Helm of Abyssal Malevolence

  • Heroic
  • Item Level 325
  • Binds when picked up
  • Plate Head
  • 381 Armour
  • +357 Strength or Intellect
  • +594 Stamina
  • Active Azerite Powers:
  • - Embrace of the Darkfallen
  • When Vampiric Blood expires, your Leech is increased by 250 for 10 sec.
    • Durability 85 / 85
    • Requires Level 120
    • Sell Price: 38 96 48

Heart of Azeroth

  • Item Level 323
  • Azerite Power Level 15
  • Binds when picked up
  • Unique
  • Miscellaneous Neck
  • +104 Agility or Strength or Intellect
  • +160 Stamina
  • +184 Critical Strike
  • +184 Haste
  • +184 Mastery
  • Equip: Harnesses the energy of raw Azerite, awakening exceptional pieces of armor that possess latent powers.
  • "A living symbol of hope, borne by the champions of a dying planet. The fate of Azeroth will be shared by all her children."
    • Requires Level 110

Pauldrons of the Horned Horror

  • Heroic
  • Item Level 325
  • Binds when picked up
  • Plate Shoulder
  • 352 Armour
  • +268 Strength or Intellect
  • +446 Stamina
  • Active Azerite Powers:
  • - Marrowblood
  • Death Strike heals for an additional 101 for each remaining charge of Bone Shield.
    • Durability 85 / 85
    • Requires Level 120
    • Sell Price: 39 66 24

Loa-Pledged Drape

  • Warforged
  • Item Level 340
  • Binds when picked up
  • Back
  • 69 Armour
  • +121 Agility or Strength or Intellect
  • +193 Stamina
  • +58 Haste
  • +53 Mastery
    • Requires Level 120
    • Sell Price: 37 64 4

Breastplate of the Vengeful

  • Heroic
  • Item Level 325
  • Binds when picked up
  • Plate Chest
  • 469 Armour
  • +357 Strength or Intellect
  • +594 Stamina
  • Active Azerite Powers:
  • - Eternal Rune Weapon
  • Dancing Rune Weapon grants you 115 Strength, and each rune spent increases its duration by 0.0 sec, up to a maximum of 0 sec.
    • Durability 140 / 140
    • Requires Level 120
    • Sell Price: 51 66 83

Acolyte's Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 1
Tabard (empty slot)

Vambraces of Rezan's Bladeguard

  • Item Level 335
  • Binds when picked up
  • Plate Wrists
  • 217 Armour
  • +116 Strength or Intellect
  • +183 Stamina
  • +45 Critical Strike
  • +64 Haste
    • Durability 55 / 55
    • Requires Level 120
    • Sell Price: 24 35 34

Gauntlets of Total Subservience

  • Heroic
  • Item Level 325
  • Binds when picked up
  • Plate Hands
  • 293 Armour
  • +141 Strength or Intellect
  • +219 Stamina
  • +81 Haste
  • +57 Versatility
    • Durability 50 / 50
    • Requires Level 120
    • Sell Price: 24 64 3

Greatbelt of Rezan's Bladeguard

  • Warforged
  • Item Level 330
  • Binds when picked up
  • Plate Waist
  • 272 Armour
  • +148 Strength or Intellect
  • +232 Stamina
  • +80 Critical Strike
  • +62 Haste
    • Durability 50 / 50
    • Requires Level 120
    • Sell Price: 24 26

Legplates of Charged Duality

  • Heroic Warforged
  • Item Level 335
  • Binds when picked up
  • Plate Legs
  • 435 Armour
  • +206 Strength or Intellect
  • +326 Stamina
  • +72 Critical Strike
  • +122 Versatility
    • Durability 120 / 120
    • Requires Level 120
    • Sell Price: 52 98 93

Gunpowder-Scoured Sabatons

  • Heroic Warforged
  • Item Level 330
  • Binds when picked up
  • Plate Feet
  • 332 Armour
  • +148 Strength or Intellect
  • +232 Stamina
  • +83 Critical Strike
  • +59 Versatility
    • Prismatic Socket
    • Durability 65 / 65
    • Requires Level 120
    • Sell Price: 38 11 39

Loop of Pulsing Veins

  • Heroic
  • Item Level 325
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +165 Stamina
  • +199 Haste
  • +127 Mastery
    • Requires Level 120
    • Sell Price: 31 88 18

Seal of the Regal Loa

  • Heroic
  • Item Level 325
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +165 Stamina
  • +127 Haste
  • +199 Versatility
    • Requires Level 120
    • Sell Price: 31 28 96

Gilded Loa Figurine

  • Item Level 320
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +129 Versatility
  • +58 Speed
  • Equip: Your spells and abilities have a chance to increase your primary stat by 492 for 10 sec.
    • Requires Level 120
    • Sell Price: 43 57 31

Rezan's Gleaming Eye

  • Heroic Warforged
  • Item Level 335
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +196 Strength
  • Equip: Your attacks have a chance to grant you 456 Haste for 15 sec.
    • Requires Level 120
    • Sell Price: 43 46 64

Jeweled Sharksplitter

  • Heroic
  • Item Level 325
  • Binds when picked up
  • Sword Two-Hand
  • Speed 3.60 381 - 636 Damage
  • (141.25 damage per second)
  • +188 Strength
  • +293 Stamina
  • +99 Haste
  • +86 Versatility
    • Enchanted: Rune of the Fallen Crusader
    • Durability 100 / 100
    • Requires Level 120
    • Sell Price: 89 86 92
Off Hand (empty slot)
160,060
Health
Health
160,060
1,250
Runic Power
Runic Power
1,250
3,796
Strength
Strength3,796
8,003
Stamina
Stamina8,003
11%
Critical Strike
Critical Strike11.01%
Total Rating:433
12%
Haste
Haste12.40%
Total Rating:843
25%
Mastery
Mastery25.25%
Total Rating:333
8%
Versatility
Versatility7.67%
Total Rating:652
Specialization
Player vs Player Talents
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown

Drains 5,408 health from the target over 2.5 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.

57
Hemostasis
Hemostasis
(Passive)
Passive

Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.

58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.

60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.

75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec.

90
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.

100
Red Thirst
Red Thirst
(Passive)
Passive

Reduces the cooldown on Vampiric Blood by 1 sec per 10 Runic Power spent.

Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Last Dance
Last Dance
(Passive)
Passive

Reduces the cooldown of your Dancing Rune Weapon by 50%.

Unholy Command
Unholy Command
(Passive)
Passive

Your Death Grip has two charges.

Decomposing Aura
Decomposing Aura
(Passive)
Passive

All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.

Specialization
Player vs Player Talents
Specialization
Player vs Player Talents
Specialization
Blood Talents
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown

Drains 5,408 health from the target over 2.5 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.

57
Hemostasis
Hemostasis
(Passive)
Passive

Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.

58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.

60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.

75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec.

90
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.

100
Red Thirst
Red Thirst
(Passive)
Passive

Reduces the cooldown on Vampiric Blood by 1 sec per 10 Runic Power spent.

Player vs Player Talents
Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Last Dance
Last Dance
(Passive)
Passive

Reduces the cooldown of your Dancing Rune Weapon by 50%.

Unholy Command
Unholy Command
(Passive)
Passive

Your Death Grip has two charges.

Decomposing Aura
Decomposing Aura
(Passive)
Passive

All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.

Blood Talents
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown

Drains 5,408 health from the target over 2.5 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.

57
Hemostasis
Hemostasis
(Passive)
Passive

Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.

58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.

60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.

75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec.

90
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.

100
Red Thirst
Red Thirst
(Passive)
Passive

Reduces the cooldown on Vampiric Blood by 1 sec per 10 Runic Power spent.

56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown

Drains 5,408 health from the target over 2.5 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.

57
Hemostasis
Hemostasis
(Passive)
Passive

Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.

58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.

60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.

75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec.

90
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.

100
Red Thirst
Red Thirst
(Passive)
Passive

Reduces the cooldown on Vampiric Blood by 1 sec per 10 Runic Power spent.

Player vs Player Talents
Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Last Dance
Last Dance
(Passive)
Passive

Reduces the cooldown of your Dancing Rune Weapon by 50%.

Unholy Command
Unholy Command
(Passive)
Passive

Your Death Grip has two charges.

Decomposing Aura
Decomposing Aura
(Passive)
Passive

All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.

Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Last Dance
Last Dance
(Passive)
Passive

Reduces the cooldown of your Dancing Rune Weapon by 50%.

Unholy Command
Unholy Command
(Passive)
Passive

Your Death Grip has two charges.

Decomposing Aura
Decomposing Aura
(Passive)
Passive

All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.

Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Last Dance
Last Dance
(Passive)
Passive

Reduces the cooldown of your Dancing Rune Weapon by 50%.

Unholy Command
Unholy Command
(Passive)
Passive

Your Death Grip has two charges.

Decomposing Aura
Decomposing Aura
(Passive)
Passive

All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.

Specialization
Unholy Talents
Player vs Player Talents
Unholy Talents
Player vs Player Talents
Specialization
Frost Talents
Player vs Player Talents
Frost Talents
Player vs Player Talents
Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Mythic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Player vs Player
View More PvP Stats
Honor
Level 16
Honorable Kills
2,430
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 16
Honorable Kills
2,430
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.