Goldsteel Greathelm

  • Mythic
  • Item Level 690
  • Upgrade Level: 1/2
  • Transmogrified to:
    Lightbringer Greathelm
  • Binds when picked up
  • Plate Head
  • 304 Armour
  • +292 Strength or Intellect
  • +438 Stamina
  • +195 Critical Strike
  • +195 Versatility
  • +167 Leech
    • +160 Haste
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 23 25 28

Choker of Whispered Promises

  • Item Level 700
  • Upgrade Level: 2/2
  • Binds when picked up
  • Miscellaneous Neck
  • +180 Intellect
  • +271 Stamina
  • +79 Critical Strike
  • +161 Versatility
    • Enchanted: +75 Critical Strike
    • Requires Level 100
    • Sell Price: 18 83 14

Verdant Plate Spaulders

  • Mythic
  • Item Level 685
  • Upgrade Level: 0/2
  • Transmogrified to:
    Conqueror's Aegis Spaulders
  • Binds when picked up
  • Plate Shoulder
  • 276 Armour
  • +209 Strength or Intellect
  • +314 Stamina
  • +133 Critical Strike
  • +144 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 22 39 28

Drape of Iron Sutures

  • Mythic Warforged
  • Item Level 710
  • Upgrade Level: 2/2
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 78 Armour
  • +198 Intellect
  • +297 Stamina
  • +143 Critical Strike
  • +112 Versatility
    • Enchanted: +100 Critical Strike & +2% Speed
    • Requires Level 100
    • Sell Price: 24 3 34

Stamped Felsteel Chestplate

  • Item Level 690
  • Upgrade Level: 0/2
  • Transmogrified to:
    Conqueror's Aegis Tunic
  • Binds when picked up
  • Plate Chest
  • 374 Armour
  • +292 Strength or Intellect
  • +438 Stamina
  • +236 Critical Strike
  • +153 Mastery
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 43 93 95
Shirt (empty slot)
Tabard (empty slot)

Verdant Plate Wristguards

  • Mythic
  • Item Level 695
  • Upgrade Level: 2/2
  • Binds when picked up
  • Plate Wrists
  • 166 Armour
  • +172 Strength or Intellect
  • +258 Stamina
  • +87 Critical Strike
  • +131 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 15 79 76

Gutcrusher Gauntlets

  • Mythic Warforged
  • Item Level 705
  • Upgrade Level: 2/2
  • Transmogrified to:
    Conqueror's Aegis Gloves
  • Binds when picked up
  • Plate Hands
  • 244 Armour
  • +252 Strength or Intellect
  • +378 Stamina
  • +164 Critical Strike
  • +170 Versatility
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 15 56 21

Annihilan's Waistplate

  • Heroic Warforged
  • Item Level 731
  • Upgrade Level: 2/2
  • Binds when picked up
  • Plate Waist
  • 238 Armour
  • +321 Strength or Intellect
  • +482 Stamina
  • +260 Critical Strike
  • +168 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 26 4

Rivet-Sealed Legplates

  • Mythic Warforged
  • Item Level 705
  • Upgrade Level: 0/2
  • Transmogrified to:
    Conqueror's Aegis Greaves
  • Binds when picked up
  • Plate Legs
  • 342 Armour
  • +336 Strength or Intellect
  • +504 Stamina
  • +240 Haste
  • +197 Mastery
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 32 68 32

Greaves of Wu the Younger

  • Warforged
  • Item Level 675
  • Transmogrified to:
    Incarnadine Greaves
  • Binds when picked up
  • Plate Feet
  • 246 Armour
  • +190 Strength or Intellect
  • +286 Stamina
  • +126 Critical Strike
  • +127 Mastery
    • Durability 65 / 65
    • Requires Level 85
    • Sell Price: 12 85 65

Spellbound Solium Band of Sorcerous Strength

  • Item Level 690
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +164 Strength
  • +246 Stamina
  • +116 Critical Strike
  • +99 Mastery
  • Equip: Your attacks have a chance to grant Archmage's Incandescence for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 15

Unsullied Signet

  • Mythic Warforged
  • Item Level 725
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +228 Agility or Strength
  • +342 Stamina
  • +152 Versatility
  • +152 Mastery
    • Requires Level 100
    • Sell Price: 17 61 19

Skull of War

  • Stage 1 of 6
  • Item Level 640
  • Upgrade Level: 0/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Miscellaneous Trinket
  • +171 Agility or Strength
  • Equip: Each time your attacks hit, you have a chance to gain 1396 critical strike for 20 sec. (15% chance, 115 sec cooldown)
    • Requires Level 91
    • Sell Price: 1

Rotting Skull

  • Timewarped
  • Item Level 675
  • Binds when picked up
  • Unique-Equipped: Rotting Skull (1)
  • Miscellaneous Trinket
  • +241 Critical Strike
  • Use: Increases your Strength by 81 for 20 sec.
    • Requires Level 85
    • Sell Price: 40 71 31

Axe of the Nexus-Kings

  • Warforged
  • Item Level 675
  • Transmogrified to:
    Greataxe of Trials
  • Binds when picked up
  • Axe Two-Hand
  • Speed 3.60 1,314 - 1,972 Damage
  • (456.25 damage per second)
  • +254 Strength
  • +381 Stamina
  • +339 Critical Strike
    • Durability 100 / 100
    • Sell Price: 10 80 1
Off Hand (empty slot)
339,060
Health
32,000
Mana
4,722
Strength
5,651
Stamina
26%
Critical Strike
3%
Haste
28%
Mastery
6%
Versatility
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 26,562 Holy damage instantly and every 1.7 sec for 10.5 sec.

Generates 2 Holy Power.
75
Word of Glory
Word of Glory
(Instant)
3 Holy Power
Instant

Heal yourself and up to 5 friendly targets within 15 yards for 72,073. Maximum 2 charges.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Divine Protection, and Lay on Hands by 30%.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 26,562 Holy damage instantly and every 1.7 sec for 10.5 sec.

Generates 2 Holy Power.
75
Word of Glory
Word of Glory
(Instant)
3 Holy Power
Instant

Heal yourself and up to 5 friendly targets within 15 yards for 72,073. Maximum 2 charges.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 26,562 Holy damage instantly and every 1.7 sec for 10.5 sec.

Generates 2 Holy Power.
75
Word of Glory
Word of Glory
(Instant)
3 Holy Power
Instant

Heal yourself and up to 5 friendly targets within 15 yards for 72,073. Maximum 2 charges.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Divine Protection, and Lay on Hands by 30%.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Divine Protection, and Lay on Hands by 30%.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
5,493
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating