Radiant Lightbringer Crown

Fierce Combatant's Pendant

Radiant Lightbringer Shoulderguards

Whisper of the Nathrezim

  • Item Level 970
  • Transmogrified to:
    Greatmantle of the Highlord
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Back
  • 200 Armour
  • +2343 Strength or Intellect
  • +3515 Stamina
  • +776 Critical Strike
  • +431 Haste
    • Enchanted: +200 Strength
  • Equip: Templar's Verdict and Divine Storm increase the damage of your next Templar's Verdict or Divine Storm within 4 sec by 15%.
  • "Pitiful... Is that the best you can do?"
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 66 64 49

Radiant Lightbringer Breastplate

The Very Best Shirt

  • Item Level 1
  • Binds when picked up
  • Unique
  • Miscellaneous Shirt
Tabard (empty slot)

Vambraces of Lost Hope

  • Mythic 10 Titanforged
  • Item Level 935
  • Transmogrified to:
    Duskwatch Plate Bracers
  • Binds when picked up
  • Plate Wrists
  • 360 Armour
  • +1691 Strength or Intellect
  • +2537 Stamina
  • +386 Critical Strike
  • +673 Haste
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 21 63 30

Voidclaw Gauntlets

  • Mythic 10 Titanforged
  • Item Level 935
  • Transmogrified to:
    Gauntlets of Fractured Eons
  • Binds when picked up
  • Plate Hands
  • 515 Armour
  • +2255 Strength or Intellect
  • +3383 Stamina
  • +766 Haste
  • +645 Versatility
    • Enchanted: Legion Mining
  • Equip: Your autoattacks have a chance to deal 21,000 additional Shadow damage.
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 19 85 71

Chain of Thrayn

  • Item Level 970
  • Transmogrified to:
    Gleaming Celestial Waistguard
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Plate Waist
  • 501 Armour
  • +3124 Strength or Intellect
  • +4687 Stamina
  • +575 Critical Strike
  • +1035 Haste
  • Equip: Avenging Wrath increases healing done by an additional 50% and increases damage done by an additional 10%.
  • "The prayer of an ancient Valhalas champion resonates through the links: 'If you stand in the light, you will never stand alone.'"
    • Durability 70 / 70
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 46 98 73

Radiant Lightbringer Greaves

Spiked Terrorwake Greatboots

  • Mythic
  • Item Level 930
  • Transmogrified to:
    Immaculately Polished Boots
  • Binds when equipped
  • Plate Feet
  • 560 Armour
  • +2153 Strength or Intellect
  • +3229 Stamina
  • +842 Haste
  • +545 Versatility
  • +594 Avoidance
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 44 51 47

Seal of Saltheril

  • Mythic 10 Titanforged
  • Item Level 940
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +2658 Stamina
  • +2350 Haste
  • +1389 Mastery
    • Enchanted: +200 Versatility
    • Requires Level 110
    • Sell Price: 25 24 72

Band of Callous Dominance

  • Mythic 10 Titanforged
  • Item Level 940
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +2658 Stamina
  • +2671 Critical Strike
  • +1068 Haste
    • Enchanted: +200 Haste
    • Requires Level 110
    • Sell Price: 25 90 93

Vial of Ceaseless Toxins

  • Heroic Titanforged
  • Item Level 950
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +3287 Agility or Strength
  • Use: Inflict 102812 Shadow damage to an enemy in melee range, plus 174298 damage over 20 sec. If they die while this effect is active, the cooldown of this ability is reduced by 17 sec.
  • "Once more, with eeling."
    • Requires Level 110
    • Sell Price: 50 1 93

Infernal Cinders

  • Mythic Warforged
  • Item Level 935
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1345 Critical Strike
  • Equip: Your melee attacks have a chance to deal an additional 37767 Fire damage. The critical strike chance of this damage is increased by 10% for each ally within 10 yds who bears this item.
    • Requires Level 110
    • Sell Price: 49 64 58

Ashbringer

  • Item Level 967
  • Binds when picked up
  • Unique
  • Sword Two-Hand
  • Speed 3.60 18,716 - 31,195 Damage
  • (6,932 damage per second)
  • +3523 Strength
  • +5285 Stamina
  • +1020 Critical Strike
  • +980 Mastery
  • Equip: Grants you the Wake of Ashes ability, which deals massive damage to enemies in an area.
  • "So it was that over the course of time, the man and the weapon seemed as one. Ashbringer became a name of legend, attributed not just to the fearsome blade but also to the relentless knight who wielded it."
    • Sell Price: 215 18 36
Off Hand (empty slot)
5,098,620
Health
Health
5,098,620
220,000
Mana
Mana
220,000
43,955
Strength
Strength43,955
84,977
Stamina
Stamina84,977
27%
Critical Strike
Critical Strike26.89%
Total Rating:8,757
29%
Haste
Haste28.79%
Total Rating:10,798
35%
Mastery
Mastery35.36%
Total Rating:4,883
8%
Versatility
Versatility7.88%
Total Rating:3,742
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
Holy
Invokes the power of the Light to protect and to heal.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 67,726 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 143,480 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
View Talent Details
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 8,236 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Devotion Aura
Devotion Aura
(Passive)
Passive

Allies within 10 yards take 20% reduced damage, split over the number of allies in the aura.

While Aura Mastery is active, all affected allies gain the full damage reduction.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Fervent Martyr
Fervent Martyr
(Passive)
Passive

Holy Light and Flash of Light reduces the mana cost and damage taken from your next Light of the Martyr by 25%, stacking.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
Holy
Invokes the power of the Light to protect and to heal.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 67,726 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 143,480 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 67,726 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 143,480 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Talents
View Talent Details
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 8,236 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 8,236 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Devotion Aura
Devotion Aura
(Passive)
Passive

Allies within 10 yards take 20% reduced damage, split over the number of allies in the aura.

While Aura Mastery is active, all affected allies gain the full damage reduction.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Fervent Martyr
Fervent Martyr
(Passive)
Passive

Holy Light and Flash of Light reduces the mana cost and damage taken from your next Light of the Martyr by 25%, stacking.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Devotion Aura
Devotion Aura
(Passive)
Passive

Allies within 10 yards take 20% reduced damage, split over the number of allies in the aura.

While Aura Mastery is active, all affected allies gain the full damage reduction.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Fervent Martyr
Fervent Martyr
(Passive)
Passive

Holy Light and Flash of Light reduces the mana cost and damage taken from your next Light of the Martyr by 25%, stacking.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Legion Raid Progression
View Raid History
LFR
7/7
100%
Normal
7/7
100%
Heroic
7/7
100%
Mythic
7/7
100%
The Emerald Nightmare
LFR
7/7
100%
7 x
Nythendra
7 x
Elerethe Renferal
7 x
Il'gynoth, The Heart of Corruption
15 x
Ursoc
15 x
Dragons of Nightmare
15 x
Cenarius
15 x
Xavius
The Emerald Nightmare
Normal
7/7
100%
3 x
Nythendra
3 x
Elerethe Renferal
3 x
Il'gynoth, The Heart of Corruption
3 x
Ursoc
3 x
Dragons of Nightmare
3 x
Cenarius
3 x
Xavius
The Emerald Nightmare
Heroic
7/7
100%
10 x
Nythendra
9 x
Elerethe Renferal
10 x
Il'gynoth, The Heart of Corruption
10 x
Ursoc
10 x
Dragons of Nightmare
9 x
Cenarius
9 x
Xavius
The Emerald Nightmare
Mythic
7/7
100%
8 x
Nythendra
9 x
Elerethe Renferal
5 x
Il'gynoth, The Heart of Corruption
9 x
Ursoc
5 x
Dragons of Nightmare
4 x
Cenarius
3 x
Xavius
LFR
3/3
100%
Normal
0/3
0%
Heroic
3/3
100%
Mythic
2/3
67%
Trial of Valor
LFR
3/3
100%
10 x
Odyn
9 x
Guarm
9 x
Helya
Trial of Valor
Normal
0/3
0%
0 x
Odyn
0 x
Guarm
0 x
Helya
Trial of Valor
Heroic
3/3
100%
6 x
Odyn
6 x
Guarm
3 x
Helya
Trial of Valor
Mythic
2/3
67%
2 x
Odyn
2 x
Guarm
0 x
Helya
Level 110
LFR
10/10
100%
Normal
10/10
100%
Heroic
10/10
100%
Mythic
8/10
80%
The Nighthold
LFR
10/10
100%
9 x
Skorpyron
10 x
Chronomatic Anomaly
10 x
Trilliax
5 x
Spellblade Aluriel
4 x
Tichondrius
4 x
Krosus
6 x
High Botanist Tel'arn
5 x
Star Augur Etraeus
4 x
Grand Magistrix Elisande
5 x
Gul'dan
The Nighthold
Normal
10/10
100%
4 x
Skorpyron
4 x
Chronomatic Anomaly
5 x
Trilliax
5 x
Spellblade Aluriel
5 x
Tichondrius
6 x
Krosus
5 x
High Botanist Tel'arn
6 x
Star Augur Etraeus
6 x
Grand Magistrix Elisande
13 x
Gul'dan
The Nighthold
Heroic
10/10
100%
14 x
Skorpyron
16 x
Chronomatic Anomaly
15 x
Trilliax
16 x
Spellblade Aluriel
20 x
Tichondrius
18 x
Krosus
19 x
High Botanist Tel'arn
20 x
Star Augur Etraeus
24 x
Grand Magistrix Elisande
26 x
Gul'dan
The Nighthold
Mythic
8/10
80%
15 x
Skorpyron
14 x
Chronomatic Anomaly
11 x
Trilliax
5 x
Spellblade Aluriel
4 x
Tichondrius
6 x
Krosus
6 x
High Botanist Tel'arn
3 x
Star Augur Etraeus
0 x
Grand Magistrix Elisande
0 x
Gul'dan
LFR
8/9
89%
Normal
9/9
100%
Heroic
9/9
100%
Mythic
6/9
67%
Tomb of Sargeras
LFR
8/9
89%
3 x
Goroth
2 x
Demonic Inquisition
3 x
Harjatan
2 x
Sisters of the Moon
3 x
Mistress Sassz'ine
2 x
The Desolate Host
2 x
Maiden of Vigilance
2 x
Fallen Avatar
0 x
Kil'jaeden
Tomb of Sargeras
Normal
9/9
100%
4 x
Goroth
5 x
Demonic Inquisition
5 x
Harjatan
5 x
Sisters of the Moon
5 x
Mistress Sassz'ine
5 x
The Desolate Host
4 x
Maiden of Vigilance
5 x
Fallen Avatar
2 x
Kil'jaeden
Tomb of Sargeras
Heroic
9/9
100%
8 x
Goroth
8 x
Demonic Inquisition
9 x
Harjatan
5 x
Sisters of the Moon
8 x
Mistress Sassz'ine
7 x
The Desolate Host
10 x
Maiden of Vigilance
8 x
Fallen Avatar
5 x
Kil'jaeden
Tomb of Sargeras
Mythic
6/9
67%
7 x
Goroth
5 x
Demonic Inquisition
5 x
Harjatan
2 x
Sisters of the Moon
1 x
Mistress Sassz'ine
2 x
The Desolate Host
0 x
Maiden of Vigilance
0 x
Fallen Avatar
0 x
Kil'jaeden
Player vs Player
View More PvP Stats
Prestige
Level 19
Honor
Level 24
Honorable Kills
161,757
1250
2v2
Rating
1409
3v3
Rating
192
Battlegrounds
Rating