood
Frost
Unholy
56
All Will Serve
All Will Serve
(Passive)
Passive
Your Raise Dead spell summons an additional skeletal minion.
57
Ebon Fever
Ebon Fever
(Passive)
Passive
Virulent Plague deals 15% more damage over time in half the duration.
58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
60
Harbinger of Doom
Harbinger of Doom
(Passive)
Passive
Sudden Doom triggers 15% more often and can accumulate up to 2 charges.
75
Spell Eater
Spell Eater
(Passive)
Passive
Anti-Magic Shell absorbs 30% more magic damage and lasts 5 sec longer.
90
Defile
Defile
(30 yd range, Instant, 20 sec cooldown)
1 Rune
30 yd range
Instant
20 sec cooldown
Defile the targeted ground, dealing 4,224 Shadow damage to all enemies over 10 sec. While you remain within your Defile, your Scourge Strike will hit all enemies near the target. If any enemies are standing in the Defile, it grows in size every sec.
100
Summon Gargoyle
Summon Gargoyle
(30 yd range, Instant, 3 min cooldown)
30 yd range
Instant
3 min cooldown
Summon a Gargoyle into the area to bombard the target for 30 sec. The Gargoyle gains 1% increased damage for every 2 Runic Power you spend.
Specialization
View Talent Details
Blood Talents
56
Heartbreaker
Heartbreaker
(Passive)
Passive
Heart Strike generates 2 additional Runic Power per target hit.
57
Hemostasis
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
58
Ossuary
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
60
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
1 Rune
Instant
1.5 sec cooldown
Reduces all damage taken by 30% for 4 sec.
75
Grip of the Dead
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
90
Bloodworms
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown
A whirl of bone and gore batters nearby enemies, dealing 1,369 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Blood for Blood
Blood for Blood
(Instant)
Instant
Sacrifices 15% of your total health to increase the damage done by your Heart Strike by 60% for 12 sec.
Last Dance
Last Dance
(Passive)
Passive
Reduces the cooldown and duration of your Dancing Rune Weapon by 50%.
Murderous Intent
Murderous Intent
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown
You focus the assault on this target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Focused Assault.
Blood Talents
56
Heartbreaker
Heartbreaker
(Passive)
Passive
Heart Strike generates 2 additional Runic Power per target hit.
57
Hemostasis
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
58
Ossuary
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
60
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
1 Rune
Instant
1.5 sec cooldown
Reduces all damage taken by 30% for 4 sec.
75
Grip of the Dead
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
90
Bloodworms
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown
A whirl of bone and gore batters nearby enemies, dealing 1,369 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent.
56
Heartbreaker
Heartbreaker
(Passive)
Passive
Heart Strike generates 2 additional Runic Power per target hit.
57
Hemostasis
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
58
Ossuary
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
60
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
1 Rune
Instant
1.5 sec cooldown
Reduces all damage taken by 30% for 4 sec.
75
Grip of the Dead
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
90
Bloodworms
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown
A whirl of bone and gore batters nearby enemies, dealing 1,369 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Blood for Blood
Blood for Blood
(Instant)
Instant
Sacrifices 15% of your total health to increase the damage done by your Heart Strike by 60% for 12 sec.
Last Dance
Last Dance
(Passive)
Passive
Reduces the cooldown and duration of your Dancing Rune Weapon by 50%.
Murderous Intent
Murderous Intent
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown
You focus the assault on this target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Focused Assault.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Blood for Blood
Blood for Blood
(Instant)
Instant
Sacrifices 15% of your total health to increase the damage done by your Heart Strike by 60% for 12 sec.
Last Dance
Last Dance
(Passive)
Passive
Reduces the cooldown and duration of your Dancing Rune Weapon by 50%.
Murderous Intent
Murderous Intent
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown
You focus the assault on this target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Focused Assault.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Blood for Blood
Blood for Blood
(Instant)
Instant
Sacrifices 15% of your total health to increase the damage done by your Heart Strike by 60% for 12 sec.
Last Dance
Last Dance
(Passive)
Passive
Reduces the cooldown and duration of your Dancing Rune Weapon by 50%.
Murderous Intent
Murderous Intent
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown
You focus the assault on this target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Focused Assault.
Specialization
View Talent Details
Frost Talents
56
Cold Heart
Cold Heart
(Passive)
Passive
Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 828 Frost damage. Stacks up to 20 times.
57
Runic Attenuation
Runic Attenuation
(Passive)
Passive
Auto attacks have a chance to generate 3 Runic Power.
58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
60
Frozen Pulse
Frozen Pulse
(Passive)
Passive
While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 373 Frost damage on all nearby enemies.
75
Permafrost
Permafrost
(Passive)
Passive
Your auto attack damage grants you an absorb shield equal to 40% of the damage dealt.
90
Frostwyrm's Fury
Frostwyrm's Fury
(Instant, 3 min cooldown)
Instant
3 min cooldown
Summons a frostwyrm who breathes on all enemies within 40 yd in front of you, dealing 25,140 Frost damage and slowing movement speed by 50% for 10 sec.
100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
15 Runic Power per sec
Instant
2 min cooldown
Continuously deal 4,040 Frost damage every 1 sec to enemies in a cone in front of you. Deals reduced damage to secondary targets. You will continue breathing until your Runic Power is exhausted or you cancel the effect.
Player vs Player Talents
Frost Talents
56
Cold Heart
Cold Heart
(Passive)
Passive
Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 828 Frost damage. Stacks up to 20 times.
57
Runic Attenuation
Runic Attenuation
(Passive)
Passive
Auto attacks have a chance to generate 3 Runic Power.
58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
60
Frozen Pulse
Frozen Pulse
(Passive)
Passive
While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 373 Frost damage on all nearby enemies.
75
Permafrost
Permafrost
(Passive)
Passive
Your auto attack damage grants you an absorb shield equal to 40% of the damage dealt.
90
Frostwyrm's Fury
Frostwyrm's Fury
(Instant, 3 min cooldown)
Instant
3 min cooldown
Summons a frostwyrm who breathes on all enemies within 40 yd in front of you, dealing 25,140 Frost damage and slowing movement speed by 50% for 10 sec.
100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
15 Runic Power per sec
Instant
2 min cooldown
Continuously deal 4,040 Frost damage every 1 sec to enemies in a cone in front of you. Deals reduced damage to secondary targets. You will continue breathing until your Runic Power is exhausted or you cancel the effect.
56
Cold Heart
Cold Heart
(Passive)
Passive
Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 828 Frost damage. Stacks up to 20 times.
57
Runic Attenuation
Runic Attenuation
(Passive)
Passive
Auto attacks have a chance to generate 3 Runic Power.
58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
60
Frozen Pulse
Frozen Pulse
(Passive)
Passive
While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 373 Frost damage on all nearby enemies.
75
Permafrost
Permafrost
(Passive)
Passive
Your auto attack damage grants you an absorb shield equal to 40% of the damage dealt.
90
Frostwyrm's Fury
Frostwyrm's Fury
(Instant, 3 min cooldown)
Instant
3 min cooldown
Summons a frostwyrm who breathes on all enemies within 40 yd in front of you, dealing 25,140 Frost damage and slowing movement speed by 50% for 10 sec.
100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
15 Runic Power per sec
Instant
2 min cooldown
Continuously deal 4,040 Frost damage every 1 sec to enemies in a cone in front of you. Deals reduced damage to secondary targets. You will continue breathing until your Runic Power is exhausted or you cancel the effect.
Player vs Player Talents
Specialization
View Talent Details
Unholy Talents
56
All Will Serve
All Will Serve
(Passive)
Passive
Your Raise Dead spell summons an additional skeletal minion.
57
Ebon Fever
Ebon Fever
(Passive)
Passive
Virulent Plague deals 15% more damage over time in half the duration.
58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
60
Harbinger of Doom
Harbinger of Doom
(Passive)
Passive
Sudden Doom triggers 15% more often and can accumulate up to 2 charges.
75
Spell Eater
Spell Eater
(Passive)
Passive
Anti-Magic Shell absorbs 30% more magic damage and lasts 5 sec longer.
90
Defile
Defile
(30 yd range, Instant, 20 sec cooldown)
1 Rune
30 yd range
Instant
20 sec cooldown
Defile the targeted ground, dealing 4,224 Shadow damage to all enemies over 10 sec. While you remain within your Defile, your Scourge Strike will hit all enemies near the target. If any enemies are standing in the Defile, it grows in size every sec.
100
Summon Gargoyle
Summon Gargoyle
(30 yd range, Instant, 3 min cooldown)
30 yd range
Instant
3 min cooldown
Summon a Gargoyle into the area to bombard the target for 30 sec. The Gargoyle gains 1% increased damage for every 2 Runic Power you spend.
Player vs Player Talents
Unholy Talents
56
All Will Serve
All Will Serve
(Passive)
Passive
Your Raise Dead spell summons an additional skeletal minion.
57
Ebon Fever
Ebon Fever
(Passive)
Passive
Virulent Plague deals 15% more damage over time in half the duration.
58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
60
Harbinger of Doom
Harbinger of Doom
(Passive)
Passive
Sudden Doom triggers 15% more often and can accumulate up to 2 charges.
75
Spell Eater
Spell Eater
(Passive)
Passive
Anti-Magic Shell absorbs 30% more magic damage and lasts 5 sec longer.
90
Defile
Defile
(30 yd range, Instant, 20 sec cooldown)
1 Rune
30 yd range
Instant
20 sec cooldown
Defile the targeted ground, dealing 4,224 Shadow damage to all enemies over 10 sec. While you remain within your Defile, your Scourge Strike will hit all enemies near the target. If any enemies are standing in the Defile, it grows in size every sec.
100
Summon Gargoyle
Summon Gargoyle
(30 yd range, Instant, 3 min cooldown)
30 yd range
Instant
3 min cooldown
Summon a Gargoyle into the area to bombard the target for 30 sec. The Gargoyle gains 1% increased damage for every 2 Runic Power you spend.
56
All Will Serve
All Will Serve
(Passive)
Passive
Your Raise Dead spell summons an additional skeletal minion.
57
Ebon Fever
Ebon Fever
(Passive)
Passive
Virulent Plague deals 15% more damage over time in half the duration.
58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
60
Harbinger of Doom
Harbinger of Doom
(Passive)
Passive
Sudden Doom triggers 15% more often and can accumulate up to 2 charges.
75
Spell Eater
Spell Eater
(Passive)
Passive
Anti-Magic Shell absorbs 30% more magic damage and lasts 5 sec longer.
90
Defile
Defile
(30 yd range, Instant, 20 sec cooldown)
1 Rune
30 yd range
Instant
20 sec cooldown
Defile the targeted ground, dealing 4,224 Shadow damage to all enemies over 10 sec. While you remain within your Defile, your Scourge Strike will hit all enemies near the target. If any enemies are standing in the Defile, it grows in size every sec.
100
Summon Gargoyle
Summon Gargoyle
(30 yd range, Instant, 3 min cooldown)
30 yd range
Instant
3 min cooldown
Summon a Gargoyle into the area to bombard the target for 30 sec. The Gargoyle gains 1% increased damage for every 2 Runic Power you spend.
Player vs Player Talents
Back
Heartbreaker
(Passive)
Passive
Heart Strike generates 2 additional Runic Power per target hit.
Back
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
Back
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
Back
Rune Tap
(Instant, 1.5 sec cooldown)
1 Rune
Instant
1.5 sec cooldown
Reduces all damage taken by 30% for 4 sec.
Back
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
Back
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
Back
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown
A whirl of bone and gore batters nearby enemies, dealing 1,369 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent.
Back
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Back
Blood for Blood
(Instant)
Instant
Sacrifices 15% of your total health to increase the damage done by your Heart Strike by 60% for 12 sec.
Back
Last Dance
(Passive)
Passive
Reduces the cooldown and duration of your Dancing Rune Weapon by 50%.
Back
Murderous Intent
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown
You focus the assault on this target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Focused Assault.
Back
Cold Heart
(Passive)
Passive
Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 828 Frost damage. Stacks up to 20 times.
Back
Runic Attenuation
(Passive)
Passive
Auto attacks have a chance to generate 3 Runic Power.
Back
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
Back
Frozen Pulse
(Passive)
Passive
While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 373 Frost damage on all nearby enemies.
Back
Permafrost
(Passive)
Passive
Your auto attack damage grants you an absorb shield equal to 40% of the damage dealt.
Back
Frostwyrm's Fury
(Instant, 3 min cooldown)
Instant
3 min cooldown
Summons a frostwyrm who breathes on all enemies within 40 yd in front of you, dealing 25,140 Frost damage and slowing movement speed by 50% for 10 sec.
Back
Breath of Sindragosa
(Instant, 2 min cooldown)
15 Runic Power per sec
Instant
2 min cooldown
Continuously deal 4,040 Frost damage every 1 sec to enemies in a cone in front of you. Deals reduced damage to secondary targets. You will continue breathing until your Runic Power is exhausted or you cancel the effect.
Back
All Will Serve
(Passive)
Passive
Your Raise Dead spell summons an additional skeletal minion.
Back
Ebon Fever
(Passive)
Passive
Virulent Plague deals 15% more damage over time in half the duration.
Back
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
Back
Harbinger of Doom
(Passive)
Passive
Sudden Doom triggers 15% more often and can accumulate up to 2 charges.
Back
Spell Eater
(Passive)
Passive
Anti-Magic Shell absorbs 30% more magic damage and lasts 5 sec longer.
Back
Defile
(30 yd range, Instant, 20 sec cooldown)
1 Rune
30 yd range
Instant
20 sec cooldown
Defile the targeted ground, dealing 4,224 Shadow damage to all enemies over 10 sec. While you remain within your Defile, your Scourge Strike will hit all enemies near the target. If any enemies are standing in the Defile, it grows in size every sec.
Back
Summon Gargoyle
(30 yd range, Instant, 3 min cooldown)
30 yd range
Instant
3 min cooldown
Summon a Gargoyle into the area to bombard the target for 30 sec. The Gargoyle gains 1% increased damage for every 2 Runic Power you spend.
Mythic Keystone Dungeons
Battle for Azeroth Season 2
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 2
7
Atal'Dazar
00:19:47
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Back
7
Atal'Dazar
00:19:47
Kostolomka
Huascár
Qz
Bensmash
Kungah
6
Freehold
00:30:53
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Back
6
Freehold
00:30:53
Kostolomka
Nshirecleric
Fejzor
Dardomatto
Кодэя
6
The Underrot
00:25:26
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Back
6
The Underrot
00:25:26
Kostolomka
Monkster
Horakuziel
Ланароудс
Fuzza
5
Kings' Rest
00:25:51
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Back
5
Kings' Rest
00:25:51
Solknight
Milkblossom
Kostolomka
Noxaris
Sippycup
7
Atal'Dazar
00:19:47
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Back
7
Atal'Dazar
00:19:47
Kostolomka
Huascár
Qz
Bensmash
Kungah
6
Freehold
00:30:53
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Back
6
Freehold
00:30:53
Kostolomka
Nshirecleric
Fejzor
Dardomatto
Кодэя
6
The Underrot
00:25:26
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Back
6
The Underrot
00:25:26
Kostolomka
Monkster
Horakuziel
Ланароудс
Fuzza
5
Kings' Rest
00:25:51
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Back
5
Kings' Rest
00:25:51
Solknight
Milkblossom
Kostolomka
Noxaris
Sippycup
Raid Progression
View Raid History
Back
Uldir
Level 120
LFR
6/8
75%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Back
Uldir
LFR
6/8
75%
3 x
Taloc
3 x
MOTHER
0 x
Fetid Devourer
5 x
Zek'voz
0 x
Vectis
2 x
Zul
1 x
Mythrax
1 x
G'huun
Uldir
LFR
6/8
75%
3 x
Taloc
3 x
MOTHER
0 x
Fetid Devourer
5 x
Zek'voz
0 x
Vectis
2 x
Zul
1 x
Mythrax
1 x
G'huun
Back
Uldir
Normal
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Normal
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Heroic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Heroic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Battle of Dazar'alor
Level 120
LFR
5/9
56%
Normal
0/9
0%
Heroic
0/9
0%
Mythic
0/9
0%
Back
Battle of Dazar'alor
LFR
5/9
56%
1 x
Champion of the Light
1 x
Grong
1 x
Jadefire Masters
1 x
Opulence
1 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
LFR
5/9
56%
1 x
Champion of the Light
1 x
Grong
1 x
Jadefire Masters
1 x
Opulence
1 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Normal
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Normal
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Heroic
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Heroic
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Mythic
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Mythic
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Uldir
Level 120
LFR
6/8
75%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Back
Uldir
LFR
6/8
75%
3 x
Taloc
3 x
MOTHER
0 x
Fetid Devourer
5 x
Zek'voz
0 x
Vectis
2 x
Zul
1 x
Mythrax
1 x
G'huun
Uldir
LFR
6/8
75%
3 x
Taloc
3 x
MOTHER
0 x
Fetid Devourer
5 x
Zek'voz
0 x
Vectis
2 x
Zul
1 x
Mythrax
1 x
G'huun
Back
Uldir
Normal
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Normal
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Heroic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Heroic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Battle of Dazar'alor
Level 120
LFR
5/9
56%
Normal
0/9
0%
Heroic
0/9
0%
Mythic
0/9
0%
Back
Battle of Dazar'alor
LFR
5/9
56%
1 x
Champion of the Light
1 x
Grong
1 x
Jadefire Masters
1 x
Opulence
1 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
LFR
5/9
56%
1 x
Champion of the Light
1 x
Grong
1 x
Jadefire Masters
1 x
Opulence
1 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Normal
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Normal
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Heroic
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Heroic
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Mythic
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Mythic
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Player vs Player
View More PvP Stats
Honor
Level 66
Honorable Kills
3,377
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 66
Honorable Kills
3,377
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
Back
Seasonal Match History
Games
Wins
Win %
2v2
0
0
-
3v3
0
0
-
10v10
0
0
-
2v2
Games
0
Wins
0
Win %
-
3v3
Games
0
Wins
0
Win %
-
Battlegrounds
Games
0
Wins
0
Win %
-
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