Demongaze Helm

Corrupted Talonguard Pendant

  • Mythic Warforged
  • Item Level 745
  • Upgrade Level: 2/2
  • Binds when picked up
  • Miscellaneous Neck
  • +274 Strength
  • +411 Stamina
  • +245 Haste
  • +120 Mastery
    • Enchanted: +75 Haste
    • Requires Level 100
    • Sell Price: 18 83 36

Demongaze Pauldrons

Void Lord's Wizened Cloak

  • Mythic Warforged
  • Item Level 745
  • Upgrade Level: 2/2
  • Transmogrified to:
    Gronn-Stitched Greatcloak
  • Binds when picked up
  • Back
  • 99 Armour
  • +274 Agility or Strength
  • +411 Stamina
  • +253 Versatility
  • +112 Mastery
    • Enchanted: +100 Haste & +2% Speed
    • +200 Haste
    • Requires Level 100
    • Sell Price: 34 51 61

Shaladrassil Chestguard

  • Item Level 800
  • Transmogrified to:
    Mightstone Breastplate
  • Binds when picked up
  • Plate Chest
  • 611 Armour
  • +816 Strength or Intellect
  • +1224 Stamina
  • +333 Haste
  • +752 Mastery
    • Durability 140 / 140
    • Sell Price: 39 76 1

Common White Shirt

  • Item Level 1
  • Transmogrified to:
    Ebon Filigreed Doublet
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 1

Bilgewater Cartel Tabard

  • Item Level 1
  • Transmogrified to:
    Vol'jin's Spear Tabard
  • Binds when picked up
  • Miscellaneous Tabard
  • Equip: You champion the cause of the Bilgewater Cartel. All reputation gains while in dungeons will be applied to your standing with them.
    • Sell Price: 2 50

Breach-Scarred Wristplates

  • Mythic
  • Item Level 740
  • Upgrade Level: 2/2
  • Transmogrified to:
    Bracers of Dark Reckoning
  • Binds when picked up
  • Plate Wrists
  • 191 Armour
  • +262 Strength or Intellect
  • +393 Stamina
  • +242 Haste
  • +107 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 59 24

Demongaze Gauntlets

Girdle of Demonic Wrath

  • Mythic
  • Item Level 735
  • Upgrade Level: 2/2
  • Transmogrified to:
    Coldwraith Links
  • Binds when equipped
  • Plate Waist
  • 241 Armour
  • +333 Strength or Intellect
  • +500 Stamina
  • +174 Haste
  • +269 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 1 35

Legguards of Grievous Consonances

  • Mythic
  • Item Level 740
  • Upgrade Level: 2/2
  • Transmogrified to:
    Legguards of Lost Hope
  • Binds when picked up
  • Plate Legs
  • 382 Armour
  • +465 Strength or Intellect
  • +698 Stamina
  • +243 Critical Strike
  • +376 Haste
    • +200 Haste
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 45 59 28

Cruel Hope Crushers

  • Mythic
  • Item Level 735
  • Upgrade Level: 2/2
  • Transmogrified to:
    Greaves of the Traitor
  • Binds when equipped
  • Plate Feet
  • 295 Armour
  • +333 Strength or Intellect
  • +500 Stamina
  • +279 Critical Strike
  • +165 Mastery
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 31 92 54

Thorasus, the Stone Heart of Draenor

  • Item Level 795
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +437 Strength
  • +656 Stamina
  • +308 Critical Strike
  • +263 Mastery
    • Enchanted: +50 Haste
  • Use: Awakens the powers of all the Savage Hallows worn by you and your allies, increasing damage dealt by 0% for 15 sec. When this effect ends, each empowered player unleashes a blast of light that strikes all enemies within 20 yards of the initiating player's location, inflicting damage equal to 0% of all damage they dealt while empowered. (2 min shared cooldown)
  • "One of the three Savage Hallows created by Archmage Khadgar."
    • Requires Level 100
    • Sell Price: 50

Congealed Globule Loop

  • Heroic
  • Item Level 720
  • Upgrade Level: 2/2
  • Binds when picked up
  • Miscellaneous Finger
  • +217 Strength
  • +326 Stamina
  • +207 Haste
  • +83 Mastery
    • Enchanted: +50 Haste
    • +200 Haste
    • Requires Level 100
    • Sell Price: 27 52 52

Skull of War

  • Stage 6 of 6
  • Item Level 725
  • Upgrade Level: 2/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Miscellaneous Trinket
  • +377 Agility or Strength
  • Equip: Each time your attacks hit, you have a chance to gain 1396 critical strike for 20 sec. (15% chance, 115 sec cooldown)
    • Requires Level 91
    • Sell Price: 1

Stone of the Elements

  • Stage 6 of 6
  • Item Level 725
  • Upgrade Level: 2/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Miscellaneous Trinket
  • +385 Versatility
  • Equip: When you heal or deal damage you have a chance to increase your Strength, Agility, or Intellect by 1870 for 15 sec. Your highest stat is always chosen.
  • Equip: Increases the effect that healing and mana potions have on the wearer by 40%. This effect does not stack.
  • "Can be used for transmutations in place of a Philosopher's Stone."
    • Requires Level 91
    • Sell Price: 20 90

Apocalypse

  • Item Level 766
  • Binds when picked up
  • Unique
  • Sword Two-Hand
  • Speed 3.60 3,069 - 4,605 Damage
  • (1,066 damage per second)
  • +593 Strength
  • +890 Stamina
  • +401 Critical Strike
  • +386 Mastery
    • Enchanted: Rune of the Fallen Crusader
  • Equip: Grants the Apocalypse ability, which summons members of your Army of the Dead to fight for you.
  • "It shall sow destruction and war. Famine and death. It shall tempt with power, and then bring an end to all life."
    • Sell Price: 232 95 60
Off Hand (empty slot)
668,820
Health
105
Runic Power
10,481
Strength
11,147
Stamina
17%
Critical Strike
21%
Haste
62%
Mastery
4%
Versatility
Talents
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
All Will Serve
All Will Serve
(Passive)
Passive

Your Raise Dead spell summons an additional skeletal minion, and its cooldown is removed.
57
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive

Every 8 Festering Wounds you burst, you gain 1 Rune.
58
Clawing Shadows
Clawing Shadows
(30 yd range, Instant)
1 Death
30 yd range
Instant

Deals 46,042 Shadow damage and causes 1 Festering Wound to burst.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Lingering Apparition
Lingering Apparition
(Passive)
Passive

You move 30% faster during Wraith Walk, and its cooldown is reduced by 15 sec.
90
Infected Claws
Infected Claws
(Passive)
Passive

Your ghoul's Claw attack has a 35% chance to cause a Festering Wound on the target.
100
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
1 Unholy
Melee Range
Instant
45 sec cooldown

Strike an enemy's soul for 103,296 Shadow damage, afflicting them with Soul Reaper for 5 sec.

Bursting a Festering Wound on an enemy afflicted by Soul Reaper grants 7% Haste for 15 sec, stacking up to 3 times.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Icy Talons
Icy Talons
(Passive)
Passive

Frost Strike also increases your melee attack speed by 10% for 6 sec, stacking up to 3 times.
57
Frozen Pulse
Frozen Pulse
(Passive)
Passive

While you have fewer than 2 full Runes, your auto attacks radiate intense cold, inflicting 15,916 Frost damage on all nearby enemies.
58
Hungering Rune Weapon
Hungering Rune Weapon
(Instant, 1 sec cooldown)
Instant
1 sec cooldown

Empower your rune weapon, gaining 1 Rune and 5 Runic Power instantly and every 1.5 sec for 15 sec.
60
Blinding Sleet
Blinding Sleet
(Instant, 1 min cooldown)
Instant
1 min cooldown

Targets in a cone in front of you are blinded, causing them to wander disoriented for 4 sec. Damage may cancel the effect.
75
Volatile Shielding
Volatile Shielding
(Passive)
Passive

Your Anti-Magic Shell turns your enemies' magic against them, absorbing 35% more damage, but generating no Runic Power.

When it expires, 25% of all damage absorbed is dealt as Shadow damage divided among nearby enemies.
90
Runic Attenuation
Runic Attenuation
(Passive)
Passive

Auto attacks generate 1 Runic Power.
100
Obliteration
Obliteration
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

For the next 8 sec, every Frost Strike hit triggers Killing Machine, and Obliterate costs 1 less Rune.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Tombstone
Tombstone
(Instant, 1 min cooldown)
Instant
1 min cooldown

Consume up to 5 Bone Shield charges. For each charge consumed, you gain 6 Runic Power and absorb damage equal to 6% of your maximum health for 8 sec.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Choose a Specialization
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
All Will Serve
All Will Serve
(Passive)
Passive

Your Raise Dead spell summons an additional skeletal minion, and its cooldown is removed.
57
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive

Every 8 Festering Wounds you burst, you gain 1 Rune.
58
Clawing Shadows
Clawing Shadows
(30 yd range, Instant)
1 Death
30 yd range
Instant

Deals 46,042 Shadow damage and causes 1 Festering Wound to burst.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Lingering Apparition
Lingering Apparition
(Passive)
Passive

You move 30% faster during Wraith Walk, and its cooldown is reduced by 15 sec.
90
Infected Claws
Infected Claws
(Passive)
Passive

Your ghoul's Claw attack has a 35% chance to cause a Festering Wound on the target.
100
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
1 Unholy
Melee Range
Instant
45 sec cooldown

Strike an enemy's soul for 103,296 Shadow damage, afflicting them with Soul Reaper for 5 sec.

Bursting a Festering Wound on an enemy afflicted by Soul Reaper grants 7% Haste for 15 sec, stacking up to 3 times.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
All Will Serve
All Will Serve
(Passive)
Passive

Your Raise Dead spell summons an additional skeletal minion, and its cooldown is removed.
57
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive

Every 8 Festering Wounds you burst, you gain 1 Rune.
58
Clawing Shadows
Clawing Shadows
(30 yd range, Instant)
1 Death
30 yd range
Instant

Deals 46,042 Shadow damage and causes 1 Festering Wound to burst.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Lingering Apparition
Lingering Apparition
(Passive)
Passive

You move 30% faster during Wraith Walk, and its cooldown is reduced by 15 sec.
90
Infected Claws
Infected Claws
(Passive)
Passive

Your ghoul's Claw attack has a 35% chance to cause a Festering Wound on the target.
100
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
1 Unholy
Melee Range
Instant
45 sec cooldown

Strike an enemy's soul for 103,296 Shadow damage, afflicting them with Soul Reaper for 5 sec.

Bursting a Festering Wound on an enemy afflicted by Soul Reaper grants 7% Haste for 15 sec, stacking up to 3 times.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Icy Talons
Icy Talons
(Passive)
Passive

Frost Strike also increases your melee attack speed by 10% for 6 sec, stacking up to 3 times.
57
Frozen Pulse
Frozen Pulse
(Passive)
Passive

While you have fewer than 2 full Runes, your auto attacks radiate intense cold, inflicting 15,916 Frost damage on all nearby enemies.
58
Hungering Rune Weapon
Hungering Rune Weapon
(Instant, 1 sec cooldown)
Instant
1 sec cooldown

Empower your rune weapon, gaining 1 Rune and 5 Runic Power instantly and every 1.5 sec for 15 sec.
60
Blinding Sleet
Blinding Sleet
(Instant, 1 min cooldown)
Instant
1 min cooldown

Targets in a cone in front of you are blinded, causing them to wander disoriented for 4 sec. Damage may cancel the effect.
75
Volatile Shielding
Volatile Shielding
(Passive)
Passive

Your Anti-Magic Shell turns your enemies' magic against them, absorbing 35% more damage, but generating no Runic Power.

When it expires, 25% of all damage absorbed is dealt as Shadow damage divided among nearby enemies.
90
Runic Attenuation
Runic Attenuation
(Passive)
Passive

Auto attacks generate 1 Runic Power.
100
Obliteration
Obliteration
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

For the next 8 sec, every Frost Strike hit triggers Killing Machine, and Obliterate costs 1 less Rune.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Icy Talons
Icy Talons
(Passive)
Passive

Frost Strike also increases your melee attack speed by 10% for 6 sec, stacking up to 3 times.
57
Frozen Pulse
Frozen Pulse
(Passive)
Passive

While you have fewer than 2 full Runes, your auto attacks radiate intense cold, inflicting 15,916 Frost damage on all nearby enemies.
58
Hungering Rune Weapon
Hungering Rune Weapon
(Instant, 1 sec cooldown)
Instant
1 sec cooldown

Empower your rune weapon, gaining 1 Rune and 5 Runic Power instantly and every 1.5 sec for 15 sec.
60
Blinding Sleet
Blinding Sleet
(Instant, 1 min cooldown)
Instant
1 min cooldown

Targets in a cone in front of you are blinded, causing them to wander disoriented for 4 sec. Damage may cancel the effect.
75
Volatile Shielding
Volatile Shielding
(Passive)
Passive

Your Anti-Magic Shell turns your enemies' magic against them, absorbing 35% more damage, but generating no Runic Power.

When it expires, 25% of all damage absorbed is dealt as Shadow damage divided among nearby enemies.
90
Runic Attenuation
Runic Attenuation
(Passive)
Passive

Auto attacks generate 1 Runic Power.
100
Obliteration
Obliteration
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

For the next 8 sec, every Frost Strike hit triggers Killing Machine, and Obliterate costs 1 less Rune.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Tombstone
Tombstone
(Instant, 1 min cooldown)
Instant
1 min cooldown

Consume up to 5 Bone Shield charges. For each charge consumed, you gain 6 Runic Power and absorb damage equal to 6% of your maximum health for 8 sec.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Tombstone
Tombstone
(Instant, 1 min cooldown)
Instant
1 min cooldown

Consume up to 5 Bone Shield charges. For each charge consumed, you gain 6 Runic Power and absorb damage equal to 6% of your maximum health for 8 sec.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
2,559
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating