Flameslinger's Fiery Cowl

  • Mythic
  • Item Level 582
  • Upgrade Level: 4/4
  • Binds when picked up
  • Cloth Head
  • 47 Armour
  • +95 Intellect
  • +160 Stamina
  • +48 Critical Strike
  • +75 Haste
    • +20 Crit, and chance on spell damage to gain 30% spell haste
    • +20 Haste
    • Socket Bonus: +11 Intellect
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 27 15 35

Ashflare Pendant

  • Heroic
  • Item Level 561
  • Upgrade Level: 2/4
  • Binds when picked up
  • Miscellaneous Neck
  • +49 Intellect
  • +74 Stamina
  • +38 Critical Strike
  • +25 Haste
    • Requires Level 90
    • Sell Price: 17 9 30

Ichor-Dripping Shoulderpads

  • Mythic Warforged
  • Item Level 588
  • Upgrade Level: 4/4
  • Binds when picked up
  • Cloth Shoulder
  • 47 Armour
  • +77 Intellect
  • +127 Stamina
  • +44 Critical Strike
  • +57 Haste
    • Enchanted: +15 Intellect and +5 Critical Strike
    • +20 Haste
    • +10 Haste and +10 Versatility
    • Socket Bonus: +8 Intellect
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 28 27 74

Xing-Ho, Breath of Yu'lon

  • Item Level 616
  • Upgrade Level: 4/4
  • Binds when picked up
  • Back
  • 40 Armour
  • -8 Intellect
  • +124 Stamina
  • +17 Critical Strike
  • +17 Haste
  • +17 Mastery
    • Enchanted: +15 Intellect
    • +5 Intellect and +10 Haste
    • Socket Bonus: +4 Intellect
  • Equip: Your damaging spell casts have a chance to empower you with the Essence of Yu'lon, causing you to hurl jade dragonflame at the target, dealing 1 damage over 4 sec. This damage also affects up to 4 other enemies near the burning target. (Approximately 2.99 procs per minute)
    • Requires Level 90

Raiment of the Ternion Glory

Shirt (empty slot)
Tabard (empty slot)

Scalebane Bracers

  • Mythic Warforged
  • Item Level 584
  • Upgrade Level: 3/4
  • Binds when picked up
  • Cloth Wrists
  • 26 Armour
  • +61 Intellect
  • +92 Stamina
  • +34 Critical Strike
  • +45 Haste
    • Enchanted: +16 Intellect
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 19 13 83

Gloves of the Ternion Glory

Sash of the Last Guardian

  • Mythic
  • Item Level 574
  • Upgrade Level: 2/4
  • Binds when picked up
  • Cloth Waist
  • 29 Armour
  • +66 Intellect
  • +111 Stamina
  • +38 Critical Strike
  • +50 Mastery
    • +5 Intellect and +10 Haste
    • +10 Haste and +10 Versatility
    • +20 Haste
    • Socket Bonus: +8 Intellect
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 19 28 63

Shipley's Shady Silks

  • Heroic Warforged
  • Item Level 567
  • Upgrade Level: 2/4
  • Binds when picked up
  • Cloth Legs
  • 42 Armour
  • -73 Intellect
  • +140 Stamina
  • -24 Haste
  • -20 Mastery
    • Enchanted: +19 Intellect and +11 Critical Strike
    • +20 Haste
    • +10 Haste and +10 Versatility
    • Socket Bonus: +8 Intellect
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 35 96 74

Sha-Seared Sandals

  • Mythic
  • Item Level 582
  • Upgrade Level: 4/4
  • Binds when picked up
  • Cloth Feet
  • 40 Armour
  • +76 Intellect
  • +120 Stamina
  • +38 Critical Strike
  • +60 Haste
    • Enchanted: +12 Haste
    • +5 Intellect and +10 Haste
    • Socket Bonus: +4 Critical Strike
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 26 84 21

Petrified Pennyroyal Ring

  • Mythic
  • Item Level 574
  • Upgrade Level: 2/4
  • Binds when picked up
  • Unique-Equipped: Petrified Pennyroyal Ring (1)
  • Miscellaneous Finger
  • +56 Intellect
  • +84 Stamina
  • +33 Critical Strike
  • +40 Haste
    • Requires Level 90
    • Sell Price: 17 9 30

Iyyokuk's Hereditary Seal

  • Heroic
  • Item Level 561
  • Upgrade Level: 2/4
  • Binds when picked up
  • Unique-Equipped: Iyyokuk's Hereditary Seal (1)
  • Miscellaneous Finger
  • +49 Intellect
  • +74 Stamina
  • +31 Critical Strike
  • +34 Mastery
    • Requires Level 90
    • Sell Price: 17 9 30

Black Blood of Y'Shaarj

  • Heroic
  • Item Level 565
  • Upgrade Level: 3/4
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +87 Haste
  • Equip: Your attacks have a chance to trigger Wrath of the Darkspear for 10 sec. While Wrath of the Darkspear is active, every 1 sec you gain 92 Intellect, stacking up to 10 times. (Approximately 0.92 procs per minute)
    • Requires Level 90
    • Sell Price: 25 39 83

Purified Bindings of Immerseus

  • Heroic
  • Item Level 561
  • Upgrade Level: 2/4
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • Equip: Your attacks have a chance to grant 620 Intellect for 20 sec. (15% chance, 115 sec cooldown)
  • Equip: Amplifies your Critical Strike damage and healing, Haste, Mastery, and Versatility by 7%. Reduced effectiveness at level 91 and higher.
    • Requires Level 90
    • Sell Price: 25 39 83

Gaze of Arrogance

  • Mythic
  • Item Level 582
  • Upgrade Level: 4/4
  • Binds when picked up
  • Staff Two-Hand
  • Speed 3.30 253 - 380 Damage
  • (95.91 damage per second)
  • +27 Intellect
  • +160 Stamina
  • -3 Critical Strike
  • +56 Mastery
    • Enchanted: Jade Spirit
    • +10 Haste and +10 Versatility
    • Socket Bonus: +4 Intellect
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 50 19 82
Off Hand (empty slot)
102,555
Health
0
Insanity
1,684
Intellect
1,935
Stamina
22%
Critical Strike
38%
Haste
63%
Mastery
0%
Versatility
Talents
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Mindbender
Mindbender
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a Mindbender to attack the target for 15 sec.

Generates 4 Insanity each time the Mindbender attacks.
100
Choose a Specialization
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Mindbender
Mindbender
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a Mindbender to attack the target for 15 sec.

Generates 4 Insanity each time the Mindbender attacks.
100
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Mindbender
Mindbender
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a Mindbender to attack the target for 15 sec.

Generates 4 Insanity each time the Mindbender attacks.
100
Legion Raid Progression
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Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
392
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating