Radiant Lightbringer Crown

Beleron's Choker of Misery

  • Mythic Titanforged
  • Item Level 920
  • Binds when picked up
  • Miscellaneous Neck
  • +2206 Stamina
  • +1892 Critical Strike
  • +1419 Mastery
    • Enchanted: Mark of the Claw
    • Requires Level 110
    • Sell Price: 24 85 66

Radiant Lightbringer Shoulderguards

Maraad's Dying Breath

  • Item Level 970
  • Transmogrified to:
    Scout's Spy Cloak
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Back
  • 200 Armour
  • +2343 Strength or Intellect
  • +3515 Stamina
  • +776 Critical Strike
  • +431 Mastery
    • Enchanted: +200 Intellect
  • Equip: Healing with Light of Dawn causes your next Light of the Martyr to also heal your Beacon of Light. Each ally healed by Light of Dawn increases Light of the Martyr healing by 10%.
  • "In the Light, we are one."
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 70 51 56

Wave-Hammered Breastplate

  • Heroic Titanforged
  • Item Level 930
  • Binds when picked up
  • Plate Chest
  • 815 Armour
  • +2870 Strength or Intellect
  • +4305 Stamina
  • +1202 Critical Strike
  • +647 Haste
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 59 3 64

Precious' Ribbon

  • Item Level 1
  • Transmogrified to:
    Hidden Shirt
  • Binds when picked up
  • Miscellaneous Shirt
  • Equip: A ribbon of affection.
    • Sell Price: 62 50
Tabard (empty slot)

Bonemeal-Crusted Armplates

  • Heroic
  • Item Level 915
  • Binds when picked up
  • Plate Wrists
  • 345 Armour
  • +1404 Strength or Intellect
  • +2106 Stamina
  • +660 Critical Strike
  • +323 Versatility
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 30 35 2

Radiant Lightbringer Gauntlets

Chain of Thrayn

  • Item Level 970
  • Transmogrified to:
    Shiversleet Waistguard
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Plate Waist
  • 501 Armour
  • +3124 Strength or Intellect
  • +4687 Stamina
  • +575 Critical Strike
  • +1035 Haste
  • Equip: Avenging Wrath increases healing done by an additional 50% and increases damage done by an additional 10%.
  • "The prayer of an ancient Valhalas champion resonates through the links: 'If you stand in the light, you will never stand alone.'"
    • Durability 70 / 70
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 46 98 73

Radiant Lightbringer Greaves

Sabatons of Unchanging Fate

  • Relinquished Titanforged
  • Item Level 930
  • Binds when picked up
  • Plate Feet
  • 560 Armour
  • +2153 Strength or Intellect
  • +3229 Stamina
  • +960 Haste
  • +426 Mastery
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 45 35 86

Nightmare Loop

  • Relinquished Warforged
  • Item Level 920
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +2206 Stamina
  • +2271 Critical Strike
  • +1041 Haste
    • Enchanted: +200 Critical Strike
    • Requires Level 101
    • Sell Price: 21 85 83

Ring of Exclusive Servitude

  • Mythic Warforged
  • Item Level 915
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +2106 Stamina
  • +1102 Critical Strike
  • +2113 Versatility
    • Enchanted: +200 Critical Strike
    • Requires Level 110
    • Sell Price: 37 40 48

Sea Star of the Depthmother

  • Heroic Warforged
  • Item Level 920
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1272 Versatility
  • Equip: Your multi-target healing spell has a chance to grant you Ocean's Embrace, healing your nearest injured ally within 15 yds for 27073 every 0.25 sec for 8 sec. Valid for healer specializations.
    • Requires Level 110
    • Sell Price: 48 70 44

The Deceiver's Grand Design

  • Heroic Warforged
  • Item Level 930
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1320 Mastery
  • Use: Mark a friendly player with Guiding Hand, healing them for 39880 every 2.9 sec for 2 min. If they fall below 13% health, Guiding Hand is consumed to grant them a shield that prevents 186 damage for 15 sec. (2 min recharge, 2 charges)
    • Requires Level 110
    • Sell Price: 49 26 72

The Silver Hand

  • Item Level 957
  • Binds when picked up
  • Unique
  • Mace Two-Hand
  • Speed 3.60 19,892 - 25,577 Damage
  • (6,315 damage per second)
  • +3209 Intellect
  • +4814 Stamina
  • +983 Critical Strike
  • +944 Mastery
  • Equip: Armor increased by 30%.
  • Equip: Grants the Tyr's Deliverance ability, which unleashes a torrent of healing on nearby allies.
  • "Tyr replied that he did not consider his argent hand a reminder of defeat. For him it was a symbol of the sacrifice he had made to defend Azeroth, and he wanted the world to see it that way as well."
    • Sell Price: 223 4 49
Off Hand (empty slot)
5,422,296
Health
Health
5,422,296
1,100,000
Mana
Mana
1,100,000
54,588
Intellect
Intellect54,588
78,584
Stamina
Stamina78,584
40%
Critical Strike
Critical Strike39.85%
Total Rating:12,342
11%
Haste
Haste11.36%
Total Rating:4,261
36%
Mastery
Mastery35.83%
Total Rating:6,355
11%
Versatility
Versatility10.65%
Total Rating:5,058
Talents
Holy
Invokes the power of the Light to protect and to heal.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
28% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,200 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
View Talent Details
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 8,236 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blessing of Spellwarding
Blessing of Spellwarding
(40 yd range, Instant, 3 min cooldown)
15% of base mana
40 yd range
Instant
3 min cooldown

Places a blessing on a party or raid member, protecting them from all magical attacks for 10 sec. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 32,358 Physical damage. Lasts 10 sec.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Choose a Specialization
Holy
Invokes the power of the Light to protect and to heal.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
28% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,200 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
28% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,200 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Talents
View Talent Details
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 8,236 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blessing of Spellwarding
Blessing of Spellwarding
(40 yd range, Instant, 3 min cooldown)
15% of base mana
40 yd range
Instant
3 min cooldown

Places a blessing on a party or raid member, protecting them from all magical attacks for 10 sec. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 8,236 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blessing of Spellwarding
Blessing of Spellwarding
(40 yd range, Instant, 3 min cooldown)
15% of base mana
40 yd range
Instant
3 min cooldown

Places a blessing on a party or raid member, protecting them from all magical attacks for 10 sec. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 32,358 Physical damage. Lasts 10 sec.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 32,358 Physical damage. Lasts 10 sec.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Legion Raid Progression
View Raid History
LFR
7/7
100%
Normal
7/7
100%
Heroic
7/7
100%
Mythic
4/7
57%
The Emerald Nightmare
LFR
7/7
100%
3 x
Nythendra
2 x
Elerethe Renferal
2 x
Il'gynoth, The Heart of Corruption
1 x
Ursoc
1 x
Dragons of Nightmare
1 x
Cenarius
2 x
Xavius
The Emerald Nightmare
Normal
7/7
100%
6 x
Nythendra
5 x
Elerethe Renferal
5 x
Il'gynoth, The Heart of Corruption
6 x
Ursoc
5 x
Dragons of Nightmare
5 x
Cenarius
5 x
Xavius
The Emerald Nightmare
Heroic
7/7
100%
13 x
Nythendra
10 x
Elerethe Renferal
9 x
Il'gynoth, The Heart of Corruption
10 x
Ursoc
9 x
Dragons of Nightmare
9 x
Cenarius
9 x
Xavius
The Emerald Nightmare
Mythic
4/7
57%
10 x
Nythendra
9 x
Elerethe Renferal
0 x
Il'gynoth, The Heart of Corruption
10 x
Ursoc
8 x
Dragons of Nightmare
0 x
Cenarius
0 x
Xavius
LFR
2/3
67%
Normal
0/3
0%
Heroic
3/3
100%
Mythic
2/3
67%
Trial of Valor
LFR
2/3
67%
1 x
Odyn
0 x
Guarm
1 x
Helya
Trial of Valor
Normal
0/3
0%
0 x
Odyn
0 x
Guarm
0 x
Helya
Trial of Valor
Heroic
3/3
100%
7 x
Odyn
7 x
Guarm
3 x
Helya
Trial of Valor
Mythic
2/3
67%
1 x
Odyn
1 x
Guarm
0 x
Helya
Level 110
LFR
10/10
100%
Normal
10/10
100%
Heroic
10/10
100%
Mythic
7/10
70%
The Nighthold
LFR
10/10
100%
4 x
Skorpyron
4 x
Chronomatic Anomaly
4 x
Trilliax
5 x
Spellblade Aluriel
7 x
Tichondrius
7 x
Krosus
5 x
High Botanist Tel'arn
6 x
Star Augur Etraeus
7 x
Grand Magistrix Elisande
1 x
Gul'dan
The Nighthold
Normal
10/10
100%
10 x
Skorpyron
11 x
Chronomatic Anomaly
12 x
Trilliax
11 x
Spellblade Aluriel
12 x
Tichondrius
11 x
Krosus
12 x
High Botanist Tel'arn
12 x
Star Augur Etraeus
12 x
Grand Magistrix Elisande
13 x
Gul'dan
The Nighthold
Heroic
10/10
100%
18 x
Skorpyron
18 x
Chronomatic Anomaly
17 x
Trilliax
13 x
Spellblade Aluriel
12 x
Tichondrius
15 x
Krosus
12 x
High Botanist Tel'arn
13 x
Star Augur Etraeus
12 x
Grand Magistrix Elisande
10 x
Gul'dan
The Nighthold
Mythic
7/10
70%
10 x
Skorpyron
9 x
Chronomatic Anomaly
9 x
Trilliax
1 x
Spellblade Aluriel
1 x
Tichondrius
3 x
Krosus
1 x
High Botanist Tel'arn
0 x
Star Augur Etraeus
0 x
Grand Magistrix Elisande
0 x
Gul'dan
LFR
9/9
100%
Normal
9/9
100%
Heroic
9/9
100%
Mythic
0/9
0%
Tomb of Sargeras
LFR
9/9
100%
2 x
Goroth
2 x
Demonic Inquisition
2 x
Harjatan
2 x
Sisters of the Moon
2 x
Mistress Sassz'ine
2 x
The Desolate Host
1 x
Maiden of Vigilance
1 x
Fallen Avatar
1 x
Kil'jaeden
Tomb of Sargeras
Normal
9/9
100%
5 x
Goroth
5 x
Demonic Inquisition
5 x
Harjatan
5 x
Sisters of the Moon
5 x
Mistress Sassz'ine
5 x
The Desolate Host
5 x
Maiden of Vigilance
5 x
Fallen Avatar
5 x
Kil'jaeden
Tomb of Sargeras
Heroic
9/9
100%
10 x
Goroth
10 x
Demonic Inquisition
10 x
Harjatan
9 x
Sisters of the Moon
9 x
Mistress Sassz'ine
8 x
The Desolate Host
7 x
Maiden of Vigilance
7 x
Fallen Avatar
2 x
Kil'jaeden
Tomb of Sargeras
Mythic
0/9
0%
0 x
Goroth
0 x
Demonic Inquisition
0 x
Harjatan
0 x
Sisters of the Moon
0 x
Mistress Sassz'ine
0 x
The Desolate Host
0 x
Maiden of Vigilance
0 x
Fallen Avatar
0 x
Kil'jaeden
Player vs Player
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Prestige
Level 0
Honor
Level 16
Honorable Kills
9,691
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating