Sea-Brawler's Greathelm

  • Heroic
  • Item Level 325
  • Transmogrified to:
    Fearless Combatant's Scaled Helm
  • Binds when picked up
  • Plate Head
  • 381 Armour
  • +357 Strength or Intellect
  • +594 Stamina
  • Active Azerite Powers:
  • - Dagger in the Back
  • Your damaging spells and abilities have a chance to fling a dagger at your target, causing them to bleed for 0 Physical damage over 12 sec, stacking up to 4 times. Stabbing them in the back applies 0 stacks.
    • Durability 85 / 85
    • Requires Level 120
    • Sell Price: 36 66 13

Heart of Azeroth

  • Item Level 323
  • Azerite Power Level 15
  • Binds when picked up
  • Unique
  • Miscellaneous Neck
  • +104 Agility or Strength or Intellect
  • +160 Stamina
  • +184 Critical Strike
  • +184 Haste
  • +184 Mastery
  • Equip: Harnesses the energy of raw Azerite, awakening exceptional pieces of armor that possess latent powers.
  • "A living symbol of hope, borne by the champions of a dying planet. The fate of Azeroth will be shared by all her children."
    • Requires Level 110

Dunecrawler Spaulders

  • Item Level 325
  • Binds when picked up
  • Plate Shoulder
  • 352 Armour
  • +268 Strength or Intellect
  • +446 Stamina
  • Active Azerite Powers:
  • - Thunderous Blast
  • Dealing damage has a chance to call down a Thunderous Blast, dealing 513 Nature damage to the enemy and increasing the damage of Thunderous Blast by 0%. At 0% increased damage, Thunderous Blast will critically hit and reset this effect.
    • Durability 85 / 85
    • Requires Level 120
    • Sell Price: 38 62 52

Jula's Jovial Drape

  • Item Level 350
  • Transmogrified to:
    Hidden Cloak
  • Binds when equipped
  • Back
  • 73 Armour
  • +134 Agility or Strength or Intellect
  • +215 Stamina
  • +44 Critical Strike
  • +74 Versatility
    • Requires Level 120
    • Sell Price: 51 10 97

Ashvane Warden's Cuirass

  • Mythic
  • Item Level 340
  • Transmogrified to:
    Nazmani Warplate Chestpiece
  • Binds when picked up
  • Plate Chest
  • 511 Armour
  • +411 Strength or Intellect
  • +698 Stamina
  • Active Azerite Powers:
  • - No powers have been selected.
    • Durability 165 / 165
    • Requires Level 120
    • Sell Price: 48 80 60

Precious' Ribbon

  • Item Level 1
  • Transmogrified to:
    Amber Filigreed Doublet
  • Binds when picked up
  • Miscellaneous Shirt
  • Equip: A ribbon of affection.
    • Sell Price: 62 50

Tabard of the Lightbringer

  • Item Level 80
  • Transmogrified to:
    Huojin Tabard
  • Binds when equipped
  • Unique
  • Miscellaneous Tabard
  • Use: Suffuses the wearer with the Light.
  • "May you always bring light into dark places."
    • Requires Level 80

Shard-Tipped Vambraces

  • Mythic Titanforged
  • Item Level 355
  • Binds when picked up
  • Plate Wrists
  • 245 Armour
  • +140 Strength or Intellect
  • +227 Stamina
  • +50 Haste
  • +71 Versatility
  • +52 Avoidance
    • +30 Haste
    • Durability 55 / 55
    • Requires Level 120
    • Sell Price: 25 1 88

Oprescu's Gilded Touch

  • Item Level 350
  • Transmogrified to:
    Exiled Veteran's Handlers
  • Binds when equipped
  • Plate Hands
  • 339 Armour
  • +178 Strength or Intellect
  • +287 Stamina
  • +102 Critical Strike
  • +55 Mastery
    • Durability 55 / 55
    • Requires Level 120
    • Sell Price: 34 20 1

Cinch of the Sainted General

  • Item Level 350
  • Transmogrified to:
    Searing Belt
  • Binds when equipped
  • Plate Waist
  • 305 Armour
  • +178 Strength or Intellect
  • +287 Stamina
  • +62 Haste
  • +96 Mastery
    • Durability 55 / 55
    • Requires Level 120
    • Sell Price: 37 66 94

Leadplate Legguards

  • Mythic
  • Item Level 340
  • Transmogrified to:
    Legplates of Profane Sacrifice
  • Binds when picked up
  • Plate Legs
  • 447 Armour
  • +216 Strength or Intellect
  • +344 Stamina
  • +118 Critical Strike
  • +83 Mastery
    • Durability 120 / 120
    • Requires Level 120
    • Sell Price: 52 23 15

Fluorescent Flora Stompers

  • Mythic Warforged
  • Item Level 350
  • Transmogrified to:
    Valorous Greaves
  • Binds when picked up
  • Plate Feet
  • 373 Armour
  • +178 Strength or Intellect
  • +287 Stamina
  • +85 Haste
  • +72 Versatility
    • Durability 80 / 80
    • Requires Level 120
    • Sell Price: 39 80 81
Finger (empty slot)

Seal of the Regal Loa

  • Heroic
  • Item Level 325
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +165 Stamina
  • +127 Haste
  • +199 Versatility
    • Requires Level 120
    • Sell Price: 31 28 96

Emblem of Zandalar

  • Titanforged
  • Item Level 340
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +205 Agility or Strength or Intellect
  • Equip: Your spells and abilities have a chance to grant you 414 Haste for 8 sec.
    • Requires Level 120
    • Sell Price: 43 73 24

Darkmoon Deck: Fathoms

  • Item Level 355
  • Binds when equipped
  • Unique-Equipped
  • Miscellaneous Trinket
  • +236 Agility or Strength
  • Equip: Chance on attack to drop an anchor on your target, dealing damage to them. Size and damage of anchor depends on the topmost card of the deck.
  • Equip: Periodically shuffle the deck while in combat.
    • Requires Level 120
    • Sell Price: 42 93

Khayurn, Blade of the Wolves

  • Item Level 350
  • Transmogrified to:
    Lionsight Omensword
  • Binds when equipped
  • Axe Two-Hand
  • Speed 3.60 417 - 867 Damage
  • (178.33 damage per second)
  • +237 Strength
  • +383 Stamina
  • +93 Critical Strike
  • +117 Haste
    • Enchanted: Quick Navigation
    • Durability 120 / 120
    • Requires Level 120
    • Sell Price: 122 85 50
Off Hand (empty slot)
105,380
Health
Health
105,380
20,000
Mana
Mana
20,000
4,496
Strength
Strength4,496
5,269
Stamina
Stamina5,269
13%
Critical Strike
Critical Strike13.08%
Total Rating:510
15%
Haste
Haste15.03%
Total Rating:1,022
21%
Mastery
Mastery21.40%
Total Rating:387
5%
Versatility
Versatility4.89%
Total Rating:416
Specialization
Player vs Player Talents
15
Zeal
Zeal
(Passive)
Passive

Judgment empowers you with holy zeal, causing your next 3 auto attacks to occur 30% faster and deal an additional 184 Holy damage.

30
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Art of War resets the cooldown of Blade of Justice 100% more often and increases its damage by 25%.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.

60
Wake of Ashes
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

Lash out at your enemies, dealing 4,542 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.

75
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.

90
Selfless Healer
Selfless Healer
(Passive)
Passive

Your Holy Power spending abilities reduce the cast time of your next Flash of Light by 25%, and increase its healing done by 10%. Stacks up to 4 times.

100
Inquisition
Inquisition
(Instant)
1 to 2 Holy Power
Instant

Consumes up to 3 Holy Power to increase your damage done and Haste by 7%. Lasts 15 sec per Holy Power consumed.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

58
Hammer of Reckoning
Hammer of Reckoning
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

When you or allies with your Greater Blessings take damage, you gain Reckoning. Consume 50 stacks of Reckoning to hurl a magical hammer that strikes an enemy for 8,692 Holy damage, and you gain Avenging Wrath for 6 sec.

Lawbringer
Lawbringer
(Passive)
Passive

Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.

Divine Punisher
Divine Punisher
(Passive)
Passive

Casting two consecutive Judgments on the same enemy will generate 3 Holy Power.

Specialization
Player vs Player Talents
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 230 Holy damage to enemies and weakening them, reducing the damage you take from their next auto attack by 12%.

30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 6 sec.

60
Retribution Aura
Retribution Aura
(Passive)
Passive

You and your allies within 60 yards are protected by an aura that lashes out against any melee attackers, dealing 28 Holy damage.

75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 6,264, increased by up to 200% based on your missing health.

90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now causes the next 25 successful attacks against the target to heal the attacker for 112.

100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 249. Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Hallowed Ground
Hallowed Ground
(Passive)
Passive

Your Consecration clears and suppresses all snare effects on allies within its area of effect.

Specialization
Player vs Player Talents
15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.

30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.

60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 142 health to 3 injured allies within 10 yds every 2 sec. While Aura Mastery is active, heals all allies in the aura and healing is increased by 100%.

75
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now causes the next 25 successful attacks against the target to heal the attacker for 95.

90
Avenging Crusader
Avenging Crusader
(Instant, 2 min cooldown)
2,000 Mana
Instant
2 min cooldown

You become the ultimate crusader of light, increasing your Crusader Strike, Judgment, and auto-attack damage by 30%. Crusader Strike and Judgment cool down 30% faster and heal up to 3 injured allies for 250% of the damage they deal. Lasts 20 sec.

100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
125 Mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 30% reduced effectiveness.

Specialization
Retribution Talents
15
Zeal
Zeal
(Passive)
Passive

Judgment empowers you with holy zeal, causing your next 3 auto attacks to occur 30% faster and deal an additional 184 Holy damage.

30
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Art of War resets the cooldown of Blade of Justice 100% more often and increases its damage by 25%.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.

60
Wake of Ashes
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

Lash out at your enemies, dealing 4,542 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.

75
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.

90
Selfless Healer
Selfless Healer
(Passive)
Passive

Your Holy Power spending abilities reduce the cast time of your next Flash of Light by 25%, and increase its healing done by 10%. Stacks up to 4 times.

100
Inquisition
Inquisition
(Instant)
1 to 2 Holy Power
Instant

Consumes up to 3 Holy Power to increase your damage done and Haste by 7%. Lasts 15 sec per Holy Power consumed.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

58
Hammer of Reckoning
Hammer of Reckoning
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

When you or allies with your Greater Blessings take damage, you gain Reckoning. Consume 50 stacks of Reckoning to hurl a magical hammer that strikes an enemy for 8,692 Holy damage, and you gain Avenging Wrath for 6 sec.

Lawbringer
Lawbringer
(Passive)
Passive

Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.

Divine Punisher
Divine Punisher
(Passive)
Passive

Casting two consecutive Judgments on the same enemy will generate 3 Holy Power.

Retribution Talents
15
Zeal
Zeal
(Passive)
Passive

Judgment empowers you with holy zeal, causing your next 3 auto attacks to occur 30% faster and deal an additional 184 Holy damage.

30
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Art of War resets the cooldown of Blade of Justice 100% more often and increases its damage by 25%.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.

60
Wake of Ashes
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

Lash out at your enemies, dealing 4,542 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.

75
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.

90
Selfless Healer
Selfless Healer
(Passive)
Passive

Your Holy Power spending abilities reduce the cast time of your next Flash of Light by 25%, and increase its healing done by 10%. Stacks up to 4 times.

100
Inquisition
Inquisition
(Instant)
1 to 2 Holy Power
Instant

Consumes up to 3 Holy Power to increase your damage done and Haste by 7%. Lasts 15 sec per Holy Power consumed.

15
Zeal
Zeal
(Passive)
Passive

Judgment empowers you with holy zeal, causing your next 3 auto attacks to occur 30% faster and deal an additional 184 Holy damage.

30
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Art of War resets the cooldown of Blade of Justice 100% more often and increases its damage by 25%.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.

60
Wake of Ashes
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

Lash out at your enemies, dealing 4,542 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.

75
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.

90
Selfless Healer
Selfless Healer
(Passive)
Passive

Your Holy Power spending abilities reduce the cast time of your next Flash of Light by 25%, and increase its healing done by 10%. Stacks up to 4 times.

100
Inquisition
Inquisition
(Instant)
1 to 2 Holy Power
Instant

Consumes up to 3 Holy Power to increase your damage done and Haste by 7%. Lasts 15 sec per Holy Power consumed.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

58
Hammer of Reckoning
Hammer of Reckoning
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

When you or allies with your Greater Blessings take damage, you gain Reckoning. Consume 50 stacks of Reckoning to hurl a magical hammer that strikes an enemy for 8,692 Holy damage, and you gain Avenging Wrath for 6 sec.

Lawbringer
Lawbringer
(Passive)
Passive

Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.

Divine Punisher
Divine Punisher
(Passive)
Passive

Casting two consecutive Judgments on the same enemy will generate 3 Holy Power.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

58
Hammer of Reckoning
Hammer of Reckoning
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

When you or allies with your Greater Blessings take damage, you gain Reckoning. Consume 50 stacks of Reckoning to hurl a magical hammer that strikes an enemy for 8,692 Holy damage, and you gain Avenging Wrath for 6 sec.

Lawbringer
Lawbringer
(Passive)
Passive

Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.

Divine Punisher
Divine Punisher
(Passive)
Passive

Casting two consecutive Judgments on the same enemy will generate 3 Holy Power.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

58
Hammer of Reckoning
Hammer of Reckoning
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

When you or allies with your Greater Blessings take damage, you gain Reckoning. Consume 50 stacks of Reckoning to hurl a magical hammer that strikes an enemy for 8,692 Holy damage, and you gain Avenging Wrath for 6 sec.

Lawbringer
Lawbringer
(Passive)
Passive

Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.

Divine Punisher
Divine Punisher
(Passive)
Passive

Casting two consecutive Judgments on the same enemy will generate 3 Holy Power.

Specialization
Protection Talents
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 230 Holy damage to enemies and weakening them, reducing the damage you take from their next auto attack by 12%.

30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 6 sec.

60
Retribution Aura
Retribution Aura
(Passive)
Passive

You and your allies within 60 yards are protected by an aura that lashes out against any melee attackers, dealing 28 Holy damage.

75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 6,264, increased by up to 200% based on your missing health.

90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now causes the next 25 successful attacks against the target to heal the attacker for 112.

100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 249. Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Hallowed Ground
Hallowed Ground
(Passive)
Passive

Your Consecration clears and suppresses all snare effects on allies within its area of effect.

Protection Talents
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 230 Holy damage to enemies and weakening them, reducing the damage you take from their next auto attack by 12%.

30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 6 sec.

60
Retribution Aura
Retribution Aura
(Passive)
Passive

You and your allies within 60 yards are protected by an aura that lashes out against any melee attackers, dealing 28 Holy damage.

75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 6,264, increased by up to 200% based on your missing health.

90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now causes the next 25 successful attacks against the target to heal the attacker for 112.

100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 249. Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.

15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 230 Holy damage to enemies and weakening them, reducing the damage you take from their next auto attack by 12%.

30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 6 sec.

60
Retribution Aura
Retribution Aura
(Passive)
Passive

You and your allies within 60 yards are protected by an aura that lashes out against any melee attackers, dealing 28 Holy damage.

75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 6,264, increased by up to 200% based on your missing health.

90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now causes the next 25 successful attacks against the target to heal the attacker for 112.

100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 249. Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Hallowed Ground
Hallowed Ground
(Passive)
Passive

Your Consecration clears and suppresses all snare effects on allies within its area of effect.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Hallowed Ground
Hallowed Ground
(Passive)
Passive

Your Consecration clears and suppresses all snare effects on allies within its area of effect.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Hallowed Ground
Hallowed Ground
(Passive)
Passive

Your Consecration clears and suppresses all snare effects on allies within its area of effect.

Specialization
Holy Talents
15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.

30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.

60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 142 health to 3 injured allies within 10 yds every 2 sec. While Aura Mastery is active, heals all allies in the aura and healing is increased by 100%.

75
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now causes the next 25 successful attacks against the target to heal the attacker for 95.

90
Avenging Crusader
Avenging Crusader
(Instant, 2 min cooldown)
2,000 Mana
Instant
2 min cooldown

You become the ultimate crusader of light, increasing your Crusader Strike, Judgment, and auto-attack damage by 30%. Crusader Strike and Judgment cool down 30% faster and heal up to 3 injured allies for 250% of the damage they deal. Lasts 20 sec.

100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
125 Mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 30% reduced effectiveness.

Player vs Player Talents
Holy Talents
15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.

30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.

60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 142 health to 3 injured allies within 10 yds every 2 sec. While Aura Mastery is active, heals all allies in the aura and healing is increased by 100%.

75
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now causes the next 25 successful attacks against the target to heal the attacker for 95.

90
Avenging Crusader
Avenging Crusader
(Instant, 2 min cooldown)
2,000 Mana
Instant
2 min cooldown

You become the ultimate crusader of light, increasing your Crusader Strike, Judgment, and auto-attack damage by 30%. Crusader Strike and Judgment cool down 30% faster and heal up to 3 injured allies for 250% of the damage they deal. Lasts 20 sec.

100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
125 Mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 30% reduced effectiveness.

15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.

30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.

60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 142 health to 3 injured allies within 10 yds every 2 sec. While Aura Mastery is active, heals all allies in the aura and healing is increased by 100%.

75
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now causes the next 25 successful attacks against the target to heal the attacker for 95.

90
Avenging Crusader
Avenging Crusader
(Instant, 2 min cooldown)
2,000 Mana
Instant
2 min cooldown

You become the ultimate crusader of light, increasing your Crusader Strike, Judgment, and auto-attack damage by 30%. Crusader Strike and Judgment cool down 30% faster and heal up to 3 injured allies for 250% of the damage they deal. Lasts 20 sec.

100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
125 Mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 30% reduced effectiveness.

Player vs Player Talents
Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Mythic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Player vs Player
View More PvP Stats
Honor
Level 13
Honorable Kills
3,775
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 13
Honorable Kills
3,775
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.