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Subzerosen
the Tranquil Master
1745
437 ilvl
120 Dark Iron Dwarf Frost Mage
Ysera
Character
Achievements
Collections
Dungeons & Raids
Player vs Player
Reputation
Grasping Crown of the Deep
435
66
Heart of Azeroth
465
Amice of the Reef Witch
435
Drape of the Hatcher
430
Siren Mystic's Vestments
435
Blue Linen Shirt
1
Tabard of the Dark Iron
1
Bindings of the Slithering Current
425
Captain's Dustfinders
440
Cephalopod's Sash
430
Darklight Legwarmers
440
7th Legionnaire's Slippers
450
Band of the Ancient Dredger
Enchanted: +60 Critical Strike
440
Lord Waycrest's Signet
Enchanted: +60 Critical Strike
445
Lady Waycrest's Music Box
440
Balefire Branch
430
Fang of the Behemoth
Enchanted: Machinist's Brilliance
430
Aureus Vessel
435
Export character image
315,120
Health
Health
315,120
Back
Health
315,120
100,000
Mana
Mana
100,000
Back
Mana
100,000
10,319
Intellect
Intellect
10,319
Back
Intellect
10,319
15,756
Stamina
Stamina
15,756
Back
Stamina
15,756
31%
Critical Strike
Critical Strike
30.86%
Total Rating:
1,862
Back
Critical Strike
30.86%
Total Rating:
1,862
15%
Haste
Haste
14.94%
Total Rating:
1,016
Back
Haste
14.94%
Total Rating:
1,016
19%
Mastery
Mastery
19.10%
Total Rating:
799
Back
Mastery
19.10%
Total Rating:
799
5%
Versatility
Versatility
5.08%
Total Rating:
432
Back
Versatility
5.08%
Total Rating:
432
Specialization
View Talent Details
Player vs Player Talents
Frost
Fire
Arcane
15
Bone Chilling
Bone Chilling
(Passive)
Passive
Whenever you attempt to chill a target, you gain Bone Chilling, increasing spell damage you deal by 0.5% for 8 sec, stacking up to 10 times.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2,000 Mana
Instant
0.5 sec cooldown
Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Chain Reaction
Chain Reaction
(Passive)
Passive
Your Ice Lances against frozen targets increase the damage of your Ice Lances by 3% for 10 sec, stacking up to 5 times.
75
Frigid Winds
Frigid Winds
(Passive)
Passive
All of your chilling effects reduce the target's movement speed by an additional 15%.
90
Freezing Rain
Freezing Rain
(Passive)
Passive
Frozen Orb makes Blizzard instant cast and increases its damage done by 50% for 12 sec.
100
Thermal Void
Thermal Void
(Passive)
Passive
Icy Veins' duration is increased by 10 sec. Your Ice Lances against frozen targets extend your Icy Veins by an additional 1 sec.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Prismatic Cloak
Prismatic Cloak
(Passive)
Passive
After you Shimmer, you take 50% less magical damage for 2 sec.
Netherwind Armor
Netherwind Armor
(Passive)
Passive
Reduces the chance you will suffer a critical strike by 15%.
Frostbite
Frostbite
(Passive)
Passive
Gives your Chill effects a 15% chance to freeze the target for 4 sec.
Specialization
View Talent Details
Player vs Player Talents
Frost
Fire
Arcane
15
Firestarter
Firestarter
(Passive)
Passive
Your Fireball and Pyroblast spells always deal a critical strike when the target is above 90% health.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2,000 Mana
Instant
0.5 sec cooldown
Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive
Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frenetic Speed
Frenetic Speed
(Passive)
Passive
Casting Scorch increases your movement speed by 30% for 3 sec.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1,500 Mana
40 yd range
Instant
12 sec cooldown
The target becomes a Living Bomb, taking 1,396 Fire damage over 3.6 sec, and then exploding to deal an additional 814 Fire damage to the target and all other enemies within 10 yards. Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Meteor
Meteor
(40 yd range, Instant, 45 sec cooldown)
1,000 Mana
40 yd range
Instant
45 sec cooldown
Calls down a meteor which lands at the target location after 3 sec, dealing 15,113 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 3,840 Fire damage over 8.5 sec to all enemies in the area.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Firestarter
Firestarter
(Passive)
Passive
Your Fireball reduces the cooldown of your Combustion by 5 sec.
Dampened Magic
Dampened Magic
(Passive)
Passive
Magical damage over time effects deal 20% less damage to you.
Tinder
Tinder
(Passive)
Passive
If you have not cast Fireball for 8 sec, your next Fireball will deal 30% increased damage with a 50% reduced cast time.
Specialization
View Talent Details
Player vs Player Talents
Frost
Fire
Arcane
15
Rule of Threes
Rule of Threes
(Passive)
Passive
When you gain your third Arcane Charge, the cost of your next Arcane Blast or Arcane Missiles is reduced by 100%.
30
Slipstream
Slipstream
(Passive)
Passive
Clearcasting allows Arcane Missiles to be channeled while moving. Evocation can be channeled while moving.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown
Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown
Pulses arcane energy around the target enemy or ally, dealing 1,837 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Chrono Shift
Chrono Shift
(Passive)
Passive
Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.
90
Touch of the Magi
Touch of the Magi
(Passive)
Passive
Arcane Blast has a 10% chance to apply Touch of the Magi, accumulating 15% of the damage you deal to the target for 8 sec, and then exploding for that amount of Arcane damage to the target and all nearby enemies.
100
Arcane Orb
Arcane Orb
(40 yd range, Instant, 20 sec cooldown)
1,000 Mana
40 yd range
Instant
20 sec cooldown
Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 7,346 Arcane damage to enemies it passes through. Grants 1 Arcane Charge when cast and every time it deals damage.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Prismatic Cloak
Prismatic Cloak
(Passive)
Passive
After you Shimmer, you take 50% less magical damage for 2 sec.
Netherwind Armor
Netherwind Armor
(Passive)
Passive
Reduces the chance you will suffer a critical strike by 15%.
Specialization
View Talent Details
Frost Talents
15
Bone Chilling
Bone Chilling
(Passive)
Passive
Whenever you attempt to chill a target, you gain Bone Chilling, increasing spell damage you deal by 0.5% for 8 sec, stacking up to 10 times.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2,000 Mana
Instant
0.5 sec cooldown
Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Chain Reaction
Chain Reaction
(Passive)
Passive
Your Ice Lances against frozen targets increase the damage of your Ice Lances by 3% for 10 sec, stacking up to 5 times.
75
Frigid Winds
Frigid Winds
(Passive)
Passive
All of your chilling effects reduce the target's movement speed by an additional 15%.
90
Freezing Rain
Freezing Rain
(Passive)
Passive
Frozen Orb makes Blizzard instant cast and increases its damage done by 50% for 12 sec.
100
Thermal Void
Thermal Void
(Passive)
Passive
Icy Veins' duration is increased by 10 sec. Your Ice Lances against frozen targets extend your Icy Veins by an additional 1 sec.
Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Prismatic Cloak
Prismatic Cloak
(Passive)
Passive
After you Shimmer, you take 50% less magical damage for 2 sec.
Netherwind Armor
Netherwind Armor
(Passive)
Passive
Reduces the chance you will suffer a critical strike by 15%.
Frostbite
Frostbite
(Passive)
Passive
Gives your Chill effects a 15% chance to freeze the target for 4 sec.
Frost Talents
15
Bone Chilling
Bone Chilling
(Passive)
Passive
Whenever you attempt to chill a target, you gain Bone Chilling, increasing spell damage you deal by 0.5% for 8 sec, stacking up to 10 times.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2,000 Mana
Instant
0.5 sec cooldown
Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Chain Reaction
Chain Reaction
(Passive)
Passive
Your Ice Lances against frozen targets increase the damage of your Ice Lances by 3% for 10 sec, stacking up to 5 times.
75
Frigid Winds
Frigid Winds
(Passive)
Passive
All of your chilling effects reduce the target's movement speed by an additional 15%.
90
Freezing Rain
Freezing Rain
(Passive)
Passive
Frozen Orb makes Blizzard instant cast and increases its damage done by 50% for 12 sec.
100
Thermal Void
Thermal Void
(Passive)
Passive
Icy Veins' duration is increased by 10 sec. Your Ice Lances against frozen targets extend your Icy Veins by an additional 1 sec.
15
Bone Chilling
Bone Chilling
(Passive)
Passive
Whenever you attempt to chill a target, you gain Bone Chilling, increasing spell damage you deal by 0.5% for 8 sec, stacking up to 10 times.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2,000 Mana
Instant
0.5 sec cooldown
Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Chain Reaction
Chain Reaction
(Passive)
Passive
Your Ice Lances against frozen targets increase the damage of your Ice Lances by 3% for 10 sec, stacking up to 5 times.
75
Frigid Winds
Frigid Winds
(Passive)
Passive
All of your chilling effects reduce the target's movement speed by an additional 15%.
90
Freezing Rain
Freezing Rain
(Passive)
Passive
Frozen Orb makes Blizzard instant cast and increases its damage done by 50% for 12 sec.
100
Thermal Void
Thermal Void
(Passive)
Passive
Icy Veins' duration is increased by 10 sec. Your Ice Lances against frozen targets extend your Icy Veins by an additional 1 sec.
Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Prismatic Cloak
Prismatic Cloak
(Passive)
Passive
After you Shimmer, you take 50% less magical damage for 2 sec.
Netherwind Armor
Netherwind Armor
(Passive)
Passive
Reduces the chance you will suffer a critical strike by 15%.
Frostbite
Frostbite
(Passive)
Passive
Gives your Chill effects a 15% chance to freeze the target for 4 sec.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Prismatic Cloak
Prismatic Cloak
(Passive)
Passive
After you Shimmer, you take 50% less magical damage for 2 sec.
Netherwind Armor
Netherwind Armor
(Passive)
Passive
Reduces the chance you will suffer a critical strike by 15%.
Frostbite
Frostbite
(Passive)
Passive
Gives your Chill effects a 15% chance to freeze the target for 4 sec.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Prismatic Cloak
Prismatic Cloak
(Passive)
Passive
After you Shimmer, you take 50% less magical damage for 2 sec.
Netherwind Armor
Netherwind Armor
(Passive)
Passive
Reduces the chance you will suffer a critical strike by 15%.
Frostbite
Frostbite
(Passive)
Passive
Gives your Chill effects a 15% chance to freeze the target for 4 sec.
Specialization
View Talent Details
Fire Talents
15
Firestarter
Firestarter
(Passive)
Passive
Your Fireball and Pyroblast spells always deal a critical strike when the target is above 90% health.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2,000 Mana
Instant
0.5 sec cooldown
Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive
Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frenetic Speed
Frenetic Speed
(Passive)
Passive
Casting Scorch increases your movement speed by 30% for 3 sec.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1,500 Mana
40 yd range
Instant
12 sec cooldown
The target becomes a Living Bomb, taking 1,396 Fire damage over 3.6 sec, and then exploding to deal an additional 814 Fire damage to the target and all other enemies within 10 yards. Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Meteor
Meteor
(40 yd range, Instant, 45 sec cooldown)
1,000 Mana
40 yd range
Instant
45 sec cooldown
Calls down a meteor which lands at the target location after 3 sec, dealing 15,113 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 3,840 Fire damage over 8.5 sec to all enemies in the area.
Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Firestarter
Firestarter
(Passive)
Passive
Your Fireball reduces the cooldown of your Combustion by 5 sec.
Dampened Magic
Dampened Magic
(Passive)
Passive
Magical damage over time effects deal 20% less damage to you.
Tinder
Tinder
(Passive)
Passive
If you have not cast Fireball for 8 sec, your next Fireball will deal 30% increased damage with a 50% reduced cast time.
Fire Talents
15
Firestarter
Firestarter
(Passive)
Passive
Your Fireball and Pyroblast spells always deal a critical strike when the target is above 90% health.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2,000 Mana
Instant
0.5 sec cooldown
Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive
Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frenetic Speed
Frenetic Speed
(Passive)
Passive
Casting Scorch increases your movement speed by 30% for 3 sec.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1,500 Mana
40 yd range
Instant
12 sec cooldown
The target becomes a Living Bomb, taking 1,396 Fire damage over 3.6 sec, and then exploding to deal an additional 814 Fire damage to the target and all other enemies within 10 yards. Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Meteor
Meteor
(40 yd range, Instant, 45 sec cooldown)
1,000 Mana
40 yd range
Instant
45 sec cooldown
Calls down a meteor which lands at the target location after 3 sec, dealing 15,113 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 3,840 Fire damage over 8.5 sec to all enemies in the area.
15
Firestarter
Firestarter
(Passive)
Passive
Your Fireball and Pyroblast spells always deal a critical strike when the target is above 90% health.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2,000 Mana
Instant
0.5 sec cooldown
Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive
Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frenetic Speed
Frenetic Speed
(Passive)
Passive
Casting Scorch increases your movement speed by 30% for 3 sec.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1,500 Mana
40 yd range
Instant
12 sec cooldown
The target becomes a Living Bomb, taking 1,396 Fire damage over 3.6 sec, and then exploding to deal an additional 814 Fire damage to the target and all other enemies within 10 yards. Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Meteor
Meteor
(40 yd range, Instant, 45 sec cooldown)
1,000 Mana
40 yd range
Instant
45 sec cooldown
Calls down a meteor which lands at the target location after 3 sec, dealing 15,113 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 3,840 Fire damage over 8.5 sec to all enemies in the area.
Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Firestarter
Firestarter
(Passive)
Passive
Your Fireball reduces the cooldown of your Combustion by 5 sec.
Dampened Magic
Dampened Magic
(Passive)
Passive
Magical damage over time effects deal 20% less damage to you.
Tinder
Tinder
(Passive)
Passive
If you have not cast Fireball for 8 sec, your next Fireball will deal 30% increased damage with a 50% reduced cast time.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Firestarter
Firestarter
(Passive)
Passive
Your Fireball reduces the cooldown of your Combustion by 5 sec.
Dampened Magic
Dampened Magic
(Passive)
Passive
Magical damage over time effects deal 20% less damage to you.
Tinder
Tinder
(Passive)
Passive
If you have not cast Fireball for 8 sec, your next Fireball will deal 30% increased damage with a 50% reduced cast time.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Firestarter
Firestarter
(Passive)
Passive
Your Fireball reduces the cooldown of your Combustion by 5 sec.
Dampened Magic
Dampened Magic
(Passive)
Passive
Magical damage over time effects deal 20% less damage to you.
Tinder
Tinder
(Passive)
Passive
If you have not cast Fireball for 8 sec, your next Fireball will deal 30% increased damage with a 50% reduced cast time.
Specialization
View Talent Details
Arcane Talents
15
Rule of Threes
Rule of Threes
(Passive)
Passive
When you gain your third Arcane Charge, the cost of your next Arcane Blast or Arcane Missiles is reduced by 100%.
30
Slipstream
Slipstream
(Passive)
Passive
Clearcasting allows Arcane Missiles to be channeled while moving. Evocation can be channeled while moving.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown
Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown
Pulses arcane energy around the target enemy or ally, dealing 1,837 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Chrono Shift
Chrono Shift
(Passive)
Passive
Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.
90
Touch of the Magi
Touch of the Magi
(Passive)
Passive
Arcane Blast has a 10% chance to apply Touch of the Magi, accumulating 15% of the damage you deal to the target for 8 sec, and then exploding for that amount of Arcane damage to the target and all nearby enemies.
100
Arcane Orb
Arcane Orb
(40 yd range, Instant, 20 sec cooldown)
1,000 Mana
40 yd range
Instant
20 sec cooldown
Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 7,346 Arcane damage to enemies it passes through. Grants 1 Arcane Charge when cast and every time it deals damage.
Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Prismatic Cloak
Prismatic Cloak
(Passive)
Passive
After you Shimmer, you take 50% less magical damage for 2 sec.
Netherwind Armor
Netherwind Armor
(Passive)
Passive
Reduces the chance you will suffer a critical strike by 15%.
Arcane Talents
15
Rule of Threes
Rule of Threes
(Passive)
Passive
When you gain your third Arcane Charge, the cost of your next Arcane Blast or Arcane Missiles is reduced by 100%.
30
Slipstream
Slipstream
(Passive)
Passive
Clearcasting allows Arcane Missiles to be channeled while moving. Evocation can be channeled while moving.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown
Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown
Pulses arcane energy around the target enemy or ally, dealing 1,837 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Chrono Shift
Chrono Shift
(Passive)
Passive
Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.
90
Touch of the Magi
Touch of the Magi
(Passive)
Passive
Arcane Blast has a 10% chance to apply Touch of the Magi, accumulating 15% of the damage you deal to the target for 8 sec, and then exploding for that amount of Arcane damage to the target and all nearby enemies.
100
Arcane Orb
Arcane Orb
(40 yd range, Instant, 20 sec cooldown)
1,000 Mana
40 yd range
Instant
20 sec cooldown
Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 7,346 Arcane damage to enemies it passes through. Grants 1 Arcane Charge when cast and every time it deals damage.
15
Rule of Threes
Rule of Threes
(Passive)
Passive
When you gain your third Arcane Charge, the cost of your next Arcane Blast or Arcane Missiles is reduced by 100%.
30
Slipstream
Slipstream
(Passive)
Passive
Clearcasting allows Arcane Missiles to be channeled while moving. Evocation can be channeled while moving.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown
Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown
Pulses arcane energy around the target enemy or ally, dealing 1,837 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Chrono Shift
Chrono Shift
(Passive)
Passive
Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.
90
Touch of the Magi
Touch of the Magi
(Passive)
Passive
Arcane Blast has a 10% chance to apply Touch of the Magi, accumulating 15% of the damage you deal to the target for 8 sec, and then exploding for that amount of Arcane damage to the target and all nearby enemies.
100
Arcane Orb
Arcane Orb
(40 yd range, Instant, 20 sec cooldown)
1,000 Mana
40 yd range
Instant
20 sec cooldown
Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 7,346 Arcane damage to enemies it passes through. Grants 1 Arcane Charge when cast and every time it deals damage.
Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Prismatic Cloak
Prismatic Cloak
(Passive)
Passive
After you Shimmer, you take 50% less magical damage for 2 sec.
Netherwind Armor
Netherwind Armor
(Passive)
Passive
Reduces the chance you will suffer a critical strike by 15%.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Prismatic Cloak
Prismatic Cloak
(Passive)
Passive
After you Shimmer, you take 50% less magical damage for 2 sec.
Netherwind Armor
Netherwind Armor
(Passive)
Passive
Reduces the chance you will suffer a critical strike by 15%.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Prismatic Cloak
Prismatic Cloak
(Passive)
Passive
After you Shimmer, you take 50% less magical damage for 2 sec.
Netherwind Armor
Netherwind Armor
(Passive)
Passive
Reduces the chance you will suffer a critical strike by 15%.
Back
Bone Chilling
(Passive)
Passive
Whenever you attempt to chill a target, you gain Bone Chilling, increasing spell damage you deal by 0.5% for 8 sec, stacking up to 10 times.
Back
Shimmer
(Instant, 0.5 sec cooldown)
2,000 Mana
Instant
0.5 sec cooldown
Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
Back
Incanter's Flow
(Passive)
Passive
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
Back
Chain Reaction
(Passive)
Passive
Your Ice Lances against frozen targets increase the damage of your Ice Lances by 3% for 10 sec, stacking up to 5 times.
Back
Frigid Winds
(Passive)
Passive
All of your chilling effects reduce the target's movement speed by an additional 15%.
Back
Freezing Rain
(Passive)
Passive
Frozen Orb makes Blizzard instant cast and increases its damage done by 50% for 12 sec.
Back
Thermal Void
(Passive)
Passive
Icy Veins' duration is increased by 10 sec. Your Ice Lances against frozen targets extend your Icy Veins by an additional 1 sec.
Back
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Back
Prismatic Cloak
(Passive)
Passive
After you Shimmer, you take 50% less magical damage for 2 sec.
Back
Netherwind Armor
(Passive)
Passive
Reduces the chance you will suffer a critical strike by 15%.
Back
Frostbite
(Passive)
Passive
Gives your Chill effects a 15% chance to freeze the target for 4 sec.
Back
Firestarter
(Passive)
Passive
Your Fireball and Pyroblast spells always deal a critical strike when the target is above 90% health.
Back
Shimmer
(Instant, 0.5 sec cooldown)
2,000 Mana
Instant
0.5 sec cooldown
Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
Back
Incanter's Flow
(Passive)
Passive
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
Back
Flame On
(Passive)
Passive
Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
Back
Frenetic Speed
(Passive)
Passive
Casting Scorch increases your movement speed by 30% for 3 sec.
Back
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1,500 Mana
40 yd range
Instant
12 sec cooldown
The target becomes a Living Bomb, taking 1,396 Fire damage over 3.6 sec, and then exploding to deal an additional 814 Fire damage to the target and all other enemies within 10 yards. Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
Back
Meteor
(40 yd range, Instant, 45 sec cooldown)
1,000 Mana
40 yd range
Instant
45 sec cooldown
Calls down a meteor which lands at the target location after 3 sec, dealing 15,113 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 3,840 Fire damage over 8.5 sec to all enemies in the area.
Back
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Back
Firestarter
(Passive)
Passive
Your Fireball reduces the cooldown of your Combustion by 5 sec.
Back
Dampened Magic
(Passive)
Passive
Magical damage over time effects deal 20% less damage to you.
Back
Tinder
(Passive)
Passive
If you have not cast Fireball for 8 sec, your next Fireball will deal 30% increased damage with a 50% reduced cast time.
Back
Rule of Threes
(Passive)
Passive
When you gain your third Arcane Charge, the cost of your next Arcane Blast or Arcane Missiles is reduced by 100%.
Back
Slipstream
(Passive)
Passive
Clearcasting allows Arcane Missiles to be channeled while moving. Evocation can be channeled while moving.
Back
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown
Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds.
Back
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown
Pulses arcane energy around the target enemy or ally, dealing 1,837 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
Back
Chrono Shift
(Passive)
Passive
Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.
Back
Touch of the Magi
(Passive)
Passive
Arcane Blast has a 10% chance to apply Touch of the Magi, accumulating 15% of the damage you deal to the target for 8 sec, and then exploding for that amount of Arcane damage to the target and all nearby enemies.
Back
Arcane Orb
(40 yd range, Instant, 20 sec cooldown)
1,000 Mana
40 yd range
Instant
20 sec cooldown
Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 7,346 Arcane damage to enemies it passes through. Grants 1 Arcane Charge when cast and every time it deals damage.
Back
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Back
Prismatic Cloak
(Passive)
Passive
After you Shimmer, you take 50% less magical damage for 2 sec.
Back
Netherwind Armor
(Passive)
Passive
Reduces the chance you will suffer a critical strike by 15%.
Mythic Keystone Dungeons
Battle for Azeroth Season 3
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 3
13
The MOTHERLODE!!
00:35:41
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
13
The MOTHERLODE!!
00:35:41
Maeryll
Bludru
Sardine
Skripty
Subzerosen
12
Freehold
00:28:00
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
12
Freehold
00:28:00
Bluwar
Ikâra
Snoopoid
Subzerosen
Winne
12
Waycrest Manor
00:32:05
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
12
Waycrest Manor
00:32:05
Lizari
Fdb
Subzerosen
Jozya
Фидже
12
The Underrot
00:22:49
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
12
The Underrot
00:22:49
Duncaen
Bludru
Sardine
Vaidru
Subzerosen
13
The MOTHERLODE!!
00:35:41
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
13
The MOTHERLODE!!
00:35:41
Maeryll
Bludru
Sardine
Skripty
Subzerosen
12
Freehold
00:28:00
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
12
Freehold
00:28:00
Bluwar
Ikâra
Snoopoid
Subzerosen
Winne
12
Waycrest Manor
00:32:05
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
12
Waycrest Manor
00:32:05
Lizari
Fdb
Subzerosen
Jozya
Фидже
12
The Underrot
00:22:49
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
12
The Underrot
00:22:49
Duncaen
Bludru
Sardine
Vaidru
Subzerosen
Raid Progression
View Raid History
Back
Uldir
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Back
Uldir
LFR
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
LFR
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Normal
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Normal
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Heroic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Heroic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Battle of Dazar'alor
Level 120
LFR
3/9
33%
Normal
4/9
44%
Heroic
6/9
67%
Mythic
1/9
11%
Back
Battle of Dazar'alor
LFR
3/9
33%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
1 x
Mekkatorque
1 x
Stormwall Blockade
1 x
Lady Jaina Proudmoore
Battle of Dazar'alor
LFR
3/9
33%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
1 x
Mekkatorque
1 x
Stormwall Blockade
1 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Normal
4/9
44%
2 x
Champion of the Light
2 x
Jadefire Masters
2 x
Grong the Revenant
1 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Normal
4/9
44%
2 x
Champion of the Light
2 x
Jadefire Masters
2 x
Grong the Revenant
1 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Heroic
6/9
67%
5 x
Champion of the Light
5 x
Jadefire Masters
5 x
Grong the Revenant
3 x
Opulence
4 x
Conclave of the Chosen
3 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Heroic
6/9
67%
5 x
Champion of the Light
5 x
Jadefire Masters
5 x
Grong the Revenant
3 x
Opulence
4 x
Conclave of the Chosen
3 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Mythic
1/9
11%
1 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Mythic
1/9
11%
1 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Crucible of Storms
Level 120
LFR
0/2
0%
Normal
0/2
0%
Heroic
0/2
0%
Mythic
0/2
0%
Back
Crucible of Storms
LFR
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
LFR
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Normal
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Normal
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Heroic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Heroic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Mythic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Mythic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
The Eternal Palace
Level 120
LFR
0/8
0%
Normal
5/8
63%
Heroic
8/8
100%
Mythic
0/8
0%
Back
The Eternal Palace
LFR
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
LFR
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Back
The Eternal Palace
Normal
5/8
63%
3 x
Abyssal Commander Sivara
3 x
Blackwater Behemoth
2 x
Radiance of Azshara
2 x
Lady Ashvane
1 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
Normal
5/8
63%
3 x
Abyssal Commander Sivara
3 x
Blackwater Behemoth
2 x
Radiance of Azshara
2 x
Lady Ashvane
1 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Back
The Eternal Palace
Heroic
8/8
100%
8 x
Abyssal Commander Sivara
8 x
Blackwater Behemoth
6 x
Radiance of Azshara
5 x
Lady Ashvane
5 x
Orgozoa
5 x
The Queen's Court
4 x
Za'qul
1 x
Queen Azshara
The Eternal Palace
Heroic
8/8
100%
8 x
Abyssal Commander Sivara
8 x
Blackwater Behemoth
6 x
Radiance of Azshara
5 x
Lady Ashvane
5 x
Orgozoa
5 x
The Queen's Court
4 x
Za'qul
1 x
Queen Azshara
Back
The Eternal Palace
Mythic
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
Mythic
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Back
Uldir
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Back
Uldir
LFR
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
LFR
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Normal
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Normal
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Heroic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Heroic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Battle of Dazar'alor
Level 120
LFR
3/9
33%
Normal
4/9
44%
Heroic
6/9
67%
Mythic
1/9
11%
Back
Battle of Dazar'alor
LFR
3/9
33%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
1 x
Mekkatorque
1 x
Stormwall Blockade
1 x
Lady Jaina Proudmoore
Battle of Dazar'alor
LFR
3/9
33%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
1 x
Mekkatorque
1 x
Stormwall Blockade
1 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Normal
4/9
44%
2 x
Champion of the Light
2 x
Jadefire Masters
2 x
Grong the Revenant
1 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Normal
4/9
44%
2 x
Champion of the Light
2 x
Jadefire Masters
2 x
Grong the Revenant
1 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Heroic
6/9
67%
5 x
Champion of the Light
5 x
Jadefire Masters
5 x
Grong the Revenant
3 x
Opulence
4 x
Conclave of the Chosen
3 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Heroic
6/9
67%
5 x
Champion of the Light
5 x
Jadefire Masters
5 x
Grong the Revenant
3 x
Opulence
4 x
Conclave of the Chosen
3 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Mythic
1/9
11%
1 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Mythic
1/9
11%
1 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Crucible of Storms
Level 120
LFR
0/2
0%
Normal
0/2
0%
Heroic