Collar of Enclosure

  • Mythic 3 Warforged
  • Item Level 855
  • Binds when picked up
  • Cloth Head
  • 215 Armour
  • +1427 Intellect
  • +2140 Stamina
  • +938 Critical Strike
  • +459 Haste
  • Indestructible
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 29 60 33

Blackened Portalstone Necklace

  • Item Level 850
  • Binds when picked up
  • Miscellaneous Neck
  • +1149 Stamina
  • +1422 Critical Strike
  • +742 Haste
    • Prismatic Socket
    • Requires Level 110
    • Sell Price: 25 50 56

Amice of the Unfurling Tempest

  • Mythic
  • Item Level 840
  • Binds when picked up
  • Cloth Shoulder
  • 188 Armour
  • +930 Intellect
  • +1396 Stamina
  • +664 Critical Strike
  • +325 Haste
  • +424 Speed
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 30 51 24

Cloak of Mana-Spun Silk

  • Mythic 2
  • Item Level 845
  • Binds when picked up
  • Back
  • 128 Armour
  • +731 Agility or Strength or Intellect
  • +1097 Stamina
  • +486 Critical Strike
  • +270 Versatility
    • Requires Level 110
    • Sell Price: 30 28 97

Robes of Tirisgarde

Scarlet Filigreed Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 7 50

Tabard of the Achiever

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard

Sunfrost Wristwraps

  • Mythic 7 Titanforged
  • Item Level 870
  • Binds when picked up
  • Cloth Wrists
  • 122 Armour
  • +923 Intellect
  • +1385 Stamina
  • +255 Critical Strike
  • +575 Haste
    • Prismatic Socket
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 16 82 99

Bonespeaker Gloves

  • Mythic 8 Warforged
  • Item Level 870
  • Binds when picked up
  • Cloth Hands
  • 175 Armour
  • +1231 Intellect
  • +1846 Stamina
  • +744 Critical Strike
  • +364 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 16 30 83

Bonespeaker Cinch

  • Titanforged
  • Item Level 850
  • Binds when picked up
  • Cloth Waist
  • 146 Armour
  • +1021 Intellect
  • +1532 Stamina
  • +624 Critical Strike
  • +403 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 17 89 36

Bonespeaker Leggings

  • Warforged
  • Item Level 835
  • Binds when picked up
  • Cloth Legs
  • 216 Armour
  • +1184 Intellect
  • +1777 Stamina
  • +926 Critical Strike
  • +370 Mastery
    • Prismatic Socket
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 32 55 72

Crimson Wool-Lined Slippers

  • Item Level 850
  • Binds when picked up
  • Cloth Feet
  • 179 Armour
  • +1021 Intellect
  • +1532 Stamina
  • +646 Critical Strike
  • +382 Mastery
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 43 93 5

Band of Callous Dominance

  • Mythic 7
  • Item Level 855
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1204 Stamina
  • +1595 Critical Strike
  • +638 Haste
    • Requires Level 110
    • Sell Price: 25 90 93

Rough-Hammered Silver Ring

  • Titanforged
  • Item Level 835
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1000 Stamina
  • +1300 Critical Strike
  • +678 Mastery
    • Prismatic Socket
    • Requires Level 110
    • Sell Price: 21 49 6

Devilsaur Shock-Baton

  • Item Level 835
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +926 Critical Strike
  • Equip: Your damaging spells have a chance to inflict 81606 Nature damage and slow the target by 10% for 6 sec.
    • Requires Level 110
    • Sell Price: 34 32 18

Swarming Plaguehive

  • Heroic
  • Item Level 865
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1036 Haste
  • Equip: Your damaging spells have a chance for a swarm of carrion insects to engulf your target, dealing 173424 Nature damage over 10 sec.
    • Requires Level 110
    • Sell Price: 49 3 55

Felo'melorn

  • Item Level 885
  • Binds when picked up
  • Unique
  • Sword Main-Hand
  • Speed 2.60 2,445 - 4,077 Damage
  • (1,254 damage per second)
  • +808 Intellect
  • +1213 Stamina
  • +335 Haste
  • +335 Mastery
  • Equip: Grants the Phoenix's Flames ability, which hurls destructive fire at all enemies near your target.
  • "...not elven weapons. Not when they are reforged with magic, and hatred, and a burning need for revenge. No, Arthas. Felo'melorn is stronger than ever-as am I. - Kael'thas Sunstrider"
    • Sell Price: 171 67 83

Heart of the Phoenix

  • Item Level 750
  • Binds when picked up
  • Miscellaneous Held in Off-Hand
  • +287 Intellect
  • +431 Stamina
  • +117 Critical Strike
  • +265 Haste
  • "When the fighting was done, Dath'Remar stood painted in demon blood. As night fell, we knew that more battles remained, and yet, with this elf and this blade among us, we held out hope that victory did not lie beyond our grasp."
    • Sell Price: 106 30 47
1,945,680
Health
Health
1,945,680
1,100,000
Mana
Mana
1,100,000
30,433
Intellect
Intellect30,433
32,428
Stamina
Stamina32,428
44%
Critical Strike
Critical Strike43.63%
Total Rating:11,771
13%
Haste
Haste13.36%
Total Rating:4,343
12%
Mastery
Mastery12.00%
Total Rating:2,801
1%
Versatility
Versatility0.64%
Total Rating:257
Talents
Fire
Ignite enemies with balls of fire and combustive flames.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,200 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,704 Fire damage to nearby enemies.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,095 Fire damage over 3.8 sec, and then exploding to deal an additional 5,671 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, and Fire Blast critical strikes reduce the remaining cooldown on Combustion by 1 sec.
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Ice Nova
Ice Nova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Causes a whirl of icy wind around the target enemy or ally, dealing 31,623 Frost damage to all enemies within 8 yards, and freezing them in place for 2 sec. A primary enemy target will take 100% increased damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Thermal Void
Thermal Void
(Passive)
Passive

Icy Veins' duration is increased by 10 sec.

Your Ice Lances against frozen targets extend your Icy Veins by an additional 1 sec.
Choose a Specialization
Fire
Ignite enemies with balls of fire and combustive flames.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
Talents
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,200 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,704 Fire damage to nearby enemies.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,095 Fire damage over 3.8 sec, and then exploding to deal an additional 5,671 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, and Fire Blast critical strikes reduce the remaining cooldown on Combustion by 1 sec.
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,200 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,704 Fire damage to nearby enemies.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,095 Fire damage over 3.8 sec, and then exploding to deal an additional 5,671 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, and Fire Blast critical strikes reduce the remaining cooldown on Combustion by 1 sec.
Talents
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Ice Nova
Ice Nova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Causes a whirl of icy wind around the target enemy or ally, dealing 31,623 Frost damage to all enemies within 8 yards, and freezing them in place for 2 sec. A primary enemy target will take 100% increased damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Thermal Void
Thermal Void
(Passive)
Passive

Icy Veins' duration is increased by 10 sec.

Your Ice Lances against frozen targets extend your Icy Veins by an additional 1 sec.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Ice Nova
Ice Nova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Causes a whirl of icy wind around the target enemy or ally, dealing 31,623 Frost damage to all enemies within 8 yards, and freezing them in place for 2 sec. A primary enemy target will take 100% increased damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Thermal Void
Thermal Void
(Passive)
Passive

Icy Veins' duration is increased by 10 sec.

Your Ice Lances against frozen targets extend your Icy Veins by an additional 1 sec.
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