Irontide Captain's Hat

  • Mythic
  • Item Level 340
  • Transmogrified to:
    Agile Retinal Armor
  • Binds when picked up
  • Leather Head
  • 189 Armour
  • +411 Agility or Intellect
  • +698 Stamina
  • Active Azerite Powers:
  • - Dagger in the Back
  • Your damaging spells and abilities have a chance to fling a dagger at your target, causing them to bleed for 0 Physical damage over 12 sec, stacking up to 4 times. Stabbing them in the back applies 0 stacks.
  • - Gutripper
  • Your damaging abilities have a chance to deal 1034 Physical damage to the target. Gutripper occurs much more often against targets below 1% health.
    • Durability 100 / 100
    • Requires Level 120
    • Sell Price: 37 8 67

Heart of Azeroth

  • Item Level 344
  • Azerite Power Level 18
  • Binds when picked up
  • Unique
  • Miscellaneous Neck
  • +126 Agility or Strength or Intellect
  • +201 Stamina
  • +205 Critical Strike
  • +205 Haste
  • +205 Mastery
  • Equip: Harnesses the energy of raw Azerite, awakening exceptional pieces of armor that possess latent powers.
  • "A living symbol of hope, borne by the champions of a dying planet. The fate of Azeroth will be shared by all her children."
    • Requires Level 110

Mantle of Fastidious Machinations

  • Mythic
  • Item Level 340
  • Transmogrified to:
    The First Satyr's Spaulders
  • Binds when picked up
  • Leather Shoulder
  • 175 Armour
  • +308 Agility or Intellect
  • +523 Stamina
  • Active Azerite Powers:
  • - Rezan's Fury
  • Your damaging abilities have a chance to call a Child of Rezan to viciously rend your target, dealing 467 Physical damage and causing them to bleed for 2 damage over 12 sec.
    • Durability 100 / 100
    • Requires Level 120
    • Sell Price: 39 52 83

Drape of the Loyal Vassal

  • Mythic
  • Item Level 340
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 69 Armour
  • +121 Agility or Strength or Intellect
  • +193 Stamina
  • +63 Haste
  • +48 Mastery
    • Requires Level 120
    • Sell Price: 38 24 4

Gore-Splattered Vest

  • Mythic
  • Item Level 340
  • Transmogrified to:
    Nightslayer Chestpiece
  • Binds when picked up
  • Leather Chest
  • 233 Armour
  • +411 Agility or Intellect
  • +698 Stamina
  • Active Azerite Powers:
  • - Filthy Transfusion
  • Your damaging abilities have a chance to invoke a tainted swamp beneath the target, siphoning 21 health from them over 6 sec.
  • - Heed My Call
  • Your damaging abilities have a chance to deal 459 Nature damage to your target, and 46 Nature damage to enemies within 3 yards of that target.
    • Durability 165 / 165
    • Requires Level 120
    • Sell Price: 50 72 61

Footpad's Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 1
Tabard (empty slot)

Honorbound Outrider's Bracers

Corrosive Handler's Gloves

  • Mythic
  • Item Level 340
  • Transmogrified to:
    Nightslayer Gloves
  • Binds when picked up
  • Leather Hands
  • 146 Armour
  • +162 Agility or Intellect
  • +258 Stamina
  • +62 Critical Strike
  • +88 Mastery
    • Enchanted: Kul Tiran Crafting
    • Durability 55 / 55
    • Requires Level 120
    • Sell Price: 26 93 44

Silent Stalker Belt

  • Item Level 335
  • Transmogrified to:
    Nightslayer Belt
  • Binds when picked up
  • Leather Waist
  • 127 Armour
  • +155 Agility or Intellect
  • +244 Stamina
  • +76 Critical Strike
  • +69 Versatility
    • Durability 55 / 55
    • Requires Level 120
    • Requires The Honorbound - Revered
    • Sell Price: 34 50 9

Pustule Bearer's Pants

  • Mythic
  • Item Level 340
  • Transmogrified to:
    Nightslayer Pants
  • Binds when picked up
  • Leather Legs
  • 204 Armour
  • +216 Agility or Intellect
  • +344 Stamina
  • +126 Critical Strike
  • +74 Versatility
    • Durability 120 / 120
    • Requires Level 120
    • Sell Price: 52 23 15

Spark Dampening Footpads

  • Mythic
  • Item Level 340
  • Transmogrified to:
    Nightslayer Boots
  • Binds when picked up
  • Leather Feet
  • 160 Armour
  • +162 Agility or Intellect
  • +258 Stamina
  • +85 Versatility
  • +65 Mastery
  • +64 Avoidance
    • Durability 80 / 80
    • Requires Level 120
    • Sell Price: 39 80 42

Smuggler's Cove Ring

  • Item Level 330
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +173 Stamina
  • +153 Critical Strike
  • +182 Versatility
    • Enchanted: +27 Critical Strike
    • Requires Level 120
    • Sell Price: 30 44 18

Band of the Ancient Dredger

  • Mythic
  • Item Level 340
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +193 Stamina
  • +186 Critical Strike
  • +167 Haste
  • +60 Speed
    • Enchanted: +27 Critical Strike
    • Requires Level 120
    • Sell Price: 31 64 68

Dinobone Charm

  • Item Level 340
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +143 Critical Strike
  • Equip: Your spells and abilities have a chance to increase your primary stat by 256 for 7 sec.
    • Requires Level 120
    • Sell Price: 43 88 73

Dead-Eye Spyglass

  • Mythic
  • Item Level 340
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +205 Agility
  • Equip: Your attacks have a chance to mark their targets as Dead Ahead. Attacking the marked target grants 96 Critical Strike for 10 sec, stacking up to 5 times.
    • Requires Level 120
    • Sell Price: 45 75 73

Honorbound Dagger

Soulrender's Fang

  • Heroic
  • Item Level 325
  • Binds when picked up
  • Dagger One-Hand
  • Speed 1.80 144 - 240 Damage
  • (106.67 damage per second)
  • +94 Agility
  • +146 Stamina
  • +40 Haste
  • +52 Versatility
    • +40 Critical Strike
    • Durability 65 / 65
    • Requires Level 120
    • Sell Price: 75 15 77
104,700
Health
Health
104,700
100
Energy
Energy
100
4,231
Agility
Agility4,231
5,235
Stamina
Stamina5,235
25%
Critical Strike
Critical Strike24.93%
Total Rating:1,075
8%
Haste
Haste7.65%
Total Rating:520
32%
Mastery
Mastery32.26%
Total Rating:372
6%
Versatility
Versatility6.24%
Total Rating:530
Specialization
Player vs Player Talents
15
Quick Draw
Quick Draw
(Passive)
Passive

Half-cost uses of Pistol Shot granted by Sinister Strike now generate 1 additional combo point, and deal 50% additional damage.

30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.

45
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.

60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Between the Eyes take 10% increased damage from all sources for 6 sec.

90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 5 times.

100
Blade Rush
Blade Rush
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Charge to your target with your blades out, dealing 2,188 Physical damage to the target and 1,094 to all other nearby enemies. While Blade Flurry is active, damage to non-primary targets is increased by 100%. Generates 25 Energy over 5 sec.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Take Your Cut
Take Your Cut
(Passive)
Passive

Roll the Bones grants allies within 8 yards 15% Haste for 8 sec when cast.

Boarding Party
Boarding Party
(Passive)
Passive

Between the Eyes increases the movement speed of all friendly players within 10 yards by 30% for 5 sec.

Death from Above
Death from Above
(15 yd range, Instant, 30 sec cooldown)
25 Energy 1 to 5 Combo Points
15 yd range
Instant
30 sec cooldown

Finishing move that empowers your weapons with energy to performs a deadly attack. You leap into the air and Eviscerate your target on the way back down, with such force that it has a 10% stronger effect.

Specialization
Player vs Player Talents
15
Find Weakness
Find Weakness
(Passive)
Passive

Your Shadowstrike and Cheap Shot reveal a flaw in your target's defenses, causing all your attacks to bypass 40% of that enemy's armor for 10 sec.

30
Shadow Focus
Shadow Focus
(Passive)
Passive

Abilities cost 20% less Energy while Stealth or Shadow Dance is active.

45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.

60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Kidney Shot take 10% increased damage from all sources for 6 sec.

90
Dark Shadow
Dark Shadow
(Passive)
Passive

While Shadow Dance is active, all damage you deal is increased by 25%.

100
Secret Technique
Secret Technique
(Melee Range, Instant, 45 sec cooldown)
30 Energy 0 Combo Points
Melee Range
Instant
45 sec cooldown

Finishing move that creates shadow clones of yourself. You and your shadow clones each perform a piercing attack on all enemies near your target, dealing Physical damage to the primary target and reduced damage to other targets. 1 point : 1,440 total damage 2 points: 2,880 total damage 3 points: 4,320 total damage 4 points: 5,760 total damage 5 points: 7,200 total damage Cooldown is reduced by by 1 sec for every combo point you spend.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Phantom Assassin
Phantom Assassin
(Passive)
Passive

While Stealth or Shadow Dance is active, your critical strike chance is increased by 35%.

Dagger in the Dark
Dagger in the Dark
(Passive)
Passive

Each second while Stealth is active, nearby enemies within 20 yards take an additional 10% damage from your next Shadowstrike for 10 sec. Stacks up to 10 times.

Cold Blood
Cold Blood
(Instant, 1 min cooldown)
Instant
1 min cooldown

When activated, your next Cheap Shot or Shadowstrike will deal up to 10% of the target's total health in Shadow damage.

Specialization
Player vs Player Talents
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your weapon poisons by 30% and their non-damaging effects by 20%.

30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.

45
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.

60
Leeching Poison
Leeching Poison
(Passive)
Passive

Adds a Leeching Poison effect to your Deadly Poison and Wound Poison, granting you 10% Leech.

75
Iron Wire
Iron Wire
(Passive)
Passive

Increase the duration of Garrote's silence effect by 3 sec. Enemies silenced by Garrote deal 15% reduced damage for 8 sec.

90
Venom Rush
Venom Rush
(Passive)
Passive

Mutilate refunds 5 Energy when used against a poisoned target.

100
Hidden Blades
Hidden Blades
(Passive)
Passive

Every 2 sec, gain 20% increased damage for your next Fan of Knives, stacking up to 20 times.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

63
Flying Daggers
Flying Daggers
(Passive)
Passive

Fan of Knives' radius is increased by 50% and deals 50% more damage when it strikes 3 or more targets.

Creeping Venom
Creeping Venom
(Passive)
Passive

Your Envenom applies Creeping Venom, dealing 1,620 Nature damage over 4 sec. Creeping Venom's duration is refreshed when the target moves.

System Shock
System Shock
(Passive)
Passive

Casting Envenom with at least 5 combo points on a target afflicted by your Garrote, Rupture, and lethal poison deals 2,212 Nature damage, and reduces their movement speed by 90% for 2 sec.

Specialization
Outlaw Talents
15
Quick Draw
Quick Draw
(Passive)
Passive

Half-cost uses of Pistol Shot granted by Sinister Strike now generate 1 additional combo point, and deal 50% additional damage.

30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.

45
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.

60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Between the Eyes take 10% increased damage from all sources for 6 sec.

90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 5 times.

100
Blade Rush
Blade Rush
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Charge to your target with your blades out, dealing 2,188 Physical damage to the target and 1,094 to all other nearby enemies. While Blade Flurry is active, damage to non-primary targets is increased by 100%. Generates 25 Energy over 5 sec.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Take Your Cut
Take Your Cut
(Passive)
Passive

Roll the Bones grants allies within 8 yards 15% Haste for 8 sec when cast.

Boarding Party
Boarding Party
(Passive)
Passive

Between the Eyes increases the movement speed of all friendly players within 10 yards by 30% for 5 sec.

Death from Above
Death from Above
(15 yd range, Instant, 30 sec cooldown)
25 Energy 1 to 5 Combo Points
15 yd range
Instant
30 sec cooldown

Finishing move that empowers your weapons with energy to performs a deadly attack. You leap into the air and Eviscerate your target on the way back down, with such force that it has a 10% stronger effect.

Outlaw Talents
15
Quick Draw
Quick Draw
(Passive)
Passive

Half-cost uses of Pistol Shot granted by Sinister Strike now generate 1 additional combo point, and deal 50% additional damage.

30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.

45
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.

60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Between the Eyes take 10% increased damage from all sources for 6 sec.

90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 5 times.

100
Blade Rush
Blade Rush
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Charge to your target with your blades out, dealing 2,188 Physical damage to the target and 1,094 to all other nearby enemies. While Blade Flurry is active, damage to non-primary targets is increased by 100%. Generates 25 Energy over 5 sec.

15
Quick Draw
Quick Draw
(Passive)
Passive

Half-cost uses of Pistol Shot granted by Sinister Strike now generate 1 additional combo point, and deal 50% additional damage.

30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.

45
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.

60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Between the Eyes take 10% increased damage from all sources for 6 sec.

90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 5 times.

100
Blade Rush
Blade Rush
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Charge to your target with your blades out, dealing 2,188 Physical damage to the target and 1,094 to all other nearby enemies. While Blade Flurry is active, damage to non-primary targets is increased by 100%. Generates 25 Energy over 5 sec.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Take Your Cut
Take Your Cut
(Passive)
Passive

Roll the Bones grants allies within 8 yards 15% Haste for 8 sec when cast.

Boarding Party
Boarding Party
(Passive)
Passive

Between the Eyes increases the movement speed of all friendly players within 10 yards by 30% for 5 sec.

Death from Above
Death from Above
(15 yd range, Instant, 30 sec cooldown)
25 Energy 1 to 5 Combo Points
15 yd range
Instant
30 sec cooldown

Finishing move that empowers your weapons with energy to performs a deadly attack. You leap into the air and Eviscerate your target on the way back down, with such force that it has a 10% stronger effect.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Take Your Cut
Take Your Cut
(Passive)
Passive

Roll the Bones grants allies within 8 yards 15% Haste for 8 sec when cast.

Boarding Party
Boarding Party
(Passive)
Passive

Between the Eyes increases the movement speed of all friendly players within 10 yards by 30% for 5 sec.

Death from Above
Death from Above
(15 yd range, Instant, 30 sec cooldown)
25 Energy 1 to 5 Combo Points
15 yd range
Instant
30 sec cooldown

Finishing move that empowers your weapons with energy to performs a deadly attack. You leap into the air and Eviscerate your target on the way back down, with such force that it has a 10% stronger effect.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Take Your Cut
Take Your Cut
(Passive)
Passive

Roll the Bones grants allies within 8 yards 15% Haste for 8 sec when cast.

Boarding Party
Boarding Party
(Passive)
Passive

Between the Eyes increases the movement speed of all friendly players within 10 yards by 30% for 5 sec.

Death from Above
Death from Above
(15 yd range, Instant, 30 sec cooldown)
25 Energy 1 to 5 Combo Points
15 yd range
Instant
30 sec cooldown

Finishing move that empowers your weapons with energy to performs a deadly attack. You leap into the air and Eviscerate your target on the way back down, with such force that it has a 10% stronger effect.

Specialization
Subtlety Talents
15
Find Weakness
Find Weakness
(Passive)
Passive

Your Shadowstrike and Cheap Shot reveal a flaw in your target's defenses, causing all your attacks to bypass 40% of that enemy's armor for 10 sec.

30
Shadow Focus
Shadow Focus
(Passive)
Passive

Abilities cost 20% less Energy while Stealth or Shadow Dance is active.

45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.

60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Kidney Shot take 10% increased damage from all sources for 6 sec.

90
Dark Shadow
Dark Shadow
(Passive)
Passive

While Shadow Dance is active, all damage you deal is increased by 25%.

100
Secret Technique
Secret Technique
(Melee Range, Instant, 45 sec cooldown)
30 Energy 0 Combo Points
Melee Range
Instant
45 sec cooldown

Finishing move that creates shadow clones of yourself. You and your shadow clones each perform a piercing attack on all enemies near your target, dealing Physical damage to the primary target and reduced damage to other targets. 1 point : 1,440 total damage 2 points: 2,880 total damage 3 points: 4,320 total damage 4 points: 5,760 total damage 5 points: 7,200 total damage Cooldown is reduced by by 1 sec for every combo point you spend.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Phantom Assassin
Phantom Assassin
(Passive)
Passive

While Stealth or Shadow Dance is active, your critical strike chance is increased by 35%.

Dagger in the Dark
Dagger in the Dark
(Passive)
Passive

Each second while Stealth is active, nearby enemies within 20 yards take an additional 10% damage from your next Shadowstrike for 10 sec. Stacks up to 10 times.

Cold Blood
Cold Blood
(Instant, 1 min cooldown)
Instant
1 min cooldown

When activated, your next Cheap Shot or Shadowstrike will deal up to 10% of the target's total health in Shadow damage.

Subtlety Talents
15
Find Weakness
Find Weakness
(Passive)
Passive

Your Shadowstrike and Cheap Shot reveal a flaw in your target's defenses, causing all your attacks to bypass 40% of that enemy's armor for 10 sec.

30
Shadow Focus
Shadow Focus
(Passive)
Passive

Abilities cost 20% less Energy while Stealth or Shadow Dance is active.

45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.

60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Kidney Shot take 10% increased damage from all sources for 6 sec.

90
Dark Shadow
Dark Shadow
(Passive)
Passive

While Shadow Dance is active, all damage you deal is increased by 25%.

100
Secret Technique
Secret Technique
(Melee Range, Instant, 45 sec cooldown)
30 Energy 0 Combo Points
Melee Range
Instant
45 sec cooldown

Finishing move that creates shadow clones of yourself. You and your shadow clones each perform a piercing attack on all enemies near your target, dealing Physical damage to the primary target and reduced damage to other targets. 1 point : 1,440 total damage 2 points: 2,880 total damage 3 points: 4,320 total damage 4 points: 5,760 total damage 5 points: 7,200 total damage Cooldown is reduced by by 1 sec for every combo point you spend.

15
Find Weakness
Find Weakness
(Passive)
Passive

Your Shadowstrike and Cheap Shot reveal a flaw in your target's defenses, causing all your attacks to bypass 40% of that enemy's armor for 10 sec.

30
Shadow Focus
Shadow Focus
(Passive)
Passive

Abilities cost 20% less Energy while Stealth or Shadow Dance is active.

45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.

60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Kidney Shot take 10% increased damage from all sources for 6 sec.

90
Dark Shadow
Dark Shadow
(Passive)
Passive

While Shadow Dance is active, all damage you deal is increased by 25%.

100
Secret Technique
Secret Technique
(Melee Range, Instant, 45 sec cooldown)
30 Energy 0 Combo Points
Melee Range
Instant
45 sec cooldown

Finishing move that creates shadow clones of yourself. You and your shadow clones each perform a piercing attack on all enemies near your target, dealing Physical damage to the primary target and reduced damage to other targets. 1 point : 1,440 total damage 2 points: 2,880 total damage 3 points: 4,320 total damage 4 points: 5,760 total damage 5 points: 7,200 total damage Cooldown is reduced by by 1 sec for every combo point you spend.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Phantom Assassin
Phantom Assassin
(Passive)
Passive

While Stealth or Shadow Dance is active, your critical strike chance is increased by 35%.

Dagger in the Dark
Dagger in the Dark
(Passive)
Passive

Each second while Stealth is active, nearby enemies within 20 yards take an additional 10% damage from your next Shadowstrike for 10 sec. Stacks up to 10 times.

Cold Blood
Cold Blood
(Instant, 1 min cooldown)
Instant
1 min cooldown

When activated, your next Cheap Shot or Shadowstrike will deal up to 10% of the target's total health in Shadow damage.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Phantom Assassin
Phantom Assassin
(Passive)
Passive

While Stealth or Shadow Dance is active, your critical strike chance is increased by 35%.

Dagger in the Dark
Dagger in the Dark
(Passive)
Passive

Each second while Stealth is active, nearby enemies within 20 yards take an additional 10% damage from your next Shadowstrike for 10 sec. Stacks up to 10 times.

Cold Blood
Cold Blood
(Instant, 1 min cooldown)
Instant
1 min cooldown

When activated, your next Cheap Shot or Shadowstrike will deal up to 10% of the target's total health in Shadow damage.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Phantom Assassin
Phantom Assassin
(Passive)
Passive

While Stealth or Shadow Dance is active, your critical strike chance is increased by 35%.

Dagger in the Dark
Dagger in the Dark
(Passive)
Passive

Each second while Stealth is active, nearby enemies within 20 yards take an additional 10% damage from your next Shadowstrike for 10 sec. Stacks up to 10 times.

Cold Blood
Cold Blood
(Instant, 1 min cooldown)
Instant
1 min cooldown

When activated, your next Cheap Shot or Shadowstrike will deal up to 10% of the target's total health in Shadow damage.

Specialization
Assassination Talents
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your weapon poisons by 30% and their non-damaging effects by 20%.

30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.

45
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.

60
Leeching Poison
Leeching Poison
(Passive)
Passive

Adds a Leeching Poison effect to your Deadly Poison and Wound Poison, granting you 10% Leech.

75
Iron Wire
Iron Wire
(Passive)
Passive

Increase the duration of Garrote's silence effect by 3 sec. Enemies silenced by Garrote deal 15% reduced damage for 8 sec.

90
Venom Rush
Venom Rush
(Passive)
Passive

Mutilate refunds 5 Energy when used against a poisoned target.

100
Hidden Blades
Hidden Blades
(Passive)
Passive

Every 2 sec, gain 20% increased damage for your next Fan of Knives, stacking up to 20 times.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

63
Flying Daggers
Flying Daggers
(Passive)
Passive

Fan of Knives' radius is increased by 50% and deals 50% more damage when it strikes 3 or more targets.

Creeping Venom
Creeping Venom
(Passive)
Passive

Your Envenom applies Creeping Venom, dealing 1,620 Nature damage over 4 sec. Creeping Venom's duration is refreshed when the target moves.

System Shock
System Shock
(Passive)
Passive

Casting Envenom with at least 5 combo points on a target afflicted by your Garrote, Rupture, and lethal poison deals 2,212 Nature damage, and reduces their movement speed by 90% for 2 sec.

Assassination Talents
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your weapon poisons by 30% and their non-damaging effects by 20%.

30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.

45
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.

60
Leeching Poison
Leeching Poison
(Passive)
Passive

Adds a Leeching Poison effect to your Deadly Poison and Wound Poison, granting you 10% Leech.

75
Iron Wire
Iron Wire
(Passive)
Passive

Increase the duration of Garrote's silence effect by 3 sec. Enemies silenced by Garrote deal 15% reduced damage for 8 sec.

90
Venom Rush
Venom Rush
(Passive)
Passive

Mutilate refunds 5 Energy when used against a poisoned target.

100
Hidden Blades
Hidden Blades
(Passive)
Passive

Every 2 sec, gain 20% increased damage for your next Fan of Knives, stacking up to 20 times.

15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your weapon poisons by 30% and their non-damaging effects by 20%.

30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.

45
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.

60
Leeching Poison
Leeching Poison
(Passive)
Passive

Adds a Leeching Poison effect to your Deadly Poison and Wound Poison, granting you 10% Leech.

75
Iron Wire
Iron Wire
(Passive)
Passive

Increase the duration of Garrote's silence effect by 3 sec. Enemies silenced by Garrote deal 15% reduced damage for 8 sec.

90
Venom Rush
Venom Rush
(Passive)
Passive

Mutilate refunds 5 Energy when used against a poisoned target.

100
Hidden Blades
Hidden Blades
(Passive)
Passive

Every 2 sec, gain 20% increased damage for your next Fan of Knives, stacking up to 20 times.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

63
Flying Daggers
Flying Daggers
(Passive)
Passive

Fan of Knives' radius is increased by 50% and deals 50% more damage when it strikes 3 or more targets.

Creeping Venom
Creeping Venom
(Passive)
Passive

Your Envenom applies Creeping Venom, dealing 1,620 Nature damage over 4 sec. Creeping Venom's duration is refreshed when the target moves.

System Shock
System Shock
(Passive)
Passive

Casting Envenom with at least 5 combo points on a target afflicted by your Garrote, Rupture, and lethal poison deals 2,212 Nature damage, and reduces their movement speed by 90% for 2 sec.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

63
Flying Daggers
Flying Daggers
(Passive)
Passive

Fan of Knives' radius is increased by 50% and deals 50% more damage when it strikes 3 or more targets.

Creeping Venom
Creeping Venom
(Passive)
Passive

Your Envenom applies Creeping Venom, dealing 1,620 Nature damage over 4 sec. Creeping Venom's duration is refreshed when the target moves.

System Shock
System Shock
(Passive)
Passive

Casting Envenom with at least 5 combo points on a target afflicted by your Garrote, Rupture, and lethal poison deals 2,212 Nature damage, and reduces their movement speed by 90% for 2 sec.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

63
Flying Daggers
Flying Daggers
(Passive)
Passive

Fan of Knives' radius is increased by 50% and deals 50% more damage when it strikes 3 or more targets.

Creeping Venom
Creeping Venom
(Passive)
Passive

Your Envenom applies Creeping Venom, dealing 1,620 Nature damage over 4 sec. Creeping Venom's duration is refreshed when the target moves.

System Shock
System Shock
(Passive)
Passive

Casting Envenom with at least 5 combo points on a target afflicted by your Garrote, Rupture, and lethal poison deals 2,212 Nature damage, and reduces their movement speed by 90% for 2 sec.

Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Mythic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Player vs Player
View More PvP Stats
Honor
Level 36
Honorable Kills
46,026
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 36
Honorable Kills
46,026
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.