Off Hand (empty slot)
354,580
Health
Health
354,580
20,000
Mana
Mana
20,000
10,816
Intellect
Intellect10,816
17,729
Stamina
Stamina17,729
25%
Critical Strike
Critical Strike24.69%
Total Rating:1,418
13%
Haste
Haste13.38%
Total Rating:910
48%
Mastery
Mastery47.76%
Total Rating:1,657
5%
Versatility
Versatility4.99%
Total Rating:424
Specialization
Player vs Player Talents
15
Nature's Balance
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Incarnation: Chosen of Elune
90
Twin Moons
100
Shooting Stars
Adaptation
Faerie Swarm
Ironfeather Armor
Moonkin Aura
Specialization
Player vs Player Talents
15
Brambles
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Incarnation: Guardian of Ursoc
90
Guardian of Elune
100
Rend and Tear
Adaptation
Alpha Challenge
Malorne's Swiftness
Freedom of the Herd
Specialization
Player vs Player Talents
15
Abundance
30
Wild Charge
45
Balance Affinity
60
Mass Entanglement
75
Incarnation: Tree of Life
90
Inner Peace
100
Germination
Adaptation
Deep Roots
Early Spring
Revitalize
Specialization
Player vs Player Talents
15
Predator
30
Wild Charge
45
Balance Affinity
60
Mighty Bash
75
Incarnation: King of the Jungle
90
Scent of Blood
100
Moment of Clarity
Adaptation
Malorne's Swiftness
Fresh Wound
Leader of the Pack
Specialization
Balance Talents
15
Nature's Balance
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Incarnation: Chosen of Elune
90
Twin Moons
100
Shooting Stars
Player vs Player Talents
Adaptation
Faerie Swarm
Ironfeather Armor
Moonkin Aura
Balance Talents
15
Nature's Balance
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Incarnation: Chosen of Elune
90
Twin Moons
100
Shooting Stars
15
Nature's Balance
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Incarnation: Chosen of Elune
90
Twin Moons
100
Shooting Stars
Player vs Player Talents
Adaptation
Faerie Swarm
Ironfeather Armor
Moonkin Aura
Adaptation
Faerie Swarm
Ironfeather Armor
Moonkin Aura
Adaptation
Faerie Swarm
Ironfeather Armor
Moonkin Aura
Specialization
Guardian Talents
15
Brambles
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Incarnation: Guardian of Ursoc
90
Guardian of Elune
100
Rend and Tear
Player vs Player Talents
Adaptation
Alpha Challenge
Malorne's Swiftness
Freedom of the Herd
Guardian Talents
15
Brambles
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Incarnation: Guardian of Ursoc
90
Guardian of Elune
100
Rend and Tear
15
Brambles
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Incarnation: Guardian of Ursoc
90
Guardian of Elune
100
Rend and Tear
Player vs Player Talents
Adaptation
Alpha Challenge
Malorne's Swiftness
Freedom of the Herd
Adaptation
Alpha Challenge
Malorne's Swiftness
Freedom of the Herd
Adaptation
Alpha Challenge
Malorne's Swiftness
Freedom of the Herd
Specialization
Restoration Talents
15
Abundance
30
Wild Charge
45
Balance Affinity
60
Mass Entanglement
75
Incarnation: Tree of Life
90
Inner Peace
100
Germination
Player vs Player Talents
Adaptation
Deep Roots
Early Spring
Revitalize
Restoration Talents
15
Abundance
30
Wild Charge
45
Balance Affinity
60
Mass Entanglement
75
Incarnation: Tree of Life
90
Inner Peace
100
Germination
15
Abundance
30
Wild Charge
45
Balance Affinity
60
Mass Entanglement
75
Incarnation: Tree of Life
90
Inner Peace
100
Germination
Player vs Player Talents
Adaptation
Deep Roots
Early Spring
Revitalize
Adaptation
Deep Roots
Early Spring
Revitalize
Adaptation
Deep Roots
Early Spring
Revitalize
Specialization
Feral Talents
15
Predator
30
Wild Charge
45
Balance Affinity
60
Mighty Bash
75
Incarnation: King of the Jungle
90
Scent of Blood
100
Moment of Clarity
Player vs Player Talents
Adaptation
Malorne's Swiftness
Fresh Wound
Leader of the Pack
Feral Talents
15
Predator
30
Wild Charge
45
Balance Affinity
60
Mighty Bash
75
Incarnation: King of the Jungle
90
Scent of Blood
100
Moment of Clarity
15
Predator
30
Wild Charge
45
Balance Affinity
60
Mighty Bash
75
Incarnation: King of the Jungle
90
Scent of Blood
100
Moment of Clarity
Player vs Player Talents
Adaptation
Malorne's Swiftness
Fresh Wound
Leader of the Pack
Adaptation
Malorne's Swiftness
Fresh Wound
Leader of the Pack
Adaptation
Malorne's Swiftness
Fresh Wound
Leader of the Pack
Mythic Keystone Dungeons
Battle for Azeroth Season 3
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 3
15
00:32:29
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
14
00:25:37
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
14
00:35:49
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
13
00:25:56
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
15
00:32:29
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
14
00:25:37
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
14
00:35:49
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
13
00:25:56
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Raid Progression
View Raid History
Level 120
LFR
3/8
38%
Normal
8/8
100%
Heroic
8/8
100%
Mythic
2/8
25%
Uldir
LFR
3/8
38%
1 xTaloc
1 xMOTHER
0 xFetid Devourer
1 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
8/8
100%
2 xTaloc
2 xMOTHER
2 xFetid Devourer
2 xZek'voz
2 xVectis
2 xZul
2 xMythrax
1 xG'huu