Tyrannical Gladiator's Dreadplate Helm

Tyrannical Gladiator's Choker of Accuracy

Tyrannical Gladiator's Dreadplate Shoulders

Tyrannical Gladiator's Cloak of Alacrity

Slavebreaker Chestguard

  • Item Level 507
  • Binds when picked up
  • Plate Chest
  • 91 Armour
  • +53 Strength or Intellect
  • +80 Stamina
  • +29 Haste
  • +39 Mastery
    • Durability 140 / 140
    • Sell Price: 18 29 36
Shirt (empty slot)

Exodar Tabard

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard
  • Equip: You champion the cause of the Exodar. All reputation gains while in dungeons will be applied to your standing with them.
    • Sell Price: 2 50

Malevolent Gladiator's Armplates of Alacrity

  • Season 12
  • Item Level 491
  • Upgrade Level: 2/2
  • Binds when picked up
  • Plate Wrists
  • 37 Armour
  • +26 Strength
  • +39 Stamina
  • +18 Haste
  • +15 Mastery
  • +10 Pvp Power
    • Enchanted: +14 Mastery

Tyrannical Gladiator's Dreadplate Gauntlets

Tyrannical Gladiator's Girdle of Prowess

Hollowheart Legguards

  • Item Level 506
  • Binds when picked up
  • Plate Legs
  • 79 Armour
  • +53 Strength or Intellect
  • +79 Stamina
  • +30 Haste
  • +38 Mastery
    • Durability 100 / 100
    • Sell Price: 19 30 76

Malevolent Gladiator's Warboots of Alacrity

  • Season 12 Elite
  • Item Level 491
  • Upgrade Level: 2/2
  • Binds when picked up
  • Plate Feet
  • 58 Armour
  • -47 Strength
  • +51 Stamina
  • +20 Critical Strike
  • -56 Haste
  • +14 Pvp Power
    • Enchanted: +10 Mastery & Minor Speed Increase
    • +10 PvP Resilience
    • Socket Bonus: +4 PvP Power

Malevolent Gladiator's Signet of Cruelty

  • Season 12
  • Item Level 491
  • Upgrade Level: 2/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +26 Strength
  • +39 Stamina
  • +18 Critical Strike
  • +15 Haste
  • +10 Pvp Power

Malevolent Gladiator's Signet of Accuracy

  • Season 12
  • Item Level 491
  • Upgrade Level: 2/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +26 Strength
  • +39 Stamina
  • +18 Critical Strike
  • +15 Mastery
  • +10 Pvp Power

Malevolent Gladiator's Badge of Victory

  • Season 12
  • Item Level 491
  • Upgrade Level: 2/2
  • Binds when picked up
  • Miscellaneous Trinket
  • +43 Strength
  • Use: Increases Strength by 100 for 20 sec.
    • Requires Level 90
    • Sell Price: 20 7 51

Malevolent Gladiator's Medallion of Tenacity

Malevolent Gladiator's Greatsword

  • Season 12 Elite
  • Item Level 498
  • Upgrade Level: 2/2
  • Binds when picked up
  • Sword Two-Hand
  • Speed 3.60 253 - 380 Damage
  • (87.92 damage per second)
  • +49 Strength
  • +73 Stamina
  • +33 Critical Strike
  • +33 Mastery
    • Enchanted: Rune of the Fallen Crusader
  • Equip: Increases your PvP Power by 225 (Unique).
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 45 32 44
Off Hand (empty slot)
59,682
Health
100
Runic Power
1,028
Strength
1,218
Stamina
15%
Critical Strike
56%
Haste
34%
Mastery
0%
Versatility
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
47,994
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating