Seafarer Headcover

  • Item Level 310
  • Transmogrified to:
    Nine-Tailed Helmet
  • Binds when picked up
  • Leather Head
  • 154 Armour
  • +311 Agility or Intellect
  • +507 Stamina
  • Active Azerite Powers:
  • - Ace Up Your Sleeve
  • Each combo point spent on Between the Eyes increases damage by an additional 95 and grants a 0% chance to gain 0 Combo Points.
    • Durability 85 / 85
    • Requires Level 120
    • Sell Price: 36 65 93

Heart of Azeroth

  • Item Level 321
  • Azerite Power Level 14
  • Binds when picked up
  • Unique
  • Miscellaneous Neck
  • +102 Agility or Strength or Intellect
  • +158 Stamina
  • +183 Critical Strike
  • +183 Haste
  • +183 Mastery
  • Equip: Harnesses the energy of raw Azerite, awakening exceptional pieces of armor that possess latent powers.
  • "A living symbol of hope, borne by the champions of a dying planet. The fate of Azeroth will be shared by all her children."
    • Requires Level 110

Gold-Tasseled Epaulets

  • Heroic
  • Item Level 325
  • Transmogrified to:
    Poisonblood Bladeshoulders
  • Binds when picked up
  • Leather Shoulder
  • 160 Armour
  • +268 Agility or Intellect
  • +446 Stamina
  • Active Azerite Powers:
  • - Snake Eyes
  • For each combo point spent on Roll the Bones, it causes your next 5 Sinister Strikes to deal 20 additional damage.
    • Durability 85 / 85
    • Requires Level 120
    • Sell Price: 39 25 23

Raal's Bib

  • Heroic
  • Item Level 325
  • Transmogrified to:
    Inherited Cape of the Black Baron
  • Binds when picked up
  • Back
  • 63 Armour
  • +106 Agility or Strength or Intellect
  • +165 Stamina
  • +60 Critical Strike
  • +43 Haste
    • Prismatic Socket
    • Requires Level 120
    • Sell Price: 37 53 13

Raiment of the Blighted Tribe

  • Heroic
  • Item Level 325
  • Binds when picked up
  • Leather Chest
  • 214 Armour
  • +357 Agility or Intellect
  • +594 Stamina
  • Active Azerite Powers:
  • - Ruinous Bolt
  • Your spells and abilities have a chance to draw a Wandering Soul from Thros to serve you for 14 sec. The Soul blasts a nearby enemy every 2 sec, dealing 591 Shadow damage.
    • Durability 140 / 140
    • Requires Level 120
    • Sell Price: 51 66 83
Shirt (empty slot)

Warden's Tabard

  • Item Level 120
  • Transmogrified to:
    Battle Tabard of the Defilers
  • Binds when picked up
  • Miscellaneous Tabard
    • Durability 0 / 25
    • Requires Level 98
    • Requires The Wardens - Exalted
    • Sell Price: 60

Sea Dog's Cuffs

  • Heroic
  • Item Level 325
  • Transmogrified to:
    Bracers of Impossible Choices
  • Binds when picked up
  • Leather Wrists
  • 94 Armour
  • +106 Agility or Intellect
  • +165 Stamina
  • +40 Haste
  • +63 Versatility
    • Durability 50 / 50
    • Requires Level 120
    • Sell Price: 26 64 86

Sharkhide Grips

  • Item Level 310
  • Transmogrified to:
    Nine-Tailed Gloves
  • Binds when picked up
  • Leather Hands
  • 119 Armour
  • +123 Agility or Intellect
  • +187 Stamina
  • +47 Versatility
  • +80 Mastery
  • +54 Leech
    • Durability 50 / 50
    • Requires Level 120
    • Sell Price: 25 59

Seafarer Belt

  • Item Level 310
  • Transmogrified to:
    Darkfang Belt
  • Binds when picked up
  • Leather Waist
  • 107 Armour
  • +123 Agility or Intellect
  • +187 Stamina
  • +75 Critical Strike
  • +53 Versatility
    • Prismatic Socket
    • Durability 50 / 50
    • Requires Level 120
    • Sell Price: 25 57 30

Leggings of the Galeforce Viper

  • Item Level 310
  • Transmogrified to:
    Nine-Tailed Legguards
  • Binds when picked up
  • Leather Legs
  • 166 Armour
  • +164 Agility or Intellect
  • +249 Stamina
  • +78 Versatility
  • +92 Mastery
    • Durability 100 / 100
    • Requires Level 120
    • Sell Price: 50 54 18

Moss-Covered Wingtip Shoes

  • Item Level 310
  • Transmogrified to:
    Quilen Hide Boots
  • Binds when picked up
  • Leather Feet
  • 130 Armour
  • +123 Agility or Intellect
  • +187 Stamina
  • +53 Haste
  • +75 Mastery
    • Durability 65 / 65
    • Requires Level 120
    • Sell Price: 37 54 67

Overseer's Lost Seal

  • Heroic
  • Item Level 325
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +165 Stamina
  • +219 Versatility
  • +107 Mastery
    • Requires Level 120
    • Sell Price: 31 52 77

Bonesplinter Band

  • Item Level 315
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +147 Stamina
  • +132 Haste
  • +176 Mastery
    • Requires Level 120
    • Sell Price: 31 23 72

Tiny Electromental in a Jar

  • Item Level 310
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +155 Agility
  • Equip: Your attacks and abilities have a chance to grant Phenomenal Power. On reaching 12 applications you will Unleash Lightning, inflicting 3755 Nature damage.
  • "Phenomenal lightning power, itty bitty containment space."
    • Requires Level 120
    • Sell Price: 43 62 44

Dinobone Charm

  • Item Level 305
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +118 Critical Strike
  • Equip: Your spells and abilities have a chance to increase your primary stat by 256 for 7 sec.
    • Requires Level 120
    • Sell Price: 43 88 73

Soulrending Claw

  • Heroic
  • Item Level 325
  • Transmogrified to:
    The Dreadblades
  • Binds when picked up
  • Fist Weapon One-Hand
  • Speed 2.60 229 - 326 Damage
  • (106.73 damage per second)
  • +94 Agility
  • +146 Stamina
  • +48 Haste
  • +44 Mastery
    • Durability 65 / 65
    • Requires Level 120
    • Sell Price: 71 10 54

Gorehorn's Rack

  • Warforged
  • Item Level 320
  • Binds when picked up
  • Mace One-Hand
  • Speed 2.60 231 - 298 Damage
  • (101.73 damage per second)
  • +89 Agility
  • +138 Stamina
  • +32 Critical Strike
  • +58 Haste
    • Durability 90 / 90
    • Requires Level 120
    • Sell Price: 70 51 30
88,080
Health
Health
88,080
150
Energy
Energy
150
3,745
Agility
Agility3,745
4,404
Stamina
Stamina4,404
17%
Critical Strike
Critical Strike17.08%
Total Rating:438
8%
Haste
Haste7.75%
Total Rating:527
24%
Mastery
Mastery23.53%
Total Rating:727
5%
Versatility
Versatility5.41%
Total Rating:460
Specialization
Player vs Player Talents
15
Quick Draw
Quick Draw
(Passive)
Passive

Half-cost uses of Pistol Shot granted by Sinister Strike now generate 1 additional combo point, and deal 50% additional damage.

30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.

45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.

60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

75
Blinding Powder
Blinding Powder
(Passive)
Passive

Reduces the cooldown of Blind by 30 sec and increases its range by 15 yds.

90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 5 times.

100
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking with both weapons for a total of 6,996 Physical damage over 2 sec. While Blade Flurry is active, also hits all nearby enemies for 100% damage.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Specialization
Player vs Player Talents
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your weapon poisons by 30% and their non-damaging effects by 20%.

30
Master Assassin
Master Assassin
(Passive)
Passive

While Stealth is active and for 3 sec after breaking Stealth, your critical strike chance is increased by 50%.

45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.

60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

75
Iron Wire
Iron Wire
(Passive)
Passive

Increase the duration of Garrote's silence effect by 3 sec. Enemies silenced by Garrote deal 15% reduced damage for 8 sec.

90
Venom Rush
Venom Rush
(Passive)
Passive

Mutilate refunds 5 Energy when used against a poisoned target.

100
Poison Bomb
Poison Bomb
(Passive)
Passive

Envenom and Rupture have a 4% chance per combo point spent to smash a vial of poison at the target's location, creating a pool of acidic death that deals 1,584 Nature damage over 2 sec to all enemies within it.

Specialization
Player vs Player Talents
Specialization
Outlaw Talents
15
Quick Draw
Quick Draw
(Passive)
Passive

Half-cost uses of Pistol Shot granted by Sinister Strike now generate 1 additional combo point, and deal 50% additional damage.

30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.

45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.

60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

75
Blinding Powder
Blinding Powder
(Passive)
Passive

Reduces the cooldown of Blind by 30 sec and increases its range by 15 yds.

90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 5 times.

100
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking with both weapons for a total of 6,996 Physical damage over 2 sec. While Blade Flurry is active, also hits all nearby enemies for 100% damage.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Outlaw Talents
15
Quick Draw
Quick Draw
(Passive)
Passive

Half-cost uses of Pistol Shot granted by Sinister Strike now generate 1 additional combo point, and deal 50% additional damage.

30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.

45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.

60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

75
Blinding Powder
Blinding Powder
(Passive)
Passive

Reduces the cooldown of Blind by 30 sec and increases its range by 15 yds.

90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 5 times.

100
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking with both weapons for a total of 6,996 Physical damage over 2 sec. While Blade Flurry is active, also hits all nearby enemies for 100% damage.

15
Quick Draw
Quick Draw
(Passive)
Passive

Half-cost uses of Pistol Shot granted by Sinister Strike now generate 1 additional combo point, and deal 50% additional damage.

30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.

45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.

60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

75
Blinding Powder
Blinding Powder
(Passive)
Passive

Reduces the cooldown of Blind by 30 sec and increases its range by 15 yds.

90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 5 times.

100
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking with both weapons for a total of 6,996 Physical damage over 2 sec. While Blade Flurry is active, also hits all nearby enemies for 100% damage.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Specialization
Assassination Talents
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your weapon poisons by 30% and their non-damaging effects by 20%.

30
Master Assassin
Master Assassin
(Passive)
Passive

While Stealth is active and for 3 sec after breaking Stealth, your critical strike chance is increased by 50%.

45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.

60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

75
Iron Wire
Iron Wire
(Passive)
Passive

Increase the duration of Garrote's silence effect by 3 sec. Enemies silenced by Garrote deal 15% reduced damage for 8 sec.

90
Venom Rush
Venom Rush
(Passive)
Passive

Mutilate refunds 5 Energy when used against a poisoned target.

100
Poison Bomb
Poison Bomb
(Passive)
Passive

Envenom and Rupture have a 4% chance per combo point spent to smash a vial of poison at the target's location, creating a pool of acidic death that deals 1,584 Nature damage over 2 sec to all enemies within it.

Player vs Player Talents
Assassination Talents
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your weapon poisons by 30% and their non-damaging effects by 20%.

30
Master Assassin
Master Assassin
(Passive)
Passive

While Stealth is active and for 3 sec after breaking Stealth, your critical strike chance is increased by 50%.

45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.

60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

75
Iron Wire
Iron Wire
(Passive)
Passive

Increase the duration of Garrote's silence effect by 3 sec. Enemies silenced by Garrote deal 15% reduced damage for 8 sec.

90
Venom Rush
Venom Rush
(Passive)
Passive

Mutilate refunds 5 Energy when used against a poisoned target.

100
Poison Bomb
Poison Bomb
(Passive)
Passive

Envenom and Rupture have a 4% chance per combo point spent to smash a vial of poison at the target's location, creating a pool of acidic death that deals 1,584 Nature damage over 2 sec to all enemies within it.

15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your weapon poisons by 30% and their non-damaging effects by 20%.

30
Master Assassin
Master Assassin
(Passive)
Passive

While Stealth is active and for 3 sec after breaking Stealth, your critical strike chance is increased by 50%.

45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.

60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

75
Iron Wire
Iron Wire
(Passive)
Passive

Increase the duration of Garrote's silence effect by 3 sec. Enemies silenced by Garrote deal 15% reduced damage for 8 sec.

90
Venom Rush
Venom Rush
(Passive)
Passive

Mutilate refunds 5 Energy when used against a poisoned target.

100
Poison Bomb
Poison Bomb
(Passive)
Passive

Envenom and Rupture have a 4% chance per combo point spent to smash a vial of poison at the target's location, creating a pool of acidic death that deals 1,584 Nature damage over 2 sec to all enemies within it.

Player vs Player Talents
Specialization
Subtlety Talents
Player vs Player Talents
Subtlety Talents
Player vs Player Talents
Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Mythic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Player vs Player
View More PvP Stats
Honor
Level 12
Honorable Kills
241,843
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 12
Honorable Kills
241,843
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.