Skoldiir Helm

  • Titanforged
  • Item Level 855
  • Transmogrified to:
    Crystalforge Greathelm
  • Binds when picked up
  • Plate Head
  • 561 Armour
  • +1427 Strength or Intellect
  • +2140 Stamina
  • +968 Critical Strike
  • +428 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 24 75 7

Prydaz, Xavaric's Magnum Opus

  • Item Level 910
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Miscellaneous Neck
  • +2010 Stamina
  • +1247 Critical Strike
  • +1247 Haste
  • +1247 Mastery
    • Enchanted: Mark of the Trained Soldier
    • +150 Critical Strike
  • Equip: Every 30 sec, gain an absorb shield for 25% of your maximum health for 30 sec.
  • "Bearers of this amulet whistle a haunting tune, and those nearby attest to a distant cry of anguish between the notes."
    • Requires Level 101
    • Sell Price: 40 59 90

Greystone Pauldrons

  • Titanforged
  • Item Level 850
  • Transmogrified to:
    Crystalforge Pauldrons
  • Binds when picked up
  • Plate Shoulder
  • 512 Armour
  • +1021 Strength or Intellect
  • +1532 Stamina
  • +382 Critical Strike
  • +646 Haste
    • Enchanted: Bloodhunter
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 25 80 98

Drape of Shame

  • Mythic Titanforged
  • Item Level 870
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 140 Armour
  • +923 Agility or Strength or Intellect
  • +1385 Stamina
  • +308 Critical Strike
  • +522 Versatility
    • Enchanted: +200 Intellect
  • Equip: Increases the healing of your critical healing effects by 5%.
    • Requires Level 110
    • Sell Price: 44 83 74

Horror Inscribed Chestguard

  • Item Level 850
  • Transmogrified to:
    Crystalforge Chestpiece
  • Binds when picked up
  • Plate Chest
  • 683 Armour
  • +1362 Strength or Intellect
  • +2042 Stamina
  • +979 Critical Strike
  • +391 Haste
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 58 25 21

Precious' Ribbon

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
  • Equip: A ribbon of affection.
    • Sell Price: 62 50
Tabard (empty slot)

Skoldiir Bracers

  • Titanforged
  • Item Level 860
  • Transmogrified to:
    The Seeker's Wristguards
  • Binds when picked up
  • Plate Wrists
  • 305 Armour
  • +841 Strength or Intellect
  • +1261 Stamina
  • +486 Critical Strike
  • +314 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 16 87 78

Ravencrest Bonecrush Gauntlets

  • Mythic 12
  • Item Level 870
  • Transmogrified to:
    Crystalforge Gloves
  • Binds when picked up
  • Plate Hands
  • 446 Armour
  • +1231 Strength or Intellect
  • +1846 Stamina
  • +767 Critical Strike
  • +340 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 20 4 20

Waistplate of Nameless Horror

  • Heroic Warforged
  • Item Level 875
  • Transmogrified to:
    Girdle of the Righteous Path
  • Binds when picked up
  • Plate Waist
  • 406 Armour
  • +1289 Strength or Intellect
  • +1934 Stamina
  • +443 Critical Strike
  • +685 Haste
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 28 65 84

Skoldiir Legguards

  • Titanforged
  • Item Level 880
  • Transmogrified to:
    Crystalforge Leggings
  • Binds when picked up
  • Plate Legs
  • 638 Armour
  • +1801 Strength or Intellect
  • +2702 Stamina
  • +1062 Critical Strike
  • +470 Mastery
    • +150 Critical Strike
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 33 18 97

Rook Footman's Warboots

  • Mythic 7 Titanforged
  • Item Level 870
  • Transmogrified to:
    Boots of Courage Unending
  • Binds when picked up
  • Plate Feet
  • 490 Armour
  • +1231 Strength or Intellect
  • +1846 Stamina
  • +364 Critical Strike
  • +744 Haste
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 30 20 32

Glinting Quartz Ring

  • Titanforged
  • Item Level 850
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1149 Stamina
  • +928 Critical Strike
  • +1237 Mastery
    • Enchanted: +150 Critical Strike
  • "It looks more magical than it is."
    • Requires Level 110
    • Sell Price: 21 97 59

Ring of Frozen Magic

  • Item Level 860
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1261 Stamina
  • +920 Critical Strike
  • +1381 Haste
    • Enchanted: +150 Critical Strike
    • Requires Level 110
    • Sell Price: 37 98 95

Vial of Nightmare Fog

  • Raid Finder
  • Item Level 835
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +926 Critical Strike
  • Equip: Your healing spells have a chance to apply a Spirit Fragment, preventing the next 154522 damage done to the target for 15 sec.
    • Requires Level 110
    • Sell Price: 51 63

Fluctuating Energy

  • Mythic
  • Item Level 860
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1421 Intellect
    • +150 Critical Strike
  • Equip: Your healing spells have a chance to cause Loose Mana to form nearby, lasting 30 sec. Contact with it restores 27036 mana to you.
  • "Marked with a raven silhouette."
    • Requires Level 101
    • Sell Price: 48 87 4

The Silver Hand

  • Item Level 900
  • Transmogrified to:
    Hammer of the Naaru
  • Binds when picked up
  • Unique
  • Mace Two-Hand
  • Speed 3.60 10,693 - 16,041 Damage
  • (3,713 damage per second)
  • +2170 Intellect
  • +3255 Stamina
  • +840 Critical Strike
  • +807 Mastery
  • Equip: Armor increased by 30%.
  • Equip: Grants the Tyr's Deliverance ability, which unleashes a torrent of healing on nearby allies.
  • "Tyr replied that he did not consider his argent hand a reminder of defeat. For him it was a symbol of the sacrifice he had made to defend Azeroth, and he wanted the world to see it that way as well."
    • Sell Price: 223 4 49
Off Hand (empty slot)
2,651,601
Health
1,100,000
Mana
35,786
Intellect
38,429
Stamina
37%
Critical Strike
14%
Haste
33%
Mastery
1%
Versatility
Talents
Holy
Invokes the power of the Light to protect and to heal.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Divine Protection, and Lay on Hands by 30%.
45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
10% of base mana
30 yd range
1.7 sec cast
15 sec cooldown

Forces an enemy target to meditate, incapacitating the target and dealing up to a maximum of 25% of the target's health in damage over 1 min. Usable against Demons, Dragonkin, Giants, Humanoids, and Undead.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
View Talent Details
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 13,841 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Choose a Specialization
Holy
Invokes the power of the Light to protect and to heal.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Divine Protection, and Lay on Hands by 30%.
45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
10% of base mana
30 yd range
1.7 sec cast
15 sec cooldown

Forces an enemy target to meditate, incapacitating the target and dealing up to a maximum of 25% of the target's health in damage over 1 min. Usable against Demons, Dragonkin, Giants, Humanoids, and Undead.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Divine Protection, and Lay on Hands by 30%.
45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
10% of base mana
30 yd range
1.7 sec cast
15 sec cooldown

Forces an enemy target to meditate, incapacitating the target and dealing up to a maximum of 25% of the target's health in damage over 1 min. Usable against Demons, Dragonkin, Giants, Humanoids, and Undead.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Talents
View Talent Details
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 13,841 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 13,841 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Legion Raid Progression
View Raid History
Player vs Player
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Prestige
Level 0
Honor
Level 5
Honorable Kills
151
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating