Sunsoul Helm

  • Item Level 640
  • Binds when picked up
  • Plate Head
  • 262 Armour
  • +184 Strength or Intellect
  • +275 Stamina
  • +107 Critical Strike
  • +131 Mastery
    • Durability 70 / 70
    • Classes: Paladin
    • Requires Level 100
    • Sell Price: 20 47

Sunsoul Pendant

  • Item Level 640
  • Binds when picked up
  • Miscellaneous Neck
  • +103 Strength
  • +155 Stamina
  • +69 Critical Strike
  • +69 Mastery
    • Classes: Paladin
    • Requires Level 100

Sunsoul Pauldrons

  • Item Level 640
  • Binds when picked up
  • Plate Shoulder
  • 242 Armour
  • +138 Strength or Intellect
  • +207 Stamina
  • +99 Critical Strike
  • +81 Haste
    • Durability 70 / 70
    • Classes: Paladin
    • Requires Level 100
    • Sell Price: 20 61

Sunsoul Cloak of Battle

  • Item Level 640
  • Binds when picked up
  • Back
  • 47 Armour
  • +103 Strength
  • +155 Stamina
  • +69 Critical Strike
  • +69 Mastery
    • Classes: Paladin
    • Requires Level 100
    • Sell Price: 20 76

Sunsoul Battleplate

  • Item Level 640
  • Binds when picked up
  • Plate Chest
  • 323 Armour
  • +184 Strength or Intellect
  • +275 Stamina
  • +122 Critical Strike
  • +122 Mastery
    • Durability 115 / 115
    • Classes: Paladin
    • Requires Level 100
    • Sell Price: 26 35
Shirt (empty slot)
Tabard (empty slot)

Sunsoul Vambraces

  • Item Level 640
  • Binds when picked up
  • Plate Wrists
  • 141 Armour
  • +103 Strength or Intellect
  • +155 Stamina
  • +78 Critical Strike
  • +52 Mastery
    • Durability 40 / 40
    • Classes: Paladin
    • Requires Level 100
    • Sell Price: 13 94

Sunsoul Gauntlets

  • Item Level 640
  • Binds when picked up
  • Plate Hands
  • 202 Armour
  • +138 Strength or Intellect
  • +207 Stamina
  • +92 Critical Strike
  • +92 Haste
    • Durability 40 / 40
    • Classes: Paladin
    • Requires Level 100
    • Sell Price: 13 35

Sunsoul Girdle

  • Item Level 640
  • Binds when picked up
  • Plate Waist
  • 182 Armour
  • +138 Strength or Intellect
  • +207 Stamina
  • +70 Haste
  • +105 Mastery
    • Durability 40 / 40
    • Classes: Paladin
    • Requires Level 100
    • Sell Price: 13 90

Sunsoul Legplates

  • Item Level 640
  • Binds when picked up
  • Plate Legs
  • 283 Armour
  • +184 Strength or Intellect
  • +275 Stamina
  • +131 Critical Strike
  • +107 Haste
    • Durability 85 / 85
    • Classes: Paladin
    • Requires Level 100
    • Sell Price: 27 44

Sunsoul Sabatons

  • Item Level 640
  • Binds when picked up
  • Plate Feet
  • 222 Armour
  • +138 Strength or Intellect
  • +207 Stamina
  • +81 Critical Strike
  • +99 Haste
    • Durability 55 / 55
    • Classes: Paladin
    • Requires Level 100
    • Sell Price: 19 80

Sunsoul Band of Might

  • Item Level 640
  • Binds when picked up
  • Miscellaneous Finger
  • +103 Strength
  • +155 Stamina
  • +69 Critical Strike
  • +69 Mastery
    • Classes: Paladin
    • Requires Level 100

Sunsoul Ring of Might

  • Item Level 640
  • Binds when picked up
  • Miscellaneous Finger
  • +103 Strength
  • +155 Stamina
  • +78 Haste
  • +52 Mastery
    • Classes: Paladin
    • Requires Level 100

Sunsoul Idol of Battle

  • Item Level 640
  • Binds when picked up
  • Miscellaneous Trinket
  • +175 Strength
  • +175 Haste
    • Classes: Paladin
    • Requires Level 100

Sunsoul Stone of Battle

  • Item Level 640
  • Binds when picked up
  • Miscellaneous Trinket
  • +175 Strength
  • +175 Mastery
    • Classes: Paladin
    • Requires Level 100

Sunsoul Warmaul

  • Item Level 640
  • Binds when picked up
  • Mace Two-Hand
  • Speed 3.60 949 - 1,425 Damage
  • (329.58 damage per second)
  • +184 Strength
  • +275 Stamina
  • +107 Critical Strike
  • +131 Mastery
    • Durability 85 / 85
    • Classes: Paladin
    • Requires Level 100
    • Sell Price: 49 34
Off Hand (empty slot)
215,580
Health
32,000
Mana
3,789
Strength
3,593
Stamina
15%
Critical Strike
7%
Haste
25%
Mastery
0%
Versatility
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Greater Judgment
Greater Judgment
(Passive)
Passive

Your Judgment ability hits 2 additional nearby enemies, and always deals a critical strike against targets above 50% health.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 26,562 Holy damage instantly and every 1.7 sec for 10.5 sec.

Generates 2 Holy Power.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Greater Judgment
Greater Judgment
(Passive)
Passive

Your Judgment ability hits 2 additional nearby enemies, and always deals a critical strike against targets above 50% health.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 26,562 Holy damage instantly and every 1.7 sec for 10.5 sec.

Generates 2 Holy Power.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Greater Judgment
Greater Judgment
(Passive)
Passive

Your Judgment ability hits 2 additional nearby enemies, and always deals a critical strike against targets above 50% health.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 26,562 Holy damage instantly and every 1.7 sec for 10.5 sec.

Generates 2 Holy Power.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
2,164
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating