Off Hand (empty slot)
503,307
Health
Health
503,307
20,000
Mana
Mana
20,000
10,014
Agility
Agility10,014
22,605
Stamina
Stamina22,605
19%
Critical Strike
Critical Strike19.47%
Total Rating:682
23%
Haste
Haste22.53%
Total Rating:1,532
11%
Mastery
Mastery11.33%
Total Rating:1,055
18%
Versatility
Versatility18.09%
Total Rating:1,538
Specialization
Player vs Player Talents
15
Brambles
30
Ursol's Vortex
45
Restoration Affinity
60
Mighty Bash
75
Galactic Guardian
90
Guardian of Elune
100
Rend and Tear
Gladiator's Medallion
Demoralizing Roar
Protector of the Pack
Den Mother
Specialization
Player vs Player Talents
15
Prosperity
30
Wild Charge
45
Feral Affinity
60
Mighty Bash
75
Soul of the Forest
90
Stonebark
100
Germination
Gladiator's Medallion
Cyclone
Thorns
Focused Growth
Specialization
Player vs Player Talents
15
Sabertooth
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Soul of the Forest
90
Brutal Slash
100
Feral Frenzy
Gladiator's Medallion
Ferocious Wound
Leader of the Pack
Cyclone
Specialization
Player vs Player Talents
15
Nature's Balance
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Incarnation: Chosen of Elune
90
Twin Moons
100
Shooting Stars
Gladiator's Medallion
Celestial Guardian
Moonkin Aura
Cyclone
Specialization
Guardian Talents
15
Brambles
30
Ursol's Vortex
45
Restoration Affinity
60
Mighty Bash
75
Galactic Guardian
90
Guardian of Elune
100
Rend and Tear
Player vs Player Talents
Gladiator's Medallion
Demoralizing Roar
Protector of the Pack
Den Mother
Guardian Talents
15
Brambles
30
Ursol's Vortex
45
Restoration Affinity
60
Mighty Bash
75
Galactic Guardian
90
Guardian of Elune
100
Rend and Tear
15
Brambles
30
Ursol's Vortex
45
Restoration Affinity
60
Mighty Bash
75
Galactic Guardian
90
Guardian of Elune
100
Rend and Tear
Player vs Player Talents
Gladiator's Medallion
Demoralizing Roar
Protector of the Pack
Den Mother
Gladiator's Medallion
Demoralizing Roar
Protector of the Pack
Den Mother
Gladiator's Medallion
Demoralizing Roar
Protector of the Pack
Den Mother
Specialization
Restoration Talents
15
Prosperity
30
Wild Charge
45
Feral Affinity
60
Mighty Bash
75
Soul of the Forest
90
Stonebark
100
Germination
Player vs Player Talents
Gladiator's Medallion
Cyclone
Thorns
Focused Growth
Restoration Talents
15
Prosperity
30
Wild Charge
45
Feral Affinity
60
Mighty Bash
75
Soul of the Forest
90
Stonebark
100
Germination
15
Prosperity
30
Wild Charge
45
Feral Affinity
60
Mighty Bash
75
Soul of the Forest
90
Stonebark
100
Germination
Player vs Player Talents
Gladiator's Medallion
Cyclone
Thorns
Focused Growth
Gladiator's Medallion
Cyclone
Thorns
Focused Growth
Gladiator's Medallion
Cyclone
Thorns
Focused Growth
Specialization
Feral Talents
15
Sabertooth
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Soul of the Forest
90
Brutal Slash
100
Feral Frenzy
Player vs Player Talents
Gladiator's Medallion
Ferocious Wound
Leader of the Pack
Cyclone
Feral Talents
15
Sabertooth
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Soul of the Forest
90
Brutal Slash
100
Feral Frenzy
15
Sabertooth
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Soul of the Forest
90
Brutal Slash
100
Feral Frenzy
Player vs Player Talents
Gladiator's Medallion
Ferocious Wound
Leader of the Pack
Cyclone
Gladiator's Medallion
Ferocious Wound
Leader of the Pack
Cyclone
Gladiator's Medallion
Ferocious Wound
Leader of the Pack
Cyclone
Specialization
Balance Talents
15
Nature's Balance
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Incarnation: Chosen of Elune
90
Twin Moons
100
Shooting Stars
Player vs Player Talents
Gladiator's Medallion
Celestial Guardian
Moonkin Aura
Cyclone
Balance Talents
15
Nature's Balance
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Incarnation: Chosen of Elune
90
Twin Moons
100
Shooting Stars
15
Nature's Balance
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Incarnation: Chosen of Elune
90
Twin Moons
100
Shooting Stars
Player vs Player Talents
Gladiator's Medallion
Celestial Guardian
Moonkin Aura
Cyclone
Gladiator's Medallion
Celestial Guardian
Moonkin Aura
Cyclone
Gladiator's Medallion
Celestial Guardian
Moonkin Aura
Cyclone
Mythic Keystone Dungeons
Battle for Azeroth Season 4
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 4
14
00:37:13
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Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
14
00:35:43
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
14
00:33:46
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
12
00:37:57
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
14
00:37:13
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
14
00:35:43
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
14
00:33:46
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
12
00:37:57
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
Raid Progression
View Raid History
Level 120