Equip:
Your damaging abilities have a chance to create a Ravaging Storm at your target's location, inflicting 88 Nature damage split among all enemies within 6 yds over 6 sec.
Golganneth's Thunderous Wrath
When empowered by the Pantheon, your autoattacks cause an explosion of lightning dealing 12 Nature damage to all enemies within 8 yds of the target. Lasts 15 sec.
Requires Level 110
Sell Price:
524487
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Golganneth's Vitality
Item Level 985
Binds when picked up
Unique-Equipped: Path of the Titans (1)
Miscellaneous
Trinket
+4555 Agility
Equip:
Your damaging abilities have a chance to create a Ravaging Storm at your target's location, inflicting 88 Nature damage split among all enemies within 6 yds over 6 sec.
Golganneth's Thunderous Wrath
When empowered by the Pantheon, your autoattacks cause an explosion of lightning dealing 12 Nature damage to all enemies within 8 yds of the target. Lasts 15 sec.
Requires Level 110
Sell Price:
524487
Shadow-Singed Fang
Heroic
Item Level 945
Binds when picked up
Unique-Equipped
Miscellaneous
Trinket
+628 Leech
Equip:
Your melee and ranged abilities have a chance to increase your Strength or Agility by 4548 for 12 sec.
Equip:
Your autoattacks have a chance to increase your Critical Strike by 4548 for 12 sec.
Requires Level 110
Sell Price:
5657
Back
Shadow-Singed Fang
Heroic
Item Level 945
Binds when picked up
Unique-Equipped
Miscellaneous
Trinket
+628 Leech
Equip:
Your melee and ranged abilities have a chance to increase your Strength or Agility by 4548 for 12 sec.
Equip:
Your autoattacks have a chance to increase your Critical Strike by 4548 for 12 sec.
Requires Level 110
Sell Price:
5657
Titanstrike
Item Level 984
Transmogrified to: Starbolt Longbow
Binds when picked up
Unique
Gun
Ranged
Speed 3.00
17,054 - 31,674
Damage
(8,121 damage per second)
+511 Agility
+766 Stamina
+346 Critical Strike
+332 Mastery
Equip:
Hati will now fight for you as a companion.
"A peerless example of techno-magical engineering, infused with the power of storms."
Sell Price:
2213329
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Titanstrike
Item Level 984
Transmogrified to: Starbolt Longbow
Binds when picked up
Unique
Gun
Ranged
Speed 3.00
17,054 - 31,674
Damage
(8,121 damage per second)
+511 Agility
+766 Stamina
+346 Critical Strike
+332 Mastery
Equip:
Hati will now fight for you as a companion.
"A peerless example of techno-magical engineering, infused with the power of storms."
Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
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Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown
Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
Summons a flock of crows to attack your target, dealing 1.9 million Physical damage over 15 sec. When a target dies while affected by this ability, its cooldown will reset.
Back
A Murder of Crows
(40 yd range, Instant, 1 min cooldown)
30 Focus
40 yd range
Instant
1 min cooldown
Summons a flock of crows to attack your target, dealing 1.9 million Physical damage over 15 sec. When a target dies while affected by this ability, its cooldown will reset.
Each successive Arcane Shot or Aimed Shot fired at the same target increases the damage those Shots deal to the target by 2%, stacking up to 10 times. Limit 1 target.
Back
True Aim
(Passive)
Passive
Each successive Arcane Shot or Aimed Shot fired at the same target increases the damage those Shots deal to the target by 2%, stacking up to 10 times. Limit 1 target.
Fires a slow-moving munition directly forward. Activating this ability a second time detonates the Shot, dealing up to 678,956 Fire damage to all enemies within 8 yds, damage based on proximity.
Back
Explosive Shot
(40 yd range, Instant, 30 sec cooldown)
20 Focus
40 yd range
Instant
30 sec cooldown
Fires a slow-moving munition directly forward. Activating this ability a second time detonates the Shot, dealing up to 678,956 Fire damage to all enemies within 8 yds, damage based on proximity.
Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
Back
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown
Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
While active, your auto attacks spend 3 Focus to also launch a volley of shots that hit the target and all other nearby enemies, dealing 76,043 additional Physical damage.
Back
Volley
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown
While active, your auto attacks spend 3 Focus to also launch a volley of shots that hit the target and all other nearby enemies, dealing 76,043 additional Physical damage.
A powerful shot which deals up to 1.4 million Physical damage to the target and up to 711,170 Physical damage to all enemies between you and the target. Damage increased against targets with Vulnerable.
Back
Piercing Shot
(40 yd range, Instant, 30 sec cooldown)
20 to 100 Focus
40 yd range
Instant
30 sec cooldown
A powerful shot which deals up to 1.4 million Physical damage to the target and up to 711,170 Physical damage to all enemies between you and the target. Damage increased against targets with Vulnerable.
Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
Back
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown
Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
Summons a flock of crows to attack your target, dealing 1.9 million Physical damage over 15 sec. When a target dies while affected by this ability, its cooldown will reset.
Back
A Murder of Crows
(40 yd range, Instant, 1 min cooldown)
30 Focus
40 yd range
Instant
1 min cooldown
Summons a flock of crows to attack your target, dealing 1.9 million Physical damage over 15 sec. When a target dies while affected by this ability, its cooldown will reset.
Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
Back
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown
Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
Summons a flock of crows to attack your target, dealing 1.9 million Physical damage over 15 sec. When a target dies while affected by this ability, its cooldown will reset.
Back
A Murder of Crows
(40 yd range, Instant, 1 min cooldown)
30 Focus
40 yd range
Instant
1 min cooldown
Summons a flock of crows to attack your target, dealing 1.9 million Physical damage over 15 sec. When a target dies while affected by this ability, its cooldown will reset.
Each successive Arcane Shot or Aimed Shot fired at the same target increases the damage those Shots deal to the target by 2%, stacking up to 10 times. Limit 1 target.
Back
True Aim
(Passive)
Passive
Each successive Arcane Shot or Aimed Shot fired at the same target increases the damage those Shots deal to the target by 2%, stacking up to 10 times. Limit 1 target.
Fires a slow-moving munition directly forward. Activating this ability a second time detonates the Shot, dealing up to 678,956 Fire damage to all enemies within 8 yds, damage based on proximity.
Back
Explosive Shot
(40 yd range, Instant, 30 sec cooldown)
20 Focus
40 yd range
Instant
30 sec cooldown
Fires a slow-moving munition directly forward. Activating this ability a second time detonates the Shot, dealing up to 678,956 Fire damage to all enemies within 8 yds, damage based on proximity.
Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
Back
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown
Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
While active, your auto attacks spend 3 Focus to also launch a volley of shots that hit the target and all other nearby enemies, dealing 76,043 additional Physical damage.
Back
Volley
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown
While active, your auto attacks spend 3 Focus to also launch a volley of shots that hit the target and all other nearby enemies, dealing 76,043 additional Physical damage.
A powerful shot which deals up to 1.4 million Physical damage to the target and up to 711,170 Physical damage to all enemies between you and the target. Damage increased against targets with Vulnerable.
Back
Piercing Shot
(40 yd range, Instant, 30 sec cooldown)
20 to 100 Focus
40 yd range
Instant
30 sec cooldown
A powerful shot which deals up to 1.4 million Physical damage to the target and up to 711,170 Physical damage to all enemies between you and the target. Damage increased against targets with Vulnerable.
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
Each successive Arcane Shot or Aimed Shot fired at the same target increases the damage those Shots deal to the target by 2%, stacking up to 10 times. Limit 1 target.
Back
True Aim
(Passive)
Passive
Each successive Arcane Shot or Aimed Shot fired at the same target increases the damage those Shots deal to the target by 2%, stacking up to 10 times. Limit 1 target.
Fires a slow-moving munition directly forward. Activating this ability a second time detonates the Shot, dealing up to 678,956 Fire damage to all enemies within 8 yds, damage based on proximity.
Back
Explosive Shot
(40 yd range, Instant, 30 sec cooldown)
20 Focus
40 yd range
Instant
30 sec cooldown
Fires a slow-moving munition directly forward. Activating this ability a second time detonates the Shot, dealing up to 678,956 Fire damage to all enemies within 8 yds, damage based on proximity.
Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
Back
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown
Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
While active, your auto attacks spend 3 Focus to also launch a volley of shots that hit the target and all other nearby enemies, dealing 76,043 additional Physical damage.
Back
Volley
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown
While active, your auto attacks spend 3 Focus to also launch a volley of shots that hit the target and all other nearby enemies, dealing 76,043 additional Physical damage.
A powerful shot which deals up to 1.4 million Physical damage to the target and up to 711,170 Physical damage to all enemies between you and the target. Damage increased against targets with Vulnerable.
Back
Piercing Shot
(40 yd range, Instant, 30 sec cooldown)
20 to 100 Focus
40 yd range
Instant
30 sec cooldown
A powerful shot which deals up to 1.4 million Physical damage to the target and up to 711,170 Physical damage to all enemies between you and the target. Damage increased against targets with Vulnerable.