Sea-Brawler's Greathelm

  • Item Level 310
  • Binds when picked up
  • Plate Head
  • 338 Armour
  • +311 Strength or Intellect
  • +507 Stamina
  • Active Azerite Powers:
  • - Dagger in the Back
  • Your damaging spells and abilities have a chance to fling a dagger at your target, causing them to bleed for 0 Physical damage over 12 sec, stacking up to 4 times. Stabbing them in the back applies 0 stacks.
  • - Resounding Protection
  • Every 30 sec, gain an absorb shield for 2499 for 30 sec.
    • Durability 85 / 85
    • Requires Level 120
    • Sell Price: 36 66 13

Heart of Azeroth

  • Item Level 321
  • Azerite Power Level 14
  • Binds when picked up
  • Unique
  • Miscellaneous Neck
  • +102 Agility or Strength or Intellect
  • +158 Stamina
  • +183 Critical Strike
  • +183 Haste
  • +183 Mastery
  • Equip: Harnesses the energy of raw Azerite, awakening exceptional pieces of armor that possess latent powers.
  • "A living symbol of hope, borne by the champions of a dying planet. The fate of Azeroth will be shared by all her children."
    • Requires Level 110

Dread Corsair Shoulderplates

  • Item Level 300
  • Transmogrified to:
    Dreadwake Pauldrons
  • Binds when picked up
  • Plate Shoulder
  • 280 Armour
  • +212 Strength or Intellect
  • +340 Stamina
  • Active Azerite Powers:
  • - Icy Citadel
  • When Pillar of Frost expires, your Strength is increased by 295 for 6 sec. This effect lasts 0 sec longer for each Obliterate and Frostscythe critical strike during Pillar of Frost.
  • - Resounding Protection
  • Every 30 sec, gain an absorb shield for 2499 for 30 sec.
    • Durability 85 / 85
    • Sell Price: 36 66 89

Cape of the Divine Depths

  • Item Level 320
  • Transmogrified to:
    Demonic Gladiator's Dreadcloak
  • Binds when picked up
  • Back
  • 61 Armour
  • +101 Agility or Strength or Intellect
  • +156 Stamina
  • +55 Critical Strike
  • +46 Versatility
    • Requires Level 120
    • Requires Storm's Wake - Honoured
    • Sell Price: 37 68 24

Harbormaster Cuirass

  • Item Level 310
  • Binds when picked up
  • Plate Chest
  • 416 Armour
  • +311 Strength or Intellect
  • +507 Stamina
  • Active Azerite Powers:
  • - Icy Citadel
  • When Pillar of Frost expires, your Strength is increased by 220 for 6 sec. This effect lasts 0 sec longer for each Obliterate and Frostscythe critical strike during Pillar of Frost.
    • Durability 140 / 140
    • Requires Level 120
    • Sell Price: 52 69 82

Fashionable Undershirt

  • Season 1
  • Item Level 1
  • Transmogrified to:
    Hidden Shirt
  • Binds when picked up
  • Miscellaneous Shirt
  • Equip: Proclaim your fashion sense to the world.

Stormpike Battle Tabard

  • Item Level 20
  • Transmogrified to:
    Hidden Tabard
  • Binds when picked up
  • Unique
  • Miscellaneous Tabard

Shoalbreach Bracers

  • Warforged
  • Item Level 315
  • Binds when picked up
  • Plate Wrists
  • 194 Armour
  • +96 Strength or Intellect
  • +147 Stamina
  • +40 Critical Strike
  • +57 Haste
    • Durability 50 / 50
    • Requires Level 120
    • Sell Price: 26 41 38

Gauntlets of Total Subservience

  • Item Level 310
  • Binds when picked up
  • Plate Hands
  • 260 Armour
  • +123 Strength or Intellect
  • +187 Stamina
  • +75 Haste
  • +53 Versatility
  • +54 Speed
    • Durability 50 / 50
    • Requires Level 120
    • Sell Price: 24 64 3

Bleakweald Waistguard

  • Item Level 305
  • Binds when picked up
  • Plate Waist
  • 218 Armour
  • +117 Strength or Intellect
  • +177 Stamina
  • +72 Critical Strike
  • +51 Haste
    • Prismatic Socket
    • Durability 50 / 50
    • Requires Level 120
    • Sell Price: 24 54 28

Dread Corsair Legguards

  • Item Level 290
  • Transmogrified to:
    Dreadwake Legplates
  • Binds when picked up
  • Plate Legs
  • 308 Armour
  • +136 Strength or Intellect
  • +204 Stamina
  • +66 Versatility
  • +72 Mastery
    • Durability 85 / 85
    • Sell Price: 35 99 53

Bone-Fetished Stompers

  • Item Level 300
  • Binds when picked up
  • Plate Feet
  • 257 Armour
  • +111 Strength or Intellect
  • +167 Stamina
  • +57 Haste
  • +62 Mastery
    • Durability 65 / 65
    • Requires Level 120
    • Sell Price: 39 16 65

Vineshaper's Grasp

  • Item Level 281
  • Binds when picked up
  • Miscellaneous Finger
  • +105 Stamina
  • +118 Critical Strike
  • +111 Mastery
    • Sell Price: 22 95 21

Spearfisher's Band

  • Item Level 295
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +120 Stamina
  • +122 Critical Strike
  • +144 Mastery
    • Requires Level 120
    • Sell Price: 30 55 86

Rikal's Ritual Beads

  • Item Level 298
  • Binds when picked up
  • Miscellaneous Trinket
  • +139 Agility or Strength or Intellect
  • Equip: Your spells and abilities have a chance to grant you 96 Haste and 0% Swim Speed for 20 sec.
    • Sell Price: 31 53 64

Merektha's Fang

  • Item Level 310
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +155 Strength
  • Use: Pump the fang's noxious venom gland, spraying poisonous mist forward in a cone. The mist deals 978 Nature damage every 0.9 sec over 2.8 sec, stacking up to 3 times.
    • Requires Level 120
    • Sell Price: 42 49 64

Storm's Wake Truncheon

  • Item Level 290
  • Transmogrified to:
    Blazing Demonhilt Sword
  • Binds when picked up
  • Mace One-Hand
  • Speed 2.60 175 - 225 Damage
  • (76.92 damage per second)
  • +68 Strength
  • +102 Stamina
  • +31 Versatility
  • +37 Mastery
    • Enchanted: Rune of Razorice
    • Durability 75 / 75
    • Sell Price: 50 4 61

Scaleterror Slicer

  • Item Level 289
  • Transmogrified to:
    Blazing Demonhilt Sword
  • Binds when picked up
  • Axe One-Hand
  • Speed 2.60 129 - 268 Damage
  • (76.35 damage per second)
  • +67 Strength
  • +101 Stamina
  • +33 Critical Strike
  • +35 Haste
    • Enchanted: Rune of the Fallen Crusader
    • Durability 90 / 90
    • Sell Price: 52 90 60
78,540
Health
Health
78,540
1,000
Runic Power
Runic Power
1,000
3,661
Strength
Strength3,661
3,927
Stamina
Stamina3,927
13%
Critical Strike
Critical Strike13.24%
Total Rating:593
6%
Haste
Haste6.29%
Total Rating:428
32%
Mastery
Mastery32.08%
Total Rating:579
2%
Versatility
Versatility2.31%
Total Rating:196
Specialization
Player vs Player Talents
56
Cold Heart
Cold Heart
(Passive)
Passive

Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 317 Frost damage. Stacks up to 20 times.

57
Runic Attenuation
Runic Attenuation
(Passive)
Passive

Auto attacks have a chance to generate 3 Runic Power.

58
Death's Reach
Death's Reach
(Passive)
Passive

Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.

60
Frostscythe
Frostscythe
(8 yd range, Instant)
1 Rune
8 yd range
Instant

A sweeping attack that strikes all enemies in front of you for 443 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.

75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown

Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.

90
Frostwyrm's Fury
Frostwyrm's Fury
(Instant, 3 min cooldown)
Instant
3 min cooldown

Summons a frostwyrm who breathes on all enemies within 40 yd in front of you, dealing 9,478 Frost damage and slowing movement speed by 50% for 10 sec.

100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
15 Runic Power per sec
Instant
2 min cooldown

Continuously deal 1,836 Frost damage every 1 sec to enemies in a cone in front of you. Deals reduced damage to secondary targets. You will continue breathing until your Runic Power is exhausted or you cancel the effect.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Tundra Stalker
Tundra Stalker
(Passive)
Passive

The critical strike chance of your Frost Strike is increased by 50% for 6 sec after Frost Strike hits an immobilized target.

Chill Streak
Chill Streak
(40 yd range, Instant, 45 sec cooldown)
40 yd range
Instant
45 sec cooldown

Deals up to 3% of the target's total health in Frost damage and reduces their movement speed by 70% for 4 sec. Chill Streak bounces up to 9 times between closest targets.

Specialization
Player vs Player Talents
56
Clawing Shadows
Clawing Shadows
(30 yd range, Instant)
1 Rune
30 yd range
Instant

Deals 1,232 Shadow damage and causes 1 Festering Wound to burst.

57
Bursting Sores
Bursting Sores
(Passive)
Passive

Festering Wounds deal 25% more damage when burst, and all enemies within 8 yds of a burst Festering Wound suffer 616 Shadow damage.

58
Grip of the Dead
Grip of the Dead
(Passive)
Passive

Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.

60
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive

Bursting a Festering Wound has a 10% chance to grant you Runic Corruption.

75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown

Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.

90
Epidemic
Epidemic
(Instant)
30 Runic Power
Instant

Causes each of your Virulent Plagues to flare up, dealing 616 Shadow damage to the infected enemy, and an additional 246 Shadow damage to all other enemies near them.

100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown

Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Wandering Plague
Wandering Plague
(Passive, 8 sec cooldown)
Passive
8 sec cooldown

Outbreak also infects the target with Wandering Plague, causing 1,348 Shadow damage over 8 sec. When Wandering Plague's duration ends or is dispelled, it jumps to a nearby enemy within 30 yards afflicted by one of your diseases. Lasts for 3 jumps. You can only have one Wandering Plague active at any one time.

Pandemic
Pandemic
(Passive)
Passive

When you use Outbreak, all enemies within 25 yards afflicted by your diseases take 691 Shadow damage and the duration of your diseases on them are refreshed.

Unholy Mutation
Unholy Mutation
(Passive)
Passive

Virulent Plague now erupts for 400% of normal eruption damage when dispelled or it expires. Targets struck by this eruption have their movement speed reduced by 50% for 6 sec.

Specialization
Player vs Player Talents
Specialization
Frost Talents
56
Cold Heart
Cold Heart
(Passive)
Passive

Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 317 Frost damage. Stacks up to 20 times.

57
Runic Attenuation
Runic Attenuation
(Passive)
Passive

Auto attacks have a chance to generate 3 Runic Power.

58
Death's Reach
Death's Reach
(Passive)
Passive

Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.

60
Frostscythe
Frostscythe
(8 yd range, Instant)
1 Rune
8 yd range
Instant

A sweeping attack that strikes all enemies in front of you for 443 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.

75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown

Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.

90
Frostwyrm's Fury
Frostwyrm's Fury
(Instant, 3 min cooldown)
Instant
3 min cooldown

Summons a frostwyrm who breathes on all enemies within 40 yd in front of you, dealing 9,478 Frost damage and slowing movement speed by 50% for 10 sec.

100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
15 Runic Power per sec
Instant
2 min cooldown

Continuously deal 1,836 Frost damage every 1 sec to enemies in a cone in front of you. Deals reduced damage to secondary targets. You will continue breathing until your Runic Power is exhausted or you cancel the effect.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Tundra Stalker
Tundra Stalker
(Passive)
Passive

The critical strike chance of your Frost Strike is increased by 50% for 6 sec after Frost Strike hits an immobilized target.

Chill Streak
Chill Streak
(40 yd range, Instant, 45 sec cooldown)
40 yd range
Instant
45 sec cooldown

Deals up to 3% of the target's total health in Frost damage and reduces their movement speed by 70% for 4 sec. Chill Streak bounces up to 9 times between closest targets.

Frost Talents
56
Cold Heart
Cold Heart
(Passive)
Passive

Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 317 Frost damage. Stacks up to 20 times.

57
Runic Attenuation
Runic Attenuation
(Passive)
Passive

Auto attacks have a chance to generate 3 Runic Power.

58
Death's Reach
Death's Reach
(Passive)
Passive

Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.

60
Frostscythe
Frostscythe
(8 yd range, Instant)
1 Rune
8 yd range
Instant

A sweeping attack that strikes all enemies in front of you for 443 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.

75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown

Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.

90
Frostwyrm's Fury
Frostwyrm's Fury
(Instant, 3 min cooldown)
Instant
3 min cooldown

Summons a frostwyrm who breathes on all enemies within 40 yd in front of you, dealing 9,478 Frost damage and slowing movement speed by 50% for 10 sec.

100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
15 Runic Power per sec
Instant
2 min cooldown

Continuously deal 1,836 Frost damage every 1 sec to enemies in a cone in front of you. Deals reduced damage to secondary targets. You will continue breathing until your Runic Power is exhausted or you cancel the effect.

56
Cold Heart
Cold Heart
(Passive)
Passive

Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 317 Frost damage. Stacks up to 20 times.

57
Runic Attenuation
Runic Attenuation
(Passive)
Passive

Auto attacks have a chance to generate 3 Runic Power.

58
Death's Reach
Death's Reach
(Passive)
Passive

Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.

60
Frostscythe
Frostscythe
(8 yd range, Instant)
1 Rune
8 yd range
Instant

A sweeping attack that strikes all enemies in front of you for 443 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.

75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown

Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.

90
Frostwyrm's Fury
Frostwyrm's Fury
(Instant, 3 min cooldown)
Instant
3 min cooldown

Summons a frostwyrm who breathes on all enemies within 40 yd in front of you, dealing 9,478 Frost damage and slowing movement speed by 50% for 10 sec.

100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
15 Runic Power per sec
Instant
2 min cooldown

Continuously deal 1,836 Frost damage every 1 sec to enemies in a cone in front of you. Deals reduced damage to secondary targets. You will continue breathing until your Runic Power is exhausted or you cancel the effect.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Tundra Stalker
Tundra Stalker
(Passive)
Passive

The critical strike chance of your Frost Strike is increased by 50% for 6 sec after Frost Strike hits an immobilized target.

Chill Streak
Chill Streak
(40 yd range, Instant, 45 sec cooldown)
40 yd range
Instant
45 sec cooldown

Deals up to 3% of the target's total health in Frost damage and reduces their movement speed by 70% for 4 sec. Chill Streak bounces up to 9 times between closest targets.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Tundra Stalker
Tundra Stalker
(Passive)
Passive

The critical strike chance of your Frost Strike is increased by 50% for 6 sec after Frost Strike hits an immobilized target.

Chill Streak
Chill Streak
(40 yd range, Instant, 45 sec cooldown)
40 yd range
Instant
45 sec cooldown

Deals up to 3% of the target's total health in Frost damage and reduces their movement speed by 70% for 4 sec. Chill Streak bounces up to 9 times between closest targets.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Tundra Stalker
Tundra Stalker
(Passive)
Passive

The critical strike chance of your Frost Strike is increased by 50% for 6 sec after Frost Strike hits an immobilized target.

Chill Streak
Chill Streak
(40 yd range, Instant, 45 sec cooldown)
40 yd range
Instant
45 sec cooldown

Deals up to 3% of the target's total health in Frost damage and reduces their movement speed by 70% for 4 sec. Chill Streak bounces up to 9 times between closest targets.

Specialization
Unholy Talents
56
Clawing Shadows
Clawing Shadows
(30 yd range, Instant)
1 Rune
30 yd range
Instant

Deals 1,232 Shadow damage and causes 1 Festering Wound to burst.

57
Bursting Sores
Bursting Sores
(Passive)
Passive

Festering Wounds deal 25% more damage when burst, and all enemies within 8 yds of a burst Festering Wound suffer 616 Shadow damage.

58
Grip of the Dead
Grip of the Dead
(Passive)
Passive

Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.

60
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive

Bursting a Festering Wound has a 10% chance to grant you Runic Corruption.

75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown

Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.

90
Epidemic
Epidemic
(Instant)
30 Runic Power
Instant

Causes each of your Virulent Plagues to flare up, dealing 616 Shadow damage to the infected enemy, and an additional 246 Shadow damage to all other enemies near them.

100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown

Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Wandering Plague
Wandering Plague
(Passive, 8 sec cooldown)
Passive
8 sec cooldown

Outbreak also infects the target with Wandering Plague, causing 1,348 Shadow damage over 8 sec. When Wandering Plague's duration ends or is dispelled, it jumps to a nearby enemy within 30 yards afflicted by one of your diseases. Lasts for 3 jumps. You can only have one Wandering Plague active at any one time.

Pandemic
Pandemic
(Passive)
Passive

When you use Outbreak, all enemies within 25 yards afflicted by your diseases take 691 Shadow damage and the duration of your diseases on them are refreshed.

Unholy Mutation
Unholy Mutation
(Passive)
Passive

Virulent Plague now erupts for 400% of normal eruption damage when dispelled or it expires. Targets struck by this eruption have their movement speed reduced by 50% for 6 sec.

Unholy Talents
56
Clawing Shadows
Clawing Shadows
(30 yd range, Instant)
1 Rune
30 yd range
Instant

Deals 1,232 Shadow damage and causes 1 Festering Wound to burst.

57
Bursting Sores
Bursting Sores
(Passive)
Passive

Festering Wounds deal 25% more damage when burst, and all enemies within 8 yds of a burst Festering Wound suffer 616 Shadow damage.

58
Grip of the Dead
Grip of the Dead
(Passive)
Passive

Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.

60
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive

Bursting a Festering Wound has a 10% chance to grant you Runic Corruption.

75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown

Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.

90
Epidemic
Epidemic
(Instant)
30 Runic Power
Instant

Causes each of your Virulent Plagues to flare up, dealing 616 Shadow damage to the infected enemy, and an additional 246 Shadow damage to all other enemies near them.

100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown

Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.

56
Clawing Shadows
Clawing Shadows
(30 yd range, Instant)
1 Rune
30 yd range
Instant

Deals 1,232 Shadow damage and causes 1 Festering Wound to burst.

57
Bursting Sores
Bursting Sores
(Passive)
Passive

Festering Wounds deal 25% more damage when burst, and all enemies within 8 yds of a burst Festering Wound suffer 616 Shadow damage.

58
Grip of the Dead
Grip of the Dead
(Passive)
Passive

Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.

60
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive

Bursting a Festering Wound has a 10% chance to grant you Runic Corruption.

75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown

Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.

90
Epidemic
Epidemic
(Instant)
30 Runic Power
Instant

Causes each of your Virulent Plagues to flare up, dealing 616 Shadow damage to the infected enemy, and an additional 246 Shadow damage to all other enemies near them.

100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown

Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Wandering Plague
Wandering Plague
(Passive, 8 sec cooldown)
Passive
8 sec cooldown

Outbreak also infects the target with Wandering Plague, causing 1,348 Shadow damage over 8 sec. When Wandering Plague's duration ends or is dispelled, it jumps to a nearby enemy within 30 yards afflicted by one of your diseases. Lasts for 3 jumps. You can only have one Wandering Plague active at any one time.

Pandemic
Pandemic
(Passive)
Passive

When you use Outbreak, all enemies within 25 yards afflicted by your diseases take 691 Shadow damage and the duration of your diseases on them are refreshed.

Unholy Mutation
Unholy Mutation
(Passive)
Passive

Virulent Plague now erupts for 400% of normal eruption damage when dispelled or it expires. Targets struck by this eruption have their movement speed reduced by 50% for 6 sec.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Wandering Plague
Wandering Plague
(Passive, 8 sec cooldown)
Passive
8 sec cooldown

Outbreak also infects the target with Wandering Plague, causing 1,348 Shadow damage over 8 sec. When Wandering Plague's duration ends or is dispelled, it jumps to a nearby enemy within 30 yards afflicted by one of your diseases. Lasts for 3 jumps. You can only have one Wandering Plague active at any one time.

Pandemic
Pandemic
(Passive)
Passive

When you use Outbreak, all enemies within 25 yards afflicted by your diseases take 691 Shadow damage and the duration of your diseases on them are refreshed.

Unholy Mutation
Unholy Mutation
(Passive)
Passive

Virulent Plague now erupts for 400% of normal eruption damage when dispelled or it expires. Targets struck by this eruption have their movement speed reduced by 50% for 6 sec.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Wandering Plague
Wandering Plague
(Passive, 8 sec cooldown)
Passive
8 sec cooldown

Outbreak also infects the target with Wandering Plague, causing 1,348 Shadow damage over 8 sec. When Wandering Plague's duration ends or is dispelled, it jumps to a nearby enemy within 30 yards afflicted by one of your diseases. Lasts for 3 jumps. You can only have one Wandering Plague active at any one time.

Pandemic
Pandemic
(Passive)
Passive

When you use Outbreak, all enemies within 25 yards afflicted by your diseases take 691 Shadow damage and the duration of your diseases on them are refreshed.

Unholy Mutation
Unholy Mutation
(Passive)
Passive

Virulent Plague now erupts for 400% of normal eruption damage when dispelled or it expires. Targets struck by this eruption have their movement speed reduced by 50% for 6 sec.

Specialization
Blood Talents
Player vs Player Talents
Blood Talents
Player vs Player Talents
Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Mythic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Player vs Player
View More PvP Stats
Honor
Level 16
Honorable Kills
2,743
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 16
Honorable Kills
2,743
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.