Heavy Skullblasters of the Quickblade

  • Item Level 880
  • Transmogrified to:
    Visor of the Chosen Dead
  • Binds when equipped
  • Plate Head
  • 593 Armour
  • +1801 Strength or Intellect
  • +2702 Stamina
  • +438 Critical Strike
  • +1096 Versatility
  • Use: Fire a bullet at your current target.
    • Durability 100 / 100
    • Requires Level 110
    • Requires Engineering (1)
    • Sell Price: 42 37 88

Breathless Choker

  • Mythic 8 Warforged
  • Item Level 870
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Neck
  • +1385 Stamina
  • +1484 Critical Strike
  • +594 Haste
    • Enchanted: Mark of the Ancient Priestess
    • Requires Level 110
    • Sell Price: 17 80 88

Obsidian Stone Spaulders

  • Item Level 940
  • Transmogrified to:
    Shoulderplates of the Chosen Dead
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Plate Shoulder
  • 625 Armour
  • +2362 Strength or Intellect
  • +3544 Stamina
  • +925 Critical Strike
  • +514 Haste
    • Enchanted: Harvester
  • Equip: 30% of any healing done to you heals all allies affected by your Beacons, divided evenly.
  • "These appear to emanate the same power as the dark portal."
    • Durability 120 / 120
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 65 61 73

Drape of the Mana-Starved

  • Warforged
  • Item Level 865
  • Transmogrified to:
    Greatcloak of the Chosen Dead
  • Binds when picked up
  • Back
  • 137 Armour
  • +880 Agility or Strength or Intellect
  • +1321 Stamina
  • +564 Critical Strike
  • +250 Versatility
    • Enchanted: +150 Intellect
    • Durability 0 / 70
    • Requires Level 110
    • Sell Price: 43 64 78

Horror Inscribed Chestguard

  • Heroic
  • Item Level 865
  • Transmogrified to:
    Chestplate of the Chosen Dead
  • Binds when picked up
  • Plate Chest
  • 706 Armour
  • +1566 Strength or Intellect
  • +2349 Stamina
  • +1036 Critical Strike
  • +413 Haste
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 58 25 21

Stormwind Doublet

Tabard of the Lightbringer

  • Item Level 80
  • Binds when equipped
  • Unique
  • Miscellaneous Tabard
  • Use: Suffuses the wearer with the Light.
  • "May you always bring light into dark places."
    • Requires Level 80

Calcareous Wristclamps

  • Item Level 865
  • Transmogrified to:
    Wristclamps of the Chosen Dead
  • Binds when picked up
  • Plate Wrists
  • 309 Armour
  • +880 Strength or Intellect
  • +1321 Stamina
  • +530 Haste
  • +285 Versatility
  • +349 Leech
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 29 15 60

Reinforced Hound-Handler's Gauntlets

  • Raid Finder Titanforged
  • Item Level 885
  • Transmogrified to:
    Handguards of the Chosen Dead
  • Binds when picked up
  • Plate Hands
  • 461 Armour
  • +1415 Strength or Intellect
  • +2123 Stamina
  • +736 Critical Strike
  • +435 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 30 43

Goresmeared Abyssal Waistplate

  • Heroic Warforged
  • Item Level 895
  • Transmogrified to:
    Waistplate of the Chosen Dead
  • Binds when picked up
  • Plate Waist
  • 424 Armour
  • +1553 Strength or Intellect
  • +2330 Stamina
  • +373 Haste
  • +842 Versatility
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 30 57 91

Keelhauler Legplates

  • Mythic 5 Warforged
  • Item Level 860
  • Transmogrified to:
    Legplates of the Chosen Dead
  • Binds when picked up
  • Plate Legs
  • 611 Armour
  • +1495 Strength or Intellect
  • +2242 Stamina
  • +528 Critical Strike
  • +894 Haste
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 43 23 9

Sabatons of Unchanging Fate

  • Heroic Warforged
  • Item Level 895
  • Transmogrified to:
    Treads of the Chosen Dead
  • Binds when picked up
  • Plate Feet
  • 518 Armour
  • +1553 Strength or Intellect
  • +2330 Stamina
  • +842 Haste
  • +373 Mastery
    • +375 Critical Strike
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 45 35 86

Ring of Collapsing Futures

  • Mythic Titanforged
  • Item Level 890
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1668 Stamina
  • +703 Haste
  • +1535 Mastery
    • Enchanted: +150 Critical Strike
    • +375 Critical Strike
  • Use: Deal 42,000 Shadow damage to an enemy.
  • "Greed and foolishness will consume you."
    • Requires Level 101
    • Sell Price: 34 63 38

Gnawed Thumb Ring

  • Mythic 6 Titanforged
  • Item Level 875
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1450 Stamina
  • +1209 Critical Strike
  • +907 Mastery
    • Enchanted: +200 Critical Strike
  • Use: Have a nibble, increasing your healing and magic damage done by 0% for 12 sec.
    • Requires Level 110
    • Sell Price: 25 71 97

Etraeus' Celestial Map

  • Heroic Titanforged
  • Item Level 905
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +2162 Intellect
  • Equip: Your healing spells have a chance to increase your Mastery, Haste, or Critical Strike by 5916 for 8 sec.
    • Requires Level 110
    • Sell Price: 49 15 48

Unstable Arcanocrystal

  • Item Level 860
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +847 Critical Strike
  • +847 Haste
  • +847 Versatility
  • +847 Mastery
    • Requires Level 110
    • Sell Price: 48 50 43

The Silver Hand

  • Item Level 894
  • Binds when picked up
  • Unique
  • Mace Two-Hand
  • Speed 3.60 10,111 - 15,168 Damage
  • (3,511 damage per second)
  • +2052 Intellect
  • +3077 Stamina
  • +821 Critical Strike
  • +788 Mastery
  • Equip: Armor increased by 30%.
  • Equip: Grants the Tyr's Deliverance ability, which unleashes a torrent of healing on nearby allies.
  • "Tyr replied that he did not consider his argent hand a reminder of defeat. For him it was a symbol of the sacrifice he had made to defend Azeroth, and he wanted the world to see it that way as well."
    • Sell Price: 223 4 49
Off Hand (empty slot)
3,041,175
Health
1,100,000
Mana
38,208
Intellect
44,075
Stamina
33%
Critical Strike
16%
Haste
33%
Mastery
7%
Versatility
Talents
Holy
Invokes the power of the Light to protect and to heal.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 94,442 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 26,562 Holy damage instantly and every 1.7 sec for 10.5 sec.

Generates 2 Holy Power.
75
Word of Glory
Word of Glory
(Instant)
3 Holy Power
Instant

Heal yourself and up to 5 friendly targets within 15 yards for 72,073. Maximum 2 charges.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Choose a Specialization
Holy
Invokes the power of the Light to protect and to heal.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 94,442 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 26,562 Holy damage instantly and every 1.7 sec for 10.5 sec.

Generates 2 Holy Power.
75
Word of Glory
Word of Glory
(Instant)
3 Holy Power
Instant

Heal yourself and up to 5 friendly targets within 15 yards for 72,073. Maximum 2 charges.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 94,442 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 26,562 Holy damage instantly and every 1.7 sec for 10.5 sec.

Generates 2 Holy Power.
75
Word of Glory
Word of Glory
(Instant)
3 Holy Power
Instant

Heal yourself and up to 5 friendly targets within 15 yards for 72,073. Maximum 2 charges.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 7
Honorable Kills
8,186
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating