Deathlord's Helm

Dreamflow Collar

  • Item Level 745
  • Binds when picked up
  • Miscellaneous Neck
  • +411 Stamina
  • +391 Critical Strike
  • +521 Mastery
    • Requires Level 98
    • Sell Price: 13 27 79

Thunderpeak Shoulderguards

  • Item Level 763
  • Binds when picked up
  • Plate Shoulder
  • 381 Armour
  • +433 Strength or Intellect
  • +649 Stamina
  • +374 Haste
  • +202 Mastery
    • Durability 85 / 85
    • Sell Price: 23 12 47

Thunder Totem Cloak of the Quickblade

  • Item Level 731
  • Binds when equipped
  • Back
  • 91 Armour
  • +241 Agility or Strength or Intellect
  • +361 Stamina
  • +137 Critical Strike
  • +183 Versatility
    • Requires Level 101
    • Sell Price: 20 58 59

Thunderpeak Breastplate

  • Item Level 749
  • Binds when picked up
  • Plate Chest
  • 461 Armour
  • +506 Strength or Intellect
  • +759 Stamina
  • +481 Critical Strike
  • +192 Haste
    • Durability 140 / 140
    • Sell Price: 30 69 84
Shirt (empty slot)
Tabard (empty slot)

Deathstalker Vambraces

  • Item Level 775
  • Binds when picked up
  • Plate Wrists
  • 241 Armour
  • +363 Strength or Intellect
  • +544 Stamina
  • +242 Haste
  • +242 Mastery
    • Durability 40 / 40
    • Sell Price: 13 27 20

Earthguard Gauntlets

  • Item Level 800
  • Binds when picked up
  • Plate Hands
  • 382 Armour
  • +612 Strength or Intellect
  • +917 Stamina
  • +320 Critical Strike
  • +494 Versatility
    • Durability 50 / 50
    • Sell Price: 19 88 21

Hardshell Greatbelt

  • Item Level 800
  • Transmogrified to:
    Fleshless Girdle
  • Binds when picked up
  • Plate Waist
  • 344 Armour
  • +612 Strength or Intellect
  • +917 Stamina
  • +564 Critical Strike
  • +250 Haste
    • Durability 50 / 50
    • Sell Price: 20 70 93

Storm-Tempered Legplates of the Feverflare

  • Dauntless Warforged
  • Item Level 855
  • Binds when picked up
  • Plate Legs
  • 604 Armour
  • +1427 Strength or Intellect
  • +2140 Stamina
  • +399 Haste
  • +998 Mastery
    • Durability 120 / 120
    • Requires Level 101
    • Sell Price: 8 27 94

Plate Hiking Boots

  • Item Level 765
  • Binds when picked up
  • Plate Feet
  • 354 Armour
  • +441 Strength or Intellect
  • +661 Stamina
  • +394 Critical Strike
  • +193 Mastery
  • "Only redeeming quality... very durable."
    • Durability 65 / 65
    • Requires Level 98
    • Sell Price: 22 62 25

Explorer's Delving Loop

  • Item Level 733
  • Binds when picked up
  • Miscellaneous Finger
  • +368 Stamina
  • +303 Critical Strike
  • +513 Mastery
    • Sell Price: 16 44 38

Band of Malorne's Chosen

  • Item Level 739
  • Binds when picked up
  • Miscellaneous Finger
  • +389 Stamina
  • +592 Haste
  • +271 Mastery
    • Sell Price: 16 26 11

Grasp of the Defiler

  • Warforged
  • Item Level 695
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +291 Agility or Strength
  • +146 Versatility
  • +146 Mastery
    • Requires Level 100
    • Sell Price: 37 65 92

Gronntooth War Horn

  • Item Level 815
  • Binds to Battle.net account
  • Unique-Equipped
  • Miscellaneous Trinket
  • +337 Critical Strike
  • +337 Haste
  • +337 Mastery
  • Equip: Chance on melee attack to grant Demonbane, increasing Strength by 2383 and all damage against Demons by 0% for 15 sec. If you score a killing blow while this effect is active, its duration is extended by 8 sec up to the original duration.
    • Sell Price: 1

Apocalypse

  • Item Level 790
  • Binds when picked up
  • Unique
  • Sword Two-Hand
  • Speed 3.60 3,836 - 5,756 Damage
  • (1,332 damage per second)
  • +742 Strength
  • +1112 Stamina
  • +502 Critical Strike
  • +482 Mastery
    • Enchanted: Rune of the Fallen Crusader
  • Equip: Grants the Apocalypse ability, which summons members of your Army of the Dead to fight for you.
  • "It shall sow destruction and war. Famine and death. It shall tempt with power, and then bring an end to all life."
    • Sell Price: 232 95 60
Off Hand (empty slot)
1,155,600
Health
100
Runic Power
17,658
Strength
19,260
Stamina
15%
Critical Strike
8%
Haste
40%
Mastery
2%
Versatility
Talents
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
Ebon Fever
Ebon Fever
(Passive)
Passive

Virulent Plague deals 20% more damage over time in half the duration.
57
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive

Every 8 Festering Wounds you burst, you gain 1 Rune.
58
Unholy Frenzy
Unholy Frenzy
(Passive)
Passive

When a Festering Wound bursts, you gain 100% increased attack speed for 2.5 sec.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Lingering Apparition
Lingering Apparition
(Passive)
Passive

You move 30% faster during Wraith Walk, and its cooldown is reduced by 15 sec.
90
Shadow Infusion
Shadow Infusion
(Passive)
Passive

While your ghoul is not transformed, Death Coil will also reduce the remaining cooldown of Dark Transformation by 5 sec.
100
Dark Arbiter
Dark Arbiter
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown

Summon a Val'kyr to attack the target for 15 sec. The Val'kyr will gain 1% increased damage for every 1 Runic Power you spend.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Choose a Specialization
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
Ebon Fever
Ebon Fever
(Passive)
Passive

Virulent Plague deals 20% more damage over time in half the duration.
57
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive

Every 8 Festering Wounds you burst, you gain 1 Rune.
58
Unholy Frenzy
Unholy Frenzy
(Passive)
Passive

When a Festering Wound bursts, you gain 100% increased attack speed for 2.5 sec.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Lingering Apparition
Lingering Apparition
(Passive)
Passive

You move 30% faster during Wraith Walk, and its cooldown is reduced by 15 sec.
90
Shadow Infusion
Shadow Infusion
(Passive)
Passive

While your ghoul is not transformed, Death Coil will also reduce the remaining cooldown of Dark Transformation by 5 sec.
100
Dark Arbiter
Dark Arbiter
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown

Summon a Val'kyr to attack the target for 15 sec. The Val'kyr will gain 1% increased damage for every 1 Runic Power you spend.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
Ebon Fever
Ebon Fever
(Passive)
Passive

Virulent Plague deals 20% more damage over time in half the duration.
57
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive

Every 8 Festering Wounds you burst, you gain 1 Rune.
58
Unholy Frenzy
Unholy Frenzy
(Passive)
Passive

When a Festering Wound bursts, you gain 100% increased attack speed for 2.5 sec.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Lingering Apparition
Lingering Apparition
(Passive)
Passive

You move 30% faster during Wraith Walk, and its cooldown is reduced by 15 sec.
90
Shadow Infusion
Shadow Infusion
(Passive)
Passive

While your ghoul is not transformed, Death Coil will also reduce the remaining cooldown of Dark Transformation by 5 sec.
100
Dark Arbiter
Dark Arbiter
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown

Summon a Val'kyr to attack the target for 15 sec. The Val'kyr will gain 1% increased damage for every 1 Runic Power you spend.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
7
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating