Manacrystal-Adorned Helmet

  • Item Level 860
  • Transmogrified to:
    Ravencrest Helm
  • Binds when picked up
  • Plate Head
  • 567 Armour
  • +1495 Strength or Intellect
  • +2242 Stamina
  • +1016 Critical Strike
  • +406 Haste
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 41 89 38

Dreamwalker's Pendant

  • Titanforged
  • Item Level 845
  • Binds when picked up
  • Miscellaneous Neck
  • +1097 Stamina
  • +1501 Haste
  • +600 Mastery
    • Prismatic Socket
    • Requires Level 110
    • Sell Price: 15 4 77

Valarsmidd Pauldrons of the Fireflash

  • Item Level 835
  • Transmogrified to:
    Brazen Offender's Shoulderplates
  • Binds when equipped
  • Plate Shoulder
  • 495 Armour
  • +888 Strength or Intellect
  • +1332 Stamina
  • +486 Critical Strike
  • +486 Haste
    • Enchanted: Manaseeker
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 19 77 89

Cape of Rigid Order

  • Mythic 2 Warforged
  • Item Level 850
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 130 Armour
  • +766 Agility or Strength or Intellect
  • +1149 Stamina
  • +302 Haste
  • +468 Mastery
    • Requires Level 110
    • Sell Price: 29 38 7

Crackling Overcharge Chestguard

  • Mythic
  • Item Level 840
  • Transmogrified to:
    Rockshaper's Resolve
  • Binds when picked up
  • Plate Chest
  • 668 Armour
  • +1241 Strength or Intellect
  • +1861 Stamina
  • +802 Critical Strike
  • +519 Versatility
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 40 16 19
Shirt (empty slot)

Battle Tabard of the Defilers

  • Item Level 20
  • Binds when picked up
  • Unique
  • Miscellaneous Tabard
    • Requires The Defilers - Exalted

Detention Wristclamps

  • Mythic 2 Warforged
  • Item Level 855
  • Binds when picked up
  • Plate Wrists
  • 302 Armour
  • +803 Strength or Intellect
  • +1204 Stamina
  • +477 Haste
  • +309 Versatility
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 20 27 4

Rockbound Gauntlets

  • Item Level 830
  • Transmogrified to:
    Maestra's Gloves
  • Binds when picked up
  • Plate Hands
  • 408 Armour
  • +847 Strength or Intellect
  • +1271 Stamina
  • +681 Haste
  • +272 Versatility
    • Durability 50 / 50
    • Requires Level 110
    • Sell Price: 17 51 23

Wracksoul Girdle

  • Warforged
  • Item Level 840
  • Transmogrified to:
    Belt of Shrunken Heads
  • Binds when picked up
  • Plate Waist
  • 376 Armour
  • +930 Strength or Intellect
  • +1396 Stamina
  • +664 Critical Strike
  • +325 Haste
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 16 40 41

Wracksoul Legplates

  • Item Level 835
  • Transmogrified to:
    Bjornrittar's Chilled Legguards
  • Binds when picked up
  • Plate Legs
  • 578 Armour
  • +1184 Strength or Intellect
  • +1777 Stamina
  • +898 Critical Strike
  • +398 Haste
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 32 87 34

Arcane Defender's Boots

  • Warforged
  • Item Level 840
  • Transmogrified to:
    Boots of Dominance
  • Binds when picked up
  • Plate Feet
  • 459 Armour
  • +930 Strength or Intellect
  • +1396 Stamina
  • +388 Haste
  • +601 Mastery
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 24 56 74

Utgarde Royal Signet

  • Mythic
  • Item Level 840
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1047 Stamina
  • +1397 Critical Strike
  • +640 Versatility
    • +150 Haste
    • Requires Level 110
    • Sell Price: 25 23 94

Jeweled Signet of Melandrus

  • Mythic
  • Item Level 840
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1047 Stamina
  • +932 Critical Strike
  • +1107 Haste
  • Equip: Increases your autoattack damage by 10%.
    • Requires Level 110
    • Sell Price: 25 33 55

Unstable Arcanocrystal

  • Item Level 860
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +847 Critical Strike
  • +847 Haste
  • +847 Versatility
  • +847 Mastery
    • Requires Level 110
    • Sell Price: 48 50 43

Infernal Alchemist Stone

  • Obliterum: 3/8
  • Item Level 850
  • Binds when equipped
  • Unique-Equipped
  • Miscellaneous Trinket
  • +979 Versatility
  • Equip: When you heal or deal damage you have a chance to increase your Strength, Agility, or Intellect by 4143 for 15 sec. Your highest stat is always chosen.
  • Equip: Increases the effect that healing and mana potions have on the wearer by 40%. This effect does not stack.
  • "Can be used for transmutations in place of a Philosopher's Stone."
    • Requires Level 110
    • Requires Alchemy (1)
    • Sell Price: 25 20 25

Oathseeker

  • Item Level 863
  • Transmogrified to:
    Lava Spine
  • Binds when picked up
  • Unique
  • Sword Main-Hand
  • Speed 2.60 3,719 - 6,909 Damage
  • (2,044 damage per second)
  • +658 Strength
  • +988 Stamina
  • +313 Critical Strike
  • +301 Mastery
  • "Killing for the sake of killing... conquering for the sake of conquest... there is no honor in such things. There is only shame and regret."
    • Sell Price: 181 4 88

Truthguard

  • Item Level 863
  • Transmogrified to:
    Akmin-Kurai, Dominion's Shield
  • Binds when picked up
  • Unique
  • Shield Off-Hand
  • 1144 Armour
  • +865 Strength
  • +1297 Stamina
  • +411 Critical Strike
  • +395 Mastery
  • Equip: Grants the Eye of Tyr ability, which unleashes a burst of light from your shield, weakening nearby enemies.
  • "With the first hammer fall, rivers of magma spilled from the icy mountains. With the second, the sky howled and lightning set the heavens aflame. With the third, a single ray of sunlight pierced the storm clouds and whispered over Truthguard's surface."
    • Sell Price: 113 5 31
2,653,012
Health
220,000
Mana
20,840
Strength
42,929
Stamina
25%
Critical Strike
19%
Haste
16%
Mastery
4%
Versatility
Talents
Protection
Uses Holy magic to shield himself and defend allies from attackers.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
View Talent Details
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 13,841 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Bastion of Light
Bastion of Light
(Instant, 2 min cooldown)
Instant
2 min cooldown

Immediately grants 3 charges of Shield of the Righteous.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Knight Templar
Knight Templar
(Passive)
Passive

Reduces the cooldown of Divine Steed by 50% and reduces all damage taken while mounted on your Divine Steed by 20%.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 26,562 Holy damage instantly and every 1.7 sec for 10.5 sec.

Generates 2 Holy Power.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 50,172 Physical damage. Lasts 10 sec.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
Choose a Specialization
Protection
Uses Holy magic to shield himself and defend allies from attackers.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
Talents
View Talent Details
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 13,841 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Bastion of Light
Bastion of Light
(Instant, 2 min cooldown)
Instant
2 min cooldown

Immediately grants 3 charges of Shield of the Righteous.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Knight Templar
Knight Templar
(Passive)
Passive

Reduces the cooldown of Divine Steed by 50% and reduces all damage taken while mounted on your Divine Steed by 20%.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 13,841 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Bastion of Light
Bastion of Light
(Instant, 2 min cooldown)
Instant
2 min cooldown

Immediately grants 3 charges of Shield of the Righteous.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Knight Templar
Knight Templar
(Passive)
Passive

Reduces the cooldown of Divine Steed by 50% and reduces all damage taken while mounted on your Divine Steed by 20%.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 26,562 Holy damage instantly and every 1.7 sec for 10.5 sec.

Generates 2 Holy Power.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 50,172 Physical damage. Lasts 10 sec.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 26,562 Holy damage instantly and every 1.7 sec for 10.5 sec.

Generates 2 Holy Power.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 50,172 Physical damage. Lasts 10 sec.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
Holy
Invokes the power of the Light to protect and to heal.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 4
Honorable Kills
31,664
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating