Soulspun Casque

  • Heroic
  • Item Level 325
  • Transmogrified to:
    Overseer's Riot Helmet
  • Binds when picked up
  • Plate Head
  • 381 Armour
  • +357 Strength or Intellect
  • +594 Stamina
  • Active Azerite Powers:
  • - Bone Spike Graveyard
  • Casting Death and Decay impales enemies with bone spikes, inflicting 140 Physical damage and healing you for 373 per enemy.
    • Durability 85 / 85
    • Requires Level 120
    • Sell Price: 36 80 69

Heart of Azeroth

  • Item Level 323
  • Azerite Power Level 15
  • Binds when picked up
  • Unique
  • Miscellaneous Neck
  • +104 Agility or Strength or Intellect
  • +160 Stamina
  • +184 Critical Strike
  • +184 Haste
  • +184 Mastery
  • Equip: Harnesses the energy of raw Azerite, awakening exceptional pieces of armor that possess latent powers.
  • "A living symbol of hope, borne by the champions of a dying planet. The fate of Azeroth will be shared by all her children."
    • Requires Level 110

Lockjaw Shoulderplate

  • Mythic
  • Item Level 340
  • Transmogrified to:
    Pauldrons of the Horned Horror
  • Binds when picked up
  • Plate Shoulder
  • 384 Armour
  • +308 Strength or Intellect
  • +523 Stamina
  • Active Azerite Powers:
  • - No powers have been selected.
    • Durability 100 / 100
    • Requires Level 120
    • Sell Price: 37 53 13

Sporecaller's Shroud

  • Mythic
  • Item Level 340
  • Transmogrified to:
    Witch Hunter's Cape
  • Binds when picked up
  • Back
  • 69 Armour
  • +121 Agility or Strength or Intellect
  • +193 Stamina
  • +48 Critical Strike
  • +63 Versatility
  • +48 Avoidance
    • Requires Level 120
    • Sell Price: 37 24 77

Chestguard of the Deep Denizen

  • Mythic
  • Item Level 340
  • Binds when picked up
  • Plate Chest
  • 511 Armour
  • +411 Strength or Intellect
  • +698 Stamina
  • Active Azerite Powers:
  • - No powers have been selected.
    • Durability 165 / 165
    • Requires Level 120
    • Sell Price: 50 32 68
Shirt (empty slot)
Tabard (empty slot)

Phosphorescent Armplates

  • Mythic
  • Item Level 340
  • Binds when picked up
  • Plate Wrists
  • 224 Armour
  • +121 Strength or Intellect
  • +193 Stamina
  • +63 Critical Strike
  • +48 Mastery
    • Enchanted: Cooled Hearthing
    • Durability 55 / 55
    • Requires Level 120
    • Sell Price: 26 45 81

Risen Lord's Oversized Gauntlets

  • Heroic Titanforged
  • Item Level 340
  • Binds when picked up
  • Plate Hands
  • 320 Armour
  • +162 Strength or Intellect
  • +258 Stamina
  • +65 Critical Strike
  • +85 Versatility
    • Enchanted: Kul Tiran Herbalism
    • Durability 55 / 55
    • Requires Level 120
    • Sell Price: 26 83 40

Bleakweald Waistguard

  • Item Level 330
  • Binds when picked up
  • Plate Waist
  • 272 Armour
  • +148 Strength or Intellect
  • +232 Stamina
  • +83 Critical Strike
  • +59 Haste
    • Durability 50 / 50
    • Requires Level 120
    • Sell Price: 24 54 28

Legplates of Beaten Gold

  • Mythic
  • Item Level 340
  • Binds when picked up
  • Plate Legs
  • 447 Armour
  • +216 Strength or Intellect
  • +344 Stamina
  • +104 Haste
  • +96 Versatility
    • Durability 120 / 120
    • Requires Level 120
    • Sell Price: 49 36 93

Gunpowder-Scoured Sabatons

  • Mythic
  • Item Level 340
  • Binds when picked up
  • Plate Feet
  • 352 Armour
  • +162 Strength or Intellect
  • +258 Stamina
  • +88 Critical Strike
  • +62 Versatility
    • Durability 80 / 80
    • Requires Level 120
    • Sell Price: 38 11 39

Smuggler's Cove Ring

  • Item Level 330
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +173 Stamina
  • +153 Critical Strike
  • +182 Versatility
    • Enchanted: +27 Haste
    • Requires Level 120
    • Sell Price: 30 44 18

Jade Ophidian Band

  • Mythic Warforged
  • Item Level 350
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +215 Stamina
  • +137 Versatility
  • +233 Mastery
    • Enchanted: +27 Haste
    • Prismatic Socket
    • Requires Level 120
    • Sell Price: 31 54 38

Maokka's Carving

  • Item Level 294
  • Binds when picked up
  • Miscellaneous Trinket
  • +105 Haste
  • Equip: Your spells and abilities have a chance to grant you 96 primary stat for 12 sec.
    • Sell Price: 31 42 20

Vial of Animated Blood

  • Heroic Titanforged
  • Item Level 355
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +154 Mastery
  • Use: Sip from the vial, gaining 2 Strength, which decays over 18 sec.
    • Requires Level 120
    • Sell Price: 46 7 77

Electro-Arm Bludgeoner

  • Mythic Warforged
  • Item Level 345
  • Transmogrified to:
    Forgotten Champion's Blade
  • Binds when picked up
  • Mace Two-Hand
  • Speed 3.60 536 - 690 Damage
  • (170.28 damage per second)
  • +226 Strength
  • +362 Stamina
  • +85 Haste
  • +120 Mastery
    • Enchanted: Rune of the Fallen Crusader
    • Durability 120 / 120
    • Requires Level 120
    • Sell Price: 93 63 62
Off Hand (empty slot)
173,500
Health
Health
173,500
1,250
Runic Power
Runic Power
1,250
3,779
Strength
Strength3,779
8,675
Stamina
Stamina8,675
14%
Critical Strike
Critical Strike14.25%
Total Rating:666
8%
Haste
Haste8.40%
Total Rating:571
36%
Mastery
Mastery36.06%
Total Rating:722
8%
Versatility
Versatility7.51%
Total Rating:638
Specialization
Player vs Player Talents
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown

Drains 5,408 health from the target over 2.5 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.

57
Hemostasis
Hemostasis
(Passive)
Passive

Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.

58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.

60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.

75
Grip of the Dead
Grip of the Dead
(Passive)
Passive

Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.

90
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.

100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies, dealing 466 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Unholy Command
Unholy Command
(Passive)
Passive

Your Death Grip has two charges.

Last Dance
Last Dance
(Passive)
Passive

Reduces the cooldown of your Dancing Rune Weapon by 50%.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Specialization
Player vs Player Talents
56
Clawing Shadows
Clawing Shadows
(30 yd range, Instant)
1 Rune
30 yd range
Instant

Deals 1,232 Shadow damage and causes 1 Festering Wound to burst.

57
Bursting Sores
Bursting Sores
(Passive)
Passive

Festering Wounds deal 25% more damage when burst, and all enemies within 8 yds of a burst Festering Wound suffer 616 Shadow damage.

58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.

60
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive

Bursting a Festering Wound has a 10% chance to grant you Runic Corruption.

75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown

Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.

90
Epidemic
Epidemic
(Instant)
30 Runic Power
Instant

Causes each of your Virulent Plagues to flare up, dealing 616 Shadow damage to the infected enemy, and an additional 246 Shadow damage to all other enemies near them.

100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown

Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.

Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Wandering Plague
Wandering Plague
(Passive, 8 sec cooldown)
Passive
8 sec cooldown

Outbreak also infects the target with Wandering Plague, causing 1,948 Shadow damage over 8 sec. When Wandering Plague's duration ends or is dispelled, it jumps to a nearby enemy within 30 yards afflicted by one of your diseases. Lasts for 3 jumps. You can only have one Wandering Plague active at any one time.

Unholy Mutation
Unholy Mutation
(Passive)
Passive

Virulent Plague now erupts for 400% of normal eruption damage when dispelled or it expires. Targets struck by this eruption have their movement speed reduced by 50% for 6 sec.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Specialization
Player vs Player Talents
Specialization
Blood Talents
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown

Drains 5,408 health from the target over 2.5 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.

57
Hemostasis
Hemostasis
(Passive)
Passive

Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.

58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.

60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.

75
Grip of the Dead
Grip of the Dead
(Passive)
Passive

Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.

90
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.

100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies, dealing 466 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Unholy Command
Unholy Command
(Passive)
Passive

Your Death Grip has two charges.

Last Dance
Last Dance
(Passive)
Passive

Reduces the cooldown of your Dancing Rune Weapon by 50%.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Blood Talents
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown

Drains 5,408 health from the target over 2.5 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.

57
Hemostasis
Hemostasis
(Passive)
Passive

Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.

58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.

60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.

75
Grip of the Dead
Grip of the Dead
(Passive)
Passive

Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.

90
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.

100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies, dealing 466 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.

56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown

Drains 5,408 health from the target over 2.5 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.

57
Hemostasis
Hemostasis
(Passive)
Passive

Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.

58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.

60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.

75
Grip of the Dead
Grip of the Dead
(Passive)
Passive

Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.

90
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.

100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies, dealing 466 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Unholy Command
Unholy Command
(Passive)
Passive

Your Death Grip has two charges.

Last Dance
Last Dance
(Passive)
Passive

Reduces the cooldown of your Dancing Rune Weapon by 50%.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Unholy Command
Unholy Command
(Passive)
Passive

Your Death Grip has two charges.

Last Dance
Last Dance
(Passive)
Passive

Reduces the cooldown of your Dancing Rune Weapon by 50%.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Unholy Command
Unholy Command
(Passive)
Passive

Your Death Grip has two charges.

Last Dance
Last Dance
(Passive)
Passive

Reduces the cooldown of your Dancing Rune Weapon by 50%.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Specialization
Unholy Talents
56
Clawing Shadows
Clawing Shadows
(30 yd range, Instant)
1 Rune
30 yd range
Instant

Deals 1,232 Shadow damage and causes 1 Festering Wound to burst.

57
Bursting Sores
Bursting Sores
(Passive)
Passive

Festering Wounds deal 25% more damage when burst, and all enemies within 8 yds of a burst Festering Wound suffer 616 Shadow damage.

58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.

60
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive

Bursting a Festering Wound has a 10% chance to grant you Runic Corruption.

75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown

Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.

90
Epidemic
Epidemic
(Instant)
30 Runic Power
Instant

Causes each of your Virulent Plagues to flare up, dealing 616 Shadow damage to the infected enemy, and an additional 246 Shadow damage to all other enemies near them.

100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown

Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.

Player vs Player Talents
Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Wandering Plague
Wandering Plague
(Passive, 8 sec cooldown)
Passive
8 sec cooldown

Outbreak also infects the target with Wandering Plague, causing 1,948 Shadow damage over 8 sec. When Wandering Plague's duration ends or is dispelled, it jumps to a nearby enemy within 30 yards afflicted by one of your diseases. Lasts for 3 jumps. You can only have one Wandering Plague active at any one time.

Unholy Mutation
Unholy Mutation
(Passive)
Passive

Virulent Plague now erupts for 400% of normal eruption damage when dispelled or it expires. Targets struck by this eruption have their movement speed reduced by 50% for 6 sec.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Unholy Talents
56
Clawing Shadows
Clawing Shadows
(30 yd range, Instant)
1 Rune
30 yd range
Instant

Deals 1,232 Shadow damage and causes 1 Festering Wound to burst.

57
Bursting Sores
Bursting Sores
(Passive)
Passive

Festering Wounds deal 25% more damage when burst, and all enemies within 8 yds of a burst Festering Wound suffer 616 Shadow damage.

58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.

60
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive

Bursting a Festering Wound has a 10% chance to grant you Runic Corruption.

75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown

Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.

90
Epidemic
Epidemic
(Instant)
30 Runic Power
Instant

Causes each of your Virulent Plagues to flare up, dealing 616 Shadow damage to the infected enemy, and an additional 246 Shadow damage to all other enemies near them.

100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown

Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.

56
Clawing Shadows
Clawing Shadows
(30 yd range, Instant)
1 Rune
30 yd range
Instant

Deals 1,232 Shadow damage and causes 1 Festering Wound to burst.

57
Bursting Sores
Bursting Sores
(Passive)
Passive

Festering Wounds deal 25% more damage when burst, and all enemies within 8 yds of a burst Festering Wound suffer 616 Shadow damage.

58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.

60
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive

Bursting a Festering Wound has a 10% chance to grant you Runic Corruption.

75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown

Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.

90
Epidemic
Epidemic
(Instant)
30 Runic Power
Instant

Causes each of your Virulent Plagues to flare up, dealing 616 Shadow damage to the infected enemy, and an additional 246 Shadow damage to all other enemies near them.

100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown

Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.

Player vs Player Talents
Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Wandering Plague
Wandering Plague
(Passive, 8 sec cooldown)
Passive
8 sec cooldown

Outbreak also infects the target with Wandering Plague, causing 1,948 Shadow damage over 8 sec. When Wandering Plague's duration ends or is dispelled, it jumps to a nearby enemy within 30 yards afflicted by one of your diseases. Lasts for 3 jumps. You can only have one Wandering Plague active at any one time.

Unholy Mutation
Unholy Mutation
(Passive)
Passive

Virulent Plague now erupts for 400% of normal eruption damage when dispelled or it expires. Targets struck by this eruption have their movement speed reduced by 50% for 6 sec.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Wandering Plague
Wandering Plague
(Passive, 8 sec cooldown)
Passive
8 sec cooldown

Outbreak also infects the target with Wandering Plague, causing 1,948 Shadow damage over 8 sec. When Wandering Plague's duration ends or is dispelled, it jumps to a nearby enemy within 30 yards afflicted by one of your diseases. Lasts for 3 jumps. You can only have one Wandering Plague active at any one time.

Unholy Mutation
Unholy Mutation
(Passive)
Passive

Virulent Plague now erupts for 400% of normal eruption damage when dispelled or it expires. Targets struck by this eruption have their movement speed reduced by 50% for 6 sec.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Wandering Plague
Wandering Plague
(Passive, 8 sec cooldown)
Passive
8 sec cooldown

Outbreak also infects the target with Wandering Plague, causing 1,948 Shadow damage over 8 sec. When Wandering Plague's duration ends or is dispelled, it jumps to a nearby enemy within 30 yards afflicted by one of your diseases. Lasts for 3 jumps. You can only have one Wandering Plague active at any one time.

Unholy Mutation
Unholy Mutation
(Passive)
Passive

Virulent Plague now erupts for 400% of normal eruption damage when dispelled or it expires. Targets struck by this eruption have their movement speed reduced by 50% for 6 sec.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Specialization
Frost Talents
Player vs Player Talents
Frost Talents
Player vs Player Talents
Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Mythic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Player vs Player
View More PvP Stats
Honor
Level 10
Honorable Kills
231
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 10
Honorable Kills
231
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.