Primal Aspirant's Dreadplate Helm

Primal Aspirant's Choker of Cruelty

Primal Combatant's Dreadplate Shoulders

Gong-Lu, Strength of Xuen

  • Item Level 616
  • Upgrade Level: 4/4
  • Binds when picked up
  • Back
  • 40 Armour
  • -8 Strength
  • +124 Stamina
  • +17 Critical Strike
  • +17 Haste
  • +17 Mastery
    • Enchanted: +20 Critical Strike
    • +10 Haste and +10 Critical Strike
    • Socket Bonus: +4 Strength
  • Equip: Your damaging attacks have a chance to trigger a Flurry of Xuen, causing you to deal 9,646 damage to your current target and up to 4 enemies around them, every 0.3 sec for 3 sec. (Approximately 2.39 procs per minute)
    • Requires Level 90

Primal Aspirant's Dreadplate Chestpiece

Precious' Ribbon

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
  • Equip: A ribbon of affection.
    • Sell Price: 62 50

Tabard of the Lightbringer

  • Item Level 80
  • Binds when equipped
  • Unique
  • Miscellaneous Tabard
  • Use: Suffuses the wearer with the Light.
  • "May you always bring light into dark places."
    • Requires Level 80

Primal Gladiator's Armplates of Cruelty

Primal Combatant's Dreadplate Gauntlets

Primal Combatant's Girdle of Cruelty

Primal Combatant's Dreadplate Legguards

Greaves of Sublime Superiority

  • Mythic Warforged
  • Item Level 588
  • Upgrade Level: 4/4
  • Transmogrified to:
    Blood-Soaked Saronite Stompers
  • Binds when picked up
  • Plate Feet
  • 171 Armour
  • +81 Strength
  • +127 Stamina
  • +55 Critical Strike
  • +54 Haste
    • Enchanted: +10 Mastery & Minor Speed Increase
    • +10 Parry and +10 Mastery
    • Socket Bonus: +4 Critical Strike
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 27 23 16

Primal Aspirant's Signet of Cruelty

Primal Combatant's Signet of Accuracy

Primal Combatant's Badge of Victory

Primal Combatant's Insignia of Victory

Warglaive of Azzinoth

  • Item Level 156
  • Binds when picked up
  • Unique
  • Sword Main-Hand
  • Speed 2.80 67 - 126 Damage
  • (34.46 damage per second)
  • +9 Agility
  • +20 Stamina
  • +9 Critical Strike
    • Enchanted: Mongoose

Warglaive of Azzinoth

  • Item Level 156
  • Binds when picked up
  • Unique
  • Sword Off-Hand
  • Speed 1.80 43 - 81 Damage
  • (34.44 damage per second)
  • +9 Agility
  • +19 Stamina
  • +10 Critical Strike
    • Enchanted: Mongoose
181,860
Health
100
Runic Power
3,016
Strength
3,031
Stamina
11%
Critical Strike
5%
Haste
21%
Mastery
1%
Versatility
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Icy Talons
Icy Talons
(Passive)
Passive

Frost Strike also increases your melee attack speed by 10% for 6 sec, stacking up to 3 times.
57
Freezing Fog
Freezing Fog
(Passive)
Passive

Howling Blast and Frost Fever deal 30% increased damage.
58
Icecap
Icecap
(Passive)
Passive

Your Frost Strike and Obliterate critical strikes reduce the remaining cooldown of Pillar of Frost by 1.0 sec.
60
Abomination's Might
Abomination's Might
(Passive)
Passive

Obliterate critical strikes have a 20% chance to drive lesser enemies to the ground, stunning them for 2 sec. Players are Dazed for 5 sec instead.
75
Permafrost
Permafrost
(Passive)
Passive

When you deal damage with auto attacks, gain an absorb shield equal to 30% of the damage dealt.
90
Runic Attenuation
Runic Attenuation
(Passive)
Passive

Auto attacks generate 1 Runic Power.
100
Obliteration
Obliteration
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

For the next 8 sec, every Frost Strike hit triggers Killing Machine, and Obliterate costs 1 less Rune.
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
All Will Serve
All Will Serve
(Passive)
Passive

Your Raise Dead spell summons an additional skeletal minion, and its cooldown is removed.
57
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive

Every 8 Festering Wounds you burst, you gain 1 Rune.
58
Clawing Shadows
Clawing Shadows
(30 yd range, Instant)
1 Death
30 yd range
Instant

Deals 46,042 Shadow damage and causes 1 Festering Wound to burst.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Corpse Shield
Corpse Shield
(Instant, 1 min cooldown)
Instant
1 min cooldown

For the next 10 sec, 90% of all damage you take is transferred to your ghoul.

If your ghoul is slain while this spell is active, it cannot be resummoned for 30 seconds.
90
Necrosis
Necrosis
(Passive)
Passive

Dealing damage with Death Coil causes your next Scourge Strike to deal 40% increased damage.
100
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Mark of Blood
Mark of Blood
(15 yd range, Instant)
15 yd range
Instant

Places a Mark of Blood on an enemy for 25 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
75
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Icy Talons
Icy Talons
(Passive)
Passive

Frost Strike also increases your melee attack speed by 10% for 6 sec, stacking up to 3 times.
57
Freezing Fog
Freezing Fog
(Passive)
Passive

Howling Blast and Frost Fever deal 30% increased damage.
58
Icecap
Icecap
(Passive)
Passive

Your Frost Strike and Obliterate critical strikes reduce the remaining cooldown of Pillar of Frost by 1.0 sec.
60
Abomination's Might
Abomination's Might
(Passive)
Passive

Obliterate critical strikes have a 20% chance to drive lesser enemies to the ground, stunning them for 2 sec. Players are Dazed for 5 sec instead.
75
Permafrost
Permafrost
(Passive)
Passive

When you deal damage with auto attacks, gain an absorb shield equal to 30% of the damage dealt.
90
Runic Attenuation
Runic Attenuation
(Passive)
Passive

Auto attacks generate 1 Runic Power.
100
Obliteration
Obliteration
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

For the next 8 sec, every Frost Strike hit triggers Killing Machine, and Obliterate costs 1 less Rune.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Icy Talons
Icy Talons
(Passive)
Passive

Frost Strike also increases your melee attack speed by 10% for 6 sec, stacking up to 3 times.
57
Freezing Fog
Freezing Fog
(Passive)
Passive

Howling Blast and Frost Fever deal 30% increased damage.
58
Icecap
Icecap
(Passive)
Passive

Your Frost Strike and Obliterate critical strikes reduce the remaining cooldown of Pillar of Frost by 1.0 sec.
60
Abomination's Might
Abomination's Might
(Passive)
Passive

Obliterate critical strikes have a 20% chance to drive lesser enemies to the ground, stunning them for 2 sec. Players are Dazed for 5 sec instead.
75
Permafrost
Permafrost
(Passive)
Passive

When you deal damage with auto attacks, gain an absorb shield equal to 30% of the damage dealt.
90
Runic Attenuation
Runic Attenuation
(Passive)
Passive

Auto attacks generate 1 Runic Power.
100
Obliteration
Obliteration
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

For the next 8 sec, every Frost Strike hit triggers Killing Machine, and Obliterate costs 1 less Rune.
Talents
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
All Will Serve
All Will Serve
(Passive)
Passive

Your Raise Dead spell summons an additional skeletal minion, and its cooldown is removed.
57
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive

Every 8 Festering Wounds you burst, you gain 1 Rune.
58
Clawing Shadows
Clawing Shadows
(30 yd range, Instant)
1 Death
30 yd range
Instant

Deals 46,042 Shadow damage and causes 1 Festering Wound to burst.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Corpse Shield
Corpse Shield
(Instant, 1 min cooldown)
Instant
1 min cooldown

For the next 10 sec, 90% of all damage you take is transferred to your ghoul.

If your ghoul is slain while this spell is active, it cannot be resummoned for 30 seconds.
90
Necrosis
Necrosis
(Passive)
Passive

Dealing damage with Death Coil causes your next Scourge Strike to deal 40% increased damage.
100
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
All Will Serve
All Will Serve
(Passive)
Passive

Your Raise Dead spell summons an additional skeletal minion, and its cooldown is removed.
57
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive

Every 8 Festering Wounds you burst, you gain 1 Rune.
58
Clawing Shadows
Clawing Shadows
(30 yd range, Instant)
1 Death
30 yd range
Instant

Deals 46,042 Shadow damage and causes 1 Festering Wound to burst.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Corpse Shield
Corpse Shield
(Instant, 1 min cooldown)
Instant
1 min cooldown

For the next 10 sec, 90% of all damage you take is transferred to your ghoul.

If your ghoul is slain while this spell is active, it cannot be resummoned for 30 seconds.
90
Necrosis
Necrosis
(Passive)
Passive

Dealing damage with Death Coil causes your next Scourge Strike to deal 40% increased damage.
100
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Mark of Blood
Mark of Blood
(15 yd range, Instant)
15 yd range
Instant

Places a Mark of Blood on an enemy for 25 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
75
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Mark of Blood
Mark of Blood
(15 yd range, Instant)
15 yd range
Instant

Places a Mark of Blood on an enemy for 25 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
75
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 1
Honorable Kills
11,774
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating