Razorguard Mechshades of the Aurora

  • Stage 1 of 6
  • Item Level 640
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Plate Head
  • 262 Armour
  • +184 Strength or Intellect
  • +275 Stamina
  • +119 Haste
  • +124 Versatility
  • Use: Allows you to look far into the distance.
    • Durability 100 / 100
    • Requires Level 91
    • Requires Engineering (600)
    • Sell Price: 27 85 60

Collar of Wailing Mouths

  • Item Level 655
  • Binds when picked up
  • Miscellaneous Neck
  • +119 Agility or Strength
  • +178 Stamina
  • +87 Critical Strike
  • +66 Versatility
    • Requires Level 100
    • Sell Price: 17 82 66

Crazed Bomber's Shoulderguard of the Fireflash

  • Warforged
  • Item Level 651
  • Binds when picked up
  • Plate Shoulder
  • 250 Armour
  • +153 Strength or Intellect
  • +229 Stamina
  • +84 Critical Strike
  • +112 Haste
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 29 31 96

Cloak of Frenzied Rage

  • Item Level 655
  • Binds when picked up
  • Back
  • 52 Armour
  • +119 Agility or Strength
  • +178 Stamina
  • +86 Critical Strike
  • +68 Versatility
    • Enchanted: +100 Mastery & +2% Speed
    • Requires Level 100
    • Sell Price: 33 78 53

Chestplate of Rolling Fury

  • Item Level 670
  • Binds when picked up
  • Plate Chest
  • 352 Armour
  • +242 Strength or Intellect
  • +364 Stamina
  • +169 Versatility
  • +150 Mastery
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 42 43 87
Shirt (empty slot)

Orgrimmar Tabard

Bracers of Martial Perfection

  • Item Level 670
  • Binds when picked up
  • Plate Wrists
  • 154 Armour
  • +136 Strength or Intellect
  • +204 Stamina
  • +86 Versatility
  • +93 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 20 3 69

Rivet-Sealed Crushers

  • Heroic
  • Item Level 630
  • Binds when picked up
  • Plate Hands
  • 196 Armour
  • +126 Strength or Intellect
  • +189 Stamina
  • +90 Versatility
  • +74 Mastery
  • +72 Leech
    • Prismatic Socket
    • Durability 50 / 50
    • Requires Level 100
    • Sell Price: 15 15 39

Fleshchewer Greatbelt

  • Warforged
  • Item Level 661
  • Binds when picked up
  • Plate Waist
  • 193 Armour
  • +167 Strength or Intellect
  • +251 Stamina
  • +123 Critical Strike
  • +93 Haste
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 18 63 55

Legplates of Fractured Crystal

  • Item Level 655
  • Binds when picked up
  • Plate Legs
  • 295 Armour
  • +211 Strength or Intellect
  • +316 Stamina
  • +143 Haste
  • +137 Mastery
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 38 35 32

Mosscrusher Sabatons

  • Item Level 655
  • Binds when picked up
  • Plate Feet
  • 232 Armour
  • +158 Strength or Intellect
  • +237 Stamina
  • +98 Critical Strike
  • +110 Versatility
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 27 84 65

Ring of Enfeebling Accusations

  • Item Level 640
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +103 Agility or Strength
  • +155 Stamina
  • +54 Haste
  • +77 Versatility
    • Requires Level 100
    • Sell Price: 23 15 10

Solium Band of Endurance

  • Item Level 640
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +103 Agility or Strength
  • +155 Stamina
  • +62 Versatility
  • +73 Mastery
    • Enchanted: +50 Mastery
    • Requires Level 98
    • Sell Price: 1

Blast Furnace Door

  • Item Level 670
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +290 Versatility
  • Equip: Your attacks have a chance to grant 1603 Mastery for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 38 15 74

Horn of Screaming Spirits

  • Item Level 670
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +217 Strength
  • Equip: Your attacks have a chance to grant 1603 Mastery for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 36 62 23

Grandiose Greataxe of the Aurora

  • Item Level 645
  • Binds when picked up
  • Axe Two-Hand
  • Speed 3.60 993 - 1,491 Damage
  • (344.86 damage per second)
  • +192 Strength
  • +288 Stamina
  • +109 Haste
  • +139 Versatility
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 69 18 87
Off Hand (empty slot)
310,380
Health
100
Runic Power
3,756
Strength
5,173
Stamina
9%
Critical Strike
16%
Haste
37%
Mastery
3%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
43
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating