Cowl of Tirisgarde

Wolfstride Pendant

  • Warforged
  • Item Level 810
  • Binds when picked up
  • Miscellaneous Neck
  • +771 Stamina
  • +462 Haste
  • +1154 Mastery
    • Prismatic Socket
    • Requires Level 110
    • Sell Price: 16 94 84

Snowblind Mantle

  • Item Level 803
  • Transmogrified to:
    Mantle of the Chromatic Hydra
  • Binds when picked up
  • Cloth Shoulder
  • 165 Armour
  • +633 Intellect
  • +949 Stamina
  • +592 Haste
  • +236 Versatility
    • Enchanted: Harvester
    • Durability 100 / 100
    • Sell Price: 23 21 25

Cloak of the Everliving Keeper

  • Item Level 800
  • Binds when picked up
  • Back
  • 109 Armour
  • +459 Agility or Strength or Intellect
  • +688 Stamina
  • +371 Haste
  • +240 Mastery
    • Sell Price: 29 6 91

Shaladrassil Vestments

  • Item Level 800
  • Transmogrified to:
    Robes of the Chromatic Hydra
  • Binds when picked up
  • Cloth Chest
  • 218 Armour
  • +816 Intellect
  • +1224 Stamina
  • +450 Critical Strike
  • +636 Versatility
    • Durability 140 / 140
    • Sell Price: 38 72 80
Shirt (empty slot)
Tabard (empty slot)

Bracers of Tirisgarde

Felblaze Handwraps

  • Item Level 825
  • Binds when picked up
  • Cloth Hands
  • 149 Armour
  • +809 Intellect
  • +1214 Stamina
  • +628 Critical Strike
  • +307 Haste
    • Durability 50 / 50
    • Sell Price: 20 71 99

Manawracker Waistcord

  • Item Level 805
  • Binds when picked up
  • Cloth Waist
  • 125 Armour
  • +647 Intellect
  • +971 Stamina
  • +311 Haste
  • +527 Mastery
    • Durability 50 / 50
    • Requires Level 110
    • Sell Price: 17 12 92

Valor-Bound Trousers

  • Item Level 800
  • Binds when picked up
  • Cloth Legs
  • 190 Armour
  • +816 Intellect
  • +1224 Stamina
  • +380 Haste
  • +706 Mastery
    • Durability 100 / 100
    • Sell Price: 39 32 6

Manawracker Sandals

  • Item Level 820
  • Binds when picked up
  • Cloth Feet
  • 161 Armour
  • +766 Intellect
  • +1149 Stamina
  • +279 Haste
  • +632 Mastery
    • Durability 65 / 65
    • Requires Level 110
    • Sell Price: 26 64 22

Ring of the Displaced Mage

  • Item Level 825
  • Binds when picked up
  • Miscellaneous Finger
  • +910 Stamina
  • +1153 Critical Strike
  • +601 Haste
    • Sell Price: 24 96 48

Ari's Wooden Ring

  • Item Level 800
  • Binds when picked up
  • Miscellaneous Finger
  • +688 Stamina
  • +1090 Critical Strike
  • +436 Haste
  • "A simple, smooth ring carved from heartwood. It is strangely warm to the touch."
    • Requires Level 110
    • Sell Price: 25 41 78

Bane of the Darklady

  • Item Level 803
  • Binds when picked up
  • Miscellaneous Trinket
  • +802 Intellect
  • +788 Critical Strike
    • Sell Price: 27 31 58

Dreadlord's Hamstring

  • Item Level 785
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +673 Intellect
  • +673 Critical Strike
    • Requires Level 98
    • Sell Price: 25 88 84

Felo'melorn

  • Item Level 806
  • Transmogrified to:
    Greatsword of Horrid Dreams
  • Binds when picked up
  • Unique
  • Sword Main-Hand
  • Speed 2.60 1,093 - 2,032 Damage
  • (600.77 damage per second)
  • +374 Intellect
  • +561 Stamina
  • +240 Haste
  • +240 Mastery
  • Equip: Grants the Phoenix's Flames ability, which hurls destructive fire at all enemies near your target.
  • "...not elven weapons. Not when they are reforged with magic, and hatred, and a burning need for revenge. No, Arthas. Felo'melorn is stronger than ever-as am I. - Kael'thas Sunstrider"
    • Sell Price: 171 67 83

Heart of the Phoenix

  • Item Level 806
  • Transmogrified to:
    Bureaucrat's Handbook
  • Binds when picked up
  • Miscellaneous Held in Off-Hand
  • +491 Intellect
  • +736 Stamina
  • +194 Critical Strike
  • +438 Haste
  • "When the fighting was done, Dath'Remar stood painted in demon blood. As night fell, we knew that more battles remained, and yet, with this elf and this blade among us, we held out hope that victory did not lie beyond our grasp."
    • Sell Price: 106 30 47
1,354,680
Health
1,100,000
Mana
22,041
Intellect
22,578
Stamina
26%
Critical Strike
14%
Haste
16%
Mastery
3%
Versatility
Talents
Fire
Ignite enemies with balls of fire and combustive flames.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Controlled Burn
Controlled Burn
(Passive)
Passive

When you gain Heating Up, you have a 20% chance to instantly activate Hot Streak.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Cinderstorm
Cinderstorm
(40 yd range, 1.5 sec cast, 9 sec cooldown)
1% of base mana
40 yd range
1.5 sec cast
9 sec cooldown

Throws a spread of 6 cinders that travel in an arc, each dealing 4,837 Fire damage to enemies it hits. Damage increased by 30% if the target is affected by your Ignite.
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Ray of Frost
Ray of Frost
(40 yd range, Channeled, 1 min cooldown)
40 yd range
Channeled
1 min cooldown

For the next 10 sec, you can channel a beam of icy power at an enemy, slowing movement by 50% and dealing 14,504 Frost damage every 0.9 sec. Each time Ray of Frost deals damage, its damage increases by 20%.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Frost Bomb
Frost Bomb
(40 yd range, 1.5 sec cast)
1.25% of base mana
40 yd range
1.5 sec cast

Places a Frost Bomb on the target for 12 sec. Limit 1 target. Your Ice Lances that benefit from Shatter will trigger the release of a wave of freezing ice, dealing 9,932 Frost damage to the target and 6,205 Frost damage to all other enemies within 10 yards.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Choose a Specialization
Fire
Ignite enemies with balls of fire and combustive flames.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
Talents
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Controlled Burn
Controlled Burn
(Passive)
Passive

When you gain Heating Up, you have a 20% chance to instantly activate Hot Streak.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Cinderstorm
Cinderstorm
(40 yd range, 1.5 sec cast, 9 sec cooldown)
1% of base mana
40 yd range
1.5 sec cast
9 sec cooldown

Throws a spread of 6 cinders that travel in an arc, each dealing 4,837 Fire damage to enemies it hits. Damage increased by 30% if the target is affected by your Ignite.
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Controlled Burn
Controlled Burn
(Passive)
Passive

When you gain Heating Up, you have a 20% chance to instantly activate Hot Streak.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Cinderstorm
Cinderstorm
(40 yd range, 1.5 sec cast, 9 sec cooldown)
1% of base mana
40 yd range
1.5 sec cast
9 sec cooldown

Throws a spread of 6 cinders that travel in an arc, each dealing 4,837 Fire damage to enemies it hits. Damage increased by 30% if the target is affected by your Ignite.
Talents
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Ray of Frost
Ray of Frost
(40 yd range, Channeled, 1 min cooldown)
40 yd range
Channeled
1 min cooldown

For the next 10 sec, you can channel a beam of icy power at an enemy, slowing movement by 50% and dealing 14,504 Frost damage every 0.9 sec. Each time Ray of Frost deals damage, its damage increases by 20%.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Frost Bomb
Frost Bomb
(40 yd range, 1.5 sec cast)
1.25% of base mana
40 yd range
1.5 sec cast

Places a Frost Bomb on the target for 12 sec. Limit 1 target. Your Ice Lances that benefit from Shatter will trigger the release of a wave of freezing ice, dealing 9,932 Frost damage to the target and 6,205 Frost damage to all other enemies within 10 yards.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Ray of Frost
Ray of Frost
(40 yd range, Channeled, 1 min cooldown)
40 yd range
Channeled
1 min cooldown

For the next 10 sec, you can channel a beam of icy power at an enemy, slowing movement by 50% and dealing 14,504 Frost damage every 0.9 sec. Each time Ray of Frost deals damage, its damage increases by 20%.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Frost Bomb
Frost Bomb
(40 yd range, 1.5 sec cast)
1.25% of base mana
40 yd range
1.5 sec cast

Places a Frost Bomb on the target for 12 sec. Limit 1 target. Your Ice Lances that benefit from Shatter will trigger the release of a wave of freezing ice, dealing 9,932 Frost damage to the target and 6,205 Frost damage to all other enemies within 10 yards.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
3,400
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating