Cowl of the Ternion Glory

  • Heroic
  • Item Level 561
  • Upgrade Level: 2/4
  • Binds when picked up
  • Cloth Head
  • 36 Armour
  • +76 Intellect
  • +132 Stamina
  • +57 Critical Strike
  • +45 Mastery
    • +20 Intellect and chance on beneficial spell to make your spells cost no mana for 4 sec.
    • +5 Intellect and +10 Critical Strike
    • Socket Bonus: +11 Intellect
    • Durability 100 / 100
    • Classes: Priest
    • Requires Level 90
    • Sell Price: 27 41 98

Lost Necklace of the Mogu Empress

  • Heroic Warforged
  • Item Level 567
  • Upgrade Level: 2/4
  • Binds when picked up
  • Miscellaneous Neck
  • +53 Intellect
  • +79 Stamina
  • +38 Versatility
  • +30 Mastery
    • Requires Level 90
    • Sell Price: 17 9 30

Shoulderpads of Pulsing Protection

  • Mythic
  • Item Level 574
  • Upgrade Level: 2/4
  • Binds when picked up
  • Cloth Shoulder
  • 39 Armour
  • +66 Intellect
  • +111 Stamina
  • +45 Haste
  • +45 Mastery
    • Enchanted: +15 Intellect and +5 Critical Strike
    • +10 Versatility and +10 Critical Strike
    • +10 Versatility and +10 Critical Strike
    • Socket Bonus: +8 Intellect
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 28 9 4

Jina-Kang, Kindness of Chi-Ji

  • Item Level 608
  • Upgrade Level: 2/4
  • Binds when picked up
  • Back
  • 38 Armour
  • -8 Intellect
  • +115 Stamina
  • +14 Haste
  • +14 Versatility
  • +14 Mastery
    • Enchanted: +15 Intellect
    • +5 Intellect and +10 Critical Strike
    • Socket Bonus: +4 Intellect
  • Equip: Your helpful spells have a chance to grant you Spirit of Chi-Ji, increasing all healing done by 5% and causing all overhealing on players to be redistributed to up to 5 nearby injured friends, for 10 sec. (Approximately 0.58 procs per minute)
    • Requires Level 90

Robes of the Ternion Glory

  • Mythic
  • Item Level 574
  • Upgrade Level: 2/4
  • Binds when picked up
  • Cloth Chest
  • 52 Armour
  • +87 Intellect
  • +148 Stamina
  • +60 Critical Strike
  • +60 Mastery
    • Enchanted: +25 Versatility
    • +5 Intellect and +10 Critical Strike
    • +5 Intellect and +10 Critical Strike
    • +5 Intellect and +10 Critical Strike
    • Socket Bonus: +11 Intellect
    • Durability 165 / 165
    • Classes: Priest
    • Requires Level 90
    • Sell Price: 37 47 29
Shirt (empty slot)
Tabard (empty slot)

Lifebane Bracers

  • Mythic
  • Item Level 574
  • Upgrade Level: 2/4
  • Binds when picked up
  • Cloth Wrists
  • 23 Armour
  • +56 Intellect
  • +84 Stamina
  • +39 Critical Strike
  • +34 Mastery
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 18 37 81

Handwraps of the Ternion Glory

  • Heroic
  • Item Level 561
  • Upgrade Level: 2/4
  • Binds when picked up
  • Cloth Hands
  • 28 Armour
  • +58 Intellect
  • +99 Stamina
  • +41 Critical Strike
  • +39 Mastery
    • Enchanted: +25 Mastery
    • +5 Intellect and +10 Critical Strike
    • +5 Intellect and +10 Critical Strike
    • Socket Bonus: +8 Intellect
    • Durability 55 / 55
    • Classes: Priest
    • Requires Level 90
    • Sell Price: 18 41 94

Sash of the Last Guardian

  • Mythic
  • Item Level 574
  • Upgrade Level: 2/4
  • Binds when picked up
  • Cloth Waist
  • 29 Armour
  • +66 Intellect
  • +111 Stamina
  • +38 Critical Strike
  • +50 Mastery
    • +5 Intellect and +10 Critical Strike
    • +10 Versatility and +10 Critical Strike
    • Socket Bonus: +8 Intellect
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 19 28 63

Legwraps of the Ternion Glory

  • Heroic
  • Item Level 561
  • Upgrade Level: 2/4
  • Binds when picked up
  • Cloth Legs
  • 39 Armour
  • +80 Intellect
  • +132 Stamina
  • +59 Critical Strike
  • +47 Mastery
    • Enchanted: +19 Intellect and +11 Versatility
    • +20 Critical Strike
    • +20 Critical Strike
    • Socket Bonus: +8 Intellect
    • Durability 120 / 120
    • Classes: Priest
    • Requires Level 90
    • Sell Price: 36 62 95

Sandals of Two Little Bees

  • Heroic Warforged
  • Item Level 567
  • Upgrade Level: 2/4
  • Binds when picked up
  • Cloth Feet
  • 33 Armour
  • +66 Intellect
  • +105 Stamina
  • +40 Critical Strike
  • +48 Mastery
    • Enchanted: +10 Mastery & Minor Speed Increase
    • +5 Intellect and +10 Critical Strike
    • Socket Bonus: +4 Critical Strike
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 27 23 18

Seal of Eternal Sorrow

  • Mythic
  • Item Level 574
  • Upgrade Level: 2/4
  • Binds when picked up
  • Unique-Equipped: Seal of Eternal Sorrow (1)
  • Miscellaneous Finger
  • -27 Intellect
  • +84 Stamina
  • -24 Versatility
  • +13 Mastery
    • +10 Versatility and +10 Critical Strike
    • Socket Bonus: +4 Critical Strike
    • Requires Level 90
    • Sell Price: 16 85 73

Laser-Slice Signet

  • Mythic
  • Item Level 574
  • Upgrade Level: 2/4
  • Binds when picked up
  • Unique-Equipped: Laser-Slice Signet (1)
  • Miscellaneous Finger
  • -27 Intellect
  • +84 Stamina
  • +18 Haste
  • -27 Versatility
    • +20 Critical Strike
    • Socket Bonus: +4 Critical Strike
    • Requires Level 90
    • Sell Price: 16 85 73

Prismatic Prison of Pride

  • Mythic
  • Item Level 574
  • Upgrade Level: 2/4
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • Equip: Amplifies your Critical Strike damage and healing, Haste, Mastery, and Versatility by 8%. Reduced effectiveness at level 91 and higher.
  • Equip: Each time your spells heal you have a chance to gain 700 Intellect for 20 sec. (15% chance, 115 sec cooldown). Effective for healer specializations only.
    • Requires Level 90
    • Sell Price: 25 39 83

Dysmorphic Samophlange of Discontinuity

  • Heroic
  • Item Level 561
  • Upgrade Level: 2/4
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +83 Intellect
  • Equip: Your heals have a chance to grant you 6 Versatility for 10 sec. Every 0.5 sec, this effect is reduced by 46 Versatility. (Approximately 1.05 procs per minute)
    • Requires Level 90
    • Sell Price: 25 39 83

Drakebinder Greatstaff

  • Mythic
  • Item Level 574
  • Upgrade Level: 2/4
  • Binds when picked up
  • Staff Two-Hand
  • Speed 3.30 234 - 352 Damage
  • (88.79 damage per second)
  • +95 Intellect
  • +148 Stamina
  • +75 Critical Strike
  • +47 Mastery
    • Enchanted: Jade Spirit
    • +20 Critical Strike
    • Socket Bonus: +4 Intellect
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 50 55 88
Off Hand (empty slot)
82,418
Health
37,000
Mana
1,502
Intellect
1,682
Stamina
33%
Critical Strike
8%
Haste
44%
Mastery
0%
Versatility
Talents
Holy
A versatile healer who can reverse damage on individuals or groups and even heal from beyond the grave.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
View Talent Details
Holy
A versatile healer who can reverse damage on individuals or groups and even heal from beyond the grave.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Light of the Naaru
Light of the Naaru
(Passive)
Passive

Serendipity reduces the remaining cooldown on the appropriate Holy Word by an additional 2 sec.
75
Twist of Fate
Twist of Fate
(Passive)
Passive

After healing a target below 35% health, you deal 20% increased damage and 20% increased healing for 10 sec.
90
100
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
Choose a Specialization
Holy
A versatile healer who can reverse damage on individuals or groups and even heal from beyond the grave.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Talents
View Talent Details
Holy
A versatile healer who can reverse damage on individuals or groups and even heal from beyond the grave.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Light of the Naaru
Light of the Naaru
(Passive)
Passive

Serendipity reduces the remaining cooldown on the appropriate Holy Word by an additional 2 sec.
75
Twist of Fate
Twist of Fate
(Passive)
Passive

After healing a target below 35% health, you deal 20% increased damage and 20% increased healing for 10 sec.
90
100
Holy
A versatile healer who can reverse damage on individuals or groups and even heal from beyond the grave.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Light of the Naaru
Light of the Naaru
(Passive)
Passive

Serendipity reduces the remaining cooldown on the appropriate Holy Word by an additional 2 sec.
75
Twist of Fate
Twist of Fate
(Passive)
Passive

After healing a target below 35% health, you deal 20% increased damage and 20% increased healing for 10 sec.
90
100
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
12,722
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating