Helmet of the Lost Catacomb

Soulgrasp Choker

  • Heroic
  • Item Level 502
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +28 Strength
  • +43 Stamina
  • +18 Critical Strike
  • +19 Haste
    • Requires Level 90
    • Sell Price: 17 29 51

Pauldrons of the Lost Catacomb

Hisek's Chrysanthemum Cape

  • Heroic
  • Item Level 509
  • Upgrade Level: 0/2
  • Binds when picked up
  • Back
  • 12 Armour
  • +31 Strength
  • +46 Stamina
  • +19 Critical Strike
  • +21 Haste
    • Enchanted: +20 Critical Strike
    • Requires Level 90
    • Sell Price: 25 72 52

Breastplate of the Lost Catacomb

Shirt (empty slot)

Guild Tabard

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard
    • Sell Price: 25

Bonded Soul Bracers

  • Heroic
  • Item Level 502
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Wrists
  • 38 Armour
  • +28 Strength
  • +43 Stamina
  • +17 Critical Strike
  • +20 Haste
    • Enchanted: +16 Strength
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 16 68 67

Gauntlets of the Lost Catacomb

Waistplate of Overwhelming Assault

  • Heroic
  • Item Level 517
  • Upgrade Level: 2/2
  • Binds when picked up
  • Plate Waist
  • 58 Armour
  • -119 Strength
  • +65 Stamina
  • -50 Haste
  • -55 Mastery
    • +5 Strength and +10 Mastery
    • +5 Strength and +10 Critical Strike
    • +10 Strength
    • Socket Bonus: +8 Haste
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 16 20 59

Greaves of the Lost Catacomb

Impaling Treads

  • Heroic
  • Item Level 517
  • Upgrade Level: 2/2
  • Binds when picked up
  • Plate Feet
  • 71 Armour
  • +40 Strength
  • +65 Stamina
  • +25 Critical Strike
  • +29 Haste
    • Enchanted: +10 Mastery & Minor Speed Increase
    • +5 Strength and +10 Mastery
    • Socket Bonus: +4 Critical Strike
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 24 50 91

Ring of the Golden Stair

  • Item Level 489
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped: Curios of the Golden Lotus (1)
  • Miscellaneous Finger
  • +25 Strength
  • +38 Stamina
  • +16 Critical Strike
  • +18 Haste
    • Requires Level 90
    • Sell Price: 16 85 73

Ring of the Bladed Tempest

  • Heroic
  • Item Level 513
  • Upgrade Level: 1/2
  • Binds when picked up
  • Unique-Equipped: Ring of the Bladed Tempest (1)
  • Miscellaneous Finger
  • +32 Strength
  • +47 Stamina
  • +24 Haste
  • +16 Mastery
    • Requires Level 90
    • Sell Price: 17 53 8

Relic of Xuen

  • Item Level 484
  • Upgrade Level: 2/2
  • Binds when equipped
  • Unique-Equipped: Darkmoon Card of the Mists (1)
  • Miscellaneous Trinket
  • +41 Strength
  • Equip: Your melee attacks have a chance to grant Blessing of the Celestials, increasing your Strength by 119 for 15 sec. (20% chance, 55 sec cooldown)
    • Requires Level 90
    • Sell Price: 24 73 87

Darkmist Vortex

  • Heroic
  • Item Level 517
  • Upgrade Level: 2/2
  • Binds when picked up
  • Unique-Equipped: Darkmist Vortex (1)
  • Miscellaneous Trinket
  • +55 Strength
  • Equip: Each time your attacks hit, you have a chance to gain 306 haste for 20 sec. (15% chance, 115 sec cooldown)
    • Requires Level 90
    • Sell Price: 26 41 31

Kilrak, Jaws of Terror

  • Heroic
  • Item Level 517
  • Upgrade Level: 2/2
  • Binds when picked up
  • Sword One-Hand
  • Speed 2.60 148 - 275 Damage
  • (81.35 damage per second)
  • +25 Strength
  • +38 Stamina
  • +17 Critical Strike
  • +16 Mastery
    • Enchanted: Rune of Razorice
    • +31 Strength
  • "Sha-Touched"
    • Durability 110 / 110
    • Requires Level 90
    • Sell Price: 37 36 81

Scimitar of Seven Stars

  • Heroic
  • Item Level 517
  • Upgrade Level: 2/2
  • Binds when picked up
  • Sword One-Hand
  • Speed 2.60 148 - 275 Damage
  • (81.35 damage per second)
  • +21 Strength
  • +38 Stamina
  • +15 Haste
  • +14 Mastery
    • Enchanted: Rune of the Fallen Crusader
    • +10 Strength
    • Socket Bonus: +4 Mastery
    • Durability 110 / 110
    • Requires Level 90
    • Sell Price: 34 45 26
61,740
Health
105
Runic Power
1,257
Strength
1,260
Stamina
19%
Critical Strike
59%
Haste
32%
Mastery
0%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 0
Honorable Kills
6,597
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating