Drogstitch Cowl

  • Item Level 733
  • Transmogrified to:
    Helm of Imagined Horrors
  • Binds when picked up
  • Leather Head
  • 188 Armour
  • +436 Agility or Intellect
  • +654 Stamina
  • +415 Critical Strike
  • +166 Mastery
    • Durability 85 / 85
    • Sell Price: 23 33 12

Medallion of Morashu

  • Item Level 733
  • Binds when picked up
  • Miscellaneous Neck
  • +368 Stamina
  • +280 Critical Strike
  • +536 Mastery
    • Sell Price: 10 76 67

Felstalking Shoulders

  • Item Level 733
  • Transmogrified to:
    Bloodfang Spaulders
  • Binds when picked up
  • Leather Shoulder
  • 173 Armour
  • +327 Agility or Intellect
  • +491 Stamina
  • +283 Critical Strike
  • +152 Mastery
    • Durability 100 / 100
    • Sell Price: 23 61

Gossamer Felscorched Scarf

  • Item Level 705
  • Upgrade Level: 0/2
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 75 Armour
  • +189 Agility
  • +283 Stamina
  • +72 Critical Strike
  • +72 Versatility
  • +108 Mastery
    • Enchanted: +100 Critical Strike & +2% Speed
    • Requires Level 100
    • Sell Price: 32 76 81

Lead-Studded Vest

  • Item Level 729
  • Transmogrified to:
    Bloodfang Chestpiece
  • Binds when picked up
  • Leather Chest
  • 226 Armour
  • +420 Agility or Intellect
  • +630 Stamina
  • +172 Critical Strike
  • +388 Haste
    • Durability 115 / 115
    • Sell Price: 25 84 36

Purple Martial Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 11 25

Battle Tabard of the Defilers

  • Item Level 20
  • Transmogrified to:
    Hidden Tabard
  • Binds when picked up
  • Unique
  • Miscellaneous Tabard
    • Requires The Defilers - Exalted

Dread-Rider Cuffs

  • Item Level 725
  • Binds when picked up
  • Leather Wrists
  • 97 Armour
  • +228 Agility or Intellect
  • +342 Stamina
  • +152 Haste
  • +152 Mastery
    • Durability 40 / 40
    • Sell Price: 12 82 82

Earthguard Grips

  • Item Level 800
  • Transmogrified to:
    Bloodfang Gloves
  • Binds when picked up
  • Leather Hands
  • 174 Armour
  • +612 Agility or Intellect
  • +917 Stamina
  • +512 Haste
  • +302 Mastery
    • Durability 50 / 50
    • Sell Price: 19 73 21

Waistwrap of Banishment

  • Heroic
  • Item Level 730
  • Upgrade Level: 2/2
  • Transmogrified to:
    Bloodfang Belt
  • Binds when picked up
  • Leather Waist
  • 128 Armour
  • +318 Agility or Intellect
  • +477 Stamina
  • +284 Critical Strike
  • +139 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 23 18 78

Pufferfish Demolition Legwraps

  • Item Level 723
  • Transmogrified to:
    Bloodfang Pants
  • Binds when picked up
  • Leather Legs
  • 191 Armour
  • +397 Agility or Intellect
  • +596 Stamina
  • +162 Critical Strike
  • +366 Mastery
    • Durability 100 / 100
    • Sell Price: 30 46 6

Duskbat Exterminator's Treads

  • Item Level 725
  • Binds when picked up
  • Leather Feet
  • 152 Armour
  • +304 Agility or Intellect
  • +456 Stamina
  • +289 Critical Strike
  • +116 Versatility
    • Durability 55 / 55
    • Sell Price: 22 64

Signet of the Watcher's Guile

  • Item Level 735
  • Binds when picked up
  • Miscellaneous Finger
  • +375 Stamina
  • +285 Versatility
  • +546 Mastery
    • Sell Price: 16 12

Maalus, the Blood Drinker

  • Item Level 735
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +250 Agility
  • +375 Stamina
  • +174 Critical Strike
  • +154 Versatility
    • Enchanted: +50 Mastery
  • Use: Awakens the powers of all the Savage Hallows worn by you and your allies, increasing damage dealt by 0% for 15 sec. When this effect ends, each empowered player unleashes a blast of light that strikes all enemies within 20 yards of the initiating player's location, inflicting damage equal to 0% of all damage they dealt while empowered. (2 min shared cooldown)
  • "One of the three Savage Hallows created by Archmage Khadgar."
    • Requires Level 100
    • Sell Price: 50

Alpha's Paw

  • Item Level 735
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +423 Versatility
  • Equip: Your attacks have a chance to call Bloodstalker worgs to your side.
    • Requires Level 98
    • Sell Price: 24 47 42

Mark of Dargrul

  • Item Level 730
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +403 Critical Strike
  • Equip: Your melee attacks have a chance to trigger a Landslide, dealing 44209 Physical damage to all enemies directly in front of you.
    • Requires Level 101
    • Sell Price: 36 78 95

The Kingslayers

  • Anguish
  • Item Level 762
  • Binds when picked up
  • Unique
  • Dagger Main-Hand
  • Speed 1.80 1,004 - 1,867 Damage
  • (797.22 damage per second)
  • +245 Agility
  • +367 Stamina
  • +165 Critical Strike
  • +159 Mastery
  • Equip: Grants you the Kingsbane ability, which injects your target with a poison of unrivaled potency.
  • "Countless voices hushed, and countless leaders toppled... all at the whim of his foul command. There would be no redemption for these acts, only solitude and sorrow."
    • Sell Price: 183 3 10

The Kingslayers

  • Sorrow
  • Item Level 762
  • Binds when picked up
  • Unique
  • Dagger Off-Hand
  • Speed 1.80 1,004 - 1,867 Damage
  • (797.22 damage per second)
  • +245 Agility
  • +367 Stamina
  • +165 Critical Strike
  • +159 Mastery
  • "It was not a pleasant death. But it was fast, quiet, and efficient. When the orc took his last breath, the wound that killed him became irregular. Nobody would be able to tell whether he had died to a knife, an axe, or a spear."
    • Sell Price: 182 36 43
701,940
Health
120
Energy
10,435
Agility
11,699
Stamina
24%
Critical Strike
5%
Haste
86%
Mastery
4%
Versatility
Talents
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Elaborate Planning
Elaborate Planning
(Passive)
Passive

Your finishing moves grant 12% increased damage done for 5 sec.
30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Thuggee
Thuggee
(Passive)
Passive

Resets the remaining cooldown on Garrote when a target dies with your Garrote active.
90
Agonizing Poison
Agonizing Poison
(1.5 sec cast)
1.5 sec cast

Coats your weapons with a Lethal Poison that lasts for 1 hour. Each strike has a 30% chance to poison the enemy for 12 sec, increasing all damage taken from your abilities by 4.0%, stacking up to 5 times.

Damage bonus increased by Mastery: Potent Poisons.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Ghostly Strike
Ghostly Strike
(Melee Range, Instant)
30 Energy
Melee Range
Instant

Strikes an enemy with your cursed weapon, dealing 57,257 Physical damage and causing the target to take 10% increased damage from your abilities for 15 sec.

Awards 1 combo point.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Iron Stomach
Iron Stomach
(Passive)
Passive

Increases the healing you receive from Crimson Vial, healing potions, and healthstones by 30%.
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking 7 times over 3 sec for 76,734 Physical damage with your main-hand and 17,913 Physical damage with your off-hand.

While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Choose a Specialization
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Talents
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Elaborate Planning
Elaborate Planning
(Passive)
Passive

Your finishing moves grant 12% increased damage done for 5 sec.
30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Thuggee
Thuggee
(Passive)
Passive

Resets the remaining cooldown on Garrote when a target dies with your Garrote active.
90
Agonizing Poison
Agonizing Poison
(1.5 sec cast)
1.5 sec cast

Coats your weapons with a Lethal Poison that lasts for 1 hour. Each strike has a 30% chance to poison the enemy for 12 sec, increasing all damage taken from your abilities by 4.0%, stacking up to 5 times.

Damage bonus increased by Mastery: Potent Poisons.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Elaborate Planning
Elaborate Planning
(Passive)
Passive

Your finishing moves grant 12% increased damage done for 5 sec.
30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Thuggee
Thuggee
(Passive)
Passive

Resets the remaining cooldown on Garrote when a target dies with your Garrote active.
90
Agonizing Poison
Agonizing Poison
(1.5 sec cast)
1.5 sec cast

Coats your weapons with a Lethal Poison that lasts for 1 hour. Each strike has a 30% chance to poison the enemy for 12 sec, increasing all damage taken from your abilities by 4.0%, stacking up to 5 times.

Damage bonus increased by Mastery: Potent Poisons.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Talents
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Ghostly Strike
Ghostly Strike
(Melee Range, Instant)
30 Energy
Melee Range
Instant

Strikes an enemy with your cursed weapon, dealing 57,257 Physical damage and causing the target to take 10% increased damage from your abilities for 15 sec.

Awards 1 combo point.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Iron Stomach
Iron Stomach
(Passive)
Passive

Increases the healing you receive from Crimson Vial, healing potions, and healthstones by 30%.
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking 7 times over 3 sec for 76,734 Physical damage with your main-hand and 17,913 Physical damage with your off-hand.

While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Ghostly Strike
Ghostly Strike
(Melee Range, Instant)
30 Energy
Melee Range
Instant

Strikes an enemy with your cursed weapon, dealing 57,257 Physical damage and causing the target to take 10% increased damage from your abilities for 15 sec.

Awards 1 combo point.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Iron Stomach
Iron Stomach
(Passive)
Passive

Increases the healing you receive from Crimson Vial, healing potions, and healthstones by 30%.
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking 7 times over 3 sec for 76,734 Physical damage with your main-hand and 17,913 Physical damage with your off-hand.

While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
60,011
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating