Temple Guardian Helm

  • Item Level 442
  • Binds when picked up
  • Plate Head
  • 67 Armour
  • +33 Strength
  • +50 Stamina
  • +22 Critical Strike
  • +22 Mastery
    • Durability 85 / 85
    • Sell Price: 12 39 18

Pendant of Revenge

  • Item Level 429
  • Binds when picked up
  • Miscellaneous Neck
  • +18 Strength
  • +27 Stamina
  • +10 Versatility
  • +13 Mastery
    • Sell Price: 9 27 29

Backbreaker Spaulders

  • Item Level 403
  • Transmogrified to:
    Deep Earth Helm
  • Binds when picked up
  • Plate Shoulder
  • 61 Armour
  • -15 Strength
  • +36 Stamina
  • -13 Critical Strike
  • -13 Mastery
    • Enchanted: +12 Stamina and +5 Dodge
    • +16 Mastery
    • +16 Mastery
    • Socket Bonus: +4 Strength
  • "From the bone, the wrath of ages"
    • Durability 100 / 100
    • Requires Level 85
    • Sell Price: 15 12 30

Malevolent Gladiator's Cloak of Prowess

  • Season 12
  • Item Level 483
  • Upgrade Level: 0/2
  • Binds when picked up
  • Back
  • 10 Armour
  • +24 Strength
  • +36 Stamina
  • +14 Critical Strike
  • +17 Mastery
  • +10 Pvp Power

Temple Guardian Chestpiece

  • Item Level 442
  • Binds when picked up
  • Plate Chest
  • 83 Armour
  • +33 Strength
  • +50 Stamina
  • +21 Critical Strike
  • +23 Mastery
    • Durability 140 / 140
    • Sell Price: 16 43 1
Shirt (empty slot)

Tushui Tabard

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard
  • Equip: You champion the cause of Tushui Pandaren. All reputation gains while in dungeons will be applied to your standing with them.
    • Sell Price: 2 50

Malevolent Gladiator's Armplates of Alacrity

  • Season 12
  • Item Level 483
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Wrists
  • 37 Armour
  • +24 Strength
  • +36 Stamina
  • +17 Haste
  • +14 Mastery
  • +10 Pvp Power

Gauntlets of the Solemn Charge

  • Item Level 442
  • Binds when equipped
  • Plate Hands
  • 52 Armour
  • +25 Strength
  • +37 Stamina
  • +14 Critical Strike
  • +18 Mastery
    • Durability 50 / 50
    • Requires Level 84
    • Sell Price: 10 93 52

Unbreakable Waistplate

  • Item Level 450
  • Binds when equipped
  • Plate Waist
  • 47 Armour
  • +26 Strength
  • +39 Stamina
  • +13 Critical Strike
  • +20 Mastery
    • Durability 50 / 50
    • Requires Level 85
    • Sell Price: 11 54 37

Summit Guardian Legguards

  • Item Level 434
  • Binds when picked up
  • Plate Legs
  • 73 Armour
  • +33 Strength
  • +49 Stamina
  • +19 Critical Strike
  • +23 Mastery
    • Durability 100 / 100
    • Sell Price: 16 28 4

Mindfire Sollerets

  • Item Level 476
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Feet
  • 57 Armour
  • +30 Strength
  • +45 Stamina
  • +18 Critical Strike
  • +21 Mastery
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 22 69 1

Taoshi's Signet

  • Item Level 429
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +18 Strength
  • +27 Stamina
  • +12 Critical Strike
  • +12 Versatility
    • Sell Price: 9 27 29

Ring of Norvakess

  • Item Level 442
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +18 Strength
  • +28 Stamina
  • +12 Versatility
  • +12 Mastery
    • Sell Price: 11 45 58

Medallion of the Catacombs

  • Item Level 429
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +31 Mastery
  • Equip: Your melee attacks have a chance to grant 92 parry for 20 sec.
    • Sell Price: 13 97 12

Sigil of Patience

  • Item Level 429
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +31 Versatility
  • Equip: Your melee attacks have a chance to grant 92 mastery for 20 sec.
    • Sell Price: 13 97 12

Warmace of Taran Zhu

  • Item Level 435
  • Binds when picked up
  • Mace Two-Hand
  • Speed 3.60 172 - 259 Damage
  • (59.86 damage per second)
  • +33 Strength
  • +50 Stamina
  • +20 Critical Strike
  • +23 Mastery
    • Durability 100 / 100
    • Requires Level 87
    • Sell Price: 28 4 31
Off Hand (empty slot)
47,628
Health
105
Runic Power
735
Strength
972
Stamina
12%
Critical Strike
12%
Haste
53%
Mastery
0%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Legion Raid Progression
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Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
1,781
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating