Amaranthine Cowl of the Decimator

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Head
  • 17 Armour
  • +36 Intellect
  • +72 Stamina
  • +37 Critical Strike
    • Meta Socket
    • Prismatic Socket
    • Socket Bonus: +9 Intellect
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 19 17 94

Necklace of Disorientation

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Miscellaneous Neck
  • +30 Stamina
  • +28 Versatility
  • +37 Mastery
    • Requires Level 90
    • Sell Price: 11 98 62

Forgotten Bloodmage Mantle

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Cloth Shoulder
  • 16 Armour
  • +22 Intellect
  • +39 Stamina
  • +14 Critical Strike
  • +17 Mastery
    • Enchanted: +15 Intellect and +5 Critical Strike
    • +4 Intellect and +8 Versatility
    • Socket Bonus: +3 Critical Strike
    • Durability 85 / 85
    • Requires Level 90
    • Sell Price: 13 16 17

Amaranthine Cloak of the Fireflash

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Back
  • 10 Armour
  • +27 Intellect
  • +40 Stamina
  • +17 Haste
  • +17 Critical Strike
    • Requires Level 90
    • Sell Price: 18 45

Amaranthine Robe of the Fireflash

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Chest
  • 21 Armour
  • +44 Intellect
  • +72 Stamina
  • +28 Haste
  • +28 Critical Strike
    • Prismatic Socket
    • Socket Bonus: +3 Intellect
    • Durability 165 / 165
    • Requires Level 90
    • Sell Price: 24 34 59
Shirt (empty slot)
Tabard (empty slot)

Frenzyswarm Bracers

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Cloth Wrists
  • 9 Armour
  • +20 Intellect
  • +30 Stamina
  • +14 Critical Strike
  • +13 Mastery
    • Durability 50 / 50
    • Requires Level 90
    • Sell Price: 8 39 51

Conflagrating Gloves

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Cloth Hands
  • 13 Armour
  • +26 Intellect
  • +39 Stamina
  • +19 Critical Strike
  • +15 Haste
    • Durability 50 / 50
    • Requires Level 90
    • Sell Price: 8 52 16

Amaranthine Cord of the Decimator

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Waist
  • 12 Armour
  • +36 Intellect
  • +54 Stamina
  • +35 Critical Strike
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 12 29 17

Amaranthine Leggings of the Savant

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Legs
  • 18 Armour
  • +44 Intellect
  • +72 Stamina
  • +44 Mastery
    • Prismatic Socket
    • Socket Bonus: +3 Intellect
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 24 62 74

Furyheart Treads

  • Item Level 476
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Feet
  • 14 Armour
  • +30 Intellect
  • +45 Stamina
  • +18 Critical Strike
  • +21 Mastery
    • Enchanted: +10 Mastery & Minor Speed Increase
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 23 12 58

Ring of Malice

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +30 Stamina
  • +27 Haste
  • +38 Mastery
    • Requires Level 90
    • Sell Price: 11 98 62

Viscous Ring

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +30 Stamina
  • +28 Haste
  • +34 Versatility
    • Requires Level 90
    • Sell Price: 11 98 62

Vision of the Predator

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +33 Intellect
  • Equip: When your spells deal damage you have a chance to gain 123 critical strike for 30 sec.
    • Requires Level 90
    • Sell Price: 18 5 93

Empty Fruit Barrel

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +33 Versatility
  • Equip: Your healing spells have a chance to grant 134 Intellect for 10 sec.
    • Requires Level 90
    • Sell Price: 18 5 93

Firescribe Dagger

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Dagger One-Hand
  • Speed 1.80 61 - 115 Damage
  • (48.89 damage per second)
  • +209 Intellect
  • +23 Stamina
  • +11 Critical Strike
  • +9 Haste
    • Enchanted: Windsong
    • Durability 65 / 65
    • Requires Level 90
    • Sell Price: 23 57 40

Inscribed Red Fan

  • Item Level 476
  • Upgrade Level: 0/2
  • Binds when equipped
  • Miscellaneous Held in Off-Hand
  • +23 Intellect
  • +34 Stamina
  • +15 Critical Strike
  • +15 Mastery
    • Enchanted: +25 Intellect
    • Requires Level 90
    • Sell Price: 19 56 69
42,140
Health
37,000
Mana
794
Intellect
860
Stamina
16%
Critical Strike
5%
Haste
23%
Mastery
0%
Versatility
Talents
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
60
75
90
100
Choose a Specialization
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
60
75
90
100
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
60
75
90
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
617
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating