Shoalbreach Helm

  • Item Level 310
  • Binds when picked up
  • Plate Head
  • 338 Armour
  • +311 Strength or Intellect
  • +507 Stamina
  • Active Azerite Powers:
  • - Radiant Incandescence
  • Your Holy Shock criticals deal an additional 137 damage, or an additional 120 healing, over 3 sec.
    • Durability 85 / 85
    • Requires Level 120
    • Sell Price: 37 63 29

Heart of Azeroth

  • Item Level 319
  • Azerite Power Level 13
  • Binds when picked up
  • Unique
  • Miscellaneous Neck
  • +100 Agility or Strength or Intellect
  • +154 Stamina
  • +180 Critical Strike
  • +180 Haste
  • +180 Mastery
  • Equip: Harnesses the energy of raw Azerite, awakening exceptional pieces of armor that possess latent powers.
  • "A living symbol of hope, borne by the champions of a dying planet. The fate of Azeroth will be shared by all her children."
    • Requires Level 110

Waycrest Militia Spaulders

  • Item Level 285
  • Binds when picked up
  • Plate Shoulder
  • 254 Armour
  • +185 Strength or Intellect
  • +296 Stamina
  • Active Azerite Powers:
  • - Zealotry
  • Casting Crusader Strike increases the damage of your Crusader Strike by 60 for 20 sec, stacking up to 10 times.
  • - Vampiric Speed
  • When an enemy you harmed dies, you heal for 1862 and gain 145 Speed for 6 sec.
    • Durability 85 / 85
    • Sell Price: 36 65 74

Void-Drenched Cape

  • Item Level 310
  • Binds when picked up
  • Back
  • 56 Armour
  • +92 Agility or Strength or Intellect
  • +140 Stamina
  • +33 Versatility
  • +62 Mastery
    • Requires Level 120
    • Sell Price: 36 82 61

Ashvane Warden's Cuirass

  • Item Level 310
  • Binds when picked up
  • Plate Chest
  • 416 Armour
  • +311 Strength or Intellect
  • +507 Stamina
  • Active Azerite Powers:
  • - Radiant Incandescence
  • Your Holy Shock criticals deal an additional 184 damage, or an additional 161 healing, over 3 sec.
  • - Bulwark of the Masses
  • When you are surrounded by 0 or more enemies, gain a shield that absorbs 2482 damage. Cannot occur more than once every 15 sec.
    • Durability 140 / 140
    • Requires Level 120
    • Sell Price: 48 80 60
Shirt (empty slot)
Tabard (empty slot)

Stonefury Vambraces

  • Warforged
  • Item Level 315
  • Binds when picked up
  • Plate Wrists
  • 194 Armour
  • +96 Strength or Intellect
  • +147 Stamina
  • +57 Haste
  • +40 Mastery
    • Durability 50 / 50
    • Requires Level 120
    • Sell Price: 26 6 93

Risen Lord's Oversized Gauntlets

  • Item Level 310
  • Binds when picked up
  • Plate Hands
  • 260 Armour
  • +123 Strength or Intellect
  • +187 Stamina
  • +55 Critical Strike
  • +72 Versatility
    • Durability 50 / 50
    • Requires Level 120
    • Sell Price: 26 83 40

Zancha's Venerated Greatbelt

  • Item Level 310
  • Binds when picked up
  • Plate Waist
  • 234 Armour
  • +123 Strength or Intellect
  • +187 Stamina
  • +50 Versatility
  • +77 Mastery
    • Durability 50 / 50
    • Requires Level 120
    • Sell Price: 26 17 74

Legplates of Charged Duality

  • Item Level 310
  • Binds when picked up
  • Plate Legs
  • 364 Armour
  • +164 Strength or Intellect
  • +249 Stamina
  • +63 Critical Strike
  • +107 Versatility
    • Durability 100 / 100
    • Requires Level 120
    • Sell Price: 52 98 93

Embellished Ritual Sabatons

  • Warforged
  • Item Level 315
  • Binds when picked up
  • Plate Feet
  • 304 Armour
  • +128 Strength or Intellect
  • +197 Stamina
  • +74 Critical Strike
  • +57 Mastery
  • +56 Leech
    • Durability 65 / 65
    • Requires Level 120
    • Sell Price: 39 94 22

Thornwoven Band

  • Item Level 310
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +140 Stamina
  • +107 Haste
  • +193 Versatility
    • Requires Level 120
    • Sell Price: 32 1 69

Lord Waycrest's Signet

First Mate's Spyglass

  • Item Level 285
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +123 Agility or Strength or Intellect
  • Use: Increase your Critical Strike by 545 for 15 sec.
    • Requires Level 120
    • Sell Price: 41 98 50

Gilded Loa Figurine

  • Item Level 295
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +106 Versatility
  • Equip: Your spells and abilities have a chance to increase your primary stat by 492 for 10 sec.
    • Requires Level 120
    • Sell Price: 43 57 31

Proudmoore Battalion Pike

  • Item Level 281
  • Binds when picked up
  • Polearm Two-Hand
  • Speed 3.60 236 - 439 Damage
  • (93.75 damage per second)
  • +125 Strength
  • +187 Stamina
  • +64 Critical Strike
  • +57 Versatility
    • Durability 85 / 85
    • Sell Price: 65 68 80
Off Hand (empty slot)
79,800
Health
Health
79,800
100,000
Mana
Mana
100,000
3,355
Intellect
Intellect3,355
3,990
Stamina
Stamina3,990
13%
Critical Strike
Critical Strike13.36%
Total Rating:602
5%
Haste
Haste4.66%
Total Rating:317
20%
Mastery
Mastery20.10%
Total Rating:389
9%
Versatility
Versatility8.53%
Total Rating:725
Specialization
Player vs Player Talents
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
240 Mana
40 yd range
Instant
12 sec cooldown

Begin mending the wounds of a friendly target, healing them for 2,835 after 5 sec.

30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.

45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
320 Mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.

60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 142 health to 3 injured allies within 10 yds every 2 sec. While Aura Mastery is active, heals all allies in the aura and healing is increased by 100%.

75
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now causes the next 25 successful attacks against the target to heal the attacker for 95.

90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.

100
Beacon of Virtue
Beacon of Virtue
(40 yd range, Instant, 15 sec cooldown)
400 Mana
40 yd range
Instant
15 sec cooldown

Apply a Beacon of Light to your target and 3 injured allies within 30 yards for 8 sec. All affected allies will be healed for 40% of the amount of your other healing done. Your Flash of Light and Holy Light on these targets will also refund 25% of their Mana cost.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Blessed Hands
Blessed Hands
(Passive)
Passive

Your Blessing spells all now have 1 additional charge.

Light's Grace
Light's Grace
(Passive)
Passive

Increases the healing done by your Holy Light by 50%, and your Holy Light reduces all damage the target receives by 5% for 8 sec. Stacks up to 3 times.

60
Cleanse the Weak
Cleanse the Weak
(Passive)
Passive

When you dispel an ally within your aura, all allies within your aura are dispelled of the same effect.

Specialization
Player vs Player Talents
15
Righteous Verdict
Righteous Verdict
(Passive)
Passive

Templar's Verdict increases the damage of your next Templar's Verdict by 15% for 6 sec.

30
Fires of Justice
Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 15% and grants it a 15% chance to make your next ability consume 1 less Holy Power.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.

60
Wake of Ashes
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

Lash out at your enemies, dealing 4,542 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.

75
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.

90
Selfless Healer
Selfless Healer
(Passive)
Passive

Your Holy Power spending abilities reduce the cast time of your next Flash of Light by 25%, and increase its healing done by 10%. Stacks up to 4 times.

100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Call upon the Light and begin a crusade, increasing your damage done and Haste by 3% for 25 sec. Each Holy Power spent during Crusade increases damage done and Haste by an additional 3%. Maximum 10 stacks.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Lawbringer
Lawbringer
(Passive)
Passive

Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.

Seraphim's Blessing
Seraphim's Blessing
(Passive)
Passive

When you or nearby allies within 40 yards drop below 40% health, your next Flash of Light cast within 5 sec is instant with 50% increased healing. This effect cannot occur more than once every 15 sec.

Law and Order
Law and Order
(Passive)
Passive

When your Hand of Hindrance is dispelled or otherwise removed early, the cooldown is reduced by 15 sec. Your Blade of Justice applies Hand of Hindrance to the target for 3 sec.

Specialization
Holy Talents
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
240 Mana
40 yd range
Instant
12 sec cooldown

Begin mending the wounds of a friendly target, healing them for 2,835 after 5 sec.

30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.

45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
320 Mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.

60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 142 health to 3 injured allies within 10 yds every 2 sec. While Aura Mastery is active, heals all allies in the aura and healing is increased by 100%.

75
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now causes the next 25 successful attacks against the target to heal the attacker for 95.

90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.

100
Beacon of Virtue
Beacon of Virtue
(40 yd range, Instant, 15 sec cooldown)
400 Mana
40 yd range
Instant
15 sec cooldown

Apply a Beacon of Light to your target and 3 injured allies within 30 yards for 8 sec. All affected allies will be healed for 40% of the amount of your other healing done. Your Flash of Light and Holy Light on these targets will also refund 25% of their Mana cost.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Blessed Hands
Blessed Hands
(Passive)
Passive

Your Blessing spells all now have 1 additional charge.

Light's Grace
Light's Grace
(Passive)
Passive

Increases the healing done by your Holy Light by 50%, and your Holy Light reduces all damage the target receives by 5% for 8 sec. Stacks up to 3 times.

60
Cleanse the Weak
Cleanse the Weak
(Passive)
Passive

When you dispel an ally within your aura, all allies within your aura are dispelled of the same effect.

Holy Talents
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
240 Mana
40 yd range
Instant
12 sec cooldown

Begin mending the wounds of a friendly target, healing them for 2,835 after 5 sec.

30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.

45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
320 Mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.

60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 142 health to 3 injured allies within 10 yds every 2 sec. While Aura Mastery is active, heals all allies in the aura and healing is increased by 100%.

75
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now causes the next 25 successful attacks against the target to heal the attacker for 95.

90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.

100
Beacon of Virtue
Beacon of Virtue
(40 yd range, Instant, 15 sec cooldown)
400 Mana
40 yd range
Instant
15 sec cooldown

Apply a Beacon of Light to your target and 3 injured allies within 30 yards for 8 sec. All affected allies will be healed for 40% of the amount of your other healing done. Your Flash of Light and Holy Light on these targets will also refund 25% of their Mana cost.

15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
240 Mana
40 yd range
Instant
12 sec cooldown

Begin mending the wounds of a friendly target, healing them for 2,835 after 5 sec.

30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.

45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
320 Mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.

60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 142 health to 3 injured allies within 10 yds every 2 sec. While Aura Mastery is active, heals all allies in the aura and healing is increased by 100%.

75
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now causes the next 25 successful attacks against the target to heal the attacker for 95.

90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.

100
Beacon of Virtue
Beacon of Virtue
(40 yd range, Instant, 15 sec cooldown)
400 Mana
40 yd range
Instant
15 sec cooldown

Apply a Beacon of Light to your target and 3 injured allies within 30 yards for 8 sec. All affected allies will be healed for 40% of the amount of your other healing done. Your Flash of Light and Holy Light on these targets will also refund 25% of their Mana cost.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Blessed Hands
Blessed Hands
(Passive)
Passive

Your Blessing spells all now have 1 additional charge.

Light's Grace
Light's Grace
(Passive)
Passive

Increases the healing done by your Holy Light by 50%, and your Holy Light reduces all damage the target receives by 5% for 8 sec. Stacks up to 3 times.

60
Cleanse the Weak
Cleanse the Weak
(Passive)
Passive

When you dispel an ally within your aura, all allies within your aura are dispelled of the same effect.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Blessed Hands
Blessed Hands
(Passive)
Passive

Your Blessing spells all now have 1 additional charge.

Light's Grace
Light's Grace
(Passive)
Passive

Increases the healing done by your Holy Light by 50%, and your Holy Light reduces all damage the target receives by 5% for 8 sec. Stacks up to 3 times.

60
Cleanse the Weak
Cleanse the Weak
(Passive)
Passive

When you dispel an ally within your aura, all allies within your aura are dispelled of the same effect.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Blessed Hands
Blessed Hands
(Passive)
Passive

Your Blessing spells all now have 1 additional charge.

Light's Grace
Light's Grace
(Passive)
Passive

Increases the healing done by your Holy Light by 50%, and your Holy Light reduces all damage the target receives by 5% for 8 sec. Stacks up to 3 times.

60
Cleanse the Weak
Cleanse the Weak
(Passive)
Passive

When you dispel an ally within your aura, all allies within your aura are dispelled of the same effect.

Specialization
Retribution Talents
15
Righteous Verdict
Righteous Verdict
(Passive)
Passive

Templar's Verdict increases the damage of your next Templar's Verdict by 15% for 6 sec.

30
Fires of Justice
Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 15% and grants it a 15% chance to make your next ability consume 1 less Holy Power.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.

60
Wake of Ashes
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

Lash out at your enemies, dealing 4,542 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.

75
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.

90
Selfless Healer
Selfless Healer
(Passive)
Passive

Your Holy Power spending abilities reduce the cast time of your next Flash of Light by 25%, and increase its healing done by 10%. Stacks up to 4 times.

100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Call upon the Light and begin a crusade, increasing your damage done and Haste by 3% for 25 sec. Each Holy Power spent during Crusade increases damage done and Haste by an additional 3%. Maximum 10 stacks.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Lawbringer
Lawbringer
(Passive)
Passive

Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.

Seraphim's Blessing
Seraphim's Blessing
(Passive)
Passive

When you or nearby allies within 40 yards drop below 40% health, your next Flash of Light cast within 5 sec is instant with 50% increased healing. This effect cannot occur more than once every 15 sec.

Law and Order
Law and Order
(Passive)
Passive

When your Hand of Hindrance is dispelled or otherwise removed early, the cooldown is reduced by 15 sec. Your Blade of Justice applies Hand of Hindrance to the target for 3 sec.

Retribution Talents
15
Righteous Verdict
Righteous Verdict
(Passive)
Passive

Templar's Verdict increases the damage of your next Templar's Verdict by 15% for 6 sec.

30
Fires of Justice
Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 15% and grants it a 15% chance to make your next ability consume 1 less Holy Power.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.

60
Wake of Ashes
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

Lash out at your enemies, dealing 4,542 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.

75
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.

90
Selfless Healer
Selfless Healer
(Passive)
Passive

Your Holy Power spending abilities reduce the cast time of your next Flash of Light by 25%, and increase its healing done by 10%. Stacks up to 4 times.

100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Call upon the Light and begin a crusade, increasing your damage done and Haste by 3% for 25 sec. Each Holy Power spent during Crusade increases damage done and Haste by an additional 3%. Maximum 10 stacks.

15
Righteous Verdict
Righteous Verdict
(Passive)
Passive

Templar's Verdict increases the damage of your next Templar's Verdict by 15% for 6 sec.

30
Fires of Justice
Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 15% and grants it a 15% chance to make your next ability consume 1 less Holy Power.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.

60
Wake of Ashes
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

Lash out at your enemies, dealing 4,542 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.

75
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.

90
Selfless Healer
Selfless Healer
(Passive)
Passive

Your Holy Power spending abilities reduce the cast time of your next Flash of Light by 25%, and increase its healing done by 10%. Stacks up to 4 times.

100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Call upon the Light and begin a crusade, increasing your damage done and Haste by 3% for 25 sec. Each Holy Power spent during Crusade increases damage done and Haste by an additional 3%. Maximum 10 stacks.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Lawbringer
Lawbringer
(Passive)
Passive

Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.

Seraphim's Blessing
Seraphim's Blessing
(Passive)
Passive

When you or nearby allies within 40 yards drop below 40% health, your next Flash of Light cast within 5 sec is instant with 50% increased healing. This effect cannot occur more than once every 15 sec.

Law and Order
Law and Order
(Passive)
Passive

When your Hand of Hindrance is dispelled or otherwise removed early, the cooldown is reduced by 15 sec. Your Blade of Justice applies Hand of Hindrance to the target for 3 sec.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Lawbringer
Lawbringer
(Passive)
Passive

Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.

Seraphim's Blessing
Seraphim's Blessing
(Passive)
Passive

When you or nearby allies within 40 yards drop below 40% health, your next Flash of Light cast within 5 sec is instant with 50% increased healing. This effect cannot occur more than once every 15 sec.

Law and Order
Law and Order
(Passive)
Passive

When your Hand of Hindrance is dispelled or otherwise removed early, the cooldown is reduced by 15 sec. Your Blade of Justice applies Hand of Hindrance to the target for 3 sec.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Lawbringer
Lawbringer
(Passive)
Passive

Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.

Seraphim's Blessing
Seraphim's Blessing
(Passive)
Passive

When you or nearby allies within 40 yards drop below 40% health, your next Flash of Light cast within 5 sec is instant with 50% increased healing. This effect cannot occur more than once every 15 sec.

Law and Order
Law and Order
(Passive)
Passive

When your Hand of Hindrance is dispelled or otherwise removed early, the cooldown is reduced by 15 sec. Your Blade of Justice applies Hand of Hindrance to the target for 3 sec.

Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Mythic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Player vs Player
View More PvP Stats
Honor
Level 12
Honorable Kills
120
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 12
Honorable Kills
120
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.