Mythic Keystone Dungeons
Mythic Keystone Dungeons Seasonal Activity
Battle for Azeroth Season 2
11
00:30:40
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Reaping
Non-boss enemies are empowered by Bwonsamdi and periodically seek vengeance from beyond the grave.
View Party
11
00:31:25
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Reaping
Non-boss enemies are empowered by Bwonsamdi and periodically seek vengeance from beyond the grave.
View Party
10
00:32:57
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Reaping
Non-boss enemies are empowered by Bwonsamdi and periodically seek vengeance from beyond the grave.
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10
00:33:27
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Reaping
Non-boss enemies are empowered by Bwonsamdi and periodically seek vengeance from beyond the grave.
View Party
10
00:28:20
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Reaping
Non-boss enemies are empowered by Bwonsamdi and periodically seek vengeance from beyond the grave.
View Party
10
00:29:16
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Reaping
Non-boss enemies are empowered by Bwonsamdi and periodically seek vengeance from beyond the grave.
View Party
10
00:36:43
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Reaping
Non-boss enemies are empowered by Bwonsamdi and periodically seek vengeance from beyond the grave.
View Party
8
00:31:19
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
View Party
11
00:36:54Over Time By 06:54
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Reaping
Non-boss enemies are empowered by Bwonsamdi and periodically seek vengeance from beyond the grave.
View Party
9
00:42:55Over Time By 03:55
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
View Party