Sea Raider's Helmet

  • Item Level 285
  • Transmogrified to:
    Venom-Fanged Barbute
  • Binds when picked up
  • Plate Head
  • 275 Armour
  • +246 Strength or Intellect
  • +394 Stamina
  • Active Azerite Powers:
  • - Trample the Weak
  • Rampaging an enemy whose health percentage is lower than yours increases your Strength and Stamina by 57 for 8 sec.
  • - Resounding Protection
  • Every 30 sec, gain an absorb shield for 2499 for 30 sec.
    • Durability 85 / 85
    • Sell Price: 39 25 61

Heart of Azeroth

  • Item Level 300
  • Azerite Power Level 11
  • Binds when picked up
  • Unique
  • Miscellaneous Neck
  • +84 Agility or Strength or Intellect
  • +125 Stamina
  • +161 Critical Strike
  • +161 Haste
  • +161 Mastery
  • Equip: Harnesses the energy of raw Azerite, awakening exceptional pieces of armor that possess latent powers.
  • "A living symbol of hope, borne by the champions of a dying planet. The fate of Azeroth will be shared by all her children."
    • Requires Level 110

Pauldrons of the Horned Horror

  • Item Level 300
  • Binds when picked up
  • Plate Shoulder
  • 280 Armour
  • +212 Strength or Intellect
  • +340 Stamina
  • Active Azerite Powers:
  • - Ruinous Bolt
  • Your spells and abilities have a chance to draw a Wandering Soul from Thros to serve you for 14 sec. The Soul blasts a nearby enemy every 2 sec, dealing 591 Shadow damage.
  • - Impassive Visage
  • When you take damage, heal for 413. Cannot occur more than once every 6 sec.
    • Durability 85 / 85
    • Requires Level 120
    • Sell Price: 39 66 24

Yeti-Rager's Cloak

  • Item Level 273
  • Binds when picked up
  • Back
  • 36 Armour
  • +65 Agility or Strength or Intellect
  • +98 Stamina
  • +31 Haste
  • +29 Versatility
    • Prismatic Socket
    • Requires Level 120
    • Sell Price: 37 77 19

Waycrest Militia Batteplate

  • Item Level 285
  • Binds when picked up
  • Plate Chest
  • 338 Armour
  • +246 Strength or Intellect
  • +394 Stamina
  • Active Azerite Powers:
  • - Ruinous Bolt
  • Your spells and abilities have a chance to draw a Wandering Soul from Thros to serve you for 14 sec. The Soul blasts a nearby enemy every 2 sec, dealing 591 Shadow damage.
  • - Impassive Visage
  • When you take damage, heal for 413. Cannot occur more than once every 6 sec.
    • Durability 140 / 140
    • Sell Price: 50 35 75
Shirt (empty slot)
Tabard (empty slot)

Waycrest Militia Bindings

  • Item Level 272
  • Binds when picked up
  • Plate Wrists
  • 111 Armour
  • +65 Strength or Intellect
  • +97 Stamina
  • +31 Critical Strike
  • +28 Mastery
    • Durability 40 / 40
    • Sell Price: 18 64 10

Waycrest Militia Grips

  • Item Level 272
  • Binds when picked up
  • Plate Hands
  • 159 Armour
  • +86 Strength or Intellect
  • +129 Stamina
  • +41 Critical Strike
  • +38 Versatility
    • Durability 40 / 40
    • Sell Price: 17 62 71

Waycrest Militia Greatbelt

  • Item Level 289
  • Binds when picked up
  • Plate Waist
  • 197 Armour
  • +101 Strength or Intellect
  • +151 Stamina
  • +53 Haste
  • +48 Versatility
    • Durability 50 / 50
    • Sell Price: 17 89 37

Waycrest Militia Legplates

  • Item Level 281
  • Binds when picked up
  • Plate Legs
  • 285 Armour
  • +125 Strength or Intellect
  • +187 Stamina
  • +81 Critical Strike
  • +40 Mastery
    • Durability 85 / 85
    • Sell Price: 37 30 47

Waycrest Militia Stompers

  • Item Level 281
  • Binds when picked up
  • Plate Feet
  • 224 Armour
  • +94 Strength or Intellect
  • +140 Stamina
  • +61 Versatility
  • +30 Mastery
    • Durability 55 / 55
    • Sell Price: 27 53 91

Rise-Breacher's Band

  • Item Level 277
  • Binds when picked up
  • Miscellaneous Finger
  • +101 Stamina
  • +106 Critical Strike
  • +112 Mastery
    • Sell Price: 23 2 92

Rowanwood Loop

  • Item Level 268
  • Binds when picked up
  • Miscellaneous Finger
  • +93 Stamina
  • +108 Critical Strike
  • +90 Mastery
    • Sell Price: 22 86 82

Mercy's Psalter

  • Item Level 289
  • Binds when picked up
  • Miscellaneous Trinket
  • +128 Agility or Strength or Intellect
  • Use: Increase your Versatility by 272 for 15 sec.
    • Sell Price: 32 43 92

Vial of Storms

  • Item Level 273
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +110 Agility or Strength or Intellect
  • Use: Uncork the vial to summon a bolt of lightning on the target, inflicting 19110 Nature damage split evenly among all enemies within 8 yards.
    • Requires Level 120
    • Sell Price: 43 26 75

Tornsail Skull Cracker

  • Item Level 281
  • Binds when picked up
  • Mace Two-Hand
  • Speed 3.60 295 - 380 Damage
  • (93.75 damage per second)
  • +125 Strength
  • +187 Stamina
  • +57 Haste
  • +64 Versatility
    • Durability 85 / 85
    • Sell Price: 66 19 5

Soul-Curse Executioner

  • Item Level 266
  • Binds when picked up
  • Axe Two-Hand
  • Speed 3.60 190 - 397 Damage
  • (81.53 damage per second)
  • +108 Strength
  • +163 Stamina
  • +35 Critical Strike
  • +62 Haste
    • Durability 100 / 100
    • Requires Level 120
    • Sell Price: 86 12 37
65,840
Health
Health
65,840
1,000
Rage
Rage
1,000
3,134
Strength
Strength3,134
3,292
Stamina
Stamina3,292
14%
Critical Strike
Critical Strike13.80%
Total Rating:531
6%
Haste
Haste5.83%
Total Rating:332
21%
Mastery
Mastery21.16%
Total Rating:429
3%
Versatility
Versatility3.37%
Total Rating:240
Specialization
Player vs Player Talents
15
Fresh Meat
Fresh Meat
(Passive)
Passive

Bloodthirst has a 15% increased chance to trigger Enrage and heals for 20% more.

30
Double Time
Double Time
(Passive)
Passive

Increases the maximum number of charges on Charge by 1, and reduces its cooldown by 3 sec.

45
Sudden Death
Sudden Death
(Passive)
Passive

Your attacks have a chance to reset the cooldown of Execute and make it usable on any target, regardless of their health.

60
Warpaint
Warpaint
(Passive)
Passive

You take 10% reduced damage while Enrage is active.

75
Frothing Berserker
Frothing Berserker
(Passive)
Passive

Rampage now costs 95 Rage and increases your damage done by 10% and Haste by 5% for 6 sec.

90
Bladestorm
Bladestorm
(Instant, 1 min cooldown)
Instant
1 min cooldown

Become an unstoppable storm of destructive force, striking all targets within 8 yards with both weapons for 4,616 Physical damage over 3.2 sec. You are immune to movement impairing and loss of control effects, but can use defensive abilities and avoid attacks. Generates 25 Rage over the duration.

100
Siegebreaker
Siegebreaker
(Melee Range, Instant, 30 sec cooldown)
Melee Range
Instant
30 sec cooldown

Break the enemy's defenses, dealing 1,246 Physical damage, and increasing your damage done to the target by 15% for 10 sec. Generates 10 Rage.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Slaughterhouse
Slaughterhouse
(Passive)
Passive

Bloodthirst deals up to an additional 50% damage and healing when it hits a target under 50% health, and reduces its remaining cooldown by 1 sec.

Death Sentence
Death Sentence
(Passive)
Passive

Execute now has a 15 yard range, causing you to charge to targets when used.

Spell Reflection
Spell Reflection
(Instant, 25 sec cooldown)
Instant
25 sec cooldown

Raise your shield, reflecting all spells cast on you. Lasts 3 sec.

Specialization
Player vs Player Talents
15
Sudden Death
Sudden Death
(Passive)
Passive

Your attacks have a chance to make your next Execute cost no Rage, be usable on any target regardless of their health, and deal damage as if you spent 40 Rage.

30
Double Time
Double Time
(Passive)
Passive

Increases the maximum number of charges on Charge by 1, and reduces its cooldown by 3 sec.

45
Fervor of Battle
Fervor of Battle
(Passive)
Passive

Whirlwind deals 10% increased damage, and Slams your primary target.

60
Bounding Stride
Bounding Stride
(Passive)
Passive

Reduces the cooldown on Heroic Leap by 15 sec, and Heroic Leap now also increases your run speed by 70% for 3 sec.

75
Collateral Damage
Collateral Damage
(Passive)
Passive

When your abilities damage a second target due to Sweeping Strikes, they refund 20% of their Rage cost.

90
In For The Kill
In For The Kill
(Passive)
Passive

Colossus Smash increases your Haste by 10%, or by 20% if the target is below 20% health. Lasts 10 sec.

100
Dreadnaught
Dreadnaught
(Passive)
Passive

Overpower has 2 charges, and it increases the damage of your next Mortal Strike by an additional 10%.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

65
Storm of Destruction
Storm of Destruction
(Passive)
Passive

Reduces the cooldown of Bladestorm by 33%, and Bladestorm now also applies Mortal Wound to all targets you hit.

Death Sentence
Death Sentence
(Passive)
Passive

Execute now has a 15 yard range, causing you to charge to targets when used.

Specialization
Player vs Player Talents
Specialization
Fury Talents
15
Fresh Meat
Fresh Meat
(Passive)
Passive

Bloodthirst has a 15% increased chance to trigger Enrage and heals for 20% more.

30
Double Time
Double Time
(Passive)
Passive

Increases the maximum number of charges on Charge by 1, and reduces its cooldown by 3 sec.

45
Sudden Death
Sudden Death
(Passive)
Passive

Your attacks have a chance to reset the cooldown of Execute and make it usable on any target, regardless of their health.

60
Warpaint
Warpaint
(Passive)
Passive

You take 10% reduced damage while Enrage is active.

75
Frothing Berserker
Frothing Berserker
(Passive)
Passive

Rampage now costs 95 Rage and increases your damage done by 10% and Haste by 5% for 6 sec.

90
Bladestorm
Bladestorm
(Instant, 1 min cooldown)
Instant
1 min cooldown

Become an unstoppable storm of destructive force, striking all targets within 8 yards with both weapons for 4,616 Physical damage over 3.2 sec. You are immune to movement impairing and loss of control effects, but can use defensive abilities and avoid attacks. Generates 25 Rage over the duration.

100
Siegebreaker
Siegebreaker
(Melee Range, Instant, 30 sec cooldown)
Melee Range
Instant
30 sec cooldown

Break the enemy's defenses, dealing 1,246 Physical damage, and increasing your damage done to the target by 15% for 10 sec. Generates 10 Rage.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Slaughterhouse
Slaughterhouse
(Passive)
Passive

Bloodthirst deals up to an additional 50% damage and healing when it hits a target under 50% health, and reduces its remaining cooldown by 1 sec.

Death Sentence
Death Sentence
(Passive)
Passive

Execute now has a 15 yard range, causing you to charge to targets when used.

Spell Reflection
Spell Reflection
(Instant, 25 sec cooldown)
Instant
25 sec cooldown

Raise your shield, reflecting all spells cast on you. Lasts 3 sec.

Fury Talents
15
Fresh Meat
Fresh Meat
(Passive)
Passive

Bloodthirst has a 15% increased chance to trigger Enrage and heals for 20% more.

30
Double Time
Double Time
(Passive)
Passive

Increases the maximum number of charges on Charge by 1, and reduces its cooldown by 3 sec.

45
Sudden Death
Sudden Death
(Passive)
Passive

Your attacks have a chance to reset the cooldown of Execute and make it usable on any target, regardless of their health.

60
Warpaint
Warpaint
(Passive)
Passive

You take 10% reduced damage while Enrage is active.

75
Frothing Berserker
Frothing Berserker
(Passive)
Passive

Rampage now costs 95 Rage and increases your damage done by 10% and Haste by 5% for 6 sec.

90
Bladestorm
Bladestorm
(Instant, 1 min cooldown)
Instant
1 min cooldown

Become an unstoppable storm of destructive force, striking all targets within 8 yards with both weapons for 4,616 Physical damage over 3.2 sec. You are immune to movement impairing and loss of control effects, but can use defensive abilities and avoid attacks. Generates 25 Rage over the duration.

100
Siegebreaker
Siegebreaker
(Melee Range, Instant, 30 sec cooldown)
Melee Range
Instant
30 sec cooldown

Break the enemy's defenses, dealing 1,246 Physical damage, and increasing your damage done to the target by 15% for 10 sec. Generates 10 Rage.

15
Fresh Meat
Fresh Meat
(Passive)
Passive

Bloodthirst has a 15% increased chance to trigger Enrage and heals for 20% more.

30
Double Time
Double Time
(Passive)
Passive

Increases the maximum number of charges on Charge by 1, and reduces its cooldown by 3 sec.

45
Sudden Death
Sudden Death
(Passive)
Passive

Your attacks have a chance to reset the cooldown of Execute and make it usable on any target, regardless of their health.

60
Warpaint
Warpaint
(Passive)
Passive

You take 10% reduced damage while Enrage is active.

75
Frothing Berserker
Frothing Berserker
(Passive)
Passive

Rampage now costs 95 Rage and increases your damage done by 10% and Haste by 5% for 6 sec.

90
Bladestorm
Bladestorm
(Instant, 1 min cooldown)
Instant
1 min cooldown

Become an unstoppable storm of destructive force, striking all targets within 8 yards with both weapons for 4,616 Physical damage over 3.2 sec. You are immune to movement impairing and loss of control effects, but can use defensive abilities and avoid attacks. Generates 25 Rage over the duration.

100
Siegebreaker
Siegebreaker
(Melee Range, Instant, 30 sec cooldown)
Melee Range
Instant
30 sec cooldown

Break the enemy's defenses, dealing 1,246 Physical damage, and increasing your damage done to the target by 15% for 10 sec. Generates 10 Rage.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Slaughterhouse
Slaughterhouse
(Passive)
Passive

Bloodthirst deals up to an additional 50% damage and healing when it hits a target under 50% health, and reduces its remaining cooldown by 1 sec.

Death Sentence
Death Sentence
(Passive)
Passive

Execute now has a 15 yard range, causing you to charge to targets when used.

Spell Reflection
Spell Reflection
(Instant, 25 sec cooldown)
Instant
25 sec cooldown

Raise your shield, reflecting all spells cast on you. Lasts 3 sec.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Slaughterhouse
Slaughterhouse
(Passive)
Passive

Bloodthirst deals up to an additional 50% damage and healing when it hits a target under 50% health, and reduces its remaining cooldown by 1 sec.

Death Sentence
Death Sentence
(Passive)
Passive

Execute now has a 15 yard range, causing you to charge to targets when used.

Spell Reflection
Spell Reflection
(Instant, 25 sec cooldown)
Instant
25 sec cooldown

Raise your shield, reflecting all spells cast on you. Lasts 3 sec.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Slaughterhouse
Slaughterhouse
(Passive)
Passive

Bloodthirst deals up to an additional 50% damage and healing when it hits a target under 50% health, and reduces its remaining cooldown by 1 sec.

Death Sentence
Death Sentence
(Passive)
Passive

Execute now has a 15 yard range, causing you to charge to targets when used.

Spell Reflection
Spell Reflection
(Instant, 25 sec cooldown)
Instant
25 sec cooldown

Raise your shield, reflecting all spells cast on you. Lasts 3 sec.

Specialization
Arms Talents
15
Sudden Death
Sudden Death
(Passive)
Passive

Your attacks have a chance to make your next Execute cost no Rage, be usable on any target regardless of their health, and deal damage as if you spent 40 Rage.

30
Double Time
Double Time
(Passive)
Passive

Increases the maximum number of charges on Charge by 1, and reduces its cooldown by 3 sec.

45
Fervor of Battle
Fervor of Battle
(Passive)
Passive

Whirlwind deals 10% increased damage, and Slams your primary target.

60
Bounding Stride
Bounding Stride
(Passive)
Passive

Reduces the cooldown on Heroic Leap by 15 sec, and Heroic Leap now also increases your run speed by 70% for 3 sec.

75
Collateral Damage
Collateral Damage
(Passive)
Passive

When your abilities damage a second target due to Sweeping Strikes, they refund 20% of their Rage cost.

90
In For The Kill
In For The Kill
(Passive)
Passive

Colossus Smash increases your Haste by 10%, or by 20% if the target is below 20% health. Lasts 10 sec.

100
Dreadnaught
Dreadnaught
(Passive)
Passive

Overpower has 2 charges, and it increases the damage of your next Mortal Strike by an additional 10%.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

65
Storm of Destruction
Storm of Destruction
(Passive)
Passive

Reduces the cooldown of Bladestorm by 33%, and Bladestorm now also applies Mortal Wound to all targets you hit.

Death Sentence
Death Sentence
(Passive)
Passive

Execute now has a 15 yard range, causing you to charge to targets when used.

Arms Talents
15
Sudden Death
Sudden Death
(Passive)
Passive

Your attacks have a chance to make your next Execute cost no Rage, be usable on any target regardless of their health, and deal damage as if you spent 40 Rage.

30
Double Time
Double Time
(Passive)
Passive

Increases the maximum number of charges on Charge by 1, and reduces its cooldown by 3 sec.

45
Fervor of Battle
Fervor of Battle
(Passive)
Passive

Whirlwind deals 10% increased damage, and Slams your primary target.

60
Bounding Stride
Bounding Stride
(Passive)
Passive

Reduces the cooldown on Heroic Leap by 15 sec, and Heroic Leap now also increases your run speed by 70% for 3 sec.

75
Collateral Damage
Collateral Damage
(Passive)
Passive

When your abilities damage a second target due to Sweeping Strikes, they refund 20% of their Rage cost.

90
In For The Kill
In For The Kill
(Passive)
Passive

Colossus Smash increases your Haste by 10%, or by 20% if the target is below 20% health. Lasts 10 sec.

100
Dreadnaught
Dreadnaught
(Passive)
Passive

Overpower has 2 charges, and it increases the damage of your next Mortal Strike by an additional 10%.

15
Sudden Death
Sudden Death
(Passive)
Passive

Your attacks have a chance to make your next Execute cost no Rage, be usable on any target regardless of their health, and deal damage as if you spent 40 Rage.

30
Double Time
Double Time
(Passive)
Passive

Increases the maximum number of charges on Charge by 1, and reduces its cooldown by 3 sec.

45
Fervor of Battle
Fervor of Battle
(Passive)
Passive

Whirlwind deals 10% increased damage, and Slams your primary target.

60
Bounding Stride
Bounding Stride
(Passive)
Passive

Reduces the cooldown on Heroic Leap by 15 sec, and Heroic Leap now also increases your run speed by 70% for 3 sec.

75
Collateral Damage
Collateral Damage
(Passive)
Passive

When your abilities damage a second target due to Sweeping Strikes, they refund 20% of their Rage cost.

90
In For The Kill
In For The Kill
(Passive)
Passive

Colossus Smash increases your Haste by 10%, or by 20% if the target is below 20% health. Lasts 10 sec.

100
Dreadnaught
Dreadnaught
(Passive)
Passive

Overpower has 2 charges, and it increases the damage of your next Mortal Strike by an additional 10%.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

65
Storm of Destruction
Storm of Destruction
(Passive)
Passive

Reduces the cooldown of Bladestorm by 33%, and Bladestorm now also applies Mortal Wound to all targets you hit.

Death Sentence
Death Sentence
(Passive)
Passive

Execute now has a 15 yard range, causing you to charge to targets when used.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

65
Storm of Destruction
Storm of Destruction
(Passive)
Passive

Reduces the cooldown of Bladestorm by 33%, and Bladestorm now also applies Mortal Wound to all targets you hit.

Death Sentence
Death Sentence
(Passive)
Passive

Execute now has a 15 yard range, causing you to charge to targets when used.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

65
Storm of Destruction
Storm of Destruction
(Passive)
Passive

Reduces the cooldown of Bladestorm by 33%, and Bladestorm now also applies Mortal Wound to all targets you hit.

Death Sentence
Death Sentence
(Passive)
Passive

Execute now has a 15 yard range, causing you to charge to targets when used.

Specialization
Protection Talents
Player vs Player Talents
Protection Talents
Player vs Player Talents
Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Mythic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Player vs Player
View More PvP Stats
Honor
Level 2
Honorable Kills
3
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 2
Honorable Kills
3
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.